SCUMM: FT glitches in Vulture encounter on old mine road
|Reported by:||eriktorbjorn||Owned by:||sev-|
English version of the game
Current development version of ScummVM
For a nearby savegame, see bug #3536645 - SCUMM: FT Missing Dialogue Line
For a DOSBox rendition of the scene, see https://www.youtube.com/watch?v=g0BStojikmY at about 08:10
It was pointed out on the forum that when you encounter the Vulture with the "pre-regulation, destroyed-class, solid-fuel recoil booster", the sound effect when the booster is activated is missing.
And while this may be a completely separate bug, I also noticed that in that clip, the Vulture is going pretty much straight ahead all the time. In ScummVM, he starts weaving from side to side as soon as Ben starts talking. I don't know if this is standard fighting behaviour, or if it's a general bug in opponent movement.
Ticket imported from: #3546434. Ticket imported from: bugs/6106.