GSoC: SCUMM stopped audio from playing while saving
|Reported by:||SF/wickedshell||Owned by:||salty-horse|
|Game:||Day of the Tentacle|
proposed patch for bug 2090846
the problem is that the audio continues to play after the pause that the menu imposes, but during the saving process, and then gets paused for the display message.
The solution I implemented was to simply pause the game engine while saving, so that the audio won't start then stop. Possible issues are noticing pauses on the less powerful platforms while autosaving, if this is an issue it can be changed such that it will only pause the engine ofr user requested saves. I tested this on Day of the Tentacle.
Ticket imported from: #2984508. Ticket imported from: patches/1268.