Timeline



Sep 30, 2016:

12:09 PM Ticket #9574 (MOHAWK: Myst: Sound stuttering in the projector room) created by rootfather
ScummVM 1.10.0git97-gd580b64 Game: Myst, German Windows (no ME) OS: …

Sep 29, 2016:

10:07 AM Ticket #9573 (SDL1/2: Different rendering/filtering?) created by rootfather
I noticed that when using the SDL renderer on SDL2, the image looks …

Sep 26, 2016:

5:53 AM Ticket #9571 (Myst Tower Elevator cache warning) closed by bgK
fixed: The warning is no longer shown.
5:53 AM Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) closed by bgK
fixed: The warning is no longer shown.

Sep 25, 2016:

11:01 PM Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) created by dafioram
When the user steps up to the controls that turn the mechanical age …
10:45 PM Ticket #9571 (Myst Tower Elevator cache warning) created by dafioram
The log window shows a cache preload warning that says 'MSND' resource …
12:39 PM Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) closed by waltervn
10:07 AM Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 AM Ticket #9569 (Fireplace place puzzle skips some sounds) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 AM Ticket #9568 (Black box around pointer in Dini) closed by bgK
fixed: Fixed. Thanks for the report.

Sep 24, 2016:

7:00 PM Ticket #9570 (Selenitic door puzzle skips playing the last sound) created by dafioram
In the selenitic age after the user has entered the 5 correct sounds …
6:53 PM Ticket #9569 (Fireplace place puzzle skips some sounds) created by dafioram
When pressing the cubes on the fireplace puzzle at a normal rate it …
6:36 PM Ticket #9568 (Black box around pointer in Dini) created by dafioram
When in Dini there is a black box around the pointer. It only appears …
6:25 PM Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) created by dafioram
On other machines I have played myst on, the tower line is white, but …
5:04 AM Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) closed by Templier
fixed: Thank you for the report! Fixed slightly differently from the patch …
3:23 AM Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) created by quietust
Both the "Director" and "Fullpipe" engines expect SCUMM_64BITS to be …

Sep 21, 2016:

6:01 PM Ticket #9565 (MOHAWK: Flies are not displayed in Forest Island and Map Island) closed by bgK
invalid

Sep 20, 2016:

4:33 PM Ticket #9565 (MOHAWK: Flies are not displayed in Forest Island and Map Island) created by ctoroman

Sep 19, 2016:

10:09 AM Ticket #9558 (SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead) closed by m-kiewitz
fixed
2:01 AM Ticket #9564 (SCI: QFG1VGA: Game freeze caused by baby antwerps) created by sluicebox
In room 73 the game freezes if one of the bouncing baby antwerps is in …

Sep 18, 2016:

1:38 PM Ticket #9563 (Alt + enter only works once) created by angstsmurf
This is probably another SDL and not ScummVM issue, but when you press …

Sep 17, 2016:

8:32 PM Ticket #9562 (ScummVM GUI Hungarian translation) closed by criezy
fixed: Thank you. This has now been pushed to our repository.
10:17 AM Ticket #9561 (ADL: hires4 detection failed) closed by waltervn
fixed: Added, thanks.
8:02 AM Ticket #9562 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation 'Last sync time:' translation fixed

Sep 16, 2016:

12:17 PM Ticket #9559 (Crash when repeatedly going in and out of full screen on OS X) closed by criezy
duplicate: This is a know issue with SDL 1.2 on recent (and not so recent now) …
11:33 AM Ticket #9561 (ADL: hires4 detection failed) created by goodoldgeorge
Hi-Res Adventure #4: Ulysses and the Golden Fleece - Atari 8-bit - …
10:28 AM Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) created by albadross
Windows 64-bit development build 1.9.0git6641-gb93b818 (Sep 15 2016 …
2:01 AM Ticket #9559 (Crash when repeatedly going in and out of full screen on OS X) created by angstsmurf
If you repeatedly switch between fullscreen and windowed mode by …

Sep 15, 2016:

1:03 AM Ticket #9558 (SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead) created by sluicebox
The dagger range has a script bug that can freeze the game or cause …

Sep 14, 2016:

2:12 AM Ticket #9555 (Sherlock: Journal problem) closed by dreammaster
fixed

Sep 13, 2016:

9:42 AM Ticket #9557 (LOL: Unknown German Floppy version) created by goodoldgeorge
ScummVM 1.9.0git20919-g2c10535-dirty (Sep 13 2016 07:56:58) Features …

Sep 10, 2016:

8:49 PM Ticket #9556 (TOOLS: DeGob linker error) closed by raziel-
fixed

Sep 9, 2016:

11:28 AM Ticket #9556 (TOOLS: DeGob linker error) created by raziel-
The github scummvm-tools page doesn't feature an issue tracker, so i …

Sep 8, 2016:

12:29 AM Ticket #9554 (Build: GUI part build fails) closed by criezy
fixed: I changed configure to use c++11 by default if this is supported by …

Sep 7, 2016:

9:21 PM Ticket #9555 (Sherlock: Journal problem) created by domino1983
Cannot drag the journal slider. When you click the journal slider, it …
8:15 AM Ticket #9551 (SDL2/WIN10: Segfault after locking/unlocking the computer) closed by rootfather
invalid

Sep 5, 2016:

8:34 PM Ticket #9554 (Build: GUI part build fails) created by susnux
Trying to build on openSUSE I faced a problem with the gui part: …

Sep 3, 2016:

10:37 PM Ticket #9548 (SHERLOCK: Inventory problem) closed by dreammaster
fixed
9:48 PM Ticket #9552 (Holmes 1 "Serrated Scalpel" Tabacco Shop Crashes) closed by dreammaster
fixed

Aug 31, 2016:

12:22 AM Ticket #9553 (SHERLOCK: Cleopatra's Needle graphic glitch) created by domino1983
1. Load attached save game named "2" - you can see some clouds moving …
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