Opened 22 months ago

Last modified 22 months ago

#13633 closed defect

CHEWY: missing sound effects — at Initial Version

Reported by: afreickmann Owned by:
Priority: normal Component: Engine: Chewy
Version: Keywords:
Cc: Game: Chewy: ESC from F5

Description

Getting the information from the INH_TAP.TXT file (listing of DETAILS.TAP), as I don't know how to open TAP files, I can't further help here. Stopped after F5 with this task as it also is the end of the list from INH_TAP, I assume after here all sound effects are recycled. If I notice any other, I will mention it in the comments.

cell:
slime.voc (0) - the dropping slime sound, but the animation is missing anyway (#13509)
boing.voc (4) - when you grab the slime (guess)
tilt.voc (3) - sounds for Chewy unconcious effect (guess)
Reference sounds for all three: https://youtube.com/clip/UgkxcwG760fP-y-lbnSDuesoNMrN-uRkV5kn

outside cell:
elektr1.voc (13) - sound of cables
https://youtube.com/clip/UgkxcLiF1z5aWXqzXL-dBrpnftkBXOXPad6X

Borx on grid:
treffer1.voc (11) - sound when Borx is zapping Chewy (guess)
grilbor.voc (19) - sound when Borx get roasted
f5sfx052.voc (8) - when Chewy falls on grid (guess)
https://youtube.com/clip/UgkxVg40lbzuUrsN0XNvlyUBtTr_OIq_sgr3

probe room:
f5sfx038.voc (7) - machine opening flap
f5sfx023.voc (18) - sound for pistole shoot
https://youtube.com/clip/Ugkx5-_djJgTs5XpmW7va8_cz6O7uER0uqWS

after grid:
bleep.voc (12) - putting card in card slot
door1.voc (20) - door opening sound
elektr1.voc - for electric grid

F5 floor:
f5sfx032.voc (23) - activating boca bola machine
bocabola2.voc (1) - boca bola machine sound
https://youtube.com/clip/UgkxPzVJvWmMuXKftzfwd_At7Wcjvc7cpHML
f5sfx030.voc (24) - probe repairing boca bola machine
bocabola.voc (22) - sound from boca bola spilling

room before torture room:
f5sfx042.voc (37) - turn the lever for monitor
f5sfx008.voc - door bell (guess)
scratch.voc (27) - squeak sound of Chewy running away from door
borxfx04.voc (30) - Borx sound (guess)
f5sfx001.voc (25) - door closing
f5sfx067.voc (26) - Chewy mocks Borx
borxfx05.voc (31) - Borx angry (guess)
Piff.voc (6) - sandwich throwing (guess)
https://www.youtube.com/clip/UgkxY8HN8VaWUS0x5rdnSodn3RFETCxjB30r

torture room:
f5sfx047.voc (38) - Torture machine sound
f5sfx007.voc (15) - torture button (guess)
f5sfx052.voc - when Chewy touches the hot coal (guess)
f5sfx067.voc - when Chewy touches the hot coal (guess)
Piff.voc - when Chewy touches the hot coal (guess)
bocabola2.voc - Chewy put hand in water (guess)
Piff.voc - Chewy throws plaster
slime.voc - plaster hits nemoyan
boing.voc - mask falls to ground

push button:
Piff.voc - chewy takes the flatten borx
f5sfx067.voc - chewy shows off the borx carpet

transformer:
energy0.voc (40) - transformer activated
f5sfx049.voc (41) - transformer beaming
borxfx05.voc - borx sound (guess)

conveyer belt:
f5sfx028.voc (44) - conveyer belt sound
f5sfx032.voc (45) - conveyer scanner

glider:
f5sfx031.voc (47) - opening glider
f5sfx056.voc (51) - activating glider (guess)

service tunnel:
f5sfx028.voc (44) - when using the grating where you meet the surimy (guess)
???? - opening the grating
boing.voc - opening the grating
Surimy1.voc (54) - surimy before fart
Surimy2.voc (55) - surimy farting
plop.voc (39) - fart plopping
Surimy3.voc (56) - surimy jumping away? (guess)

spider tunnel:
unknown, maybe newenerg.voc (53) - its the background noise, sounds electric, also a loop
f5sfx048.voc (49) - spider shooting
kuckuc.voc (2) - when chewy is hit by spider

cyberspace:
cyber0.voc (50) - when putting the cyber crystals together (one and two)

command center f5:
f5sfx056.voc (51) - when loading coordinates


wrong sound effects:
cell:
f5sfx020.voc (9) - sound for the feeding machine (other sound effects within scene seems to be OK)

probe room:
When at the machine for selecting the probe options:
playing: slime.voc (0)
missing:
f5sfx007.voc (15)
f5sfx008.voc (16)
f5sfx009.voc (17)
https://youtube.com/clip/Ugkx_SXZwcmpxgvmgqvRi6DbGs9oH3reYwOF

energy center:
instead of the endless loop of the sound, i hear once a button
playing: f5sfx007.voc (guess)
missing: newenerg.voc (53)

cyberspace:

  • instead of loop i hear only one time a button

wrong: f5sfx008.voc (guess)
missing: cybersp.voc (52)

  • when the door open, clearly a wrong splash sound

wrong: bocabola2.voc
missing: door1.voc (guess, hard to hear)

command base F5:
the door button has a wrong sound (zapping)
wrong: treffer1.voc (11)
missing: door1.voc

Change History (0)

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