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Ticket Resolution Summary Owner Reporter
#11973 fixed SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu AndywinXp ATMcashpoint
Description

Basically, none of the SCUMM games from Maniac Mansion to CMI have the proper "game paused" effect implemented. Instead, they all pop up ScummVM's own custom "game paused" bar, and also make the screen brightness dim somewhat (an effect not in the original games).

I propose that ScummVM should allow the emulation of the various original "game paused" bars. If it's desirable to keep the current "house style", then there should be an option to switch to the original pause-bar style in teh startup menu.

Note that different games' pause bars have different associated effects: eg, in Maniac Mansion and Zak the "Game paused" text is actually on the Sentence Line, and the cursor becomes an image of a snail, while in CMI the text & background colors of the pause bar change based on the current background.

Also, the Alt-F5 key allows you to use the original Save/Load GUI for SCUMM games. However, SCI games have a checkbox to enable this option in the tabs in ScummVM's startup menu, which is much more convenient. It'd be nice if this was replicated for SCUMM games too.

#11974 fixed CMI: Can't disable object line ATMcashpoint ATMcashpoint
Description

Nevermind, apparently this works properly in latest builds. Sorry!

#12492 duplicate SCUMM: Alt-F5 hotkey to use original Save/Load GUI is broken criezy ATMcashpoint
Description

This is global across all SCUMM games. In previous builds Alt+F5 brought up the original Save/Load GUI. Now it only brings up the ScummVM GUI instead. This bug entered sometime between the February 20, 2020 and March 12, 2021 daily builds. (I'm using a Windows 10 machine with build 19041.928.)

Also, would it be possible to enable using the original Save/Load GUI by default with a checkbox in the launcher menu? Individual SCI games already do this. It'd be nice to have something similar for SCUMM.

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