SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split second
— at Version 1
This may be a regression. When I click on the sheep in Loom, Bobbin walks in front of them for a split second as seen in the attached screenshot. (I had to use a screen recorder to capture it, and then make a screenshot from the resulting movie. Blink and you missed it!)
I've also attached savegames from the EGA, Macintosh, TurboGrafx-16 and FM Towns version. Walk left, then click on the sheep or the shepherd to reproduce the glitch. I assume it also happens in the Amiga and Atari ST versions, but I don't have them.
I have not been able to reproduce it glitch in the VGA version. Perhaps not surprising, since it uses a different version of the SCUMM engine.