Timeline



05/18/15:

23:53 Changeset [19d93325] by dreammaster
SHERLOCK: Move the override filename fields into the Animation class
23:37 Changeset [b760c7d3] by dreammaster
SHERLOCK: More replacing numbers with constants
23:15 Changeset [59993fd] by dreammaster
SHERLOCK: Replace magic numbers with enums and constants
22:52 Changeset [4629373] by dreammaster
SHERLOCK: Remove some redundant fields from UseType
22:43 Changeset [437bcf3c] by dreammaster
SHERLOCK: Simplify Events not to need it's own copy of the mouse pos
22:34 Changeset [34227d1b] by dreammaster
SHERLOCK: Simplify Events::getKey
22:30 Changeset [844d801] by dreammaster
SHERLOCK: Syntactic fixes
22:21 Changeset [c24d0de8] by dreammaster
SHERLOCK: Remove unused variable
22:12 Changeset [0b50a077] by dreammaster
SHERLOCK: Fix spacing in constructors
22:04 Changeset [ffe82a4] by dreammaster
Merge pull request #8 from sirlemonhead/sherlock SHERLOCK: Fix code …
21:23 Changeset [0aebac9] by Strangerke
SHERLOCK: Fix some issues pointed by LordHoto
19:29 Changeset [c4513607] by Strangerke
SHERLOCK: Make loop non-interactive demo (intro)
18:58 Changeset [d82d476b] by Strangerke
SHERLOCK: Add code to make non-interactive demo completable
17:40 Ticket #6853 (SCI: Space Quest IV crashes ScummVM in Skate'O'Rama escape sequence) closed by m-kiewitz
fixed
17:38 Changeset [c64652bb] by Martin Kiewitz <m_kiewitz@…>
SCI: sq4cd: extend skateorama workaround bug #6853
17:23 Changeset [da9333a9] by sirlemonhead <sirlemonhead@…>
SHERLOCK: Fix code formatting issues and comment spelling mistakes
17:19 Ticket #6866 (SCI: SQ4: No points awarded when changing clothes at the mall) closed by m-kiewitz
fixed
17:15 Changeset [f0ccd3f9] by Martin Kiewitz <m_kiewitz@…>
SCI: sq4cd scriptpatch clothes change points #6866 script patch, so …
08:52 Changeset [158f491b] by Martin Kiewitz <m_kiewitz@…>
SCI: add game & int version to hoyle 1 amiga
08:47 Ticket #6870 (SCI: Hoyle1 Amiga detection entry) closed by bluegr
08:46 Changeset [994195be] by Filippos Karapetis <bluegr@…>
SCI: Reenable an English Amiga version of Hoyle 1 (bug #6870)
08:36 Ticket #6865 (FT crashes during fight with Ripburger atop truck.) closed by bluegr
invalid
07:12 Changeset [1aa67cbc] by Kirben
AGOS: Revert last change for PC version of Waxworks.
06:09 Changeset [08744f4e] by Kirben
AGOS: Fix restoring room state, when changing rooms in PC version of …

05/17/15:

22:02 Changeset [b1b7ee33] by dreammaster
SHERLOCK: Highlight found search matches in the journal
21:50 Changeset [46c6817] by dreammaster
SHERLOCK: Journal search buttons shouldn't have keyboard highlights
21:33 Changeset [12f260d] by dreammaster
SHERLOCK: Journal searches are uppercase
21:21 Changeset [f55ff7ba] by dreammaster
SHERLOCK: Fix display of beveled background when entering Journal search
20:56 Changeset [f724cfcd] by Strangerke
SHERLOCK: Skip a couple of cached files for interactive demo
19:54 Changeset [40c2f60] by dreammaster
Merge pull request #7 from sirlemonhead/sherlock SHERLOCK: Replace …
19:41 Changeset [5e351b6b] by sirlemonhead <sirlemonhead@…>
SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
18:01 Changeset [2abb5f19] by dreammaster
SHERLOCK: Fix decompression of resources from library files
16:51 Changeset [3b092e5d] by Martin Kiewitz <m_kiewitz@…>
SCI: identifyOffsets() counter variables
15:50 Changeset [7cd4d156] by dreammaster
SHERLOCK: Fix scene loading when using a Small installation
13:48 Ticket #6870 (SCI: Hoyle1 Amiga detection entry) created by waltervn
[…] […]
13:04 Changeset [4af7b58e] by Strangerke
SHERLOCK: Fix compilation for gcc
12:33 Changeset [239562fc] by Strangerke
SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitz
12:09 Changeset [40f7fff4] by dreammaster
SHERLOCK: Beginnings of UserInterface split for Scalpel vs Tattoo
11:20 Changeset [36837199] by dreammaster
SHERLOCK: Implement remaining Rose Tattoo scene data loading
09:54 Changeset [a6ceee0d] by Martin Kiewitz <m_kiewitz@…>
SCI: qfg1vga: fix script patch sneak into castle The original script …
05:42 Changeset [3d72bcfa] by Kirben
CINE: Add English DOS demo of Operation Stealth.
02:48 Changeset [46e27b62] by dreammaster
SHERLOCK: Update CAnim loading for Rose Tattoo
02:27 Changeset [7aa804b] by dreammaster
SHERLOCK: Implement Tattoo version of image RLE compression

05/16/15:

21:03 Changeset [e909f132] by dreammaster
SHERLOCK: Fix reading scene shapes when compressed
21:01 Changeset [7963c64c] by dreammaster
SHERLOCK: Remove accidentally committed debug info
20:46 Changeset [2cfc6a0a] by dreammaster
SHERLOCK: Fix broken Scalpel scene loading
19:38 Changeset [55049c5] by wjp
NEWS: Fix typo and punctuation
16:55 Changeset [998ae78] by Martin Kiewitz <m_kiewitz@…>
SCI: add some improvements to NEWS file
16:27 Changeset [5f5051d7] by dreammaster
SHERLOCK: Scene loading for shapes, desc, scripts for Rose Tattoo
14:57 Changeset [c3009443] by Johannes Schickel <lordhoto@…>
SDL: Add TODO about fullscreen modes to OpenGL SDL code.
14:54 Changeset [0654a45c] by Johannes Schickel <lordhoto@…>
Merge pull request #596 from Templier/opengl_switch_crash Fix crash …
14:52 Changeset [7897b72f] by dreammaster
SHERLOCK: Fix decompression for Rose Tattoo
13:33 Changeset [6027411] by dreammaster
SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel engine
13:29 Changeset [af651e19] by dreammaster
Merge branch 'sherlock' into sherlock2 Conflicts: …
13:03 Changeset [96e929f5] by dreammaster
SHERLOCK: Clear screen before transitioning to the map
12:56 Changeset [052e04c0] by dreammaster
SHERLOCK: Merged decompression code into Resources class
11:18 Changeset [8c7f5bf] by dreammaster
SHERLOCK: Fix default fade style option
05:29 Changeset [40e019ef] by Littleboy <littleboy@…>
SDL: Restore the original video mode when unloading the Surface …
03:30 Changeset [ed3a32a] by Littleboy <littleboy@…>
SDL: Check for NULL when listing available modes via SDL_ListModes It …
00:44 Changeset [95ce29ac] by dreammaster
SHERLOCK: Fix random pixel transitions, and make it the default fade style
00:02 Changeset [62ce7a9c] by dreammaster
SHERLOCK: Use ConfMan.registerDefault to simply reading options

05/15/15:

23:46 Changeset [d9a7d87b] by dreammaster
SHERLOCK: Fix positioning of Quit Yes/No buttons
23:42 Changeset [07907819] by dreammaster
SHERLOCK: Fix saving mute flags in saveConfig
23:40 Changeset [a77c6dd4] by dreammaster
SHERLOCK: Fix mismatched alloc/free in decompressed resource buffers
23:36 Changeset [07e9262e] by dreammaster
SHERLOCK: Change save extra option to use more standard originalsaveload
21:46 Changeset [3698ca8c] by Martin Kiewitz <m_kiewitz@…>
SCI: adjust SCI3 offset identify thx lskovlun
21:42 Ticket #6869 (TOON: Wrong talk animation after Jim's gym demonstration) created by eriktorbjorn
[…] […]
19:49 Changeset [a270c63] by criezy
NEWS: Mention the AGI PCjr sound volume fix.
18:01 Changeset [8ce3bd1] by Johannes Schickel <lordhoto@…>
NEWS: Small style fix.
14:46 Changeset [2b59aa66] by sev-
FULLPIPE: Remove redundant debug output
13:27 Changeset [574675e2] by Martin Kiewitz <m_kiewitz@…>
AGI: added the ability to disable mouse in NEWS
09:13 Changeset [404839bd] by Torbjörn Andersson <eriktorbjorn@…>
TOON: Check for quitting in runEventScript() This keeps the game from …
07:55 Changeset [8d2ec6f9] by Strangerke
SHERLOCK: Remove a couple of unused variables in inventory
04:30 Ticket #6868 (LURE: Roland MT-32 music and sound) created by Kirben
[…] […]
03:45 Changeset [915e65d] by Martin Kiewitz <m_kiewitz@…>
AGI/SCI: add engine options to README file
03:10 Changeset [b39b1548] by Martin Kiewitz <m_kiewitz@…>
AGI: mouse support cleanup
02:09 Changeset [e339cd66] by Martin Kiewitz <m_kiewitz@…>
AGI: implement engine option to disable mouse engine option gets …

05/14/15:

23:53 Changeset [d3f1a76] by dreammaster
SHERLOCK: Default Files button to show GMM, with engine option to disable
18:58 Changeset [c787560] by Martin Kiewitz <m_kiewitz@…>
SCI: add SCI3 support for debug cmd scro
18:41 Changeset [3183ef08] by Martin Kiewitz <m_kiewitz@…>
SCI: add said-details to script_said debug cmd
18:33 Changeset [bfab4c4c] by Martin Kiewitz <m_kiewitz@…>
SCI: debug commands scro, scrs and script_said implement string …
15:58 Changeset [fdfb7775] by Martin Kiewitz <m_kiewitz@…>
SCI: change qfg2 saurus ride script patch the original script patch …
14:55 Changeset [8919a8e8] by wjp
SAGA: Avoid code duplication
14:45 Changeset [8466c0f0] by wjp
SCI: Restore xs after calling run_vm from debugger This fixes …
11:26 Ticket #6867 (TOON: Missing Flux animation when asking him to open cupboard) created by eriktorbjorn
[…] […]
01:39 Changeset [f987cda9] by dreammaster
SHERLOCK: Properly clear screen after fading to black
01:24 Changeset [91d69c7d] by dreammaster
SHERLOCK: Simplify blitFrom methods
00:05 Changeset [24b93a1] by dreammaster
SHERLOCK: Renamed graphics.cpp to surface.cpp

05/13/15:

23:14 Changeset [afa4921] by wjp
SHERLOCK: Remove space/Enter handling for keyboard cursor We don't …
22:58 Changeset [2a7019bd] by wjp
SHERLOCK: Remove redundant _scriptCurrentIndex field
22:58 Changeset [4cffb1c6] by wjp
SHERLOCK: Simplify rect check in addDirtyRect
20:58 Changeset [fab0e75c] by Strangerke
SHERLOCK: Rework a bit Cache::load to use MKTAG, add support for …
20:58 Changeset [6f263e57] by Strangerke
SHERLOCK: Fix a glitch in decompressLZ, when file size is unknown
20:58 Changeset [c6c05613] by Strangerke
SHERLOCK: Remove useless checks in playSound
12:43 Changeset [187b5838] by wjp
SHERLOCK: Handle multiple sound containers
12:43 Changeset [c124462] by wjp
SHERLOCK: More rename of synchronize methods to load
12:43 Changeset [44fbef54] by wjp
SHERLOCK: Add missing setting of _oldSelector
12:43 Changeset [0af230e9] by wjp
SHERLOCK: Fix speed of animations
12:43 Changeset [2db57635] by wjp
SHERLOCK: Rename object loading methods from synchronize to load
12:43 Changeset [95212c5f] by wjp
SHERLOCK: Whitespace fixes
12:43 Changeset [f12fe46f] by wjp
SHERLOCK: Remove redundant check from mergeDirtyRects
12:43 Changeset [2824c821] by wjp
SHERLOCK: Fix buffer reference in randomTransition
12:43 Changeset [72c9b9f5] by wjp
SHERLOCK: Implement sound priority
12:43 Changeset [3a74cb7b] by wjp
SHERLOCK: Fix GCC compilation with correct whitespace for nested …
12:43 Changeset [cf627614] by wjp
SHERLOCK: Fix to correctly increment animation variables
12:26 Changeset [32d7690e] by dreammaster
SHERLOCK: Update sound initialization for Rose Tattoo
02:02 Changeset [7a46c84c] by dreammaster
SHERLOCK: Beginnings of Rose Tattoo engine
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