Timeline



08/05/13:

23:17 Changeset [bd516f4] by uruk <koppirnyo@…>
AVALANCHE: Implement Scrolls::say(). Introduce Graphics::_scrolls, …
23:13 Changeset [532306f8] by uruk <koppirnyo@…>
AVALANCHE: Introduce AvalancheEngine::getEvent().
17:52 Changeset [1cff0fb] by RichieSams
ZVISION: Fix memory free mismatch caused by MemoryReadStream using free()
17:51 Changeset [9bea3cb1] by RichieSams
ZVISION: Add memory cleanup for _currentBackground
16:56 Changeset [f2823933] by RichieSams
ZVISION: Remove extraneous include
16:56 Changeset [4806a372] by RichieSams
ZVISION: Add default case statements for event handling in videos
16:55 Changeset [76d4fb56] by RichieSams
ZVISION: Comment out usage of ActionUnloadAnimation until it is implemented
16:55 Changeset [6564dc04] by RichieSams
ZVISION: Rename inner variable to prevent variable shadowing
16:54 Changeset [1b05d2fd] by RichieSams
ZVISION: Add linking for clock.o
16:53 Changeset [623b2625] by RichieSams
ZVISION: Properly end the AD table
16:53 Changeset [9036b8d3] by RichieSams
ZVISION: Create ZVisionGameId entry None This is used to end the AD table
16:51 Changeset [9147636] by RichieSams
ZVISION: Allow _deltaTime to go negative so it can be clamped to zero …
16:50 Changeset [3723a0ba] by RichieSams
ZVISION: sscanf to a uint first instead of directly to a bool
16:49 Changeset [9dec0adc] by RichieSams
ZVISION: Conform to gcc template spacing requirements
15:35 Changeset [a971cf3] by uruk <koppirnyo@…>
AVALANCHE: Implement Scrolls::say().
15:27 Changeset [3f5cf500] by RichieSams
ZVISION: Use videoDecoder.getTimeToNextFrame() to calculate the frame delay
15:26 Changeset [cefb0253] by RichieSams
ZVISION: Change _pausedTime to be a reference to when time was paused, …
13:25 Changeset [ba00b2a7] by uruk <koppirnyo@…>
AVALANCHE: Mostly cosmetic modifications in Visa, stub …
10:39 Ticket #6386 (PSP: Various game crashes on FW 6.60.) created by SF/jonnysutt
[…] […]
10:19 Changeset [c5c2fde] by Alyssa Milburn <fuzzie@…>
Merge pull request #368 from fingolfin/fix-test BUILD: fix 'make …
10:19 Changeset [15f6ba8b] by uruk <koppirnyo@…>
AVALANCHE: Introduce _screen in Graphics.
09:49 Changeset [a993b8dc] by Max Horn <max@…>
NEVERHOOD: Remove NRect constructor Otherwise, every global variable …
09:44 Changeset [bd0db73] by Max Horn <max@…>
BUILD: fix 'make test' compile error
05:18 Changeset [65b5a279] by RichieSams
ZVISION: Fix index out of range error
05:14 Changeset [6515e2d] by RichieSams
ZVISION: Add ActionMusic
05:05 Changeset [20c89209] by RichieSams
ZVISION: Pass the scr fileName as a const reference
05:05 Changeset [4b0015b8] by RichieSams
ZVISION: Check if a key exists before returning _globalState value. …
05:05 Changeset [1d694dcb] by RichieSams
ZVISION: Add support for engine pausing from higher up (GMM, phone …
05:05 Changeset [ec703646] by RichieSams
ZVISION: Make _clock a member variable instead of a pointer to the heap
04:53 Changeset [c4dc3989] by RichieSams
ZVISION: Make the return from makeRawZorkStream more specific
04:52 Changeset [7b9858d] by RichieSams
ZVISION: Make video code blocking. The script system requires that …
04:52 Changeset [a86a0832] by RichieSams
ZVISION: Create console method for dumping a file by name
04:01 Changeset [0a8f5772] by RichieSams
ZVISION: Create Clock class to handle deltaTime while pausing and …
01:25 Changeset [a932e51b] by somaen
WINTERMUTE: Fix formatting.

08/04/13:

22:40 Changeset [71a1d18b] by Strangerke
MORTEVIELLE: Fix flags in playSong(). Thanks clone2727 for telling about it
22:13 Changeset [80cc1700] by Strangerke
MORTEVIELLE: Fix leak in playSong, refactor it a bit
19:48 Changeset [1956ca28] by uruk <koppirnyo@…>
AVALANCHE: Repair Logger::log_scrollchar(), cosmetic corrections in …
18:33 Changeset [c828074] by RichieSams
ZVISION: Remove extraneous comments
18:33 Changeset [3fd5a8ab] by RichieSams
ZVISION: Offset the RenderTable index by the normalized coords, not …
18:33 Changeset [d89a55d3] by RichieSams
ZVISION: Create class definitions for mutliple ResultAction children
18:33 Changeset [32b3363] by RichieSams
ZVISION: Add ActionSetScreen
18:33 Changeset [8bbc260] by RichieSams
ZVISION: Create RenderManager method to set the current background image
18:33 Changeset [11118262] by RichieSams
ZVISION: Add logic to check _referenceTable Puzzles every time a …
18:33 Changeset [9e996c4f] by RichieSams
ZVISION: Convert _activeNodes and _activeControls to Lists of SharedPtr
18:33 Changeset [47f10fe7] by RichieSams
ZVISION: Overload renderImageToScreen to handle fileNames and ReadStreams
18:33 Changeset [ebe83ed] by RichieSams
ZVISION: Make panorama and tilt control generate the RenderTable after …
18:33 Changeset [5ef1940] by RichieSams
ZVISION: Fix typo in panarama and tilt control parsing
18:33 Changeset [8d5e92b] by RichieSams
ZVISION: Add console cmd for changing location
18:33 Changeset [87be3180] by RichieSams
ZVISION: Fix sscanf formatting errors
18:33 Changeset [44ee28c1] by RichieSams
ZVISION: Remove ResultAction clone member function Puzzle now uses …
18:33 Changeset [93e4f4db] by RichieSams
ZVISION: Sort using iterators instead of the actual elements Also …
18:33 Changeset [2faaf848] by RichieSams
ZVISION: Convert ResultAction pointers to SharePtr This gets rid of …
18:33 Changeset [cf453120] by RichieSams
ZVISION: Fix unsigned/signed mismatch warning
18:33 Changeset [99ecc80e] by RichieSams
ZVISION: Initialize iterator
18:33 Changeset [3df42500] by RichieSams
ZVISION: Remove superfluous comma
18:33 Changeset [4729641c] by RichieSams
ZVISION: Fix typo in format string
18:33 Changeset [8e3ffdec] by RichieSams
ZVISION: Initialize _needsScreenUpdate in RenderManager
18:33 Changeset [d43e1e9] by RichieSams
ZVISION: Add filename parsing for ActionPlayAnimation
18:32 Changeset [87f2e9a8] by RichieSams
ZVISION: Update module.mk with current obj
18:32 Changeset [e170be4e] by RichieSams
ZVISION: Remove redundant class qualifier
18:32 Changeset [8ec0a906] by RichieSams
ZVISION: Convert _blockSize to an anonymous enum
18:32 Changeset [903e21b] by RichieSams
ZVISION: Initialize the iterator
18:32 Changeset [d06083aa] by RichieSams
ZVISION: Convert sscanf formats to follow new int lengths
18:32 Changeset [5e442c36] by RichieSams
ZVISION: Convert String pointers to const references
18:32 Changeset [f1135292] by RichieSams
ZVISION: Optimize integer type usages The general thought is int is …
18:32 Changeset [89d8496] by RichieSams
ZVISION: Add detection entry and directories for ZGI
18:32 Changeset [f39e1fd] by RichieSams
ZVISION: Move CriteriaOperator, Criteria, and StateFlag inside the …
18:32 Changeset [f975fbe5] by RichieSams
ZVISION: Move Puzzle logic into a .cpp file
18:32 Changeset [ea47c28] by RichieSams
ZVISION: Make ActionNode::process() pure virtual
18:32 Changeset [00eb279] by RichieSams
ZVISION: Create ScriptManager member function to change location
18:32 Changeset [070042fc] by RichieSams
ZVISION: Modify Control parsing to use new Control class structure
18:32 Changeset [d4ae293f] by RichieSams
ZVISION: Rename parseResult() to parseResults()
18:32 Changeset [2063cb71] by RichieSams
ZVISION: Add 'reverse' to _tiltOptions and _panoramaOptions to handle …
18:32 Changeset [48a3a15] by RichieSams
ZVISION: Move the criteriaMet bool outside of the loop Only fire off …
18:32 Changeset [c22c91b7] by RichieSams
ZVISION: Create Control class
18:32 Changeset [b20437a1] by RichieSams
ZVISION: Modify Criteria parsing to handle empty Criteria
18:32 Changeset [cf9790a9] by RichieSams
ZVISION: Create mutators for _tiltOptions
18:32 Changeset [7d58ebf2] by RichieSams
ZVISION: Convert Puzzle to a class It needed a copy constructor and …
18:32 Changeset [93c6670f] by RichieSams
ZVISION: Create clone member function for ResultAction class
18:32 Changeset [032afd3] by RichieSams
ZVISION: Fix compilation
18:32 Changeset [1c551d43] by RichieSams
ZVISION: Only scale videos when needed This avoids crashes for videos …
18:32 Changeset [e076d8e5] by RichieSams
ZVISION: Change default panorama FoV to 27 degrees This is to match …
18:32 Changeset [8f3e27cb] by RichieSams
ZVISION: Fix closing braces on generateTiltLookupTable
18:32 Changeset [0e4e6ee9] by RichieSams
ZVISION: Create methods for altering panoramaOptions and create …
18:32 Changeset [b9dd6143] by RichieSams
ZVISION: Create class for ActionDelayRender
18:32 Changeset [5376aa7] by RichieSams
ZVISION: Move generating the RenderTable to outside setRenderState …
18:32 Changeset [564379d3] by RichieSams
ZVISION: Create method to get RenderTable object pointer from …
18:32 Changeset [48b9741f] by RichieSams
ZVISION: Rename Point template class to Vector2 Also remove templating
18:32 Changeset [f8bc8208] by RichieSams
ZVISION: Create function for mixing two RGB<555> colors
18:32 Changeset [4acdf5b7] by RichieSams
ZVISION: Convert panoramaOptions and tiltOptions to floats
18:32 Changeset [a23970b] by RichieSams
ZVISION: Convert RenderTable to only storing (x,y) offsets instead of …
18:32 Changeset [611ff31a] by RichieSams
ZVISION: Copy Point struct from rect.h and turn it into a templated class
18:32 Changeset [34b3a788] by RichieSams
ZVISION: Fix error causing image discontinutities The width and …
18:32 Changeset [c8359ad5] by RichieSams
ZVISION: Modify loadImage console command to account for new render options
18:32 Changeset [3d223e21] by RichieSams
ZVISION: Modify the RenderTable panorama math to account for panoramas …
18:32 Changeset [2349fcfd] by RichieSams
ZVISION: Modify renderImageToScreen to take into account the current …
18:32 Changeset [364e9d6] by RichieSams
ZVISION: Force all files to be registered with SearchMan as 'flat' …
18:32 Changeset [65a08c7] by RichieSams
ZVISION: Fix unsigned/signed compiler warning
18:32 Changeset [df2e78e6] by RichieSams
ZVISION: Remove variable used for debugging purposes
18:32 Changeset [73f02759] by RichieSams
ZVISION: Remove supurflouous 'const' and add 'inline'
18:32 Changeset [88934cd5] by RichieSams
ZVISION: Convert console code to use RenderManager and add method for …
18:32 Changeset [de2e7fd1] by RichieSams
ZVISION: Convert error() to warning() I did not realize the intended …
18:32 Changeset [ed449073] by RichieSams
ZVISION: Move rendering logic from ZVision class to RenderManager class
18:32 Changeset [cd51b646] by RichieSams
ZVISION: Create a class for handling all render table logic Aka, …
18:32 Changeset [9e6b2df] by RichieSams
ZVISION: Create member function for creating a panorama look up table
18:32 Changeset [b3eb4899] by RichieSams
ZVISION: Fix memory leaks
18:32 Changeset [2bfefd96] by RichieSams
ZVISION: Remove extraneous file
18:32 Changeset [4bd9598] by RichieSams
ZVISION: Convert old code to use RenderManager
18:32 Changeset [6d7541a4] by RichieSams
ZVISION: Create RenderManager class and move code from image.cpp
18:32 Changeset [94000e0] by RichieSams
ZVISION: Replace includes with forward declarations
18:32 Changeset [47136407] by RichieSams
ZVISION: Remove extraneous member variable
18:32 Changeset [d546e11c] by RichieSams
ZVISION: Fix namespace indentation
18:32 Changeset [b316df9] by RichieSams
ZVISION: Add a return statement for when image load fails
18:32 Changeset [47161ef] by RichieSams
ZVISION: LZSSReadStream - Decompress directly to the destination …
18:32 Changeset [125a061a] by RichieSams
ZVISION: Convert to using MKTAG() instead of checking each char …
18:32 Changeset [1c44fe7a] by RichieSams
ZVISION: Fix the error causing distortions in the sound
18:32 Changeset [8f32592a] by RichieSams
ZVISION: Create console command to use the raw2wav function
18:32 Changeset [32f88486] by RichieSams
ZVISION: Create utility function to convert .RAW to .WAV
18:32 Changeset [7644e00b] by RichieSams
ZVISION: Convert ResultActions to take a String pointer in their …
18:32 Changeset [e897a1bb] by RichieSams
ZVISION: Fix logic concerning whether a stream is packed or not It …
18:32 Changeset [134f8fd] by RichieSams
ZVISION: Fix incorrect assumptions about a file being stereo
18:32 Changeset [03c871f] by RichieSams
ZVISION: Convert _stereo to a byte since it is used for a bitwise and
18:32 Changeset [d771b615] by RichieSams
ZVISION: Use individual initialization instead of inline.
18:32 Changeset [c7ce580b] by RichieSams
ZVISION: Removed 'packed' audio handling from RawZorkStream. Moved it …
18:32 Changeset [071d9f22] by RichieSams
ZVISION: Add logic to allow the user to break out of videos
18:32 Changeset [92f3de72] by RichieSams
ZVISION: Convert console sound handling to use new fileName decoding
18:32 Changeset [76f4d2b3] by RichieSams
ZVISION: Create logic to decode sound rate and isStereo from fileName
18:32 Changeset [9f7ff84f] by RichieSams
ZVISION: Create utility function to parse fileName from a full/partial path
18:32 Changeset [a30f49b5] by RichieSams
ZVISION: Add a game type enum to detection This is needed for sound …
18:32 Changeset [8de12fcb] by RichieSams
ZVISION: Add underscore prefix to public static variable names
18:32 Changeset [644313e8] by RichieSams
ZVISION: Add stereo/mono handling for Zork sound
18:32 Changeset [c45a13c] by RichieSams
ZVISION: Conform to GCC spacing for template inside template
18:32 Changeset [f8812710] by RichieSams
ZVISION: Fix implicit conversion for scanf-type functions
18:32 Changeset [535d6a2a] by RichieSams
ZVISION: Modify RawZorkStream to use a modified ADPCM codec
18:32 Changeset [8d2bef2] by RichieSams
ZVISION: Create console command for loading sounds
18:32 Changeset [09358141] by RichieSams
ZVISION: Allow the console to stay open when errors occur
18:32 Changeset [ae84e95] by RichieSams
ZVISION: Add 2x scaling to videos
18:32 Changeset [29061acd] by RichieSams
ZVISION: Add operator< to the Puzzle struct ScriptManager does a …
18:32 Changeset [24dc3e17] by RichieSams
ZVISION: Create ScriptManager state handling logic
18:32 Changeset [9c7203c] by RichieSams
ZVISION: Create utility method to remove duplicate entries from a …
18:32 Changeset [78daaeb] by RichieSams
ZVISION: Create main containers in ScriptManager
18:32 Changeset [ba22c838] by RichieSams
ZVISION: Implement ActionTimer::execute()
18:32 Changeset [3397edb] by RichieSams
ZVISION: Add ActionNode class This class encases actions that happen …
18:32 Changeset [d672c2c4] by RichieSams
ZVISION: Remove unused methods from ZVision class
18:32 Changeset [9d478206] by RichieSams
ZVISION: Move utility functions to a cpp file with declarations in a …
18:32 Changeset [4e55d7b] by RichieSams
ZVISION: Clean up includes
18:32 Changeset [61a2fffa] by RichieSams
ZVISION: Standardize naming conventions to fit the rest of the code base
18:32 Changeset [0451503e] by RichieSams
ZVISION: Remove implicit cast between integer types
18:32 Changeset [4398c04a] by RichieSams
ZVISION: Create console command for loading a video
18:32 Changeset [76b2aa3] by RichieSams
ZVISION: Create/refactor methods for playing video. The pixel format …
18:32 Changeset [afbcca21] by RichieSams
ZVISION: Move engine width, height, and pixelFormat to const member …
18:32 Changeset [4c7db7f5] by RichieSams
ZVISION: renderImageToScreen: Check for TGZ first instead of TGA …
18:32 Changeset [811ea394] by RichieSams
ZVISION: Update module.mk with current objs
18:32 Changeset [ec7915bc] by RichieSams
ZVISION: Fix eos checking in LzssReadStream
18:32 Changeset [00c02847] by RichieSams
ZVISION: Conform to new eventRecorder code
18:32 Changeset [ca89f767] by RichieSams
ZVISION: Move early break out above the for loop. …
18:32 Changeset [399e512] by RichieSams
ZVISION: Update renderImageToScreen to handle TGZ image files
18:32 Changeset [89693d40] by RichieSams
ZVISION: Create class for decompressing and reading LZSS
18:32 Changeset [fa365dff] by RichieSams
ZVISION: Change #include scummsys.h to types.h
18:32 Changeset [a8e5e1e2] by RichieSams
ZVISION: Rename result_action.h/.cpp files to actions.h/.cpp
18:32 Changeset [258ecb0] by RichieSams
ZVISION: Remove nonstandard C type declaration from the StateFlags enum
18:32 Changeset [c882f796] by RichieSams
ZVISION: Remove direct inclusion of stdio.h
18:32 Changeset [540dde67] by RichieSams
ZVISION: Cleanup dump method from run()
18:32 Changeset [46865dc3] by RichieSams
ZVISION: Create renderImageToScreen method and add a console command for it
18:32 Changeset [4209236] by RichieSams
ZVISION: Create debug console and apply console logic to main loop
18:32 Changeset [a77ae216] by RichieSams
ZVISION: Add definitions for more ResultActions
18:32 Changeset [ebb546c4] by RichieSams
ZVISION: Create utility method to dump result action signatures from …
18:31 Changeset [3f93f7d2] by RichieSams
ZVISION: Change trimCommentsAndWhiteSpace to use a pointer instead of …
18:31 Changeset [3822de2a] by RichieSams
ZVISION: Change Puzzle::resultActions to a List of pointers instead of …
18:31 Changeset [0ba9ca8f] by RichieSams
ZVISION: Forward declare ZVision in result_action.h result_action.h …
18:31 Changeset [16cc970c] by RichieSams
ZVISION: Normalize remaining CRLF to LF for the remote
18:31 Changeset [187c119] by RichieSams
ZVISION: Create ResultAction 's for Add and Random. Create class …
18:31 Changeset [c0c4ee6] by RichieSams
ZVISION: Fix single_value_container.h include to use the new file name
18:31 Changeset [0b9dce40] by RichieSams
ZVISION: Fix usage of Puzzle struct to use 'key' instead of 'id'
18:31 Changeset [17104681] by RichieSams
ZVISION: Fix includes to use new underscore names
18:31 Changeset [f99d613d] by RichieSams
ZVISION: Rename files to use underscores instead of camelCase
18:31 Changeset [daa2c4b6] by RichieSams
ZVISION: Move test functions out of video.cpp and into their own file …
18:31 Changeset [7bc0097] by RichieSams
ZVISION: Fix include for singleValueContainer.cpp
18:31 Changeset [8d9f90b] by RichieSams
ZVISION: Create ScriptManager accessor for ZVision Having the …
18:31 Changeset [dec34c17] by RichieSams
ZVISION: Create global state accessor/mutator methods for ScriptManager
18:31 Changeset [b70f85b9] by RichieSams
ZVISION: Comment clarification for ScriptManager methods and helper structs
18:31 Changeset [464cc44] by RichieSams
ZVISION: Convert ScriptManager methods to use ResultAction classes logic
18:31 Changeset [b3b7bd2] by RichieSams
ZVISION: Create ResultAction base class and ActionAdd child class
18:31 Changeset [ac96b943] by RichieSams
ZVISION: Create an instance of ScriptManager inside ZVision
18:31 Changeset [526c1dc] by RichieSams
ZVISION: Use spaces in doxygen comments for alignement instead of tabs
18:31 Changeset [063d6c34] by RichieSams
ZVISION: Rename object.h and object.cpp to fit the new class name
18:31 Changeset [c3c75669] by RichieSams
ZVISION: Rename 'Object' class to 'SingleValueContainer'
18:31 Changeset [30208f7f] by RichieSams
ZVISION: Add documentation to 'Object' accessors
18:31 Changeset [5fef809] by RichieSams
ZVISION: Convert union of pointers to union of values except for …
18:31 Changeset [d5fa661] by RichieSams
ZVISION: Modify utility and puzzle comments to make them more clear
18:31 Changeset [3283176] by RichieSams
ZVISION: Move initialization code from run() and into its own method
18:31 Changeset [7803c9fd] by RichieSams
ZVISION: Force 'Object' constructors to be explicit.
18:31 Changeset [8cc678e2] by RichieSams
ZVISION: Convert 'Object' implicit conversion operators to accessors …
18:31 Changeset [cf7c04a0] by RichieSams
ZVISION: Fix code formatting to follow the convention
18:31 Changeset [75e513c4] by RichieSams
ZVISION: Create base puzzle parsing.
18:31 Changeset [8243263b] by RichieSams
ZVISION: Add documentation to utility functions and add a glorified …
18:31 Changeset [2ada5a8d] by RichieSams
ZVISION: Split puzzleControl into two files. Add ResultAction enum …
18:31 Changeset [f444a1fd] by RichieSams
ZVISION: Create Object class.
18:31 Changeset [a8980a4f] by RichieSams
ZVISION: Create utility function that writes File contents to another …
18:31 Changeset [160d6256] by RichieSams
ZVISION: Create skeleton engine and move code away from Engine::Run …
18:31 Changeset [b65fd984] by RichieSams
ZVISION: Clean up includes
18:31 Changeset [ef37f14d] by RichieSams
ZVISION: Add xor encryption handling to ZfsArchive class
18:31 Changeset [179f5de4] by RichieSams
ZVISION: Add support for ZFS archive files ZfsArchive implements …
18:31 Changeset [8ae85892] by RichieSams
ZVISION: Alter video handling to follow the new video audio track …
18:31 Changeset [5d64107f] by RichieSams
ZVISION: normalized file endings
18:30 Changeset [0303850b] by RichieSams
ZVISION: Allow detection to go off inner directory Game detection …
18:29 Changeset [d0b341e6] by RichieSams
ZVISION: Create zvision bare structure Add zvision base engine to …
14:16 Changeset [0d2f8123] by dreammaster
TSAGE: Bugfixes for further R2R scene 1000 cutscenes
14:00 Changeset [c92ffa95] by dreammaster
TSAGE: Completed R2R starship cutscene
13:54 Changeset [89e14f68] by Alyssa Milburn <fuzzie@…>
SCUMM: Fix backwards-in-same-array case of v72he::copyArray.
11:59 Changeset [7b517f7f] by criezy
MORTEVIELLE: Improve looping of the intro song Using a …
11:56 Changeset [deef0b95] by criezy
MORTEVIELLE: Fix crash in sound mixer when closing the engine This …
10:54 Changeset [471933a3] by uruk <koppirnyo@…>
AVALANCHE: Remove comment from Graphics, partially implement …
08:49 Changeset [fbb1137f] by Strangerke
MORTEVIELLE: Take shouldQuit() into account while a song is played
08:46 Changeset [c1f9381] by Strangerke
MORTEVIELLE: Compute real buffer size in order to avoid ticks at the …
08:42 Changeset [2af07d5] by Alyssa Milburn <fuzzie@…>
SCUMM: Add detection/version for Moonbase Commander v1.1.
08:39 Changeset [13453209] by Strangerke
MORTEVIELLE: Implement music in intro screen
07:24 Changeset [870a583c] by Torbjörn Andersson <eriktorbjorn@…>
MORTEVIELLE: Pass Pattern struct by reference This should avoid …
07:14 Changeset [38071bc] by Torbjörn Andersson <eriktorbjorn@…>
MORTEVIELLE: Fix out-of-bounds read This should be sufficient. At …
00:41 Changeset [a96a427f] by Johannes Schickel <lordhoto@…>
SCUMM: Add comment about getPixels uses in BaseCostumeRenderer.
00:29 Changeset [6485b29] by Johannes Schickel <lordhoto@…>
SCUMM: Fix Loom (and some other graphics regressions). These are …

08/03/13:

23:18 Changeset [68b5de7] by Johannes Schickel <lordhoto@…>
Merge pull request #364 from lordhoto/sub-surface GRAPHICS: Allow to …
23:07 Changeset [8fc54d6] by Johannes Schickel <lordhoto@…>
VIDEO: Fix regression in Urban Runner videos. This is a regression …
23:01 Changeset [604e1b00] by Johannes Schickel <lordhoto@…>
GRAPHICS: Fix typo.
22:53 Changeset [b95858bb] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Small formatting fixes.
22:51 Changeset [1ce54c21] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Fix end of namespace comments.
20:57 Changeset [c02934d] by dreammaster
TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayer
15:50 Changeset [0a2e64b9] by criezy
DEVTOOLS: Include English menu in mortevielle dat file
14:23 Ticket #6385 (TONY: Vanishing Cursor at Ferris Wheel) created by raziel-
[…] […]
12:55 Changeset [178feb8e] by Strangerke
MORTEVIELLE: Rename ROOM9 into JULIA_ROOM
11:18 Changeset [6d2f53a6] by Strangerke
MORTEVIELLE: Fix error in c79ce89680d2c46e468152791a46f2700d04b336
10:56 Changeset [65b0b59] by Strangerke
MORTEVIELLE: Some more renaming
10:09 Changeset [c79ce89] by Strangerke
MORTEVIELLE: Rework code using _openObjects
02:14 Changeset [0cb1504a] by Johannes Schickel <lordhoto@…>
VIDEO: Do not set Surface::pixels directly anymore.
02:14 Changeset [9a80fa88] by Johannes Schickel <lordhoto@…>
SDL: Do not set Surface::pixels directly anymore.
02:14 Changeset [d5298006] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Do not set Surface::pixels directly anymore.
02:14 Changeset [b7330ea2] by Johannes Schickel <lordhoto@…>
TSAGE: Do not set Surface::pixels directly anymore.
02:14 Changeset [eb224176] by Johannes Schickel <lordhoto@…>
SWORD25: Do not set Surface::pixels directly anymore.
02:14 Changeset [d06cbe90] by Johannes Schickel <lordhoto@…>
PARALLACTION: Do not set Surface::pixels directly anymore.
02:14 Changeset [3917608d] by Johannes Schickel <lordhoto@…>
MORTEVIELLE: Do not set Surface::pixels directly anymore.
02:14 Changeset [61fcf86] by Johannes Schickel <lordhoto@…>
HUGO: Do not set Surface::pixels directly anymore.
02:14 Changeset [c22d9140] by Johannes Schickel <lordhoto@…>
SCUMM: Do not set Surface::pixels directly anymore.
02:02 Changeset [260ec7a4] by Johannes Schickel <lordhoto@…>
GRAPHICS: Add two new methods to change 'pixels' of a Surface. One …
02:02 Changeset [767f0d8c] by Johannes Schickel <lordhoto@…>
BACKENDS: Take advantage of Surface::getPixels.
02:02 Changeset [f386e15] by Johannes Schickel <lordhoto@…>
SDL: Take advantage of Surface::getPixels.
02:02 Changeset [79c12484] by Johannes Schickel <lordhoto@…>
OPENGL: Take advantage of Surface::getPixels.
02:02 Changeset [7670680] by Johannes Schickel <lordhoto@…>
IPHONE: Take advantage of Surface::getPixels.
02:02 Changeset [0ee407c4] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Take advantage of Surface::getPixels.
02:02 Changeset [43184107] by Johannes Schickel <lordhoto@…>
TUCKER: Take advantage of Surface::getPixels.
02:02 Changeset [9d8939f4] by Johannes Schickel <lordhoto@…>
TSAGE: Take advantage of Surface::getPixels.
02:02 Changeset [7455cd4e] by Johannes Schickel <lordhoto@…>
TOON: Take advantage of Surface::getPixels.
02:02 Changeset [b125aa9] by Johannes Schickel <lordhoto@…>
TONY: Take advantage of Surface::getPixels.
02:02 Changeset [863ead0] by Johannes Schickel <lordhoto@…>
TOLTECS: Take advantage of Surface::getPixels.
02:02 Changeset [2977ff8b] by Johannes Schickel <lordhoto@…>
TINSEL: Take advantage of Surface::getPixels.
02:02 Changeset [4ddace8a] by Johannes Schickel <lordhoto@…>
TEENAGENT: Take advantage of Surface::getPixels.
02:02 Changeset [1550e98] by Johannes Schickel <lordhoto@…>
SWORD25: Take advantage of Surface::getPixels.
02:02 Changeset [5f8bce83] by Johannes Schickel <lordhoto@…>
SWORD2: Take advantage of Surface::getPixels.
02:02 Changeset [54b30d8] by Johannes Schickel <lordhoto@…>
SWORD1: Take advantage of Surface::getPixels.
02:02 Changeset [dbda889e] by Johannes Schickel <lordhoto@…>
SCI: Take advantage of Surface::getPixels.
02:02 Changeset [e30cb84] by Johannes Schickel <lordhoto@…>
SAGA: Take advantage of Sufrace::getPixels.
02:02 Changeset [aca802b] by Johannes Schickel <lordhoto@…>
PEGASUS: Take advantage of Surface::getPixels.
02:02 Changeset [ccaf4d8] by Johannes Schickel <lordhoto@…>
PARALLACTION: Take advantage of Surface::getPixels.
02:02 Changeset [2c629803] by Johannes Schickel <lordhoto@…>
NEVERHOOD: Take advantage of Surface::getPixels.
02:02 Changeset [0c0f99eb] by Johannes Schickel <lordhoto@…>
MORTEVIELLE: Take advantage of Surface::getPixels.
02:02 Changeset [575cfca0] by Johannes Schickel <lordhoto@…>
MOHAWK: Take advantage of Surface::getPixels.
02:02 Changeset [66fe0181] by Johannes Schickel <lordhoto@…>
MADE: Take advantage of Surface::getPixels.
02:02 Changeset [bcc4a3d0] by Johannes Schickel <lordhoto@…>
LASTEXRPESS: Take advantage of Surface::getPixels.
02:02 Changeset [2578ec6] by Johannes Schickel <lordhoto@…>
HUGO: Take advantage of Surface::getPixels.
02:02 Changeset [cad9148] by Johannes Schickel <lordhoto@…>
HOPKINS: Take advantage of Surface::getPixels.
02:02 Changeset [254dea1a] by Johannes Schickel <lordhoto@…>
GROOVIE: Take advantage of Surface::getPixels.
02:02 Changeset [63a2e47b] by Johannes Schickel <lordhoto@…>
GOB: Take advantage of Surface::getPixels.
02:02 Changeset [acfdfd46] by Johannes Schickel <lordhoto@…>
DRASCULA: Take advantage of Surface::getPixels.
02:02 Changeset [f8ffe816] by Johannes Schickel <lordhoto@…>
DRACI: Take advantage of Surface::getPixels.
02:02 Changeset [3fbc497e] by Johannes Schickel <lordhoto@…>
COMPOSER: Take advantage of Surface::getPixels.
02:02 Changeset [c8747211] by Johannes Schickel <lordhoto@…>
CGE: Take advantage of Surface::getPixels.
02:02 Changeset [01daff0] by Johannes Schickel <lordhoto@…>
AGOS: Take advantage of Surface::getPixels.
02:02 Changeset [0a1cbac7] by Johannes Schickel <lordhoto@…>
SCUMM: Take advantage of Surface::getPixels.
02:02 Changeset [b1bd9322] by Johannes Schickel <lordhoto@…>
GUI: Take advantage of Surface::getPixels.
02:02 Changeset [e0c9c1d2] by Johannes Schickel <lordhoto@…>
VIDEO: Take advantage of Surface::getPixels.
02:02 Changeset [51117469] by Johannes Schickel <lordhoto@…>
GRAPHICS: Take advantage of Surface::getPixels.
02:02 Changeset [f03dc058] by Johannes Schickel <lordhoto@…>
GRAPHICS: Add an easy way to query 'pixels' of Surface. This …
02:02 Changeset [dbef9fef] by Johannes Schickel <lordhoto@…>
GRAPHICS: Prefer getBasePtr over direct Surface::pixels access.
02:02 Changeset [6fce92b] by Johannes Schickel <lordhoto@…>
VIDEO: Prefer getBasePtr over direct Surface::pixels access.
02:02 Changeset [b7706acb] by Johannes Schickel <lordhoto@…>
SDL: Prefer getBasePtr over direct Surface::pixels access.
02:02 Changeset [3169e070] by Johannes Schickel <lordhoto@…>
OPENGL: Prefer getBasePtr over direct Surface::pixels access.
02:02 Changeset [55afab4] by Johannes Schickel <lordhoto@…>
BACKENDS: Prefer getBasePtr over direct Surface::pixels access.
02:02 Changeset [103e926c] by Johannes Schickel <lordhoto@…>
GUI: Prefer getBasePtr instead of direct Surface::pixels access.
02:02 Changeset [19fa89b] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [d26817a6] by Johannes Schickel <lordhoto@…>
TUCKER: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [ae7bc4dc] by Johannes Schickel <lordhoto@…>
TSAGE: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [cbef0de3] by Johannes Schickel <lordhoto@…>
TOON: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [f30eb4ea] by Johannes Schickel <lordhoto@…>
TONY: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [76aa360] by Johannes Schickel <lordhoto@…>
TOLTECS: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [509f96df] by Johannes Schickel <lordhoto@…>
TEENAGENT: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [affb7c3c] by Johannes Schickel <lordhoto@…>
GRAPHICS: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [5afa6f97] by Johannes Schickel <lordhoto@…>
SWORD25: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [d91c379f] by Johannes Schickel <lordhoto@…>
SWORD2: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [338c4e2b] by Johannes Schickel <lordhoto@…>
SWORD1: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [dd67e9f0] by Johannes Schickel <lordhoto@…>
SCI: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [8617ede] by Johannes Schickel <lordhoto@…>
SAGA: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [e59995b] by Johannes Schickel <lordhoto@…>
PEGASUS: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [d82741a3] by Johannes Schickel <lordhoto@…>
PARALLACTION: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [2117fea] by Johannes Schickel <lordhoto@…>
MORTEVIELLE: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [82b96d33] by Johannes Schickel <lordhoto@…>
NEVERHOOD: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [6eb9c8da] by Johannes Schickel <lordhoto@…>
MOHAWK: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [8f73027] by Johannes Schickel <lordhoto@…>
MADE: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [786ad6c] by Johannes Schickel <lordhoto@…>
LASTEXPRESS: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [578715b6] by Johannes Schickel <lordhoto@…>
HUGO: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [8b763977] by Johannes Schickel <lordhoto@…>
HOPKINS: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [690d55d7] by Johannes Schickel <lordhoto@…>
GOB: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [2131d2d2] by Johannes Schickel <lordhoto@…>
DRASCULA: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [2fdebe41] by Johannes Schickel <lordhoto@…>
COMPOSER: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [1f0832b] by Johannes Schickel <lordhoto@…>
CGE: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [28b74b14] by Johannes Schickel <lordhoto@…>
AGOS: Prefer getBasePtr over direct Surface::pixels access.
00:52 Changeset [c05cb7f3] by Johannes Schickel <lordhoto@…>
SCUMM: Prefer getBasePtr over direct Surface::pixels access.

08/02/13:

18:02 Changeset [4790a4ab] by Johannes Schickel <lordhoto@…>
COMMON: Define all Unix98/BSD math constants in scummsys.h. This …
16:47 Changeset [058c22d] by Johannes Schickel <lordhoto@…>
GRAPHICS: Allow to query a Surface describing a subarea in Surface.
15:48 Changeset [ff451ba2] by Johannes Schickel <lordhoto@…>
GRAPHICS: Slight formatting fixes in thumbnail_intern.cpp.
15:33 Changeset [9a787fa5] by Johannes Schickel <lordhoto@…>
GRAPHICS: Silence conversion warnings by using an explicit cast.
13:46 Changeset [5a7bba35] by Johannes Schickel <lordhoto@…>
Merge pull request #363 from digitall/EnsurePI Fix compilation with …
13:12 Ticket #6384 (TINSEL: English Mac DW1 variant not detected) created by SF/thematic1
[…] […]
12:15 Changeset [832a11a2] by uruk <koppirnyo@…>
AVALANCHE: Repair Scrolls::resetscroll() and Scrolls::calldrivers().
11:17 Changeset [9660c1a5] by uruk <koppirnyo@…>
AVALANCHE: Add some constatns to Scolls, implement …
10:18 Changeset [544cf377] by uruk <koppirnyo@…>
AVALANCHE: Move strf() from Avalanche to Gyro.
05:23 Changeset [17ccd18e] by digitall
COMMON: Add comment explaining reason for defining math constants.
02:21 Changeset [cb7e9774] by dreammaster
TSAGE: Implementing code for R2R scene 1000
02:02 Changeset [631238ac] by Johannes Schickel <lordhoto@…>
Merge pull request #339 from onlyjob/hurd BACKENDS: fix FTBFS on GNU …

08/01/13:

22:01 Changeset [5b6d3078] by Alyssa Milburn <fuzzie@…>
TONY: Add a hack to work around amigaos4 issues.
22:01 Changeset [9c02f5b5] by Alyssa Milburn <fuzzie@…>
TONY: Fix thumbnails on BE.
22:01 Changeset [d1795a21] by Alyssa Milburn <fuzzie@…>
TONY: Fix savegames on BE (this breaks compatibility).
22:01 Changeset [275c65c2] by Alyssa Milburn <fuzzie@…>
TONY: Simplify thumbnail loading code.
21:57 Changeset [9db17152] by Johannes Schickel <lordhoto@…>
GRAPHICS: Make Surface::copyFrom work for any src pitch. Formerly we …
10:13 Changeset [599aa9a] by uruk <koppirnyo@…>
AVALANCHE: Move pos() from Acci to Parser, update other code accordingly.
09:15 Changeset [d66feb3] by uruk <koppirnyo@…>
AVALANCHE: Implement rest of Acci::do_that().
09:08 Changeset [9fb15a90] by somaen
Merge pull request #354 from tobiatesan/wintermute_rotozoom_3 …
02:01 Ticket #6359 (GRAPHICS: Odd thumbnail sizes crash) closed by lordhoto
fixed
01:59 Changeset [88c67c8] by Johannes Schickel <lordhoto@…>
Merge pull request #357 from lordhoto/thumbnail-bilinear GRAPHICS: …
01:30 Changeset [9b8afdab] by Johannes Schickel <lordhoto@…>
HOPKINS: Slight cleanup. This renames HopkinsEngine::targetName to …
01:21 Changeset [ac70aa2] by dreammaster
HOPKINS: Bumped up savegame version, and added load handling the brief …
01:01 Changeset [07d8e564] by dreammaster
HOPKINS: Reverted to saving Breakout high scores in a separate file
00:51 Changeset [c32769e0] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE; Indentation in transform_*
00:17 Changeset [e3381cff] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: #ifdef ENABLE_BILINEAR -> #if ENBABLE_BILINEAR
00:17 Changeset [204c75bc] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/255,255,255,255/kDefaultMod/
00:17 Changeset [1c25eb2] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Formatting
00:17 Changeset [b5adcda9] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/WINTERMUTE_TRANSFORMTOOLS_H/WINTERMUTE_TRANSFORM_TOOLS_H/
00:17 Changeset [56aa1297] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Bring consts inside namespace in transform_struct.h
00:17 Changeset [d83e4e12] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: FActor out TransformStruc initialization in repeatLastDraw loop
00:17 Changeset [14d151a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix #ifdef in transparent_surface.[h|cpp]
00:17 Changeset [1a8a9ba] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Compile bilinear copy only if needed
00:15 Changeset [86c8d238] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: const Common::Rect rect& in rect32.h
00:10 Changeset [381df0c6] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Various explicit casts * for floor/ceil output in …

07/31/13:

22:24 Changeset [567cd1eb] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: zoom parameter in display* is now integer
22:24 Changeset [566495de] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove unused variable in transparent_surface.cpp
22:24 Changeset [f872d316] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix type-related warnings in base_surface_osystem.cpp
22:23 Changeset [1ecdd2d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: #define to const for TransformStruct defaults
22:21 Changeset [aeb4c09] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Doxygen comments in TransformStruct
22:21 Changeset [0d407fd2] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Express 180.0f as float in TransformTools
22:21 Changeset [d2d72c01] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: #define to const for TransformStruct defaults
22:14 Changeset [63b8132e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove single-argument zoom, rename mirrorX => …
22:06 Changeset [06ec0067] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove redeclaration in render_ticket.cpp
22:06 Changeset [286b1d1] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use Rect::width() and height() in base_surface_osystem.cpp
22:06 Changeset [64db90ed] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: TransformStruct by reference in …
22:06 Changeset [9d4def3b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix alpha bug in BaseRenderOSystem::fadeToColor …
22:06 Changeset [9cfea048] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Formatting
22:06 Changeset [4405a53] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove set[Color|Alpha]Mod altogether
22:06 Changeset [5a9e917a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix operator precedence in scale()
22:06 Changeset [6f03fbac] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Pass structs by const reference
22:06 Changeset [163cd6a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Constants
22:06 Changeset [ab022b17] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: End of namespace Wintermute
22:06 Changeset [a0561f1a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix calculation of inverse angles
22:04 Changeset [9f97ad6a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/*transform/const &transform/
22:03 Changeset [f014cccb] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Formatting
22:03 Changeset [0153f76] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Defaults -> float
22:03 Changeset [dafcef5c] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Replace normalization loop with if() for legibility
22:03 Changeset [1b996740] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use constants from transform_tools for consistency
22:03 Changeset [b6ed5ee] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Reinstate rgbaMod comparisons for compare-tickets
22:03 Changeset [ae589c41] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Deprecate setAlphaMod, setColorMod
22:03 Changeset [285ed189] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename rotate() -> rotoscale() for consistency
22:03 Changeset [b34d7b7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: *transform as pointer in transform_tools
22:03 Changeset [0b21d6d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix alpha bug in …
22:02 Changeset [8bed134a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Force angle normalization This fixes the issues in J.U.L.I.A.
22:02 Changeset [b788ae7f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Swap flip bits
22:02 Changeset [d2a24938] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Partial fix for mirrored sprites Still weird with rotated …
22:02 Changeset [e47deb0e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename pixel copy functions
22:02 Changeset [e30ab15b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Move if() outside transform loop
22:02 Changeset [321c7f07] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Removed useless argument from rotate()
22:02 Changeset [58e096d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add rotation Add actual rotation code, make ticket-system …
22:02 Changeset [cced42a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add cast op Common::Rect => Rect32
21:58 Changeset [384dd8da] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Bilinear scaling. Refactor scale(), factor out actual …
21:52 Changeset [66ba2ea4] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Refactor some bits to use TransformStruct
21:47 Changeset [3c0089e3] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Introduce TransformTools
21:26 Changeset [03c4b7a2] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Introduce TransformStruct and FloatPoint; add operators to …
16:05 Changeset [b0ce97bc] by somaen
Merge pull request #358 from tobiatesan/fix_wme_base_disk WINTERMUTE: …
14:02 Changeset [58855dd3] by somaen
WINTERMUTE: Add detection for James Peris (Full Version)
05:18 Changeset [26a9b52] by digitall
COMMON: Move definition of math constants to scummsys header. This …
03:00 Changeset [1809cc56] by dreammaster
TSAGE: R2R fixes for reading infodisk
02:40 Changeset [52886eed] by dreammaster
TSAGE: Bugfixes for giving reader to Miranda
02:36 Changeset [ffef92a1] by digitall
MORTEVIELLE: Fix two GCC compiler warnings. The first is due to a …
02:26 Changeset [1396052d] by somaen
WINTERMUTE: Add hack to allow language-selection in James Peris demo.
02:26 Changeset [f691e005] by somaen
WINTERMUTE: Add detection for both english and spanish James Peris Demo.
02:26 Changeset [e296ac1d] by somaen
WINTERMUTE: Let engine know both gameid and language of target as well …
00:07 Changeset [b4a0fd13] by digitall
MORTEVIELLE: Another fix for WinCE compilation. S_OK is a system …
Note: See TracTimeline for information about the timeline view.