Opened 4 years ago
Last modified 21 months ago
#11360 new defect
MONKEY-SEGA: scrolling should be smooth (also a special cursor while loading data) — at Initial Version
Reported by: | ATMcashpoint | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | monkey island, scrolling, cursor, segacd, mi1 | |
Cc: | ATMcashpoint | Game: | Monkey Island 1 |
Description
On a SegaCD emulator, Monkey Island 1 has smooth, pixel-by-pixel scrolling, rather than the 8-pixels-at-a-time columnar scrolling that SCUMM used from Maniac Mansion until the mid-1990s.
Also, the MI1 SegaCD port features a special "wait" cursor while the game is loading data, a watch with a spinning minute hand, which might be desirable to emulate in ScummVM. (It's especially visible during transitions from one screen to anther.)
Oddly enough, both pixel-by-pixel scrolling and special cursors during screen transitions are features that show up also in The DIG.