Timeline



11/18/07:

23:35 Changeset [b1f6be7b] by Sven Hesse <drmccoy@…>
Moved Gob's square wave generator to sound/softsynth/pcspk.h svn-id: …
22:22 Changeset [40a5f802] by Sven Hesse <drmccoy@…>
Muting the compiler :P svn-id: r29563
21:32 Changeset [28289fb6] by Nicola Mettifogo <peres@…>
Cleanup. svn-id: r29562
21:16 Changeset [7731af98] by Nicola Mettifogo <peres@…>
Partly decoupled rendering from game data update. Graphics routines to …
21:13 Changeset [7d984d1a] by Max Horn <max@…>
factory functions should be documented at least roughly... svn-id: r29560
20:27 Changeset [c76c6e22] by Gregory Montoir <cyx@…>
added rjp1 module specific pattern playback svn-id: r29559
18:04 Changeset [9e58b025] by Nicola Mettifogo <peres@…>
Removed other paranoia code from the original engine (as in revision …
17:58 Changeset [6a4ce787] by Oystein Eftevaag <vinterstum@…>
Implemented soft keyboard support, and added a workarond for engines …
13:22 Changeset [6471eb84] by Nicola Mettifogo <peres@…>
Cleanup. svn-id: r29556
10:08 Changeset [ade0b5a] by Torbjörn Andersson <eriktorbjorn@…>
Fixed sluggish mouse cursor on restart/restore screen. svn-id: r29555
08:11 Changeset [9195905] by dreammaster
Further fixes to sound code (thanks to eriktorbjorn) svn-id: r29554
07:42 Changeset [ab445635] by dreammaster
Added some extra mutex locks to the sound code to hopefully prevent …
06:25 Changeset [0867e09a] by Gregory Montoir <cyx@…>
- added CTMF music support - fixed dialogue in PART12 svn-id: r29552
06:24 Changeset [c0cebe93] by Gregory Montoir <cyx@…>
skip silence VOC block (used in Igor) svn-id: r29551
06:16 Changeset [7b458c9] by dreammaster
Bugfix to only delay showing a new talk dialog if there isn't one …
06:14 Changeset [3364e035] by dreammaster
Reordered savegame content to fix bug where restoring a savegame from …
05:11 Changeset [eadb5b72] by dreammaster
Added sounds to endgame animation sequence svn-id: r29548
05:10 Changeset [4d214711] by dreammaster
Cleaned up animation player and added support for a set of sounds to …
04:42 Changeset [2670862] by Travis Howell <kirben@…>
Update comment for workaround for bug #1745996. svn-id: r29545
04:34 Changeset [4ce9b7f] by Travis Howell <kirben@…>
Switch invalid items back to error message, since restart state issues …
04:02 Changeset [70c4f25a] by Travis Howell <kirben@…>
Fix loading restart state file in Amiga version of Waxworks. svn-id: …
01:14 Changeset [ee4d7dc] by Oystein Eftevaag <vinterstum@…>
Increased sound buffer size to avoid some skipping issues, and …

11/17/07:

21:26 Changeset [dbbce198] by Oystein Eftevaag <vinterstum@…>
Implemented portrait mode, fixed a few issues with the dirty rects …
13:27 Changeset [877d376a]closed/gsoc2007-mixer by Timothy Stephen Mason <dogmatixman@…>
Fixed metadata that I missed in a conflict. svn-id: r29540
12:48 Changeset [7bc422a8] by Travis Howell <kirben@…>
Use unique save game naming for PC versions of Elvira 2 and Waxworks, …
12:11 Changeset [1d9523d4] by Timothy Stephen Mason <dogmatixman@…>
Merging trunk changes into the branch (revisions 28814:29537). …
11:03 Changeset [9a07589d] by dreammaster
Bugfix to properly clear previous room layers and fade in the screen …
10:49 Changeset [813ca5cf] by dreammaster
Added missing code to deactivate animations that have finished …
10:47 Changeset [14ac86ab] by Torbjörn Andersson <eriktorbjorn@…>
Fixed sluggish mouse cursor during palette fade ins/outs. svn-id: r29535
10:30 Ticket #3331 (ELVIRA2: Restart state file causes crash) closed by Kirben
fixed
10:27 Changeset [f10f40af] by Travis Howell <kirben@…>
Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The …
10:21 Changeset [2e3866b6] by dreammaster
Identified some more Endian issues (thanks to Max) svn-id: r29533
09:39 Changeset [a3abaaa7] by Nicola Mettifogo <peres@…>
Refactored main input code. svn-id: r29532
08:58 Changeset [eaee4574] by dreammaster
Added missing destructor and sounds to barrel animation sequence …
08:45 Changeset [4ed5fc5] by dreammaster
Added missing animation for player operating rack svn-id: r29529
08:44 Changeset [75382bda] by dreammaster
Added saving of the current hotspot animation record to savegames …
08:42 Changeset [4987cde3] by dreammaster
Changed default value of _walkFlag in Hotspot constructor svn-id: r29527
06:53 Changeset [ca10a4db] by dreammaster
Bugfixes to the fighting animations and proper reset of fight data …
06:52 Changeset [1002a58f] by dreammaster
Cleaned up the logic of the activateHotspot method svn-id: r29525
00:19 Changeset [d5dc2e07] by dreammaster
Bugfixes to restoring or restarting a game from the Restore/Restart …
00:19 Changeset [cec8b982] by Johannes Schickel <lordhoto@…>
Added 'specialized' versions of set_to for char*, signed char* and …

11/16/07:

23:39 Changeset [31180e79] by Johannes Schickel <lordhoto@…>
Added assert for bit depth in Surface::move. svn-id: r29522
23:34 Changeset [4985e35b] by Johannes Schickel <lordhoto@…>
Typo. svn-id: r29521
23:08 Changeset [7b43ba57] by Johannes Schickel <lordhoto@…>
Added const to static data. svn-id: r29520
22:59 Changeset [85be70f6] by dreammaster
Fixed a direct access causing endian problems svn-id: r29519
22:03 Changeset [058009a] by Nicola Mettifogo <peres@…>
Refactored language selection code. svn-id: r29518
10:05 Changeset [c8ce5b18] by Max Horn <max@…>
Changed Audio::makeADPCMStream so that the stream passed to it can …
10:02 Ticket #8747 (SWORD 1: inverse stereo for traffic in rue Jarry) created by SF/richiefs
[…] […]
08:59 Changeset [ca2641b7] by dreammaster
Changed conversation guards so that the player talking will only be …
08:54 Changeset [fe690d5] by dreammaster
Bugfix for talk dialog not closing if the same character talks twice …
07:47 Changeset [6f23a38c] by dreammaster
Added guard to prevent a character being reset to a default direction …
07:32 Changeset [4bfa437] by dreammaster
Bugfix to make player walk over to Goewin when talking to her svn-id: …
07:19 Ticket #7599 (Stream non-compressed sound directly from files) created by Kirben
[…] […]
06:53 Changeset [ced8d602] by dreammaster
Bugfix to have NPC stand still during showMessage talk actions …
03:37 Changeset [3cb8d40] by Travis Howell <kirben@…>
Fix loading common sample data for modules in Waxworks. svn-id: r29511

11/15/07:

23:42 Changeset [e13e2476] by Oystein Eftevaag <vinterstum@…>
Some dirty rects handling, and fixed a off-by-one blitting bug …
21:27 Ticket #2920 (FOTAQ: Music stops playing in temple) closed by cyxx
fixed
20:21 Changeset [de750efc] by Gregory Montoir <cyx@…>
added support for Adlib tracks svn-id: r29509
11:33 Changeset [b95a1020] by dreammaster
Fixes to parameters of script methods svn-id: r29508
10:07 Changeset [61e8ad7a] by dreammaster
Bugfix to prevent characters occasionally facing one way whilst …

11/14/07:

23:19 Changeset [41456707] by Oystein Eftevaag <vinterstum@…>
iPhone: Implemented timers, and disabled mutexes (was causing …
22:31 Changeset [0dc9a12d] by Nicola Mettifogo <peres@…>
Removed an unclear (paranoid?) continue statement from the original …
22:24 Changeset [10caba35] by Nicola Mettifogo <peres@…>
* centralized kEngineChangeLocation flag handling * simplified …
19:27 Changeset [193e591] by Max Horn <max@…>
Improved the game desc naming in the drascula detection code svn-id: …
19:23 Changeset [1beb50f0] by Max Horn <max@…>
When reconfiguring, quote env var values in case they contain …
13:34 Changeset [2543695] by Kostas Nakos <knakos@…>
small fixes svn-id: r29501
11:46 Changeset [2a24eca] by dreammaster
Fixed clipping issues that were still occurring in some rooms svn-id: …
03:20 Ticket #3324 (GOB: unknown goblins 1 version) closed by SF/sf-robot

11/13/07:

21:21 Changeset [fdafe925] by Oystein Eftevaag <vinterstum@…>
Added sound support for the iPhone svn-id: r29499
19:49 Changeset [4993a2c] by Kostas Nakos <knakos@…>
got rid of the /evil/ monkeykeyboard code :-) (see also rev. 29495) …
19:46 Changeset [d66e4901] by Kostas Nakos <knakos@…>
don't trash the registry if proper startup has failed svn-id: r29497
19:42 Changeset [2ae1c3c4] by Kostas Nakos <knakos@…>
somewhat more verbose debug msgs svn-id: r29496
19:41 Changeset [323cb482] by Kostas Nakos <knakos@…>
Moving the vitual keyboard show/hide hints during the copy protection …
15:49 Changeset [be01dacc] by Johannes Schickel <lordhoto@…>
- implemented opcodes: -> o2_setHiddenItemsEntry 147 -> …
09:49 Changeset [149e87ec] by dreammaster
Added guard to prevent one character's talk dialog interrupting …
09:47 Changeset [e8771aab] by Max Horn <max@…>
When automatically (re)configuring, print the command we execute (it …
09:42 Changeset [d665b808] by Max Horn <max@…>
Slightly extended/clarified two OSystem doxygen comments svn-id: r29490
08:47 Changeset [3d796f4b] by dreammaster
Tweak to object walk to position calculations - NPCs will no longer …
08:06 Changeset [05b5a49] by Oystein Eftevaag <vinterstum@…>
Initial commit of the iPhone/iPod Touch backend svn-id: r29488
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