Custom Query (13962 matches)
Results (16 - 18 of 13962)
Ticket | Resolution | Summary | Owner | Reporter |
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#16 | fixed | different games overwrite savegames | ||
Description |
If you run different games in scummvm, the savegames will overwrite each other without warning. (You'll also get a segfault if you try to open a savegame from one game in another.) Ticket imported from: #478045. Ticket imported from: bugs/16. |
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#17 | fixed | MI2 Dies at resurrection | ||
Description |
Played Monkey Island II well into Chapter 2. I had two map pieces and was trying to resurrect Rapp Scallion with the Ashes-2-Life (TM), and the game decided it would be a good time to quit. Ticket imported from: #478061. Ticket imported from: bugs/17. |
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#18 | fixed | Crash on LE CPUs with alignement issues | ||
Description |
On the iPAQ (Little-endian based with ARM CPU), memory accesses NEED to be aligned. By doing some hacks (ie checking on all READ_LE_UINT16 and READ_LE_UINT32 inline functions if the pointer is correctly aligned), I changed a LOT of these function calls to the (newly created) READ_LE_UINT16_UNALIGNED and READ_LE_UINT32_UNALIGNED. Now, I wonder if by default, on platform like the ARM, the default should not be 'unaligned'... Or is there really some places where we are sure to be aligned ? Ticket imported from: #478437. Ticket imported from: bugs/18. |