Opened 3 years ago
Last modified 2 years ago
#12820 closed defect
TWINE: polygon rendering for the holomap trajectory vehicle rendering is broken — at Version 1
Reported by: | mgerhardy | Owned by: | |
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Priority: | high | Component: | Engine: TwinE |
Version: | Keywords: | ||
Cc: | Game: | Little Big Adventure |
Description (last modified by )
This can be seen when using the trajectory idx 15
Use this debug console command to see the problem
set_holomap_trajectory 15
The windows of the ships aren't rendered correctly.
There are a few polygon render methods in the Renderer class that have a "FIXME: buggy" comment.
Change History (3)
by , 3 years ago
Attachment: | original_trajectory_holomap.jpeg added |
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by , 3 years ago
Attachment: | scummvm_trajectory_holomap.png added |
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comment:1 by , 3 years ago
Description: | modified (diff) |
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