Timeline



09/14/11:

19:42 Changeset [1998ab5] by Sven Hesse <drmccoy@…>
GOB: Tell Geisha that we have no AdLib The title music is then played …
18:43 Changeset [c6bb055] by Sven Hesse <drmccoy@…>
GOB: Play the shooting sound in the Diving minigame
18:31 Changeset [6c259c5d] by Sven Hesse <drmccoy@…>
GOB: Randomize the evil fish types
18:07 Changeset [2edfb69] by Sven Hesse <drmccoy@…>
GOB: Add EvilFish::mutate() Changing a fish into a different fish type
16:54 Changeset [5caf4ac4] by Sven Hesse <drmccoy@…>
GOB: Implement the fish shooting part of the Diving minigame
16:54 Changeset [e21b1af5] by Sven Hesse <drmccoy@…>
GOB: Add ANIObject::rewind()
16:54 Changeset [a43794b9] by Sven Hesse <drmccoy@…>
GOB: Add ANIObject animation mode Play the animation continuously or …
16:54 Changeset [ac3593c6] by Sven Hesse <drmccoy@…>
GOB: Init "Diving" cursor
16:54 Changeset [00a5ccf] by Sven Hesse <drmccoy@…>
GOB: Add stubby "Diving" white pearl drawing
16:54 Changeset [358f55db] by Sven Hesse <drmccoy@…>
GOB: Add stubby "Diving" black pearl drawing
16:54 Changeset [918fe978] by Sven Hesse <drmccoy@…>
GOB: Add ANIObject::setPause()
16:54 Changeset [96961b2c] by Sven Hesse <drmccoy@…>
GOB: More const correctness
06:15 Changeset [d28ac81] by Strangerke
CGE: Rename cave into scene

09/13/11:

22:21 Changeset [dd0e077b] by Strangerke
CGE: Remove useless function
22:14 Changeset [dc934a33] by Strangerke
CGE4: Remove useless variable Thanks DrMcCoy for reporting it
22:10 Changeset [82e0b6fc] by Strangerke
CGE: Rewrite fileIO
11:44 Changeset [a702da70] by dreammaster
TSAGE: Implemented Scene 330 - Approaching Marina
10:50 Changeset [fa63d81] by dreammaster
TSAGE: Bugfix for correctly displaying radio conversation dialog
10:49 Changeset [b961a7a5] by dreammaster
TSAGE: Further UI visibility fixes for Scene 50 (Map)
10:10 Changeset [baf64562] by dreammaster
TSAGE: Fix graphic glitch when writing ticket in scene 800
09:47 Changeset [e20647ea] by dreammaster
TSAGE: Synchronise UI fields in savegames so it is correctly shown …

09/12/11:

22:48 Changeset [dd75ebd9] by Strangerke
CGE: Remove dead code reported by clang++ Thanks LordHoto and …
22:28 Changeset [c9900b60] by Strangerke
CGE: Some more cleanup in fileIo
22:07 Changeset [5d8bbc2f] by Strangerke
CGE: Remove IoBuf and CFile
21:06 Changeset [7624cc38] by Strangerke
CGE: Fix crash when newRandom is called with a range set to 0
20:33 Changeset [af93130] by Filippos Karapetis <md5@…>
CGE: Readded a line that was removed by mistake in r94db561
20:16 Changeset [a2dc80fb] by Filippos Karapetis <md5@…>
CGE: Removed snddrv.h
20:05 Changeset [94db5618] by Filippos Karapetis <md5@…>
CGE: Removed a leftover goto statement
18:58 Changeset [cb57859] by Filippos Karapetis <md5@…>
COMPOSER: Silence a false positive warning in MSVC
13:49 Ticket #3366 (PSP: Stuttering video on all Smush SAN files in COMI) closed by joostp
outdated
12:49 Changeset [cd1a18df] by Joost Peters <joostp@…>
IRIX: support plugin builds
12:07 Ticket #5567 (BASS: Invalid Mode when giving shades to travel agent) closed by joostp
fixed
11:56 Changeset [2eb624b2] by Joost Peters <joostp@…>
SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent
11:52 Changeset [5f034cf0] by dreammaster
TSAGE: Fixed saving game in scene 60
11:51 Changeset [0c2dfd2e] by dreammaster
TSAGE: Implemented Scene 800 - Jamison & Ryan
07:13 Changeset [a029bb86] by Alyssa Milburn <fuzzie@…>
CGE: Build fixes for WinCE. Rename 'near' to 'nearList' (and the same …
05:01 Changeset [85a19d61] by Strangerke
CGE: Remove debug messages, fix a warning

09/11/11:

22:31 Changeset [4c28934e] by Strangerke
Merge branch 'master' of github.com:scummvm/scummvm
22:30 Changeset [ae998516] by Strangerke
CGE: Remove VFile class
21:57 Changeset [cc9a5ec8] by Strangerke
CGE: Remove VFile class
20:24 Changeset [e073fab] by Strangerke
CGE: Fix formatting of operator overloading
20:14 Changeset [3642fa01] by Strangerke
CGE: Remove a useless structure
20:13 Changeset [5c256f9] by Strangerke
CGE: Remove some more VFiles
20:07 Changeset [918d79f1] by Strangerke
CGE: Remove some more uses of VFile. Fix a shadowed variable
19:31 Changeset [f6f8b456] by wjp
Merge branch 'cge' This adds the CGE engine for the game Soltys. It …
14:44 Ticket #5843 (MACOSX: SystemStubs library no longer available on 10.7.) created by SF/schnaks
[…] […]
13:07 Changeset [3b9b89a7] by Strangerke
CGE: Talk now uses EncryptedStream. Clean up of EncryptedStream
12:21 Changeset [cdba3ac] by Strangerke
CGE: Remove noisy debug message
12:19 Changeset [08d87130] by Strangerke
CGE: Use EncryptedStream in Text: rewrite caching, remove some methods.
12:15 Changeset [3715d6d4] by Strangerke
CGE: Add EncryptedStream class, remove seed parameter from XCrypt()
11:50 Changeset [3e453675] by dreammaster
TSAGE: Implemented Scene 666 - Death Scene
05:30 Changeset [406a8ca1] by dreammaster
TSAGE: Reworked item startAction calls from void to bool, to …
05:29 Changeset [7b73ae59] by dreammaster
TSAGE: Implemented Scene 60 - Motorcycle

09/10/11:

19:38 Ticket #5842 (AGI: SQ2: Saving allowed in autosave slot 0 from scummvmmenu) created by tsoliman
[…] […]
15:50 Changeset [c545ebd0] by wjp
CGE: Add minimal engine and detection
14:41 Changeset [d3fde69] by Matthew Hoops <clone2727@…>
PEGASUS: Implement two of the primitive-based DisplayElements
10:56 Ticket #5839 (ScummVM crashes when trying to add non-SCI "ressources" file) closed by bluegr
fixed
10:47 Changeset [d8aaf400] by Filippos Karapetis <md5@…>
SCI: Fixed bug #3404466 - "ScummVM crashes when trying to add non-SCI …
10:02 Changeset [fa654e9] by Filippos Karapetis <md5@…>
SCI: Added handling of cnick-kq and cnick-longbow in the fallback detector
09:39 Ticket #5841 (SCI: Castle of Dr. Brain EGA unknown MD5) closed by bluegr
09:36 Changeset [1d1cd14] by Filippos Karapetis <md5@…>
SCI: Added another EGA version of Castle of Dr. Brain (bug #3405307)
01:22 Changeset [b3773f7] by dreammaster
TSAGE: Cleaned up the savegame code, and enabled it for Blue Force
01:21 Changeset [c75da805] by dreammaster
TSAGE: Implemented Scene 325 - Police Conference Room

09/09/11:

18:09 Changeset [bbda19ab] by Matthew Hoops <clone2727@…>
PEGASUS: Add DisplayElement class and begin porting over the graphics API
18:03 Changeset [0784b7e] by Strangerke
CGE: Remove Dat class
16:24 Changeset [4848683] by Strangerke
CGE: Remove some static variables from fileIO
15:14 Changeset [8dc4cb4] by Strangerke
CGE: Remove a useless function declaration in class BtFile
14:51 Changeset [b23bee85] by Strangerke
CGE: Remove XFile, rename some members
12:15 Ticket #5818 (LURE: Crash in first scene when talking to guard) closed by dreammaster
fixed
12:12 Changeset [39f3ea9] by dreammaster
LURE: Add note about bugfix to NEWS file
12:10 Changeset [197409da] by dreammaster
LURE: Fix crash caused by trying to talk to a character when an ask …
11:16 Changeset [528ff10d] by dreammaster
TSAGE: Implemented inventory image display code and slot scrolling
11:15 Changeset [a2a894c5] by dreammaster
TSAGE: Object display fixes for scene 315
09:06 Changeset [1fc0140c] by dreammaster
TSAGE: Fix to correctly show the heads of Blue Force speakers
09:05 Changeset [2fd13c48] by dreammaster
TSAGE: Fix for properly clearing on-screen text
03:04 Changeset [e532af9] by Matthew Hoops <clone2727@…>
PEGASUS: Add and hookup the InputHandler class
00:38 Changeset [5a7ca355] by Matthew Hoops <clone2727@…>
PEGASUS: Create separate Cursor class for cursors
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