Timeline
04/08/18:
- 23:51 Changeset [30f0da86] by
- XEEN: Fix reading and setting character specific flags
- 23:23 Changeset [90f2bb6a] by
- XEEN: Fix cutscene subtitles for Ellinger's Tower
- 23:17 Changeset [54256046] by
- XEEN: Rename cutscenes _mazeFlag to _keyFound
- 22:58 Changeset [f17626c1] by
- I18N: Update translation (German) Currently translated at 100.0% (966 …
- 22:56 Changeset [c8eff89a] by
- LILLIPUT: more WIP renaming
- 22:54 Ticket #10476 (XEEN: Clouds/Darkside flag not properly saved when restarting a new game) closed by
- fixed
- 22:53 Changeset [07fb37ed] by
- XEEN: Fix restarting World game after exiting to menu from Dark Side
- 22:43 Ticket #10480 (XEEN: Deselecting items/equipment not possible) closed by
- fixed
- 22:43 Changeset [a46bb11a] by
- I18N: Update translation (German) Currently translated at 100.0% (966 …
- 22:43 Changeset [de365eb] by
- XEEN: Allow deselecting items in Items dialog
- 22:26 Ticket #10479 (XEEN: Tooltip for HP goes to UINT_MAX if HP is negative) closed by
- fixed
- 22:25 Changeset [f7a8566a] by
- I18N: Update translation (Swedish) Currently translated at 99.6% (963 …
- 22:25 Changeset [1afe4d5f] by
- I18N: Update translation (German) Currently translated at 100.0% (966 …
- 22:25 Changeset [5c62d90c] by
- XEEN: Fix display of negative values in Character dialog HP tooltip
- 22:10 Ticket #10480 (XEEN: Deselecting items/equipment not possible) created by
- In the original engine it was possible to de-select a selected item by …
- 21:50 Ticket #10479 (XEEN: Tooltip for HP goes to UINT_MAX if HP is negative) created by
- When characters die or get unconscious, their HP drops below zero. If …
- 19:36 Changeset [fa9218f2] by
- XEEN: Further numeric fixes for dialog with Gremlin King
- 19:36 Changeset [2888953c] by
- XEEN: Fix display of the 123 Chooser dialog
- 18:45 Changeset [baf745e3] by
- README_DE: List Nuked OPL option
- 18:15 Changeset [41679ca] by
- README: List Nuked OPL option
- 18:07 Changeset [f15f8b39] by
- STARK: Don't show the cursor during FMVs
- 17:55 Changeset [b59d73af] by
- I18N: Update translation (German) Currently translated at 100.0% (966 …
- 17:55 Changeset [315b88e1] by
- XEEN: Fix buying spells in Dark Side
- 15:23 Changeset [264f5f77] by
- I18N: Update translation (Hungarian) Currently translated at 99.8% …
- 15:23 Changeset [566d9d73] by
- I18N: Update translation (German) Currently translated at 100.0% (966 …
- 15:23 Changeset [ae6c2612] by
- XEEN: Fix checking if a specific monster is dead
- 15:17 Changeset [d9fd6990] by
- XEEN: Fix using Lloyd's Beacon across the sides
- 14:37 Changeset [ce355587] by
- STARK: Add right-click dialog speech skipping You can skip speech …
- 14:32 Changeset [4dfff63d] by
- I18N: Update translation (French) Currently translated at 100.0% (966 …
- 13:07 Changeset [fc49ef1] by
- STARK: Properly set the mouse cursor in the dialog panel
- 13:07 Changeset [3769757c] by
- STARK: Fix the tooltip being drawn when the mouse is not in the game …
- 12:28 Changeset [01434099] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 12:21 Changeset [f6e95818] by
- STARK: Fix dialog options becoming visible when toggling fullscreen …
- 12:17 Ticket #10478 (SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched)) created by
- I use a patched FM-Towns Version (1.1) of MI2 from la-patches(dot)de. …
- 12:00 Ticket #10477 (AGOS: Simon the Sorcerer 1 & 2 - Voice cut off) created by
- Something's wrong; i notice that already in the intro-sequence the …
- 10:12 Changeset [29b1a455] by
- I18N: Update translation (German) Currently translated at 100.0% (966 …
- 07:17 Changeset [60f47c2e] by
- I18N: Update translations templates
- 07:17 Changeset [9edd8eff] by
- AUDIO: add support for OPL2LPT The OPL2LPT is an OPL2 chip plugged on …
- 07:14 Changeset [b80493cc] by
- STARK: Implement the fish effect
- 07:00 Changeset [73c56f13] by
- I18N: Update translation (German) Currently translated at 100.0% (965 …
04/07/18:
- 23:09 Changeset [76857c71] by
- LILLIPUT: Fix missing format specifier in call to debugC()
- 23:04 Changeset [642dea8f] by
- XEEN: Add missing return in event processing switch
- 22:42 Changeset [0cf74a63] by
- XEEN: Regenerate xeen.ccs datafile
- 22:40 Changeset [54ff19b] by
- XEEN: Fix double-casting of spells during combat
- 22:30 Changeset [e5ff44ea] by
- XEEN: Fix gfx glitch in top-left corner of the minimap
- 22:30 Changeset [b8715dc] by
- XEEN: Cleanup of unused local in Scripts
- 22:12 Changeset [14c1651] by
- DS: Use -isystem when adding include directories for portlibs
- 22:12 Changeset [925025ec] by
- DS: Only disable forbidden symbols when necessary
- 22:09 Changeset [fc00f80e] by
- JANITORIAL: Fix typo
- 22:06 Changeset [9dd58218] by
- JANITORIAL: Fix formatting Futile attempt at taming the mess. There …
- 22:02 Changeset [7f9c06f9] by
- LILLIPUT: more renaming, rework setMode
- 21:58 Changeset [66956107] by
- LILLIPUT: More renaming work
- 21:58 Changeset [397a94bc] by
- LILLIPUT: Some more renaming in the sequence manager
- 21:23 Changeset [ea29c235] by
- XEEN: Allow saving game after Clouds ending finishes
- 21:13 Changeset [c2b5d625] by
- XEEN: Fix check to allow Lloyding into Xeen's castle
- 20:55 Changeset [f1cfc9e6] by
- XEEN: Cleanup of game completion flags
- 20:30 Changeset [a42ca33a] by
- XEEN: Add 'strength' debugger command
- 20:22 Changeset [db1b7b0e] by
- JANITORIAL: Fix whitespace
- 19:53 Changeset [c1ae8488] by
- XEEN: Allow loading savegames during combat using GMM The original …
- 19:41 Changeset [569833b4] by
- XEEN: Reset combat data when loading a new savegame
- 19:08 Changeset [25eeee8] by
- BLADERUNNER: Remove dead code
- 16:31 Changeset [a575346b] by
- XEEN: Fix Protection From Elements spell
- 15:11 Changeset [aa168e07] by
- XEEN: Fix single pixel difference for post-deposit message I still …
- 15:07 Changeset [d8e4f35c] by
- XEEN: Remove unused GameEvent class
- 15:05 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") closed by
- fixed
- 15:02 Changeset [6a325164] by
- XEEN: Cache mouse clicks as well as keyboard in EventsManager This …
- 12:41 Changeset [28a3faa] by
- AUDIO: Really fix constant type in Nuked OPL emulator
- 11:06 Changeset [9b21e750] by
- TUCKER: Do not assign negative value to unsigned int
- 10:44 Changeset [6409e990] by
- N64: Remove the port-specific integer type definitions They are …
- 10:40 Changeset [b1d2d561] by
- AUDIO: Specify constant type in Nuked OPL emulator
- 10:22 Changeset [52fc7e34] by
- CONFIGURE: Do not even try to build Nuked OPL when disabled
- 09:39 Changeset [8d1fcbec] by
- STARK: Fix missing delete
- 09:33 Changeset [00e8bc19] by
- PLUMBERS: Optimized heap allocation No sense in deleting and then …
- 09:33 Changeset [6e661ab4] by
- PLUMBERS: Removed unnecessary calls destructor of Common::File anyway …
- 09:33 Changeset [c77e34b6] by
- PLUMBERS: Change file allocation from heap to stack
- 09:33 Changeset [b643af27] by
- PLUMBERS: Remove unnecessary conditional delete perfoms the check anyway
- 09:25 Changeset [61e262be] by
- SUPERNOVA: Fix missing return statement
- 09:10 Changeset [d87a345a] by
- STARK: Change the diary button to use the diary state Also fix the …
- 09:10 Changeset [a09c1c5] by
- STARK: Implement the flashing image animation Used when a new entry …
- 08:03 Changeset [4702681b] by
- IMAGE: Explicitly initialize CinePak codebooks Starship Titanic …
- 07:53 Changeset [7f6d431] by
- JANITORIAL: Add missing endline
- 07:52 Changeset [ca73d36d] by
- CONFIGURE: Add option to disable Nuked OPL and disable it on low-end …
- 07:37 Changeset [e0968df6] by
- BASE: Show nuked audio driver only when compiled
- 07:34 Changeset [71a66573] by
- I18N: Update translations templates
- 07:34 Changeset [b2052bc6] by
- AUDIO: Add Nuked OPL3 core
- 07:30 Changeset [c36a5f33] by
- DS: Fix touch input
- 07:30 Changeset [a43f914a] by
- DS: Fix building with ndstool
- 07:30 Changeset [b3ccc1ce] by
- DS: Fix detection of external libraries
- 07:30 Changeset [a7defc2] by
- DS: Add necessary files to .gitignore
- 07:30 Changeset [7717b55e] by
- DS: Disable highres games by default
- 07:30 Changeset [a873544] by
- DS: Fix building with AGI engine disabled
- 07:30 Changeset [9111998] by
- DS: Fix compilation with devkitARM r47
- 07:27 Changeset [668084c5] by
- RISCOS: Package translated documentation
- 07:26 Changeset [7f0df7a0] by
- I18N: Update translations templates
- 07:26 Changeset [00e59a31] by
- ALL: Load savegame thumbnail only when necessary This commit …
- 02:43 Changeset [07775ca7] by
- XEEN: Fix animation for Elemental Storm spell
- 02:30 Changeset [fa00855a] by
- XEEN: Don't set a _buttonValue when Ctrl or Alt is pressed This …
- 01:05 Changeset [9d94d97c] by
- XEEN: Fix crash getting Scarab of Imaging
04/06/18:
- 23:13 Changeset [4586cee0] by
- XEEN: Fix Space tiles not appearing in the map & minimap
- 23:11 Changeset [37b9de6d] by
- XEEN: Cleanup of monster move check method
- 11:09 Changeset [70b76dc8] by
- XEEN: Fix teleporting outdoors
- 10:28 Changeset [73ad01ef] by
- I18N: Update translation (Dutch) Currently translated at 100.0% (964 …
- 02:32 Changeset [e69ff28d] by
- XEEN: Fix equipping belts
- 02:14 Changeset [b8d3bffc] by
- XEEN: Fix Barok giving Enchant Item spell to party
- 02:10 Changeset [c9460d13] by
- XEEN: Remove map load assert to allow Northern Sphinx map to load
- 00:06 Changeset [8648a480] by
- XEEN: Move check code for nearby monsters to it's own method
04/05/18:
- 23:48 Changeset [a54850ca] by
- XEEN: Fix getting multiple Northern Sphinx keys
- 11:36 Changeset [37dbd365] by
- XEEN: Fix lockpicking to use selected character
- 11:01 Changeset [5b1f054] by
- XEEN: Fix entering password in Castle Basenji
- 03:02 Changeset [98b20059] by
- XEEN: Refine bounds of scene drawing clip area
- 02:45 Changeset [fe88ea10] by
- XEEN: Draw proper sky tiles outside bounds of sky maps
- 02:16 Changeset [99799bca] by
- XEEN: Don't show space or sky tiles as obscured in the minimap
- 01:34 Changeset [4352ea6a] by
- XEEN: Improved clipping for drawing within scene area
04/04/18:
- 20:56 Changeset [a0d7a994] by
- COMMON: Add WARN_UNUSED_RESULT to scummsys.h
- 20:48 Changeset [4c5afcf7] by
- COMMON: Verify nb_NO locale Despite looking weird, this is the …
- 20:41 Changeset [21ef072c] by
- BLADERUNNER: Fix memory leaks
- 18:40 Changeset [f0dfc19f] by
- SDL: Allow to load a custom game controller mapping file And add a …
- 02:58 Changeset [73d72f4f] by
- XEEN: Fix cmdIfMapFlag crash when banging Winterkill gong
- 02:00 Changeset [4fefa882] by
- XEEN: Don't allow saving in the war zone
- 01:13 Changeset [e5c4adb3] by
- XEEN: Fixes for fighting in the Warzone
04/03/18:
- 23:57 Changeset [0f828307] by
- XEEN: Simplify original's code for monsters picking targets
- 23:31 Changeset [326533ab] by
- XEEN: Cleanup of class hates switch
- 20:06 Changeset [d3648232] by
- BLADERUNNER: Implement scene jumping via bootparams. Specify …
- 02:44 Changeset [847163aa] by
- XEEN: Fix crash entering Newcastle
- 02:42 Changeset [a467e669] by
- XEEN: Fix subtraction of Megacredits paying for castle improvements
- 01:37 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) closed by
- fixed
- 01:36 Changeset [92b1cbbb] by
- XEEN: Fix game state after restarting game
- 01:06 Ticket #10475 (XEEN: Darkside: Miles the Cartographer's script not working) closed by
- fixed
- 01:06 Changeset [c8b9b7c8] by
- XEEN: Fix script for Miles the Cartographer
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