Timeline



12/13/18:

19:12 Ticket #10835 (QFG4: Mage stuck unable to cast spells in endgame crystal room) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
07:34 Changeset [c2d5b350]branch-2-1branch-2-1-0 by David Turner <dgturner@…>
WIN32: Restore Windows 98 compatibility (bug #10613) Replace calls to …
06:35 Changeset [2ce0a1bb] by tsowell
DC: Start plugin directory selector in /plugins Ignore …
06:35 Changeset [1d159cd1] by tsowell
DC: Use gameid for Dreamcast save filenames This is a partial …
06:30 Changeset [bd342114] by tsowell
DC: Load save icons from regular ScummVM menu
06:11 Changeset [98c5595]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Adding detection entries
04:38 Changeset [48d3b829]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Adding detection entries, add ability to read serials from …

12/12/18:

23:50 Changeset [4123e488] by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 Fixes a script bug …
06:24 Changeset [d31e3768]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Adding detection entries
04:07 Changeset [df95c99f]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
04:07 Changeset [58758b3]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Adding detection entries
01:26 Changeset [1f653926] by Vhati <tvtronix@…>
SCI32: Fix QFG4 iron safe room doors Fixes mixed up oiled flags and …
00:16 Changeset [41d9891] by Vhati <tvtronix@…>
SCI32: Fix QFG4 town gate after a staff dream Fixes hero getting …
00:01 Changeset [cfff21cd] by SupSuper <supsuper@…>
WIN32: Restore Windows 98 compatibility (bug #10613) Replace calls to …

12/11/18:

10:34 Ticket #10834 (SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise) created by sluicebox
On day 9, room 350 outside the cobbler's hut is initialized …
09:41 Changeset [ed7c48e2]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Danish) Currently translated at 100.0% …
06:59 Changeset [b4531942] by tsowell
DC: Use regular ScummVM menu This replicates the functionality of the …
06:36 Changeset [142d4335]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
06:35 Changeset [36fbf406]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Adding detection entries

12/10/18:

22:12 Ticket #10751 (QFG4: Rope obscured by bkg when rescuing Igor) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
22:10 Changeset [4360731e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436) Fixes a …
22:00 Changeset [c72d8325] by GitHub <noreply@…>
Merge branch 'master' into qfg4_graveyard_rope
19:12 Changeset [9894976a]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
PINK: Push down the advanced detector include So the whole engine is …
19:11 Changeset [10ff73e6]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
ILLUSIONS: Push down the advanced detector include So the whole …
19:10 Changeset [0d1800b6]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GLK: Remove unneeded include
18:39 Changeset [c08bb9c]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Use an uppercase C for the metaengine copyright strings
07:19 Changeset [8e796736]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Adding detection entries
06:47 Changeset [9a4c0ae2]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Normalize the getName() result of metaengines Also-By: …
06:06 Changeset [cf82dfae]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Add game names for ZCode games on if-archive
00:48 Changeset [3a2dd360]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Added detection for converted Scott Adams games

12/09/18:

23:47 Changeset [e232d024]branch-2-1branch-2-1-0 by dreammaster
GLK: Standardizing uint vs uint32 usage
23:26 Ticket #10826 (SCI: QFG1VGA lockup when clicking on Crusher near card game) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
23:24 Changeset [fc8b5557]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)
23:20 Ticket #10827 (QFG4 floppy: Second door sound when entering castle rooms) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
23:19 Changeset [7bfc503c]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 extraneous door sound in castle (#1438) Fixes a …
20:39 Changeset [4f255335]branch-2-1branch-2-1-0 by dreammaster
GLK: Correct phrasing of switch case fall through comments
20:36 Changeset [7637edb5]branch-2-1branch-2-1-0 by dreammaster
GLK: Change all references to glui32 and glsi32 to uint and int This …
20:21 Changeset [9809e19f]branch-2-1branch-2-1-0 by dreammaster
GLK: Yet another Amiga compilation fix
20:04 Changeset [cdfb61dd]branch-2-1branch-2-1-0 by dreammaster
GLK: Hopefully finally fix Amiga compilation
19:14 Changeset [13b4225e]branch-2-1branch-2-1-0 by dreammaster
GLK: FROTZ: Hopefully fix Amiga compilation
18:52 Changeset [cc4917be]branch-2-1branch-2-1-0 by Mataniko
CREDITS: GLK engine credits
18:51 Changeset [82580aac]branch-2-1branch-2-1-0 by dreammaster
GLK: Update engine name and copyright strings
18:38 Changeset [ef1be1ce]branch-2-1branch-2-1-0 by dreammaster
GLK: Add entries for Glulxe and TADS sub-engines to credits.pl
17:49 Changeset [1156aca3]branch-2-1branch-2-1-0 by dreammaster
GLK: Fix compiler warnings
14:10 Changeset [5329918] by Cameron Cawley <ccawley2011@…>
BUILD: Add fonts.dat to packaging rules
13:10 Ticket #10828 (SCI: GK1: Mummies move without animating) closed by bluegr
fixed: The pull request has been merged, so this can be closed now. Thanks …
13:10 Changeset [d55e63db]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Fix GK1 mummy animation, bug #10828 (#1439) Fixes an animation …
12:57 Ticket #9688 (SCI: Longbow: (Amiga) crash in the pub) closed by bluegr
fixed: The pull request has been merged, so this can be closed now. Thanks …
12:54 Changeset [d95b8e21]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437) Fixes a script …
12:42 Changeset [3a3ba940] by Cameron Cawley <ccawley2011@…>
GUI: Attempt to load fonts from fonts.dat if they aren't present in …
12:42 Changeset [8cf52e90] by Cameron Cawley <ccawley2011@…>
ZVISION: Attempt to load fallback fonts from fonts.dat
12:42 Changeset [303ac077] by Cameron Cawley <ccawley2011@…>
WINTERMUTE: Attempt to load fallback fonts from fonts.dat
12:42 Changeset [3e92cd63] by Cameron Cawley <ccawley2011@…>
GRAPHICS: Add a function to load TrueType fonts from fonts.dat
06:59 Ticket #10833 (Police Quest: SWAT - Skipping Tactics Training causes crash!) created by CTxCB
ScummVM Version: ScummVM 2.1.0git4246-gac9830614d (Dec 9 2018 …
05:35 Changeset [b9a99a89]branch-2-1branch-2-1-0 by dreammaster
GLK: Further fixes for Buildbot warnings
05:22 Changeset [867adc6d]branch-2-1branch-2-1-0 by dreammaster
GLK: Sound volume and pausing methods
04:45 Changeset [34d01af0]branch-2-1branch-2-1-0 by dreammaster
GLK: Fix Buildbot identified warnings
04:05 Changeset [ac983061]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: GLULXE: Validate game file version
04:05 Changeset [29019694]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: GLULXE: Skeleton sub-engine
04:05 Changeset [754819f9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
04:05 Changeset [ecb0c10]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Properly flag the detections of Infocom games that have …
04:05 Changeset [08db6848]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add support for secondary Blorb files separate from the gamefile …
04:05 Changeset [43283ff5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Playing sounds now works directly from lhsound.zip and …
04:05 Changeset [0cbd5164]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further sound handling
04:05 Changeset [3661fc61]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of Sounds manager
04:05 Changeset [f6abb3ea]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
04:05 Changeset [2ae0edd5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add sound playing code
04:05 Changeset [88b47cdd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added winarg methods
04:05 Changeset [ab8ff73]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix handling of empty rect picture resources
04:05 Changeset [7fda941]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Implement some of the V6 opcodes
04:05 Changeset [4894ce21]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add all the new V6 methods, commented out until I can fix …
04:05 Changeset [d7c015a1]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Detect Infocom games using .zip extensions
04:05 Changeset [63079834]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Improved rendering of Beyond Zork description area
04:05 Changeset [1933130d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix setting cwin field when window changes
04:05 Changeset [7212924b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Compilation fixes
04:05 Changeset [c68542d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Compilation fix
04:05 Changeset [14871c28]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Added Data class
04:05 Changeset [f20d0738]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Added cmap file
04:05 Changeset [d3c46f70]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Add Regex class
04:05 Changeset [41b62ab0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Add a number of GLK interface methods
04:05 Changeset [5ab65b09]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: TADS2: Add ler file
04:05 Changeset [d2836360]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: GLK window initialization
04:05 Changeset [75f4d340]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Add first detection entry, further fallback detection
04:05 Changeset [09b682c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
04:05 Changeset [0b7a29c7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Skeleton engine
04:05 Changeset [855911d0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix display of character graphics in text grid windows
04:05 Changeset [bfbc0ba0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Allow loading savegames from launcher
04:05 Changeset [2331a0e9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Quetzal saving and loading now works
04:05 Changeset [33a23bca]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
04:05 Changeset [6e6b285e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Savegame listing now reads Quetzal savegames
04:05 Changeset [6080a1d0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Draw character graphic chars at the same size as the fixed …
04:05 Changeset [9fa7e9be]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix selection of the character graphics font
04:05 Changeset [3a543a1e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
04:05 Changeset [fb7dbffd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Merge Fonts class into Screen class
04:05 Changeset [5cc3d40c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Adding bitmap font class for Infocom character graphics
04:05 Changeset [c262526]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Change int 0 to false
04:05 Changeset [77468312]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beyond Zork title screen now showing
04:05 Changeset [62af5ea8]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: More work on displaying Beyond Zork title screen
04:05 Changeset [37009198]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add POTFILES
04:05 Changeset [1c190e50]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Mark text strings as translateable
04:05 Changeset [4a3f517b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Prompt for exit when game quits
04:05 Changeset [c7a632ae]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix initialization of undo data
04:05 Changeset [5b9e1a53]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix mismatch allocation/free
04:05 Changeset [0aff016a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix deletion of undo_mem
04:05 Changeset [f92b8266]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix gcc warnings
04:05 Changeset [a334cd70]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further loading of Infocom pictures files
04:05 Changeset [6f508124]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added RawDecoder class for new raw picture data format
04:05 Changeset [3e8ed4ea]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GRAPHICS: Add convertToInPlace method to ManagedSurface
04:05 Changeset [0b1e695]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beginnings of support for Infocom picture files
04:05 Changeset [720ef67a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
04:05 Changeset [13e28c0d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Finish refactoring Blorb class
04:05 Changeset [525c09ef]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: In progress transforming Blorb code to be a Common::Archive
04:05 Changeset [f7cb417]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add picture drawing
04:05 Changeset [5a05140a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add picture scaling
04:05 Changeset [bd86fd7b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Implementing picture loading
04:05 Changeset [0f0b8ae]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Don't have a Y margin above title bar
04:05 Changeset [9bc63794]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Change lots of comments from multiline to single line
04:05 Changeset [dfe497cb]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Move setting default colors to GlkInterface
04:05 Changeset [2a3e6c49]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Set up default Frotz white on blue screen colors
04:05 Changeset [ada80ded]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further merging together of configuration into a new …
04:05 Changeset [79f3d946]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Shift Header class into it's own file
04:05 Changeset [41a43781]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Don't show another line prompt when game is exiting
04:05 Changeset [88b0e5d5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Change text buffer history array to use Array of U32Strings
04:05 Changeset [0167d988]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Free windows on exit
04:05 Changeset [fc86b37]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix initializing fields of created streams
04:05 Changeset [3b906cb2]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fixes for combined loading/saving code
04:05 Changeset [b05a16a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Centralizing more of the savegame code in GlkEngine
04:05 Changeset [326f6913]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix memory corruption loading game data
04:05 Changeset [813918a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Memory leak fixes
04:05 Changeset [4b011b2f]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Freeing of data on exit
04:05 Changeset [3d34cd15]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Remove unused local variable
04:05 Changeset [e344809e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix gcc warnings, adding extra method comments
04:05 Changeset [bc4df65b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix gcc compiler warnings
04:05 Changeset [fc2b1edd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Extra returns/exits after glk_exit is called
04:05 Changeset [83646598]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Renaming of all fields to ScummVM convention
04:05 Changeset [02724067]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Change engine to use ScummVM String and Arrays
04:05 Changeset [bd4bc0a4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix crash clicking screen with mouse without dragging
04:05 Changeset [2380228]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Debug code to generate detection entries for unknown games …
04:05 Changeset [dee20ace]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added detection entries for more Infocom games
04:05 Changeset [625df27c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Adding detection entries for Infocom games
04:05 Changeset [04f42acc]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Allow exiting ScumMVM when waiting for a keypress
04:05 Changeset [d9e7fca8]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix exiting when application is forcefully closed
04:05 Changeset [af081ad3]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Improve fallback detection of Z-code games
04:05 Changeset [beddf385]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fill out HHGTTG version serial numbers
04:05 Changeset [f29147ba]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix showing unicode input lines
04:05 Changeset [a1d355d0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
04:05 Changeset [7b1b3935]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix remaining Gargoyle references identified by digitall
04:05 Changeset [eff0ac8]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Handle starting the engine directly from the command line
04:05 Changeset [67275924]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
04:05 Changeset [454f92cc]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Centralize the set of game names
04:05 Changeset [a2104deb]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Changing class and namespaces from Gargoyle to Glk
04:05 Changeset [1fb931f]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Changing gargoyle folder to glk
04:05 Changeset [7d670ff1]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix stack size
04:05 Changeset [7b90a2b6]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Hook up processor execution to main runGame method
04:05 Changeset [6b23a72e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Merge Err class into Processor
04:05 Changeset [c19d40fa]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Implemented Quetzal class for savegames
04:05 Changeset [ce7113b3]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added OS read line and character methods
04:05 Changeset [7d240687]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add screen message methods
04:05 Changeset [aab1dfef]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added memory redirect methods
04:05 Changeset [7a52f21c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added script/record/transcript/replay methods
04:05 Changeset [2c37a949]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix detecting .dat gamefiles, added Windows game versions …
04:05 Changeset [e1de76b4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added remaining memory methods
04:05 Changeset [55072423]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix casting of vardiac retrieval Thanks to bgK for identifying …
04:05 Changeset [1ca59e7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added storeb & storew into the Mem class
04:05 Changeset [1b4791f9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Removal of method stubs that are now implemented
04:05 Changeset [53612fa6]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added storeb and storew methods
04:05 Changeset [fbe7fb7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Merge Buffer class into Processor
04:05 Changeset [7a3dd94d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add undo data initialization
04:05 Changeset [ad95130]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added user options initialization from configuration
04:05 Changeset [9fadd84b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add GlkInterface initialize method
04:05 Changeset [a083eb3d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added bulk of game processor
04:05 Changeset [38a45813]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add Gargoyle engine to credits.pl
04:05 Changeset [cc9b52e5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Implement the removeSaveState method
04:05 Changeset [f19f92e3]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Move Header to be an ancestor class to Mem
04:05 Changeset [fc4c3293]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add parsing if game file is a Blorb container
04:05 Changeset [b8fcb62d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added Blorb container file handling
04:05 Changeset [4497a55]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beginnings of Mem class
04:05 Changeset [7d20a355]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added error handling
04:05 Changeset [8316c1a5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beginnings of initialization
04:05 Changeset [1aaf2fd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fleshing out detection logic and added some entries
04:05 Changeset [c589b807]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Skeleton sub-engine for Frotz interpreter
04:05 Changeset [43cee5fb]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix setTime converting seconds to a date/time structure
04:05 Changeset [cde50e00]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix handling of negative file offsets in MemoryStream::setPosition
04:05 Changeset [62315b9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: gcc compilation fixes
04:05 Changeset [fbed3ed7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Handle negative values in readInts
04:05 Changeset [a698756c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Don't show intro text when loading savegame from launcher
04:05 Changeset [a8e656a5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: astyle formatting
04:05 Changeset [5ddf55da]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Convert comments to single line veresions
04:05 Changeset [7cb69167]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add the garglk_set_reversevideo methods
04:05 Changeset [df8dec1]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add garglk_set_zcolors methods
04:05 Changeset [c524c585]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add garglk_unput_string methods
04:05 Changeset [4bd3a4a9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Cleanup of glk_gestalt_ext switch
04:05 Changeset [601e1d48]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add GLK timer intervals
04:05 Changeset [43bee7a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add GUI options to default detection entry
04:05 Changeset [671321c4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix loading of font colors and styles from configuration
04:05 Changeset [f73d56f6]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Setup default font colors to match garglk defaults
04:05 Changeset [e208e14]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Get proper baseline and leading from loaded fonts
04:05 Changeset [7cba554f]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Don't leading & baseline for fonts go below minimum size
04:05 Changeset [3c2fd3e7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add copying to clipboard
04:05 Changeset [c4bcb088]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Merge Clipboard and WindowMask into a new Selection class
04:05 Changeset [d6538380]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Implemented pasting from clipboard
04:05 Changeset [65167bd2]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added a fonts.dat Zip archive containing the fonts
04:05 Changeset [596a36ae]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Allow video mode to be specified in the configuration
04:05 Changeset [88315e73]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix selection area getting removed when mouse button was released
04:05 Changeset [8e1be3a9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Text selection highlighting is now working
04:05 Changeset [c5234c9f]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix display of mouse cursor
04:05 Changeset [135c3ad]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: In progress adding mouse cursors
04:05 Changeset [6b39263d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Workaround to show caret for second line entry onwards Not sure …
04:05 Changeset [75f1ac76]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix loading and saving games
04:05 Changeset [db61f4e0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add miscellaneous stream methods
04:05 Changeset [9bd7bc87]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added savegame meta info retrieval
04:05 Changeset [77a4e99c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add savegame listing
04:05 Changeset [2e119236]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Added startup savegame loading
04:05 Changeset [0ea7f92b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Added saveGameState and loadGameState
04:05 Changeset [d2554a73]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix refreshing grid windows when text is changed
04:05 Changeset [8bb3f55]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Add custom game Ids for each known Scott Adams game
04:05 Changeset [ce582aab]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Further work on game detection
04:05 Changeset [8333aed5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding extra fields to the savegame format for validation
04:05 Changeset [30cd230d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fixes for file stream reading
04:05 Changeset [db112fc9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding file stream opening and closing
04:05 Changeset [60146c38]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Merge Files class into existing Streams class
04:05 Changeset [f91cdb19]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add glk style hint methods
04:05 Changeset [063cfb35]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added glk style methods
04:05 Changeset [a24b27b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Create glk fileref methods
04:05 Changeset [99266b85]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of file reference handling
04:05 Changeset [aafaace9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Switch command line options setup to use ConfigMan
04:05 Changeset [55c05a0d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Camel case method names
04:05 Changeset [e36dbfaf]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Prompt for keypress when game is exited
04:05 Changeset [2551927b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix processing input after Enter is pressed
04:05 Changeset [d954f70d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix having space between prmpt and input text
04:05 Changeset [4b5db1d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix showing input text to the right of input prompt
04:05 Changeset [4229312b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Cleanup of formatting in text buffer window class
04:05 Changeset [d61a7a9e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Change key handle if block to a switch statement
04:05 Changeset [c0fd6ca]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Cleanup of comments in text window classes
04:05 Changeset [012d4baf]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix placement of input cursor
04:05 Changeset [e9c7b302]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Proper handling of font baseline and leading
04:05 Changeset [f1799876]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add drawCaret method
04:05 Changeset [666edf5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Don't have borders between windows by default
04:05 Changeset [7c7178c4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Text is partially displaying in the buffer window
04:05 Changeset [7ebbcc87]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix rendering text in text grid windows
04:05 Changeset [c5668d9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Further configuration fixes
04:05 Changeset [0d3495bb]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add missing configuration defaults
04:05 Changeset [e004784d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix calculation of text grid height
04:05 Changeset [4fc1c30]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix Attributes equality checks
04:05 Changeset [0a212207]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add game frames to actually render the screen
04:05 Changeset [1a889689]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added pair window drawing
04:05 Changeset [48a00e7c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Set Windows fields from int to bool
04:05 Changeset [4fcffce5]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Changes of NULL to nullptr
04:05 Changeset [a9f5b335]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix fg/bg window color initialization
04:05 Changeset [ffe0f522]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Converted fillRect to use a Rect to specify bounds
04:05 Changeset [13e28387]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Implement font drawing methods
04:05 Changeset [9d72d600]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Move font method stubs from Screen to Fonts
04:05 Changeset [998cf547]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Exit game when ScummVM is closed
04:05 Changeset [b23291b9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix loading game data
04:05 Changeset [6807e646]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fix initialization of text buffer window lines
04:05 Changeset [e5854a6b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add loading of TrueType fonts
04:05 Changeset [65fa4fa7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of font handling
04:05 Changeset [efacc17b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Handle more user events
04:05 Changeset [9eb4debd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Logic for keypress event handling
04:05 Changeset [7bbedcd0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of event handling
04:05 Changeset [76bf2726]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added input window focus, and cleanup of event method stubs
04:05 Changeset [74366044]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added time and date glk functions
04:05 Changeset [98f1ddc]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added unicode case methods
04:05 Changeset [4bb59679]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: More glk stream functions
04:05 Changeset [734366ce]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added more glk stream commands
04:05 Changeset [485e8993]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding glk stream methods
04:05 Changeset [d1282498]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Miscellaneous glk methods
04:05 Changeset [b231dee0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: More window glk methods
04:05 Changeset [e14424c2]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding more window glk methods
04:05 Changeset [4266f3af]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding more window glk methods
04:05 Changeset [7202204]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding glk window methods
04:05 Changeset [594f63f4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added window getSize methods
04:05 Changeset [49b8281c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Window rearrangement methods
04:05 Changeset [3d86260]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added window closing, some structures cleanup
04:05 Changeset [fdfb1a55]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Move Draw class into new Screen class
04:05 Changeset [6939fabb]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fleshed out graphics window
04:05 Changeset [4ddda5ce]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Windows focus / iteration
04:05 Changeset [ba907c9a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Implementing text buffer window methods
04:05 Changeset [cb2b7d43]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Remove more Window methods that aren't actually present
04:05 Changeset [ede0323c]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Windows don't have a non-unicode putChar method
04:05 Changeset [8708ed4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Split the windows.cpp file into separate files for each window class
04:05 Changeset [0d3ad2dc]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added TextGridWindow methods and support
04:05 Changeset [71389c2]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added window class destructors
04:05 Changeset [5bfdffc9]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added remaining stream write methods
04:05 Changeset [855fd39a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added WindowStream put methods
04:05 Changeset [ac9a122e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Renaming of window classes fields
04:05 Changeset [cc54bead]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Start of window character output
04:05 Changeset [d314cd39]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Add detection for other games
04:05 Changeset [0bc3da9e]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Remove duplicated Windows fields that are now in Conf
04:05 Changeset [bbd744a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Further config loading
04:05 Changeset [ef15871f]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Setting up of configuration loading
04:05 Changeset [cf5259d3]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Adding stream open/closing
04:05 Changeset [65091b25]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Starting to flesh out stream classes
04:05 Changeset [256f7ff]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Skeleton implementation of window text stream
04:05 Changeset [3c9987c0]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Fixes for window initialization
04:05 Changeset [9e804bf]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added glk_set_window
04:05 Changeset [b9bafba3]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Remaining window rearrange code
04:05 Changeset [89102c42]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Window setup for text buffer windows
04:05 Changeset [47a7a1d4]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added setup of text grid windows
04:05 Changeset [77f357e7]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add window creation
04:05 Changeset [7408014]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Detect presence of game file in detectGames
04:05 Changeset [5f626f7a]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add detection logic needed for engine startup
04:05 Changeset [ef16192]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
ENGINES: Add optional extra configuration entries when creating new targets
04:05 Changeset [db35a9cd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Adding game detection code
04:05 Changeset [9c6aca1d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Minor stream and event loop fixes
04:05 Changeset [2264814]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Initial conversion of ScottFree
04:05 Changeset [b62e30b8]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Interpreters now derive from GargoyleEngine via Glk
04:05 Changeset [dcefdd6f]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: More outer engine structure, and cleanup
04:05 Changeset [fa253dd]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added stubs for Glk methods
04:05 Changeset [b2067f3b]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Added Glk enums and structures
04:05 Changeset [46aafc35]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Refactor Glk to derice from Interpreter
04:05 Changeset [9c536cb6]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Add stub classes for sub-engine components
04:05 Changeset [c4d4d48d]branch-2-1branch-2-1-0 by Paul Gilbert <paulfgilbert@…>
GLK: Initial skeleton engine
02:28 Changeset [0990d5d1] by dreammaster
GLK: GLULXE: Validate game file version
01:54 Changeset [165312d3] by dreammaster
GLK: GLULXE: Skeleton sub-engine
00:25 Changeset [ad0f42ef] by dreammaster
GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
00:20 Changeset [b24c189d] by dreammaster
GLK: FROTZ: Properly flag the detections of Infocom games that have …

12/08/18:

23:31 Changeset [af49371] by dreammaster
GLK: Add support for secondary Blorb files separate from the gamefile …
23:31 Changeset [8de92c8f] by dreammaster
GLK: FROTZ: Playing sounds now works directly from lhsound.zip and …
23:31 Changeset [5bad87cf] by dreammaster
GLK: FROTZ: Further sound handling
23:31 Changeset [087e3b25] by dreammaster
GLK: Beginnings of Sounds manager
23:31 Changeset [5c4f3d7e] by dreammaster
GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
23:31 Changeset [c2575d24] by dreammaster
GLK: FROTZ: Add sound playing code
23:31 Changeset [eb3e79a] by dreammaster
GLK: FROTZ: Added winarg methods
23:31 Changeset [3540b7a2] by dreammaster
GLK: FROTZ: Fix handling of empty rect picture resources
23:31 Changeset [f22fa22b] by dreammaster
GLK: FROTZ: Implement some of the V6 opcodes
23:31 Changeset [c5d94e22] by dreammaster
GLK: FROTZ: Add all the new V6 methods, commented out until I can fix …
23:31 Changeset [b34a0b37] by dreammaster
GLK: FROTZ: Detect Infocom games using .zip extensions
23:31 Changeset [fbd16c90] by dreammaster
GLK: FROTZ: Improved rendering of Beyond Zork description area
23:31 Changeset [c978817e] by dreammaster
GLK: FROTZ: Fix setting cwin field when window changes
23:31 Changeset [0a30db27] by dreammaster
GLK: TADS: Compilation fixes
23:31 Changeset [d4cd2b4d] by dreammaster
GLK: TADS: Compilation fix
23:31 Changeset [b7adda6f] by dreammaster
GLK: TADS: Added Data class
23:31 Changeset [2428974] by dreammaster
GLK: TADS: Added cmap file
23:31 Changeset [b2cb8397] by dreammaster
GLK: TADS: Add Regex class
23:31 Changeset [575b6d13] by dreammaster
GLK: TADS: Add a number of GLK interface methods
23:31 Changeset [51162b1] by dreammaster
GLK: TADS: TADS2: Add ler file
23:31 Changeset [bbee0cd7] by dreammaster
GLK: TADS: GLK window initialization
23:31 Changeset [0db32ca3] by dreammaster
GLK: TADS: Add first detection entry, further fallback detection
23:31 Changeset [c322a077] by dreammaster
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
23:31 Changeset [0b9952d] by dreammaster
GLK: TADS: Skeleton engine
23:31 Changeset [d43352d9] by dreammaster
GLK: FROTZ: Fix display of character graphics in text grid windows
23:31 Changeset [1306c735] by dreammaster
GLK: FROTZ: Allow loading savegames from launcher
23:31 Changeset [6569826e] by dreammaster
GLK: FROTZ: Quetzal saving and loading now works
23:31 Changeset [9ab78c89] by dreammaster
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
23:31 Changeset [1e5bb5be] by dreammaster
GLK: FROTZ: Savegame listing now reads Quetzal savegames
23:31 Changeset [499c9ae] by dreammaster
GLK: FROTZ: Draw character graphic chars at the same size as the fixed …
23:31 Changeset [71c4f068] by dreammaster
GLK: FROTZ: Fix selection of the character graphics font
23:31 Changeset [8e3c7703] by dreammaster
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
23:31 Changeset [f289618] by dreammaster
GLK: Merge Fonts class into Screen class
23:31 Changeset [97713bb3] by dreammaster
GLK: FROTZ: Adding bitmap font class for Infocom character graphics
23:31 Changeset [32207307] by dreammaster
GLK: Change int 0 to false
23:31 Changeset [4f91d597] by dreammaster
GLK: FROTZ: Beyond Zork title screen now showing
23:31 Changeset [5a164a5a] by dreammaster
GLK: FROTZ: More work on displaying Beyond Zork title screen
23:31 Changeset [bd8b3f1c] by dreammaster
GLK: Add POTFILES
23:31 Changeset [63b160a6] by dreammaster
GLK: Mark text strings as translateable
23:31 Changeset [885bee1d] by dreammaster
GLK: FROTZ: Prompt for exit when game quits
23:31 Changeset [aad2f35] by dreammaster
GLK: FROTZ: Fix initialization of undo data
23:31 Changeset [957e097f] by dreammaster
GLK: FROTZ: Fix mismatch allocation/free
23:31 Changeset [5e018eac] by dreammaster
GLK: FROTZ: Fix deletion of undo_mem
23:31 Changeset [dd557616] by dreammaster
GLK: Fix gcc warnings
23:31 Changeset [6e909443] by dreammaster
GLK: FROTZ: Further loading of Infocom pictures files
23:31 Changeset [547d33a] by dreammaster
GLK: Added RawDecoder class for new raw picture data format
23:31 Changeset [a45ab6b9] by dreammaster
GRAPHICS: Add convertToInPlace method to ManagedSurface
23:31 Changeset [265d9f27] by dreammaster
GLK: FROTZ: Beginnings of support for Infocom picture files
23:31 Changeset [0c1e5de1] by dreammaster
GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
23:31 Changeset [b88984ad] by dreammaster
GLK: Finish refactoring Blorb class
23:31 Changeset [43b99a27] by dreammaster
GLK: In progress transforming Blorb code to be a Common::Archive
23:31 Changeset [11753c66] by dreammaster
GLK: Add picture drawing
23:31 Changeset [6fe9553d] by dreammaster
GLK: Add picture scaling
23:31 Changeset [7fddc157] by dreammaster
GLK: Implementing picture loading
23:31 Changeset [af0eec08] by dreammaster
GLK: FROTZ: Don't have a Y margin above title bar
23:31 Changeset [6df38204] by dreammaster
GLK: Change lots of comments from multiline to single line
23:31 Changeset [23f7b4c7] by dreammaster
GLK: FROTZ: Move setting default colors to GlkInterface
23:31 Changeset [c5840903] by dreammaster
GLK: FROTZ: Set up default Frotz white on blue screen colors
23:31 Changeset [2b9e4cd1] by dreammaster
GLK: FROTZ: Further merging together of configuration into a new …
23:31 Changeset [6da786d8] by dreammaster
GLK: FROTZ: Shift Header class into it's own file
23:31 Changeset [7ea042a2] by dreammaster
GLK: SCOTT: Don't show another line prompt when game is exiting
23:31 Changeset [fb0b87ab] by dreammaster
GLK: Change text buffer history array to use Array of U32Strings
23:31 Changeset [b4c5d6f5] by dreammaster
GLK: Free windows on exit
23:31 Changeset [c494f073] by dreammaster
GLK: Fix initializing fields of created streams
23:31 Changeset [9b6dc690] by dreammaster
GLK: Fixes for combined loading/saving code
23:31 Changeset [98446c6f] by dreammaster
GLK: Centralizing more of the savegame code in GlkEngine
23:31 Changeset [c4c1cad1] by dreammaster
GLK: SCOTT: Fix memory corruption loading game data
23:31 Changeset [44b516b] by dreammaster
GLK: Memory leak fixes
23:31 Changeset [04c888f] by dreammaster
GLK: Freeing of data on exit
23:31 Changeset [0414987b] by dreammaster
GLK: FROTZ: Remove unused local variable
23:31 Changeset [336668d7] by dreammaster
GLK: FROTZ: Fix gcc warnings, adding extra method comments
23:31 Changeset [7758c81b] by dreammaster
GLK: Fix gcc compiler warnings
23:31 Changeset [23ec1a0d] by dreammaster
GLK: SCOTT: Extra returns/exits after glk_exit is called
23:31 Changeset [7a8e6389] by dreammaster
GLK: SCOTT: Renaming of all fields to ScummVM convention
23:31 Changeset [9f75cbe7] by dreammaster
GLK: SCOTT: Change engine to use ScummVM String and Arrays
23:31 Changeset [ef49e59c] by dreammaster
GLK: FROTZ: Fix crash clicking screen with mouse without dragging
23:31 Changeset [48b47cd9] by dreammaster
GLK: FROTZ: Debug code to generate detection entries for unknown games …
23:31 Changeset [7c905cf6] by dreammaster
GLK: FROTZ: Added detection entries for more Infocom games
23:31 Changeset [68436e29] by dreammaster
GLK: FROTZ: Adding detection entries for Infocom games
23:31 Changeset [cde52bd9] by dreammaster
GLK: FROTZ: Allow exiting ScumMVM when waiting for a keypress
23:31 Changeset [e7458a1] by dreammaster
GLK: FROTZ: Fix exiting when application is forcefully closed
23:31 Changeset [5ee1abd1] by dreammaster
GLK: FROTZ: Improve fallback detection of Z-code games
23:31 Changeset [7b68daf4] by dreammaster
GLK: FROTZ: Fill out HHGTTG version serial numbers
23:31 Changeset [3b4b0a59] by dreammaster
GLK: Fix showing unicode input lines
23:31 Changeset [e94121c4] by dreammaster
GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
23:31 Changeset [302e0efe] by dreammaster
GLK: Fix remaining Gargoyle references identified by digitall
23:31 Changeset [393d239] by dreammaster
GLK: Handle starting the engine directly from the command line
23:31 Changeset [28966c8c] by dreammaster
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
23:31 Changeset [d95ee5ed] by dreammaster
GLK: SCOTT: Centralize the set of game names
23:31 Changeset [32a3c22e] by dreammaster
GLK: Changing class and namespaces from Gargoyle to Glk
23:31 Changeset [c9a7ad37] by dreammaster
GLK: Changing gargoyle folder to glk
23:31 Changeset [3e84c7f4] by dreammaster
GLK: FROTZ: Fix stack size
23:31 Changeset [9397d159] by dreammaster
GLK: FROTZ: Hook up processor execution to main runGame method
23:31 Changeset [321b8593] by dreammaster
GLK: FROTZ: Merge Err class into Processor
23:31 Changeset [e2cb1742] by dreammaster
GLK: FROTZ: Implemented Quetzal class for savegames
23:31 Changeset [9d356957] by dreammaster
GLK: FROTZ: Added OS read line and character methods
23:31 Changeset [4131ee73] by dreammaster
GLK: FROTZ: Add screen message methods
23:31 Changeset [5982d064] by dreammaster
GLK: FROTZ: Added memory redirect methods
23:31 Changeset [87eeabf6] by dreammaster
GLK: FROTZ: Added script/record/transcript/replay methods
23:31 Changeset [22db4394] by dreammaster
GLK: SCOTT: Fix detecting .dat gamefiles, added Windows game versions …
23:31 Changeset [e260340b] by dreammaster
GLK: FROTZ: Added remaining memory methods
23:31 Changeset [0d60f2e5] by dreammaster
GLK: Fix casting of vardiac retrieval Thanks to bgK for identifying …
23:31 Changeset [6ed80d4] by dreammaster
GLK: FROTZ: Added storeb & storew into the Mem class
23:31 Changeset [b35e54f5] by dreammaster
GLK: FROTZ: Removal of method stubs that are now implemented
23:31 Changeset [27b536d1] by dreammaster
GLK: FROTZ: Added storeb and storew methods
23:31 Changeset [7f2425f] by dreammaster
GLK: FROTZ: Merge Buffer class into Processor
23:31 Changeset [996a8001] by dreammaster
GLK: FROTZ: Add undo data initialization
23:31 Changeset [9f6ecbca] by dreammaster
GLK: FROTZ: Added user options initialization from configuration
23:31 Changeset [ea032feb] by dreammaster
GLK: FROTZ: Add GlkInterface initialize method
23:31 Changeset [59e241dd] by dreammaster
GLK: FROTZ: Added bulk of game processor
23:31 Changeset [251cad96] by dreammaster
GLK: Add Gargoyle engine to credits.pl
23:31 Changeset [867edc30] by dreammaster
GLK: Implement the removeSaveState method
23:31 Changeset [33e4c74c] by dreammaster
GLK: FROTZ: Move Header to be an ancestor class to Mem
23:31 Changeset [44f0100e] by dreammaster
GLK: FROTZ: Add parsing if game file is a Blorb container
23:31 Changeset [146f198e] by dreammaster
GLK: Added Blorb container file handling
23:31 Changeset [b10f5c71] by dreammaster
GLK: FROTZ: Beginnings of Mem class
23:31 Changeset [ccbc99e0] by dreammaster
GLK: FROTZ: Added error handling
23:31 Changeset [51452a3d] by dreammaster
GLK: FROTZ: Beginnings of initialization
23:31 Changeset [fe7c4a2e] by dreammaster
GLK: FROTZ: Fleshing out detection logic and added some entries
23:31 Changeset [3a39227c] by dreammaster
GLK: FROTZ: Skeleton sub-engine for Frotz interpreter
23:31 Changeset [ddfc753] by dreammaster
GLK: Fix setTime converting seconds to a date/time structure
23:31 Changeset [ea5f36dd] by dreammaster
GLK: Fix handling of negative file offsets in MemoryStream::setPosition
23:31 Changeset [128b31c] by dreammaster
GLK: gcc compilation fixes
23:31 Changeset [659fea8d] by dreammaster
GLK: SCOTT: Handle negative values in readInts
23:31 Changeset [458a986] by dreammaster
GLK: SCOTT: Don't show intro text when loading savegame from launcher
23:31 Changeset [0f9fcfe8] by dreammaster
GLK: astyle formatting
23:31 Changeset [1a15dfb5] by dreammaster
GLK: SCOTT: Convert comments to single line veresions
23:31 Changeset [e61427e] by dreammaster
GLK: Add the garglk_set_reversevideo methods
23:31 Changeset [d758a817] by dreammaster
GLK: Add garglk_set_zcolors methods
23:31 Changeset [a7193bd7] by dreammaster
GLK: Add garglk_unput_string methods
23:31 Changeset [d552163c] by dreammaster
GLK: Cleanup of glk_gestalt_ext switch
23:31 Changeset [d9cd459c] by dreammaster
GLK: Add GLK timer intervals
23:31 Changeset [926d050c] by dreammaster
GLK: Add GUI options to default detection entry
23:31 Changeset [4e42cc6e] by dreammaster
GLK: Fix loading of font colors and styles from configuration
23:31 Changeset [7596fd1c] by dreammaster
GLK: Setup default font colors to match garglk defaults
23:31 Changeset [9f946ebb] by dreammaster
GLK: Get proper baseline and leading from loaded fonts
23:31 Changeset [706ac8a] by dreammaster
GLK: Don't leading & baseline for fonts go below minimum size
23:31 Changeset [0326083] by dreammaster
GLK: Add copying to clipboard
23:31 Changeset [79066bb9] by dreammaster
GLK: Merge Clipboard and WindowMask into a new Selection class
23:31 Changeset [877efe7] by dreammaster
GLK: Implemented pasting from clipboard
23:30 Changeset [5d239ca1] by dreammaster
GLK: Added a fonts.dat Zip archive containing the fonts
21:48 Ticket #10832 (QFG4: Castle rooms silence all doors when one is oiled) created by Vhati
ScummVM 2.1.0git3990-ge0307e9 (Dec 6, 2018 14:26:10) Windows 7 64bit …
07:32 Ticket #10831 (QFG3 Harami escape speed uncapped) created by tomasz89
See attached save game. The speed is locked however it should be …
05:21 Ticket #10830 (QFG4: Stuck at closed town gate after resting til night) created by Vhati
ScummVM 2.1.0git3990-ge0307e9 (Dec 6, 2018 14:26:10) Windows 7 64bit …
01:52 Ticket #10829 (QFG4: Iron safe room, door to the east sends hero west) created by Vhati
Windows 7 64bit QFG4 CD (English) The iron safe room can get into a …
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