Opened 8 years ago

Last modified 6 years ago

#9592 closed defect

SDL2: Small graphics distortion in fullscreen mode — at Version 1

Reported by: rootfather Owned by:
Priority: normal Component: Ports
Version: Keywords:
Cc: Game:

Description (last modified by rootfather)

ScummVM 1.10.0git136-g454f20b
OS: Windows 10

I noticed that in SDL2's fullscreen mode, there are 2 pixel lines which are slightly misaligned. It is most noticable in the launcher, but it is probably also visible in the games. This only happens when I disable the linear filtering and use the nearest-neighbor filtering. With linear filtering enabled, this bug does not occur.

I attached 3 screenshot that show the problem.

No issues in windowed mode or when using SDL1. Maybe an issue with the default nearest-neighbor filtering?

Change History (4)

by rootfather, 8 years ago

Attachment: sdl2 distortion 1.png added

by rootfather, 8 years ago

Attachment: sdl2 distortion 2.png added

by rootfather, 8 years ago

Attachment: sdl2 distortion 3.png added

comment:1 by rootfather, 8 years ago

Description: modified (diff)
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