Timeline
12/08/17:
- 22:57 Changeset [6d59ecdd] by
- FULLPIPE: Load gameobj.h
- 22:57 Changeset [7724e519] by
- FULLPIPE: Added debug output for GameObject
- 22:57 Changeset [1408ffc4] by
- FULLPIPE: Better debug output for movement
- 22:57 Changeset [c728c298] by
- FULLPIPE: More debug output to loading
- 22:04 Changeset [3bcb429e] by
- NEWS: Fix Voyeur news not indented consistently with the rest of news …
- 22:04 Changeset [4d1e295a] by
- NEWS: Fix portmanteau of macOS (new name) and OS X (old name) (cherry …
- 22:03 Changeset [3938558] by
- NEWS: Fix Voyeur news not indented consistently with the rest of news
- 22:02 Changeset [97e6ebc2] by
- NEWS: Fix portmanteau of macOS (new name) and OS X (old name)
- 22:01 Changeset [840ea021]desc/2.0.1pre by
- RELEASE: This is 2.0.1pre
- 21:46 Ticket #9643 (SDL2: Graphic issues with bilinear filtering enabled (Win, direct3d)) closed by
- fixed: Fixed by upstream commit http://hg.libsdl.org/SDL/rev/0c134b939fd9.
- 20:04 Changeset [fae5ccd1]v2.0.0 by
- MAEMO: Set correct 2.0.0 release date
- 19:57 Changeset [eeeba605] by
- DISTS: Generated Code::Blocks and MSVC project files
- 19:55 Changeset [f1ccd100] by
- RELEASE: This is 2.0.0
- 19:42 Changeset [f32cca54] by
- WIN32: Update release date
- 19:26 Ticket #10356 (TSAGE: RtR - Error when you don't use Quinn) created by
- ScummVM throws an error when you don't use Quinn to enter the light …
- 19:11 Changeset [a963836b] by
- I18N: Regenerate translations data file
- 18:41 Changeset [c21eccb5] by
- SKY: Fix setSub incorrectly falling through to subsequent cases
- 16:50 Ticket #10353 (Cursor glitching around when mouse is locked into screen or program is ...) closed by
- invalid: Thanks for your report! This is a known incompatibility with SDL1 …
- 16:13 Changeset [05f97d40] by
- MAEMO: Update debian/changelog
- 11:41 Changeset [c5f67ac4] by
- WAGE: Improve error message
- 11:41 Changeset [c6c39d5] by
- WAGE: Handle null strings in toString and improve consistency
- 11:41 Changeset [f35cb961] by
- WAGE: Avoid calling method of nullptr
- 11:41 Changeset [257a99bd] by
- Revert "WAGE: Fix crashes for poorly initialized objects" This …
- 07:56 Changeset [ff8a0311] by
- Added MD5 for the German version of Imo and the King
- 07:55 Changeset [8e829371] by
- SKY: Fix unaligned pointer dereferences Dereferencing an unaligned …
- 03:13 Changeset [4c777a9a] by
- XEEN: Separation of scene indoors & outdoors drawing
- 01:59 Changeset [9d85901c] by
- XEEN: Fixes for outdoor map drawing
12/07/17:
- 20:21 Changeset [a430fd66] by
- I18N: Update Danish translation This corresponds to commits e06d649 …
- 19:59 Changeset [70718225] by
- I18N: Update translation (Danish) Currently translated at 100.0% (960 …
- 18:24 Changeset [11cce71b] by
- GRIM: Fix warning due to the hash value now being unsigned
- 18:11 Changeset [4dca903d] by
- ANDROID: Fix build
- 07:08 Changeset [df354675] by
- MAEMO: Update host_alias (cherry picked from commit …
- 07:05 Changeset [e9a2b7d8] by
- MAEMO: Update host_alias
- 02:50 Changeset [b907ccce] by
- XEEN: Rename InterfaceMap class to InterfaceScene This is avoid …
- 02:36 Changeset [e400695a] by
- XEEN: Further fixes for map rendering
- 01:38 Changeset [e06d6495] by
- I18N: Update translation (Danish) Currently translated at 95.1% (913 …
- 01:38 Changeset [695df4db] by
- XEEN: Lots of constants added to minimap code
12/06/17:
- 21:41 Changeset [b7068655] by
- GRIM: Remove references to SCUMM_64BITS
- 21:01 Changeset [198c376d] by
- MACOSX: Add missing file for mac builds
- 20:41 Changeset [e105e634] by
- GRIM: Use 64bit integers for the save/restore code To remove usage of …
- 20:41 Changeset [3ec01653] by
- ALL: Merge from ScummVM rev 3a933138ce9273724726efc0df051b8dcf92b7d8
- 11:19 Changeset [104aaffd] by
- NEWS: Add release dates to the NEWS files
- 10:57 Changeset [0884adf8] by
- NEWS: Add release dates to the NEWS files
- 03:24 Changeset [586444a0] by
- XEEN: Cleanup of the map dialog class
- 00:53 Changeset [9381f423] by
- XEEN: Split drawing minimap indoors & outdoors into separate methods
12/05/17:
- 21:28 Changeset [cdae87ac] by
- I18N: Update Danish translation This contains changes from commit …
- 21:21 Changeset [a2b77df0] by
- I18N: Update translation (Danish) Currently translated at 90.0% (864 …
- 19:22 Ticket #10355 (TINSEL: Discworld russian PRCA (Old-Games.RU) translation support) closed by
- invalid: Sorry, there was old development version of Russian translation …
- 15:13 Ticket #10355 (TINSEL: Discworld russian PRCA (Old-Games.RU) translation support) created by
- Tested latest daily build - still no support for Russian PRCA …
- 01:33 Changeset [e98d9f90] by
- XEEN: Replacing numbers with surface type enum in minimap
- 00:45 Changeset [61e1ee7f] by
- XEEN: Split the minimap code into it's own file
12/04/17:
- 18:45 Changeset [188bf7f1] by
- I18N: Update Spanish translation This contains changes from commits …
- 18:43 Changeset [336ab37e] by
- I18N: Update Swedish translation This contains changes from commits …
- 12:23 Changeset [2c2c328d] by
- XEEN: Fix ground tile rendering in automap dialog
- 04:05 Changeset [71ff55ee] by
- I18N: Regenerate translations data file
- 02:58 Changeset [341c6a95] by
- XEEN: Fix Coverity warnings
- 02:42 Changeset [9ba92655] by
- XEEN: Fix empty patch in automap dialog contents
- 02:27 Changeset [a5bc8910] by
- ALL: Remove obsolete register keyword The register keyword was …
- 02:26 Changeset [ef33d8a2] by
- I18N: Update translations templates
- 02:26 Changeset [d087c960] by
- BASE: Remove bad casts between incompatible Plugin types Previously, …
- 01:57 Changeset [55855cab] by
- XEEN: Fix drawing outer frame for automap dialog
- 01:08 Changeset [e8fb9920] by
- XEEN: Cleanup of window opening & closing
12/03/17:
- 22:06 Changeset [939a6d9b] by
- FULLPIPE: Renames in ExCommand
- 22:06 Changeset [cfabb89e] by
- FULLPIPE: Added more debug output to the class loading
- 22:06 Changeset [7d482d78] by
- FULLPIPE: Fix bug #10317: Save game metadata is missing
- 22:06 Changeset [c0afab5] by
- FULLPIPE: Fix bug #10325: New game does not put back already picked up …
- 22:06 Changeset [6bf5b1ae] by
- FULLPIPE: Fix bug #9673: Unable to move after loading a save from the …
- 22:06 Changeset [a08ebc2d] by
- FULLPIPE: Fix bug #9672: "Several inventory items highlighted at the …
- 22:04 Changeset [20fb25d5] by
- FULLPIPE: Renames in ExCommand
- 22:04 Changeset [26747d04] by
- FULLPIPE: Added more debug output to the class loading
- 18:38 Tickets #10349,10350,10351 batch updated by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 18:35 Changeset [8b1488ab] by
- I18N: Update translations templates
- 18:34 Changeset [58cbd45e] by
- SDL: Fix memory corruption when switching to/from 32-bit cursors When …
- 18:33 Changeset [20b2c1b7] by
- SDL: Fix memory corruption when switching to/from 32-bit cursors When …
- 18:20 Ticket #10354 (TSAGE: Error when Miranda crawls in cell vent-hole) closed by
- fixed
- 18:13 Changeset [bed66442] by
- GRAPHICS: Fix ManagedSurface clear calls when no surface is set
- 18:10 Changeset [4fbf11db] by
- GRAPHICS: Fix ManagedSurface clear calls when no surface is set
- 14:47 Ticket #10354 (TSAGE: Error when Miranda crawls in cell vent-hole) created by
- There's an error when Miranda uses the laser hacksaw to open the …
- 11:49 Changeset [3a933138] by
- SCI: Avoid buffer overflow in amigamac sound driver By default, …
- 08:24 Ticket #10353 (Cursor glitching around when mouse is locked into screen or program is ...) created by
- Just today I updated to the fall creators update 1709 for Windows 10. …
- 05:11 Ticket #10352 (MOHAWK: Riven: Key mapping can't rattle locked gate on exit.) created by
- This report refers to using keyboard navigation to enter & exit the …
- 04:19 Ticket #10351 (GOB: URBAN: Qutting via GMM causes crash) created by
- ScummVM: 2.1.0git-31-gc78fa86860 Game: Urban Runner DOS/English OS: …
- 04:13 Ticket #10350 (GOB: URBAN: Return to launcher causes crash) created by
- ScummVM: 2.1.0git-31-gc78fa86860 Game: Urban Runner DOS/English OS: …
- 03:44 Ticket #10349 (GOB: URBAN: GMM cursor graphic glitch) created by
- ScummVM: 2.1.0git-28-g088b17592c (Kirben32) Game: Urban Runner …
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