Custom Query (14000 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (34 - 36 of 14000)

2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Ticket Owner Reporter Resolution Summary
#1834 cyxx SF/trinity78 fixed GUI: Starting games in fullscreen doesn't work
Description

ScummVM Daily Build 0.7.0 CVS Windows 2000 Service Pack 4

If you start ScummVM in window mode and then switch to fullscreen using the alt+enter button, ScummVM exits/crashes without an error message when pressing the "start"-button. For some strange if you start a game in window mode and after the game has started switch to fullscreen using alt+enter, everything works fine.

Ticket imported from: #1074931. Ticket imported from: bugs/1834.

#2056 fingolfin SF/chrilith ALL: list.h doesn't compile with CodeWarrior
Description

Hi,

CodeWarriror for PalmOS failed to compile the list.h code with the error :

Error : illegal use of 'explicit' (included from: config-file.h:26 config-file.cpp:24) list.h line 57 explicit Iterator<T2>(NodeBase *node) : _node(node) {}

and so scummvm don't compile anymore. If someone can help :)

Thanks Chris

Ticket imported from: #1212512. Ticket imported from: bugs/2056.

#2344 Kirben SF/zapote invalid INDY3 Crash when unlocking Nazi uniform
Description

ScummVM version -> 0.8.0 (Oct 29 2005) Game languaje -> Spanish Game Version -> Floppy - VGA Platform -> Win32

In the Brunwald Castle, when trying to unlock de nazi uniform the ScummVM console appears with the following message:

(27:407:0x43C2): value 8293 is out of bounds (0,999) (Object 8293 out of range in getOwner)

Anything you try, the ScummVM just close the game and exit.

For reproducing do next:

(spanish) Usar llavecita en candado

(english) Use little key with lock

I attach a saved game that is in the room where the crash happen.

Thanks and good luck.

Ticket imported from: #1349913. Ticket imported from: bugs/2344.

2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.