Opened 3 years ago

Last modified 2 years ago

#12820 closed defect

TWINE: polygon rendering for the holomap trajectory vehicle rendering is broken — at Version 1

Reported by: mgerhardy Owned by:
Priority: high Component: Engine: TwinE
Version: Keywords:
Cc: Game: Little Big Adventure

Description (last modified by mgerhardy)

This can be seen when using the trajectory idx 15

Use this debug console command to see the problem

set_holomap_trajectory 15

The windows of the ships aren't rendered correctly.

There are a few polygon render methods in the Renderer class that have a "FIXME: buggy" comment.

Change History (3)

by mgerhardy, 3 years ago

by mgerhardy, 3 years ago

comment:1 by mgerhardy, 3 years ago

Description: modified (diff)
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