Custom Query (13980 matches)
Results (37 - 39 of 13980)
Ticket | Resolution | Summary | Owner | Reporter |
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#11891 | worksforme | SWORD1: PlayStation version crashes ScummVM | ||
Description |
Recently I just noticed (in my end) that the PlayStation version of Broken Sword Shadow of the Templars crashes ScummVM. I have all the data files from that version, and adding it to ScummVM, but when I added the game and start it, it crashes ScummVM. It works before, but in the later versions it crashes. I think it has an error regarding bad_alloc. PlayStation version, English ScummVM latest daily build Windows 7x64 |
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#13829 | invalid | SCI: Space Quest III unknown game variant | ||
Description |
The game in 'Space Quest 3 - The Pirates of Pestulon (DOS)' seems to be an unknown game variant. Please report the following data to the ScummVM team at https://bugs.scummvm.org/ along with the name of the game you tried to add and its version, language, etc.: Matched game IDs for the sci engine: sq3-demo
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#13746 | fixed | MAKE: Dynamic build detection fails at compile time. | ||
Description |
ScummVM compilation fails, if you add the "--enable-detection-dynamic" argument. I'm at PCLinux and I tried both the latest stable version and the latest code from Githump. The last lines of console output are: > . . . base/detection/detection.cpp:53:24: σφάλμα: expected constructor, destructor, or type conversion before ‘(’ token 53 | REGISTER_PLUGIN_DYNAMIC(DETECTION_DYNAMIC, PLUGIN_TYPE_DETECTION, DetectionDynamic); | ^ make: *** [Makefile.common:171: base/detection/detection.o] Error 1 make: *** Waiting for unfinished jobs.... > |