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Ticket Resolution Summary Owner Reporter
#74 Indy4: Orchalcum Necklace state bug SF/ender SF/ccrtnsp
Description

There seems to be a bug in ScummVM that prevents completing Indiana Jones 4: Fate of the Atlantis with 100% score in "team mode".

The bug occurs in "lava pit room", where Sophia becomes possessed by Nur-ab-sal. The puzzle requires that you put one bead of Orichalcum into the necklace and then take it into the box. ScummVM however, restores the state of the game, before the "look at the necklace"-screen (from "atlantis.c99") just after the bead has been put into the necklace.

Sorry if this sounds complicated, or you don't understand what it means. TO TEST: Load the attached savegame and "look at Sophia", then "use bead of orichalcum in necklace mouth". This is what happens:

State saved as 'atlantis.c99' Loading room 79 Loading room 79 WARNING: stub unkScreenEffect5(0)! WARNING: EGA_proc4! State loaded from 'atlantis.c99'

... So the state is restored and it's like you never put the bead into the necklace ... :(

Ticket imported from: #521263. Ticket imported from: bugs/74.

#77 Sam&Max passing the guard SF/ender SF/logicdeluxe
Description

I have the German Talkie-Version. When the Guard let Sam & Max go in the oddities tent, SCUMMVM terminates with Error(16:10002:0xD348): stub o6_miscOps_108(192,255,50,255,50,0,256)!

Ticket imported from: #522089. Ticket imported from: bugs/77.

#80 Loom CD: character walking backwards SF/ender SF/jsaathof
Description

Game: Loom CD 256 color ver. 5.1.42 ScummVM: CVS dated 24 feb 2002 OS: Linux 2.4 / Xfree 4.1

When the alter ego walks down from the top of the mountain he walks through the rock. It looks like he's walking backwards but isn't. I think it has to do with the character not dissapearing behind a background layer ( the rock ). Entering a tent has the same effect. Also, in the tent of the elders he walks in front of the front pillars. Well... I think you get the picture.

By the way, the alter ego can walk anywhere inside the tent of the elders. He's floating high above the ground...

Sound from CD works by the way...

Ticket imported from: #522172. Ticket imported from: bugs/80.

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