MIVGA: Actor Scale Patch
|Reported by:||SF/madm00se||Owned by:||Kirben|
|Game:||Monkey Island 1|
This patch fixes a scaling bug which show (probably amongst other places) in the mansion when walking into the back room. For MIVGA, Actor::drawActorCostume needs to look up a scale value in a scale slot. Going through ScummEngine::getScale doesn't work since we're not in a walkbox.
This patch moves scale slot lookup into a seperate function ScummEngine::getScaleFromSlot, used by both Actor::drawActorCostume and ScummEngine::getScale.
The full diff is a difficult to read, so a diff ignoring whitespace is attached too.
Ticket imported from: #1060453. Ticket imported from: patches/471.