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Ticket Owner Reporter Resolution Summary
#2679 fingolfin anonymous fixed HE71-73: Fails to load mouse data (Endian issue?)
Description

0.9 svn June 3rd (yeah, i know, it's old - can't build myself, SDK troubles)

(0:1:0x37): freddi.he3: premature end

on starting the game (either old adding or newly added)

language=en

Windows version

gcc version 4.0.2 (AmigaOS build 20051012)

Worked with at least 0.8 full (i know it worked with pre0.8, because i did the testing for it!)

Ticket imported from: #1506591. Ticket imported from: bugs/2679.

#2710 fingolfin SF/bellut fixed ALL: Linker error due to link order / savefiles vtable
Description

The latest svn (23319) failes to link:

g++ backends/platform/sdl/events.o backends/platform/sdl/graphics.o backends/platform/sdl/sdl.o base/libbase.a engines/scumm/libscumm.a engines/simon/libsimon.a engines/sky/libsky.a engines/sword1/libsword1.a engines/sword2/libsword2.a engines/queen/libqueen.a engines/saga/libsaga.a engines/kyra/libkyra.a engines/gob/libgob.a engines/lure/liblure.a engines/cine/libcine.a engines/agi/libagi.a gui/libgui.a graphics/libgraphics.a sound/libsound.a common/libcommon.a backends/libbackends.a sound/softsynth/mt32/libmt32.a -lvorbisfile -lvorbis -logg -lFLAC -lmad -lasound -lz -lmpeg2 -L/usr/lib -lSDL -lpthread -o scummvm backends/libbackends.a(default-saves.o):/home/bodo/src/scummvm/svn/scummvm/backends/saves/default/default-saves.cpp:148: undefined reference to `Common::SaveFileManager::getSavePath() const' backends/libbackends.a(default-saves.o): In function `DefaultSaveFileManager::~DefaultSaveFileManager [in-charge]()': /home/bodo/src/scummvm/svn/scummvm/backends/saves/default/default-saves.cpp:146: undefined reference to `vtable for Common::SaveFileManager' backends/libbackends.a(default-saves.o): In function `DefaultSaveFileManager::~DefaultSaveFileManager [in-charge deleting]()': /home/bodo/src/scummvm/svn/scummvm/backends/saves/default/default-saves.cpp:146: undefined reference to `vtable for Common::SaveFileManager' collect2: ld returned 1 exit status make: *** [scummvm] Error 1

g++ is 3.2, there were no warnings except for 3 unused variables (2 in SAGA, 1 in Lure). configure options : --enable-lure --enable-cine --enable-agi

Ticket imported from: #1512872. Ticket imported from: bugs/2710.

#2711 anotherguest SF/goetz_s fixed SYMBIAN: SCUMM scroll bug / crash
Description

As of scummvm-0.9.0-s60-v3-scumm.sis, the ScummVM build for Symbian Series 60 3rd edition seems to crash often.

One situation where a crash occurs: In game

Atlantis (German/DOS/Floppy)

when entering the lower level of the submarine, the screen should scroll vertically down to the lower level. Instead ScummVM quits.

The same situation acts without problems on the latest SVN build (before 0.9.0 release):

scummvm-060611-SymbianS60v3_scumm.sis

The crash/exit occurs in any zoom/graphics mode that can be set.

Note about possible savegame incompatibility: With the new version (0.9.0) a savegame was loaded from the 060611 build and continued, but the game continued for a while before the crash. The savegame attached is created with the current 0.9.0 release version.

Ticket imported from: #1513002. Ticket imported from: bugs/2711.

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