Custom Query (13986 matches)
Results (10 - 12 of 13986)
Ticket | Resolution | Summary | Owner | Reporter |
---|---|---|---|---|
#40 | DOTT Crashes near the end of the game | |||
Description |
WARNING: stub setShake(1)! WARNING: stub setShake(0)! You can get past it if you hit escape, but the game crashes otherwise. Ticket imported from: #482888. Ticket imported from: bugs/40. |
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#44 | Copy protection | |||
Description |
With today's CVS build, I noticed something new when I
launched Monkey Island 2. The copy protection routine. While
this fixes the bug I posted earlier, it also introduces a new
one: people with the Monkey Island 1 & 2 CD didn't get code
wheels, so we can't get past the copy protection . . . Ticket imported from: #487978. Ticket imported from: bugs/44. |
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#69 | patch for backward-compatbiliity with sdl 1.0.x | |||
Description |
this small patch against sdl.cpp should give backwards compatibility for sdl 1.0.x ----------schnipp---------------------------- 139c139 < if (event.button.button==SDL_BUTTON(1)) --- > if (event.button.button==SDL_BUTTON_LEFT) 141c141 < else if (event.button.button==SDL_BUTTON(3)) --- > else if (event.button.button==SDL_BUTTON_RIGHT) 145c145 < if (event.button.button==SDL_BUTTON(1)) --- > if (event.button.button==SDL_BUTTON_LEFT) 147c147 < else if (event.button.button==SDL_BUTTON(3)) --- > else if (event.button.button==SDL_BUTTON_RIGHT) 509c509 < SDL_ShowCursor(0); --- > SDL_ShowCursor(SDL_DISABLE); --------------------schnapp------------------ works nicely for me under freebsd 4.5 Ticket imported from: #514390. Ticket imported from: bugs/69. |