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Ticket Owner Reporter Resolution Summary
#863 fingolfin Kirben fixed ZAK: Zak appears in wrong position (cosmetical)
Description

Latest ScummVM cvs version. English version of Zak McKracken (Enchanced) Compiled under mingw with GCC 3.2.3 and running under Windows XP.

In the original game Zak is shown inside the airport, after riding the bus to the airport. But in ScummVM I have to move Zak manually into the airport, after riding the bus to the airport.

A screenshot from original game and save game is attached.

Ticket imported from: #751662. Ticket imported from: bugs/863.

#869 fingolfin SF/logicdeluxe wontfix ALL: Discrepancy between filters
Description

In interpolated modes like 2xsai, super2xsai and supereagle, the uppermost line is a bit thinner then the rest of the screen. Obviously, this is because no interpolation to the preceeding line takes place. This looks a bit ugly with MM, ZAK and Indy3 where the dialoges are displayed at the top. The solution to this problem might be interpolating the first scanline with a black dummy line in top of it. The whole screen would be shifted downwards one half line of the game graphics. Finaly the last scanline would be thinner, the same way the first line originally was, but this should be no problem, since it would be much less noticable then it was in those text displays.

Ticket imported from: #751850. Ticket imported from: bugs/869.

#879 SF/ender SF/bluesmandan wontfix GL: line down the front in scummvmgl
Description

When I launch scummvmgl, I always have a black line that's prolly a pixel wide going down the right side of the gui window. It is also there when I start and play a game. I tried playing with the screen resolution, but that didn't help. I'm using an ATI Radeon card (with the latest drivers, afaik), if that makes any difference with both the latest release of scummvm and the daily builds as well.

Ticket imported from: #752900. Ticket imported from: bugs/879.

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