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Ticket Resolution Summary Owner Reporter
#3259 fixed SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp SF/gtmp
Description

MD5 for japanese SEGA MEGA-CD version: ScummVM 0.11.0svn (Jun 20 2007 11:56:06), gameid 'monkey', file 'game.000', MD5 '057c9b456dedcc4d71b991a3072a20b3'

Everything works fine except dialogs (see attached screenshot).

Ticket imported from: #1740483. Ticket imported from: bugs/3259.

#3326 fixed SCUMM: COMI - Occasional missing speech... AndywinXp SF/thunderpeel2001
Description

I've been playing COMI for a few hours now and I've noticed a few bits of speech missing. The end of a sentence of something. It's only occasional. At first I thought it was me, but then I looked at the Porto Pollo clock and Guybrush went: "Good evening. The Carribean Standard Time is: 4. Oh. 8. and Seconds." - Instead of "4. Oh. 8. and Twenty. 3. Seconds." (which he did subsequently).

Pretty random I'm afraid :(

Ticket imported from: #1757015. Ticket imported from: bugs/3326.

#3454 fixed SCUMM: COMI - Part 5: Clickable sky behaves strangely AndywinXp spookypeanut
Description

Once rid of the mime from the carnival side-show thingy, going through the gate reveals a triangle of sky in the top left. This sky can be highlighted like a useable object, but seems to have no name.

This is odd in itself, but when trying to use an object on it, every object seems to revert to the name "heavy fake pie" (which Guybrush no longer has) in the sense that at the bottom of the screen it says "give heavy fake pie to" (with no object name at the end).

Strikes me as a script bug (tho I have no way of checking in the original interpreter, unfortunately), and a minor one at that, so you may want to just ignore it. Thought I should report it tho :-)

Ticket imported from: #1834818. Ticket imported from: bugs/3454.

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