Timeline



12/18/06:

20:38 Changeset [2e6ad11] by Sven Hesse <drmccoy@…>
Fixed the note-pad, font changing and date/time-display svn-id: r24875
14:33 Changeset [fc6f8a47] by Sven Hesse <drmccoy@…>
Added a waitRetrace in Game_v2::CheckCollisions() and rearranged the …
07:55 Changeset [4c46f4a8] by Torbjörn Andersson <eriktorbjorn@…>
The MPEG player no longer handles frame syncing/dropping, so this …
07:51 Changeset [534a2fd] by Travis Howell <kirben@…>
Change position of scale code, Scale code shouldn't have been FRAM …
07:24 Changeset [0d65cb42] by Torbjörn Andersson <eriktorbjorn@…>
Check _scaleMode when decoding a NULL frame. Otherwise we will draw …

12/17/06:

21:21 Changeset [17700e2] by Sven Hesse <drmccoy@…>
Fixed a walking animations related mistake svn-id: r24867
21:20 Changeset [a2e9bc70] by Sven Hesse <drmccoy@…>
Added a range check in Draw_v2::printText(), fixing invalid reads. It …
19:43 Ticket #2949 (GUI crashes when trying to use backspace) closed by wjp
fixed
19:41 Changeset [95432316] by wjp
replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug …
19:39 Changeset [d39da605] by wjp
sync OFFS define in tests with scumm/saveload.h (64 bit fix for make …
16:54 Ticket #2950 (GUI: Game with no description vanishes from list) created by eriktorbjorn
[…] […]
15:59 Ticket #2949 (GUI crashes when trying to use backspace) created by SF/gschmidl
[…] […]
10:35 Changeset [4ca90ab1] by Travis Howell <kirben@…>
Update known issues svn-id: r24862
10:17 Changeset [c680f79] by Travis Howell <kirben@…>
Add cyx's patch for horizontal and vertical flipping of wiz images …

12/15/06:

23:54 Changeset [eb86007b] by Travis Howell <kirben@…>
Add code for stopping video playback in HE100 games svn-id: r24858
23:48 Changeset [10a9989a] by Gregory Montoir <cyx@…>
added basic handlers for SFXB and SNDE tags in .CUP player svn-id: r24857
14:36 Changeset [d997605] by sev-
Fix regression. It crashed with orignial DXA files. svn-id: r24856
09:02 Ticket #2948 (SYMBIAN: SAM: crash at ball of twine) created by SF/hlxstds
[…] […]
00:59 Changeset [0141cbd1] by Travis Howell <kirben@…>
GF_DEMO is only required by the PC version of Broken Sword 1 demo …

12/14/06:

21:23 Changeset [3244d20e] by sev-
Add proper detection of BS1 Mac demo. Game crashes at attempt to play …
19:07 Changeset [eb012d8] by Sven Hesse <drmccoy@…>
Smashed the wizard's house bug svn-id: r24850
18:55 Ticket #7527 (Recognize zipped savegame when no Zlib was compiled) created by sev-
[…] […]
12:41 Changeset [cf30537] by Gregory Montoir <cyx@…>
added details for demo version of touche svn-id: r24848
05:32 Changeset [48887335] by Travis Howell <kirben@…>
Only allocate _scaleBuffer when required. svn-id: r24847
05:21 Changeset [45886ec8] by Torbjörn Andersson <eriktorbjorn@…>
When drawing an interlaced frame, only clear every other line instead …
03:20 Ticket #2933 (Crash to debugger on load) closed by SF/sf-robot
01:31 Ticket #2947 (SCUMM (v6): Cursor isn't updated after hotspot changes) created by SF/albeu
[…] […]

12/13/06:

18:03 Ticket #2945 (forum account inactive) closed by fingolfin
fixed
17:26 Ticket #2946 (PSP: Unable to save games after changing save path via GUI) created by SF/wichetael
[…] […]
12:01 Ticket #2945 (forum account inactive) created by SF/madshi
[…] […]
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