Opened 15 years ago

Closed 15 years ago

Last modified 15 years ago

#1598 closed defect (worksforme)

INDY3: Guards in Castle Brunwald

Reported by: (none) Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Indiana Jones 3

Description

- ScummVM 0.7.OCVS built Apr 13 20:11:30
- Win32
- savegame attached
- english, FM Towns version

I talk the butler into leaving to see his cousin, I sneak
around the first guards, get the servant uniform and talk
to the first guards until they let me pass. I give the
paiting to the next guard. I do not start any fights or
cause any trouble at all. I reach the room with the key
to the grey uniform. I go back, take the uniform, pass
the guards on the first level again (still in servant
uniform), and put on the grey uniform afterwards. Now
posing as an officer I should actually be able to pass the
guards on the next level, but they're already alarmed
and know about an intruder (I have no idea why) and
start fighting immediately although I do wear the grey
uniform. Apart from that I have the impression they
notice me to soon, even if I'm still quite out of range.
They also move much faster than Indy. I don't think the
Brunwald part was originally that difficult.

Also, guess this doesn't belong here, background music
in Venice and other midis sound kinda messed up. I've
tried every configuration (default, Windows Midi, FM
Towns, Adlib,...) - no improvement. MP3 Soundtrack
works fine though.

Ticket imported from: #935056. Ticket imported from: bugs/1598.

Attachments (1)

indy3Towns.s12 (6.3 KB) - added by SF/*anonymous 15 years ago.
savegame

Download all attachments as: .zip

Change History (6)

Changed 15 years ago by SF/*anonymous

Attachment: indy3Towns.s12 added

savegame

comment:1 Changed 15 years ago by Kirben

Summary: Guards in Castle BrunwaldINDY3: Guards in Castle Brunwald

comment:2 Changed 15 years ago by SF/cloney

Just trying re-create this one... just checking the order of events
you say you did the following:

talked past butler
dodged first guard to get servant's costume
talked past first two guards as servant
gave painting to third guard
got key, went back downstairs as servant and got uniform
as servant, went upstairs again, then changed into uniform

I just tried this with the latest CVS with no problems - soldiers
treated me as an officer. Are you sure you weren't seen by one
of the soldiers while wearing the servants uniforms?.

Interesting approach - I always talk my way past the first two
guards while just wearing my Indywear - you can even make a
few marks doing so.

As for the midi sections, they're being accurately recreated by
ScummVM - the originals sounded that bad. Blame the FM Towns
porting team.

Cloney

comment:3 Changed 15 years ago by (none)

Thanks, I just re-created it yet again and yes, this time it did
in fact work as it should while it didn't work twice before.

>Are you sure you weren't seen by one
>of the soldiers while wearing the servants uniforms?

I'm sure I was not seen by anyone who I had gotten past
before when wearing different clothes, but the fourth guard
(the 'fat' one following after the one I gave the painting to)
noticed me when I tried to get into the room with the brass
key. That's why I wrote I thought I was noticed too soon,
seemed like that guard could see through walls, but that also
worked this time. Maybe that was why all the other guards
were already alarmed, because that one had seen, but not
confronted me, because I always managed to run away from
him.

>As for the midi sections, they're being accurately recreated
>by ScummVM - the originals sounded that bad. Blame the
>FM Towns porting team.

Nah, as long as something is accurately recreated, there's no
reason to blame anyone, rather congratulate them on good
work. I just have to say then the originals really don't sound
that nice, especially inbetween the orchestral score from
CD/mp3. The venice tune drives you nuts like this - if that is
how it was intented - alright. ;-)

comment:4 Changed 15 years ago by fingolfin

OK, so since we are not sure whether this was a bug now or not, I am
gonna close it... feel free to reopen if you ever notice it again..

comment:5 Changed 15 years ago by fingolfin

Owner: set to fingolfin
Resolution: worksforme
Status: newclosed
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