Timeline
06/05/16:
- 22:24 Changeset [a7eb7562] by
- GUI: Add credits for Gnap
- 21:11 Changeset [159d993] by
- AGI: More class initialization
- 21:10 Changeset [3e0663a5] by
- AGI: Clean up object initialization
- 21:10 Changeset [786780cc] by
- GUI: Prevent potential negative index access
- 21:10 Changeset [61235e7f] by
- GUI: Fix possible negative index access
- 19:43 Ticket #7144 (GCC warning: multi-character character constant) created by
- […] […]
- 10:04 Ticket #7143 (MOHAWK: Myst Masterpiece Stoneship Red page door graphics glitch) created by
- […] […]
- 09:49 Changeset [8294d55a] by
- BASE: Allow setting the debug flags from the configuration file …
06/04/16:
- 22:30 Changeset [c4e8ea9e] by
- GNAP: Fix crash in scene 17
- 12:53 Changeset [561d7c88] by
- GNAP: Fix crash in scene 9
- 12:52 Changeset [5ca1168] by
- GNAP: Fix hotspot in scene 8
- 11:50 Changeset [603fccf7] by
- COMMON: Fixed SortedArray implementation
- 11:49 Changeset [e0d445bb] by
- TESTS: Fix SortedArray test
- 10:21 Changeset [4f35d832] by
- SCUMM HE: Fix Wiz images color checks as used by Moonbase
06/03/16:
- 22:33 Changeset [693ee5ea] by
- IMAGE: 1bpp BMPs are not upside down. Fixing it.
- 22:16 Changeset [c76dfb03] by
- IMAGE: Added support for 1bpp BMPs
- 14:39 Changeset [60297cb9] by
- GRAPHICS: Add mask mode to FloodFill class and document the class.
- 13:52 Changeset [e171d21] by
- GRAPHICS: Fix FloodFill
- 05:46 Changeset [c0050652] by
- GNAP: Flip the converted frame instead of the original one in order to …
06/02/16:
- 22:45 Changeset [531b190d] by
- GRAPHICS: Added FloodFill class to Surface. Moved from WAGE engine …
- 21:46 Changeset [2c7976e4] by
- GNAP: Remove debug message
- 11:14 Changeset [13c1bed2] by
- Merge branch 'decompiler'
- 11:10 Changeset [2252a500] by
- STARK: Define aliases for resource references in the decompiled output
- 11:09 Changeset [563fa04f] by
- STARK: Add a method to tell if a reference can be resolved
- 05:54 Changeset [f1a874df] by
- SCUMM HE: Documented o100_getWizData()
- 05:10 Changeset [d29834d] by
- STARK: Don't copy control flow related command arguments in the AST
06/01/16:
- 21:27 Ticket #7142 (SCUMM: Backyard Basketball Season Play) created by
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- 21:25 Changeset [48ea881e] by
- GUI: Initialize pointers to NULL, not false
- 16:33 Changeset [90ee6b02] by
- STARK: Implement the "do nothing" command
- 16:15 Changeset [20e98144] by
- STARK: Add a console command to test the decompiler with all the …
- 16:03 Changeset [d523c326] by
- STARK: Dont try to visit the same block multiple times when …
- 16:02 Changeset [d2f1bb8d] by
- STARK: Empty blocks are decompilation errors
- 11:16 Changeset [a612b0a1] by
- GRAPHICS: Restore layout debugging capabilities
- 11:16 Changeset [c7ad2155] by
- GUI: More object initialization cleanup
- 11:16 Changeset [b590cc2d] by
- GUI: Cleanup class initialization
- 05:44 Changeset [359ef3de] by
- MOHAWK: Initialize some more variables
- 04:49 Changeset [c2efa8d9] by
- Merge pull request #768 from salty-horse/access_audio ACCESS: Reduce …
05/31/16:
- 22:59 Changeset [ac6cf328] by
- MOHAWK: Remove yet another useless variable
- 22:56 Changeset [7aa4c32] by
- MOHAWK: Change several variables to boolean
- 22:51 Changeset [f01978c6] by
- MOHAWK: Remove a useless structure
- 22:49 Changeset [db17866b] by
- MOHAWK: Initialize some variables
- 21:03 Changeset [56569c84] by
- GNAP: Change two variables to bool, remove two useless variables
- 15:37 Changeset [6c1e59cf] by
- ANDROIDSDL: Update build configs
- 15:35 Changeset [469da778] by
- ANDROIDSDL: Made android version generic
- 15:14 Changeset [f41903bc] by
- ANDROID: Set Android version code to 15. 1.7.0a was 14
- 15:13 Changeset [b01aa414] by
- ANDROID: Set version code to 16. 15 was 1.8.1
- 15:12 Changeset [f225442a] by
- TINSEL: Fix illegal memory reads. In case of "unnamed" case (see line …
- 15:12 Changeset [89890523] by
- TINSEL: Guard against illegal memory writes
- 15:12 Changeset [b53d8104] by
- TOON: Plug memory leak
- 15:12 Changeset [29d6e9a7] by
- JANITORIAL: Whitespace fixes
- 15:12 Changeset [cf42883f] by
- TOON: Init memory before usage
- 15:12 Changeset [12f10a22] by
- IMAGE: Fix out of bounds access
- 15:12 Changeset [3b5236c] by
- IMAGE: Init memory before usage
- 15:12 Changeset [1a084f15] by
- SCUMM HE: Initialize memory before usage
- 15:12 Changeset [459be5e] by
- SAGA: Fix potential buffer overrun
- 15:12 Changeset [678c5ead] by
- SAGA: Safer string manipulation
- 15:12 Changeset [8e0447e9] by
- AUDIO: Fix memory corruption. Since it was --voice, we were reading …
- 15:12 Changeset [523c0ac0] by
- PRINCE: Detecting unknown cursors
- 15:12 Changeset [df9eaac7] by
- PRINCE: Proper processing of missing sprite mask
- 15:12 Changeset [378f8573] by
- PRINCE: Object initialization
- 15:12 Changeset [26220269] by
- SCUMM HE: Improved debug messages
- 14:31 Ticket #7141 (DOTT: Graphical glitches while loading savedgame when stereo is running) created by
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