Timeline
03/24/14:
- 22:28 Changeset [b3b27c3d] by
- FULLPIPE: Enable scene29
- 22:28 Changeset [202804d] by
- FULLPIPE: Implement scene29_updateCursor()
- 22:28 Changeset [78e58492] by
- FULLPIPE: Finish scene29_initScene() implementation
- 22:28 Changeset [7ef18069] by
- FULLPIPE: More work on scene29_initScene()
- 20:13 Changeset [c1770566] by
- MADS: Add detection for another Rex
- 18:16 Changeset [aef340c2] by
- MADS: Implement Scene205::setup and Scene205::enter
- 18:15 Changeset [48e785c3] by
- MADS: Fix a couple of warnings in the hotspot code
- 17:17 Changeset [4b8d0c59] by
- VOYEUR: Remove useless usage of pointer in EventManager
- 02:40 Changeset [0b1c15e6] by
- MADS: Fix setting category/desc Id from highlighted screen elements
- 02:11 Changeset [0dfa60a] by
- MADS: Refactored out and fixed cursor changes for hotspots
- 01:52 Changeset [ce9a15f0] by
- MADS: Fix the setting/clearing of _mouseReleased flag
- 00:14 Changeset [c57acfb] by
- MADS: Implement scene 203
03/23/14:
- 22:48 Changeset [7f4dbf7d] by
- MADS: Implemented more action handling methods
- 22:08 Changeset [72b1d82d] by
- FULLPIPE: More code to scene29_initScene()
- 21:46 Ticket #6556 (RINGWORLD2: Wrong mouse cursor in desert) created by
- […] […]
- 21:31 Changeset [a3952509] by
- MADS: In progress work on action starting
- 18:26 Changeset [a2231895] by
- MADS: Added extra debugger commands
- 17:52 Changeset [9ef27c4e] by
- MADS: Moved sub71312 method to be SequenceList::setMsgLayout
- 17:39 Changeset [40b085c9] by
- Merge pull request #451 from chrisws/branch-1-6-1 TIZEN: fix compile …
- 16:02 Changeset [1a54ae3d] by
- MADS: Fix incorrect constant usage in scene 103 logic
- 15:07 Changeset [ded2de01] by
- MADS: Finished scene 103 action logic
- 13:19 Changeset [0d15807] by
- MADS: Fixes for animating inventory item
- 10:34 Changeset [6fed5933] by
- MADS: Implement and get rid of two warnings
- 10:34 Changeset [8dd9dab7] by
- MADS: Implement Sequence::setScale and GameNebular::sub71312.
- 10:30 Changeset [76a5580] by
- TIZEN: fix compile errors
- 10:28 Ticket #6555 (ANDROID: cursor jumps to corner) created by
- […] […]
- 01:55 Changeset [0b351f79] by
- MADS: Further fixes for hotspot highlighting
- 00:02 Changeset [06766e93] by
- MADS: Fix main switch statement in elementHighlighted
03/22/14:
- 23:09 Changeset [c64a024a] by
- MADS: Completed elementHighlighted method
- 23:01 Ticket #6554 (FREDDI4 Impossible to complete) closed by
- invalid
- 22:26 Changeset [a7c4fc7e] by
- MADS: In progress implementing ScreenObjects::elementHighlighted
- 21:55 Changeset [83a8ec14] by
- MADS: Add a stub for Dialog::showPicture()
- 21:30 Changeset [2ac614d8] by
- MADS: Add some variables in / move a variable to _globals
- 21:02 Changeset [c42e8318] by
- MADS: Introduce another getRandomNumber function with 2 parameters
- 20:45 Changeset [eb82e633] by
- MADS: make _msgOffset a uint32
- 20:22 Changeset [db4e74f4] by
- MADS: Add _v8425C, set _globals._v7 as uint32
- 19:55 Changeset [ef152fa2] by
- MADS: Added _savedLookFlag to MADSAction
- 19:47 Changeset [265fbce3] by
- MADS: Implement getTimeout()
- 19:17 Changeset [6d6e9d3] by
- FULLPIPE: Formatting
- 18:43 Changeset [74b48ba8] by
- MADS: Fixes for displaying kernel messages
- 18:26 Changeset [adddf02e] by
- MADS: Implemente Scene::changeDepthSurface()
- 18:24 Ticket #6554 (FREDDI4 Impossible to complete) created by
- […] […]
- 18:20 Changeset [bbabe2b0] by
- MADS: Fix positioning of kernel messages
- 16:10 Changeset [718d45db] by
- SCI: Add detection entries for many more fan games.
- 16:02 Changeset [7cdaa96] by
- MADS: Implemented ScreenObjects::checkScroller
- 14:15 Changeset [4fec23ad] by
- MADS: Refactor Scene202::step()
- 13:36 Changeset [07b9a54e] by
- MADS: Implement Scene202::Step
- 11:47 Changeset [043ce51b] by
- FULLPIPE: Started scene29_initScene() implementation
- 10:42 Changeset [9dcb5594] by
- CINE: Add a safeguard, split makeCommandLine() per game type
- 03:36 Changeset [202d4ad] by
- MADS: Implemented more of scene 103 code
- 02:47 Changeset [2090987b] by
- MADS: Fixes for handling horizontally flipped frames
- 01:58 Changeset [de09300f] by
- MADS: Fix initialisation of scene 103
- 01:13 Changeset [3bcc3a68] by
- AMIGAOS: Minor change to replace strcpy usage with safer strlcpy.
- 01:13 Changeset [22634d1] by
- AMIGAOS: Update CAMD midi to use output port environment variable. If …
- 01:13 Changeset [b7f8c112] by
- CONFIGURE: Fix AmigaOS4 builds with dynamic plugins. These previously …
- 01:13 Changeset [554a1aba] by
- CONFIGURE: Modify AmigaOS debug information format to plain stabs. As …
03/21/14:
- 22:28 Changeset [a3575d14] by
- FULLPIPE: Implement sceneHandler29_manJump()
- 22:28 Changeset [8c7c0d4d] by
- FULLPIPE: Implement sceneHandler29_manBend()
- 13:27 Changeset [2b141aab] by
- MADS: Fixes for screen objects loading and checking
- 07:11 Changeset [e57a54d1] by
- TUCKER: Change the type of the return value of …
- 01:59 Changeset [79f51c4e] by
- MADS: Minor initial sprite slots loading fixes, missing code from …
03/20/14:
- 21:47 Changeset [8a1c472f] by
- FULLPIPE: More work on scene29
- 18:31 Changeset [8481ff0] by
- BVBS: Use a constant instead of a variable for the snapshot size
- 18:28 Changeset [e324f3e6] by
- BVBS: Fix some uninitialized variables
- 16:51 Changeset [bee3fdd8] by
- TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the …
- 12:41 Changeset [8df3da15] by
- MADS: Added new file for static resources
- 12:34 Changeset [436949eb] by
- MADS: Implemented more action logic for highlighting hotspots
- 06:00 Changeset [3464bc20] by
- TUCKER: Fix some uninitialized variables
- 03:33 Changeset [8d252f4f] by
- MADS: Implemented methods for checking action at mouse position and …
- 00:12 Changeset [4ab73a89] by
- MADS: Preliminary code to show game cursor
03/19/14:
- 23:44 Changeset [db017b74] by
- MADS: Moved ScreenObjects into the Game class
- 22:46 Changeset [5705f708] by
- FULLPIPE: Furhter work on scene29
- 22:30 Changeset [66643b3a] by
- MADS: Some more work on Scene 202
- 18:45 Changeset [1a18d1a5] by
- NEVERHOOD: Fix some uninitialized variables
- 07:45 Changeset [c43f8347] by
- MADS: More work on scene 202
- 07:13 Changeset [cfe2257d] by
- MADS: Use removeFromInventory and addToInventory in Scene 202
- 07:12 Changeset [b04f7c16] by
- MADS: set public 2 inventory functions, fix signed/unsigned comparison
- 07:04 Changeset [829a099] by
- MADS: Implement Scene202::actions
- 04:15 Changeset [7b808b44] by
- MADS: Added inventory add/remove methods
- 03:13 Changeset [53eac0d7] by
- MADS: Fixes for scene background loading
- 02:37 Changeset [5b4b7a5c] by
- MADS: Finished UISlots::draw method
- 00:42 Changeset [bd0f37f] by
- WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
- 00:37 Changeset [0b3c9b5d] by
- AGI: Add md5 for fangame Toby's World (Demo).
Note:
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