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Ticket Resolution Summary Owner Reporter
#31 fixed Indy4 crashing at the submarine SF/strigeus SF/pigeon
Description

After Indy getting on the submarine and showing the submarine movement map, scummvm crashed with seg fault.

Program received signal SIGSEGV, Segmentation fault. 0x806e050 in READ_BE_UINT32 (ptr=0x4) at scummsys.h:135 135 return (b[0]<<24)+(b[1]<<16)+(b[2]<<8)+(b[3]);

(gdb) bt #0 0x806e050 in READ_BE_UINT32 (ptr=0x4) at scummsys.h:135 #1 0x80574e6 in findResource (tag=1145589065, searchin=0x4 <Address 0x4 out of bounds>, index=0) at resource.cpp:631 #2 0x80610f5 in Scumm::drawVerbBitmap (this=0x807a900, vrb=50, x=64, y=152) at verbs.cpp:188 #3 0x8060e60 in Scumm::drawVerb (this=0x807a900, vrb=50, mode=0) at verbs.cpp:115 #4 0x8066c44 in Scumm::o5_verbOps (this=0x807a900) at script_v1.cpp:1791 #5 0x8059ad5 in Scumm::executeScript (this=0x807a900) at script.cpp:260 #6 0x805974a in Scumm::runScriptNested (this=0x807a900, script=5) at script.cpp:183 #7 0x8059395 in Scumm::runScript (this=0x807a900, script=201, a=0, b=0, lvarptr=0xbffff6b4) at script.cpp:70 #8 0x80663eb in Scumm::o5_startScript (this=0x807a900) at script_v1.cpp:1591 #9 0x8059ad5 in Scumm::executeScript (this=0x807a900) at script.cpp:260 #10 0x805974a in Scumm::runScriptNested (this=0x807a900, script=1) at script.cpp:183 #11 0x805a808 in Scumm::runEntryScript (this=0x807a900) at script.cpp:541 #12 0x805cbe7 in Scumm::startScene (this=0x807a900, room=66, a=0x0, objectNr=0) at scummvm.cpp:556 #13 0x8064b6a in Scumm::o5_loadRoom (this=0x807a900) at script_v1.cpp:1059 #14 0x8059ad5 in Scumm::executeScript (this=0x807a900) at script.cpp:260 #15 0x805a58d in Scumm::runAllScripts (this=0x807a900) at script.cpp:506 #16 0x805c319 in Scumm::scummLoop (this=0x807a900, delta=6) at scummvm.cpp:294 #17 0x8062893 in main (argc=2, argv=0xbffff8f4) at sdl.cpp:647

Ticket imported from: #480281. Ticket imported from: bugs/31.

#32 fixed Strange slowness SF/jackburton
Description

After the introduction of multiple sound fx (but may be another thing), all games are very slow.

Ticket imported from: #480321. Ticket imported from: bugs/32.

#33 invalid Whooo! I am a spirit!!! (DOTT) SF/jackburton
Description

Ahaha! Very funny thing. In DOTT, hit "I" key, and you can walk all over the room, without worrying for any object which's in, like you were a ghost! :)

Ticket imported from: #480326. Ticket imported from: bugs/33.

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