Timeline



09/07/06:

16:15 Ticket #2818 (AGI: Crash after restart) closed by eriktorbjorn
fixed
16:13 Changeset [fb27c58] by Torbjörn Andersson <eriktorbjorn@…>
Don't create a second Menu object unless the first one has been …
12:47 Changeset [fa8f6e52] by dreammaster
Added method to store a list of English words needed by the game …
11:21 Changeset [d9b5129f] by dreammaster
Transferred all previously hard-coded English in-game text to a …

09/06/06:

19:45 Ticket #8572 (scanf for Common::File) created by salty-horse
[…] […]
16:53 Ticket #2819 (WINCE: Icons of clock and volume disappear) created by SF/alexddf
[…] […]
16:40 Ticket #2818 (AGI: Crash after restart) created
[…] […]
10:50 Ticket #2817 (WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a) created by SF/rnegut
[…] […]
01:37 Ticket #2797 (PUTTRACE: MAC&PC/Dutch CD not recognized) closed by Kirben
fixed
01:35 Ticket #2799 (PAJAMA3: MAC/Dutch CD not recognized) closed by Kirben
fixed
01:33 Ticket #2798 (PAJAMA2: MAC/Dutch CD not recognized) closed by Kirben
fixed

09/05/06:

12:17 Changeset [7a0edde] by dreammaster
Fixed error message that still referred to disk0.vga svn-id: r23829

09/04/06:

21:50 Changeset [f3d284a] by Oystein Eftevaag <vinterstum@…>
More kyra2 intro WIP stuff (WSA playback control sequences …
19:10 Ticket #2816 (MACOSX: Cannot Backspace in AGI Games) closed by vinterstum
fixed
18:57 Changeset [c49cf0c6] by Torbjörn Andersson <eriktorbjorn@…>
This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI …

09/03/06:

16:48 Ticket #2816 (MACOSX: Cannot Backspace in AGI Games) created by SF/mthreepwood
[…] […]
14:29 Ticket #2815 (PSP: build error) created by SF/erwan2004
[…] […]
14:16 Ticket #2814 (DC: build error) created by SF/erwan2004
[…] […]
08:39 Changeset [92f2e96] by dreammaster
Fixed handling of player occupied areas during room changes svn-id: r23826
05:04 Changeset [816cc1a] by dreammaster
Bugfix to only list rooms that have been found in the Tell action 'Go …
05:03 Changeset [e5fcd5ff] by dreammaster
Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make …
05:03 Changeset [3b994a6] by dreammaster
Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make …
05:02 Changeset [037f0432] by dreammaster
Added code fragment to mark a room as found when the player enters it …

09/02/06:

21:05 Ticket #7513 (SYMBIAN: keyboard shortcuts) created by SF/sapeer
[…] […]
15:18 Ticket #2813 (MI2: Game freezes on booty island, going to cliffs) created by SF/schmede
[…] […]
12:48 Changeset [19054c6] by Travis Howell <kirben@…>
Fix string formating in Russian versions of HE72+ games svn-id: r23821
12:47 Changeset [e1ea1b90] by Travis Howell <kirben@…>
Fix string formating in Russian versions of HE72+ games svn-id: r23820
10:59 Ticket #2812 (SMUSH: changing subtitle settings during SMUSH doesn't work) created by salty-horse
[…] […]
05:51 Changeset [c20c6bd] by Travis Howell <kirben@…>
Backport fixes for Russian versions of HE72+ games svn-id: r23819
05:49 Changeset [e8e7ff46] by Travis Howell <kirben@…>
Add DISABLE_HE check, around HE72+ specific version of …
02:20 Tickets #2768,​2783 batch updated by SF/sf-robot
01:21 Ticket #7512 (Fast Foward key) created by SF/ndogg
[…] […]
Note: See TracTimeline for information about the timeline view.