Timeline



04/18/12:

22:40 Ticket #9415 (ScummVM Hungarian GUI Language Update) closed by criezy
22:36 Changeset [7332bc7] by criezy
I18N: Regenerate translations data file
22:36 Changeset [8bf12c4f] by criezy
I18N: Update Hungarian translation from patch #3519030
22:35 Changeset [fc6d5ea9] by criezy
I18N: Fix Italian translation (swap translations for two strings)
13:44 Changeset [c638730] by Max Horn <max@…>
BUILD: Move list of engines out of configure The new file …
13:44 Changeset [5185c61a] by Max Horn <max@…>
ENGINES: Move table of engines from base/plugins.cpp to new header …
06:23 Ticket #9415 (ScummVM Hungarian GUI Language Update) created by goodoldgeorge
[…] […]

04/17/12:

21:12 Changeset [0f66d2c] by digitall
COMMON: Update DCT & RDFT to avoid dynamic allocation of Sine/Cos Tables.
19:23 Changeset [aa61c9ab] by digitall
COMMON: Refactoring of FFT class to remove repeated fft<x>() …
18:36 Changeset [93f1586b] by criezy
I18N: Add translations for the Loom FM Towns proficiency level Those …
12:45 Changeset [b77f42b3] by Pawel Kolodziejski <aquadran@…>
DEVTOOLS: take usage of config.h for xcode; few small updates
05:18 Changeset [99f0d54] by Ben Castricum <github@…>
SCUMM: Add another Dutch Balloon-O-Rama variant.
01:34 Changeset [b2de2cf8] by Matthew Hoops <clone2727@…>
GRAPHICS: Improve the YUV410 conversion code speed some more

04/16/12:

22:21 Changeset [8d274f50] by criezy
DREAMWEB: Simplify modifyFileName() by using _datafilePrefix
20:52 Changeset [9c70954] by upthorn <upthorn@…>
DRASCULA: listSaves handles unsynced save index This is a situation …
20:26 Changeset [a4aaca59] by criezy
DREAMWEB: Minor style fixes
20:05 Changeset [422334d] by digitall
COMMON: Refactoring of FFT class, removing Cosine Table Reallocations. …
14:24 Changeset [d04717f3] by digitall
COMMON: Minor refactoring of FFT class, removing DECL_FFT macro. This …

04/15/12:

23:44 Ticket #6022 (PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games) created by SF/mcknallski
[…] […]
20:00 Changeset [19d63438] by Matthew Hoops <clone2727@…>
VIDEO: Create the QuickTime scaled surface after reading in a frame …
19:54 Ticket #6021 (BASS: Characters are stuck after load) closed by digitall
outdated
18:57 Ticket #6021 (BASS: Characters are stuck after load) closed by digitall
outdated
18:09 Changeset [9e5015e6] by upthorn <upthorn@…>
DRASCULA: added list saves support Added kSupportsListSaves to …
10:45 Changeset [c62c5d61] by criezy
DREAMWEB: Add character mapping for french version
10:45 Changeset [a3406aab] by criezy
DREAMWEB: Support opening data files from ES and FR CD version
09:24 Changeset [586d9bf] by Kirben
AGOS: Add comment about the limitations of quick loading/saving games …
07:35 Changeset [95dda22] by Paweł Kołodziejski <aquadran@…>
PORT: few minor fixes to meta file of samsungtv

04/14/12:

21:06 Changeset [473a0978] by Matthew Hoops <clone2727@…>
GRAPHICS: Make YUV410 conversion code use bilinear interpolation SVQ1 …
12:50 Ticket #6021 (BASS: Characters are stuck after load) created by SF/capiscuas
[…] […]
12:32 Changeset [870ab35f] by salty-horse
VIDEO: Change 'class' to 'struct' to match declaration
10:18 Changeset [f4ba8a64] by digitall
COMMON: Replaced static Sine and Cosine tables with dynamic generated. …
07:47 Ticket #6020 (Wii - Noisy cutscene audio in Toonstruck & Feeble Files) closed by digitall
fixed

04/13/12:

09:16 Changeset [1809b917] by digitall
COMMON: Minor reduction of sine/cosine table size (8 bytes...).
08:17 Changeset [11143d48] by digitall
COMMON: Fixes for compiling without USE_BINK enabled. The math …
06:37 Changeset [8a5b0834] by digitall
AUDIO: Remove now unused Sin/Cos table and FFT code from QDM2 Codec. …
06:37 Changeset [7f930df] by digitall
AUDIO: Migrate QDM2 Codec to using Common::RDFT class.
06:37 Changeset [ce1f8052] by digitall
AUDIO: Fixes to restore QDM2 Codec function. The Bitstream format is …
06:37 Changeset [50a9c642] by digitall
AUDIO: Update to QDM2 codec fixing pointer to stream buffer usage. …
06:37 Changeset [b5f5cbe5] by digitall
AUDIO: Removed qdm2_decode_sub_packet_header() function from QDM2. …
06:37 Changeset [845812f1] by digitall
AUDIO: Fix skipping in QDM2 BitStream usage. getBits(n) would cause a …
06:37 Changeset [220f60fd] by digitall
AUDIO: Clean up QDM2 getVlc2() function.
06:37 Changeset [fa447070] by digitall
AUDIO: Initial Refactoring of QDM2 to use Common::BitStream. This …
02:29 Changeset [7eef2626] by Sven Hesse <drmccoy@…>
VIDEO: Fix SMK 16bit audio on BE systems
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