Opened 11 months ago
Last modified 11 months ago
#14754 closed defect
AGS: Quest for Glory II Remake: character can't be imported to later games due to file prefix — at Initial Version
Reported by: | lwcorp | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | import | |
Cc: | Game: | Quest for Glory 2 |
Description
This game is a remake, so you shouldn't expect other decades old games in the series to add special support for it. Unfortunately, ScummVM did just that by prefixing its character endgame exports with qfg2agdi- (e.g. qfg2agdi-test.sav) instead of keeping the original form qfg2- (e.g. qfg2-test.sav)
Steps to reproduce
1) Finish the game
2) Supply a filename
3) Try to import it to either QFG3 or QFG4
Expected result
In both QFG3 and QFG4, the import is shown, clickable and works successfully
Actual outcome
In both QFG3 and QFG4, The import is not shown and thus not even testable
Additional info
The solution should be to either:
1) Change the AGS implementation to using the original form qfg2-
2) Change both QFG3 and QFG4 to respect the qfg2agdi- prefix just like the qfg2- prefix
Obviously 1 will be quicker, while 2 will be more organized and logical.
Savegame right before finishing the game (the last place with a save slot). Finish casting Force Bolt between the left most candles and finish the game to be able to save the character