1 | (gdb) file scummvm
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2 | Reading symbols from scummvm...
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3 | (gdb) run
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4 | Starting program: /usr/games/scummvm
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5 | warning: Could not find DWO CU backends/platform/sdl/posix/posix-main.dwo(0x92b48f07ed278dba) referenced by CU at offset 0x1690 [in module /usr/games/scummvm]
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6 | [Thread debugging using libthread_db enabled]
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7 | Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
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8 | [New Thread 0x7fffe50006c0 (LWP 1414488)]
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9 | [New Thread 0x7fffe46006c0 (LWP 1414489)]
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10 | [New Thread 0x7fffe3c006c0 (LWP 1414490)]
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11 | [Detaching after fork from child process 1414491]
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12 | WARNING: Couldn't initialize text to speech through speech-dispatcher!
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13 | [New Thread 0x7fffdbe006c0 (LWP 1414727)]
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14 | [New Thread 0x7fffdb4006c0 (LWP 1414827)]
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15 | [New Thread 0x7fffdaa006c0 (LWP 1414831)]
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16 | [New Thread 0x7fffda0006c0 (LWP 1414834)]
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17 | [New Thread 0x7fffd96006c0 (LWP 1414844)]
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18 | [New Thread 0x7fffd8c006c0 (LWP 1414849)]
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19 | [New Thread 0x7fffcfe006c0 (LWP 1414899)]
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20 | [New Thread 0x7fffcf4006c0 (LWP 1414902)]
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21 | [New Thread 0x7fffcea006c0 (LWP 1414919)]
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22 | [Thread 0x7fffcea006c0 (LWP 1414919) exited]
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23 | [Thread 0x7fffcf4006c0 (LWP 1414902) exited]
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24 | [Thread 0x7fffcfe006c0 (LWP 1414899) exited]
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25 | [New Thread 0x7fffcfe006c0 (LWP 1414960)]
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26 | [New Thread 0x7fffcf4006c0 (LWP 1414962)]
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27 | [New Thread 0x7fffcea006c0 (LWP 1414977)]
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28 | [Thread 0x7fffcea006c0 (LWP 1414977) exited]
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29 | [Thread 0x7fffcf4006c0 (LWP 1414962) exited]
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30 | [Thread 0x7fffcfe006c0 (LWP 1414960) exited]
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31 | [New Thread 0x7fffcfe006c0 (LWP 1415019)]
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32 | [New Thread 0x7fffcf4006c0 (LWP 1415022)]
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33 | [New Thread 0x7fffcea006c0 (LWP 1415031)]
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34 | [Thread 0x7fffcea006c0 (LWP 1415031) exited]
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35 | [Thread 0x7fffcf4006c0 (LWP 1415022) exited]
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36 | [Thread 0x7fffcfe006c0 (LWP 1415019) exited]
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37 | [New Thread 0x7fffcfe006c0 (LWP 1415129)]
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38 | [New Thread 0x7fffcf4006c0 (LWP 1415132)]
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39 | [New Thread 0x7fffcea006c0 (LWP 1415140)]
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40 | [Thread 0x7fffcea006c0 (LWP 1415140) exited]
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41 | [Thread 0x7fffcf4006c0 (LWP 1415132) exited]
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42 | [Thread 0x7fffcfe006c0 (LWP 1415129) exited]
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43 | [New Thread 0x7fffcfe006c0 (LWP 1415173)]
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44 | [New Thread 0x7fffcf4006c0 (LWP 1415176)]
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45 | [New Thread 0x7fffcea006c0 (LWP 1415185)]
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46 | [Thread 0x7fffcea006c0 (LWP 1415185) exited]
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47 | [Thread 0x7fffcf4006c0 (LWP 1415176) exited]
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48 | [Thread 0x7fffcfe006c0 (LWP 1415173) exited]
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49 | [New Thread 0x7fffcfe006c0 (LWP 1415219)]
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50 | [New Thread 0x7fffcf4006c0 (LWP 1415222)]
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51 | [New Thread 0x7fffcea006c0 (LWP 1415232)]
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52 | [Thread 0x7fffcea006c0 (LWP 1415232) exited]
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53 | [Thread 0x7fffcf4006c0 (LWP 1415222) exited]
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54 | [Thread 0x7fffcfe006c0 (LWP 1415219) exited]
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55 | [New Thread 0x7fffcfe006c0 (LWP 1415266)]
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56 | [New Thread 0x7fffcf4006c0 (LWP 1415269)]
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57 | [New Thread 0x7fffcea006c0 (LWP 1415278)]
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58 | [Thread 0x7fffcea006c0 (LWP 1415278) exited]
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59 | [Thread 0x7fffcf4006c0 (LWP 1415269) exited]
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60 | [Thread 0x7fffcfe006c0 (LWP 1415266) exited]
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61 | [New Thread 0x7fffcfe006c0 (LWP 1415322)]
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62 | [New Thread 0x7fffcf4006c0 (LWP 1415325)]
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63 | [New Thread 0x7fffcea006c0 (LWP 1415333)]
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64 | [New Thread 0x7fffce0006c0 (LWP 1415346)]
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65 | [Thread 0x7fffcea006c0 (LWP 1415333) exited]
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66 | [Thread 0x7fffcf4006c0 (LWP 1415325) exited]
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67 | [Thread 0x7fffcfe006c0 (LWP 1415322) exited]
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68 | [New Thread 0x7fffcfe006c0 (LWP 1415745)]
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69 | [New Thread 0x7fffcf4006c0 (LWP 1415771)]
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70 | [New Thread 0x7fffcea006c0 (LWP 1415845)]
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71 | [New Thread 0x7fffcd6006c0 (LWP 1415896)]
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72 | [New Thread 0x7fffccc006c0 (LWP 1415922)]
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73 | [New Thread 0x7fffb7e006c0 (LWP 1415923)]
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74 | [New Thread 0x7fffb74006c0 (LWP 1415924)]
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75 | [Thread 0x7fffb74006c0 (LWP 1415924) exited]
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76 | [Thread 0x7fffb7e006c0 (LWP 1415923) exited]
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77 | [Thread 0x7fffccc006c0 (LWP 1415922) exited]
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78 | [New Thread 0x7fffccc006c0 (LWP 1415925)]
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79 | [New Thread 0x7fffb7e006c0 (LWP 1415926)]
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80 | [New Thread 0x7fffb74006c0 (LWP 1415927)]
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81 | User picked target 'rise-de' (engine ID 'dgds', game ID 'rise')...
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82 | Running Rise of the Dragon (DOS/German)
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83 | volume.001: 0ae4a3512c2fd9b90d1670ed7c351ad6, 1168096 bytes.
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84 | volume.vga: f4e9cdc69d3177e8eae81ab43ef2e490, 8992 bytes.
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85 | [Thread 0x7fffb74006c0 (LWP 1415927) exited]
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86 | [Thread 0x7fffb7e006c0 (LWP 1415926) exited]
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87 | [Thread 0x7fffccc006c0 (LWP 1415925) exited]
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88 | [New Thread 0x7fffccc006c0 (LWP 1415929)]
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89 | [New Thread 0x7fffb7e006c0 (LWP 1415930)]
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90 | [New Thread 0x7fffb74006c0 (LWP 1415931)]
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91 | [New Thread 0x7fffb66006c0 (LWP 1415932)]
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92 | midi patch 001: loading magic 137 str 'MT32 - DRAGON '
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93 | magic: 255
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94 | PFont magic: 0xff, w: 9, h: 8, unk: 7, start: 0x0, count: 251, size: 2881
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95 | magic: 6
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96 | FFont w: 6, h: 6, start: 0x20, count: 96
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97 | magic: 4
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98 | FFont w: 4, h: 5, start: 0x20, count: 96
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99 | magic: 255
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101 | magic: 255
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102 | PFont magic: 0xff, w: 9, h: 8, unk: 7, start: 0x20, count: 96, size: 1072
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103 | magic: 255
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104 | PFont magic: 0xff, w: 14, h: 8, unk: 5, start: 0x0, count: 218, size: 2470
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191 | GDSScene<icons DICONS.BMP
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192 | gameItems=
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193 | GameItem<
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194 | HotArea<Rect<20,178 32,32> num 47 cursor 0 unk1 0 unk2 0
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195 | onRClickOps=
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196 | SceneOp<op: global args: [1 254 10 27]
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197 | conditionList=
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198 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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199 | >
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200 | SceneOp<op: openInventoryZoom args: []
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201 | conditionList=
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202 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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203 | >
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204 | SceneOp<op: sceneOpSegmentStateOps args: [2 36 0 0]
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205 | conditionList=
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206 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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207 | >
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208 | SceneOp<op: showdlg args: [29]
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209 | conditionList=
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210 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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211 | >
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212 | >
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213 | altCursor 0 icon 55 sceneNum 1 flags 0 quality 1
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214 | >
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215 | GameItem<
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216 | HotArea<Rect<134,89 32,32> num 46 cursor 0 unk1 0 unk2 0
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217 | onRClickOps=
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218 | SceneOp<op: global args: [1 254 10 26]
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219 | conditionList=
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220 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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221 | >
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222 | SceneOp<op: openInventoryZoom args: []
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223 | conditionList=
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224 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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225 | >
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226 | SceneOp<op: sceneOpSegmentStateOps args: [2 35 0 0]
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227 | conditionList=
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228 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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229 | >
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230 | SceneOp<op: showdlg args: [28]
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231 | conditionList=
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232 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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233 | >
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234 | >
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235 | altCursor 0 icon 53 sceneNum 1 flags 0 quality 1
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236 | >
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237 | GameItem<
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238 | HotArea<Rect<20,168 32,32> num 45 cursor 0 unk1 0 unk2 0
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239 | onRClickOps=
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240 | SceneOp<op: global args: [1 254 10 25]
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241 | conditionList=
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242 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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243 | >
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244 | SceneOp<op: openInventoryZoom args: []
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245 | conditionList=
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246 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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247 | >
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248 | SceneOp<op: sceneOpSegmentStateOps args: [2 31 0 0]
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249 | conditionList=
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250 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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251 | >
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252 | SceneOp<op: showdlg args: [27]
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253 | conditionList=
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254 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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255 | >
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256 | >
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257 | altCursor 0 icon 50 sceneNum 1 flags 0 quality 1
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258 | >
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259 | GameItem<
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260 | HotArea<Rect<139,68 32,32> num 44 cursor 0 unk1 0 unk2 0
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261 | onRClickOps=
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262 | SceneOp<op: global args: [1 254 10 24]
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263 | conditionList=
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264 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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265 | >
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266 | SceneOp<op: openInventoryZoom args: []
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267 | conditionList=
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268 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
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269 | >
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270 | SceneOp<op: sceneOpSegmentStateOps args: [2 30 0 0]
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271 | conditionList=
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272 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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273 | >
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274 | SceneOp<op: showdlg args: [26]
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275 | conditionList=
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276 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
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277 | >
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278 | >
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279 | altCursor 52 icon 49 sceneNum 1 flags 2 quality 1
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280 | >
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281 | GameItem<
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282 | HotArea<Rect<20,180 32,32> num 43 cursor 0 unk1 0 unk2 0
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283 | onRClickOps=
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284 | SceneOp<op: global args: [1 254 10 5]
|
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285 | conditionList=
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286 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
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287 | >
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288 | SceneOp<op: openInventoryZoom args: []
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289 | conditionList=
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290 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
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291 | >
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292 | SceneOp<op: sceneOpSegmentStateOps args: [2 11 0 0]
|
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293 | conditionList=
|
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294 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
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295 | >
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296 | SceneOp<op: showdlg args: [7]
|
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297 | conditionList=
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298 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
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299 | >
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300 | >
|
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301 | altCursor 0 icon 34 sceneNum 1 flags 0 quality 1
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302 | >
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303 | GameItem<
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304 | HotArea<Rect<20,191 32,32> num 42 cursor 0 unk1 0 unk2 0
|
---|
305 | onLDownOps=
|
---|
306 | SceneOp<op: global args: [2 209 10 0 214 10 0]>
|
---|
307 | SceneOp<op: sceneOpSegmentStateOps args: [2 18 0 0]
|
---|
308 | conditionList=
|
---|
309 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 51>
|
---|
310 | >
|
---|
311 | >
|
---|
312 | altCursor 0 icon 45 sceneNum 1 flags 2 quality 1
|
---|
313 | >
|
---|
314 | GameItem<
|
---|
315 | HotArea<Rect<42,191 32,32> num 41 cursor 0 unk1 0 unk2 0
|
---|
316 | onLDownOps=
|
---|
317 | SceneOp<op: global args: [2 210 10 0 214 10 0]>
|
---|
318 | SceneOp<op: sceneOpSegmentStateOps args: [2 18 0 0]
|
---|
319 | conditionList=
|
---|
320 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 51>
|
---|
321 | >
|
---|
322 | >
|
---|
323 | altCursor 0 icon 44 sceneNum 1 flags 2 quality 1
|
---|
324 | >
|
---|
325 | GameItem<
|
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326 | HotArea<Rect<137,110 32,32> num 40 cursor 0 unk1 0 unk2 0
|
---|
327 | onLDownOps=
|
---|
328 | SceneOp<op: global args: [2 208 10 0 214 10 0]>
|
---|
329 | SceneOp<op: sceneOpSegmentStateOps args: [2 18 0 0]
|
---|
330 | conditionList=
|
---|
331 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 51>
|
---|
332 | >
|
---|
333 | >
|
---|
334 | altCursor 0 icon 43 sceneNum 1 flags 2 quality 1
|
---|
335 | >
|
---|
336 | GameItem<
|
---|
337 | HotArea<Rect<50,170 32,32> num 39 cursor 0 unk1 0 unk2 0
|
---|
338 | onRClickOps=
|
---|
339 | SceneOp<op: global args: [1 254 10 18]
|
---|
340 | conditionList=
|
---|
341 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
342 | >
|
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343 | SceneOp<op: openInventoryZoom args: []
|
---|
344 | conditionList=
|
---|
345 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
346 | >
|
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347 | SceneOp<op: sceneOpSegmentStateOps args: [2 24 0 0]
|
---|
348 | conditionList=
|
---|
349 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
350 | >
|
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351 | SceneOp<op: showdlg args: [20]
|
---|
352 | conditionList=
|
---|
353 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
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354 | >
|
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355 | >
|
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356 | altCursor 0 icon 47 sceneNum 1 flags 0 quality 1
|
---|
357 | >
|
---|
358 | GameItem<
|
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359 | HotArea<Rect<80,167 32,32> num 38 cursor 0 unk1 0 unk2 0
|
---|
360 | onRClickOps=
|
---|
361 | SceneOp<op: global args: [1 254 10 19]
|
---|
362 | conditionList=
|
---|
363 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
364 | >
|
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365 | SceneOp<op: openInventoryZoom args: []
|
---|
366 | conditionList=
|
---|
367 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
368 | >
|
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369 | SceneOp<op: sceneOpSegmentStateOps args: [2 25 0 0]
|
---|
370 | conditionList=
|
---|
371 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
372 | >
|
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373 | SceneOp<op: showdlg args: [21]
|
---|
374 | conditionList=
|
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375 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
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376 | >
|
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377 | >
|
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378 | altCursor 0 icon 46 sceneNum 1 flags 0 quality 1
|
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379 | >
|
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380 | GameItem<
|
---|
381 | HotArea<Rect<118,189 32,32> num 37 cursor 0 unk1 0 unk2 0
|
---|
382 | onRClickOps=
|
---|
383 | SceneOp<op: global args: [1 254 10 20]
|
---|
384 | conditionList=
|
---|
385 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
386 | >
|
---|
387 | SceneOp<op: openInventoryZoom args: []
|
---|
388 | conditionList=
|
---|
389 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
390 | >
|
---|
391 | SceneOp<op: sceneOpSegmentStateOps args: [2 26 0 0]
|
---|
392 | conditionList=
|
---|
393 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
394 | >
|
---|
395 | SceneOp<op: showdlg args: [22]
|
---|
396 | conditionList=
|
---|
397 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
398 | >
|
---|
399 | >
|
---|
400 | altCursor 0 icon 48 sceneNum 1 flags 0 quality 1
|
---|
401 | >
|
---|
402 | GameItem<
|
---|
403 | HotArea<Rect<123,51 32,32> num 36 cursor 0 unk1 0 unk2 0
|
---|
404 | onRClickOps=
|
---|
405 | SceneOp<op: global args: [1 254 10 14]
|
---|
406 | conditionList=
|
---|
407 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
408 | >
|
---|
409 | SceneOp<op: openInventoryZoom args: []
|
---|
410 | conditionList=
|
---|
411 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
412 | >
|
---|
413 | SceneOp<op: sceneOpSegmentStateOps args: [2 20 0 0]
|
---|
414 | conditionList=
|
---|
415 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
416 | >
|
---|
417 | SceneOp<op: showdlg args: [16]
|
---|
418 | conditionList=
|
---|
419 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
420 | >
|
---|
421 | >
|
---|
422 | altCursor 0 icon 42 sceneNum 1 flags 0 quality 1
|
---|
423 | >
|
---|
424 | GameItem<
|
---|
425 | HotArea<Rect<119,41 32,32> num 34 cursor 0 unk1 0 unk2 0
|
---|
426 | onRClickOps=
|
---|
427 | SceneOp<op: global args: [1 254 10 10]
|
---|
428 | conditionList=
|
---|
429 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
430 | >
|
---|
431 | SceneOp<op: openInventoryZoom args: []
|
---|
432 | conditionList=
|
---|
433 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
434 | >
|
---|
435 | SceneOp<op: sceneOpSegmentStateOps args: [2 16 0 0]
|
---|
436 | conditionList=
|
---|
437 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
438 | >
|
---|
439 | SceneOp<op: showdlg args: [12]
|
---|
440 | conditionList=
|
---|
441 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
442 | >
|
---|
443 | >
|
---|
444 | altCursor 51 icon 18 sceneNum 1 flags 0 quality 1
|
---|
445 | >
|
---|
446 | GameItem<
|
---|
447 | HotArea<Rect<20,172 32,32> num 33 cursor 0 unk1 0 unk2 0
|
---|
448 | onRClickOps=
|
---|
449 | SceneOp<op: global args: [1 254 10 11]
|
---|
450 | conditionList=
|
---|
451 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
452 | >
|
---|
453 | SceneOp<op: openInventoryZoom args: []
|
---|
454 | conditionList=
|
---|
455 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
456 | >
|
---|
457 | SceneOp<op: sceneOpSegmentStateOps args: [2 17 0 0]
|
---|
458 | conditionList=
|
---|
459 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
460 | >
|
---|
461 | SceneOp<op: showdlg args: [13]
|
---|
462 | conditionList=
|
---|
463 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
464 | >
|
---|
465 | >
|
---|
466 | altCursor 0 icon 28 sceneNum 1 flags 0 quality 1
|
---|
467 | >
|
---|
468 | GameItem<
|
---|
469 | HotArea<Rect<72,179 32,32> num 32 cursor 0 unk1 0 unk2 0
|
---|
470 | onRClickOps=
|
---|
471 | SceneOp<op: global args: [1 254 10 9]
|
---|
472 | conditionList=
|
---|
473 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
474 | >
|
---|
475 | SceneOp<op: openInventoryZoom args: []
|
---|
476 | conditionList=
|
---|
477 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
478 | >
|
---|
479 | SceneOp<op: sceneOpSegmentStateOps args: [2 15 0 0]
|
---|
480 | conditionList=
|
---|
481 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
482 | >
|
---|
483 | SceneOp<op: showdlg args: [11]
|
---|
484 | conditionList=
|
---|
485 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
486 | >
|
---|
487 | >
|
---|
488 | altCursor 0 icon 29 sceneNum 1 flags 0 quality 1
|
---|
489 | >
|
---|
490 | GameItem<
|
---|
491 | HotArea<Rect<157,48 32,32> num 31 cursor 0 unk1 0 unk2 0
|
---|
492 | onRClickOps=
|
---|
493 | SceneOp<op: global args: [1 254 10 4]
|
---|
494 | conditionList=
|
---|
495 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
496 | >
|
---|
497 | SceneOp<op: openInventoryZoom args: []
|
---|
498 | conditionList=
|
---|
499 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
500 | >
|
---|
501 | SceneOp<op: sceneOpSegmentStateOps args: [2 10 0 0]
|
---|
502 | conditionList=
|
---|
503 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
504 | >
|
---|
505 | SceneOp<op: showdlg args: [6]
|
---|
506 | conditionList=
|
---|
507 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
508 | >
|
---|
509 | >
|
---|
510 | altCursor 0 icon 33 sceneNum 1 flags 0 quality 10
|
---|
511 | >
|
---|
512 | GameItem<
|
---|
513 | HotArea<Rect<43,85 32,32> num 30 cursor 0 unk1 0 unk2 0
|
---|
514 | onRClickOps=
|
---|
515 | SceneOp<op: global args: [1 254 10 21]
|
---|
516 | conditionList=
|
---|
517 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
518 | >
|
---|
519 | SceneOp<op: openInventoryZoom args: []
|
---|
520 | conditionList=
|
---|
521 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
522 | >
|
---|
523 | SceneOp<op: sceneOpSegmentStateOps args: [2 27 0 0]
|
---|
524 | conditionList=
|
---|
525 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
526 | >
|
---|
527 | SceneOp<op: showdlg args: [23]
|
---|
528 | conditionList=
|
---|
529 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
530 | >
|
---|
531 | >
|
---|
532 | altCursor 0 icon 23 sceneNum 1 flags 0 quality 1
|
---|
533 | >
|
---|
534 | GameItem<
|
---|
535 | HotArea<Rect<51,49 32,32> num 28 cursor 0 unk1 0 unk2 0
|
---|
536 | onRClickOps=
|
---|
537 | SceneOp<op: global args: [1 254 10 15]
|
---|
538 | conditionList=
|
---|
539 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
540 | >
|
---|
541 | SceneOp<op: openInventoryZoom args: []
|
---|
542 | conditionList=
|
---|
543 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
544 | >
|
---|
545 | SceneOp<op: sceneOpSegmentStateOps args: [2 21 0 0]
|
---|
546 | conditionList=
|
---|
547 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
548 | >
|
---|
549 | SceneOp<op: showdlg args: [17]
|
---|
550 | conditionList=
|
---|
551 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
552 | >
|
---|
553 | >
|
---|
554 | altCursor 0 icon 27 sceneNum 1 flags 0 quality 1
|
---|
555 | >
|
---|
556 | GameItem<
|
---|
557 | HotArea<Rect<127,81 32,32> num 27 cursor 0 unk1 0 unk2 0
|
---|
558 | onRClickOps=
|
---|
559 | SceneOp<op: global args: [1 254 10 15]
|
---|
560 | conditionList=
|
---|
561 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
562 | >
|
---|
563 | SceneOp<op: openInventoryZoom args: []
|
---|
564 | conditionList=
|
---|
565 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
566 | >
|
---|
567 | SceneOp<op: sceneOpSegmentStateOps args: [2 21 0 0]
|
---|
568 | conditionList=
|
---|
569 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
570 | >
|
---|
571 | SceneOp<op: showdlg args: [17]
|
---|
572 | conditionList=
|
---|
573 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
574 | >
|
---|
575 | >
|
---|
576 | altCursor 0 icon 27 sceneNum 1 flags 0 quality 1
|
---|
577 | >
|
---|
578 | GameItem<
|
---|
579 | HotArea<Rect<127,81 32,32> num 26 cursor 0 unk1 0 unk2 0
|
---|
580 | onRClickOps=
|
---|
581 | SceneOp<op: global args: [1 254 10 15]
|
---|
582 | conditionList=
|
---|
583 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
584 | >
|
---|
585 | SceneOp<op: openInventoryZoom args: []
|
---|
586 | conditionList=
|
---|
587 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
588 | >
|
---|
589 | SceneOp<op: sceneOpSegmentStateOps args: [2 21 0 0]
|
---|
590 | conditionList=
|
---|
591 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
592 | >
|
---|
593 | SceneOp<op: showdlg args: [17]
|
---|
594 | conditionList=
|
---|
595 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
596 | >
|
---|
597 | >
|
---|
598 | altCursor 0 icon 27 sceneNum 1 flags 0 quality 1
|
---|
599 | >
|
---|
600 | GameItem<
|
---|
601 | HotArea<Rect<89,81 32,32> num 25 cursor 0 unk1 0 unk2 0
|
---|
602 | onRClickOps=
|
---|
603 | SceneOp<op: global args: [1 254 10 15]
|
---|
604 | conditionList=
|
---|
605 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
606 | >
|
---|
607 | SceneOp<op: openInventoryZoom args: []
|
---|
608 | conditionList=
|
---|
609 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
610 | >
|
---|
611 | SceneOp<op: sceneOpSegmentStateOps args: [2 21 0 0]
|
---|
612 | conditionList=
|
---|
613 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
614 | >
|
---|
615 | SceneOp<op: showdlg args: [17]
|
---|
616 | conditionList=
|
---|
617 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
618 | >
|
---|
619 | >
|
---|
620 | altCursor 0 icon 27 sceneNum 1 flags 0 quality 1
|
---|
621 | >
|
---|
622 | GameItem<
|
---|
623 | HotArea<Rect<20,166 32,32> num 24 cursor 0 unk1 0 unk2 0
|
---|
624 | onRClickOps=
|
---|
625 | SceneOp<op: global args: [1 254 10 16]
|
---|
626 | conditionList=
|
---|
627 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
628 | >
|
---|
629 | SceneOp<op: openInventoryZoom args: []
|
---|
630 | conditionList=
|
---|
631 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
632 | >
|
---|
633 | SceneOp<op: sceneOpSegmentStateOps args: [2 22 0 0]
|
---|
634 | conditionList=
|
---|
635 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
636 | >
|
---|
637 | SceneOp<op: showdlg args: [18]
|
---|
638 | conditionList=
|
---|
639 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
640 | >
|
---|
641 | >
|
---|
642 | altCursor 0 icon 30 sceneNum 1 flags 0 quality 1
|
---|
643 | >
|
---|
644 | GameItem<
|
---|
645 | HotArea<Rect<157,80 32,32> num 23 cursor 0 unk1 0 unk2 0
|
---|
646 | onRClickOps=
|
---|
647 | SceneOp<op: global args: [1 254 10 6]
|
---|
648 | conditionList=
|
---|
649 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
650 | >
|
---|
651 | SceneOp<op: openInventoryZoom args: []
|
---|
652 | conditionList=
|
---|
653 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
654 | >
|
---|
655 | SceneOp<op: sceneOpSegmentStateOps args: [2 12 0 0]
|
---|
656 | conditionList=
|
---|
657 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
658 | >
|
---|
659 | SceneOp<op: showdlg args: [8]
|
---|
660 | conditionList=
|
---|
661 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
662 | >
|
---|
663 | >
|
---|
664 | altCursor 0 icon 31 sceneNum 1 flags 0 quality 1
|
---|
665 | >
|
---|
666 | GameItem<
|
---|
667 | HotArea<Rect<51,48 32,32> num 22 cursor 0 unk1 0 unk2 0
|
---|
668 | onRClickOps=
|
---|
669 | SceneOp<op: global args: [1 254 10 22]
|
---|
670 | conditionList=
|
---|
671 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
672 | >
|
---|
673 | SceneOp<op: openInventoryZoom args: []
|
---|
674 | conditionList=
|
---|
675 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
676 | >
|
---|
677 | SceneOp<op: sceneOpSegmentStateOps args: [2 28 0 0]
|
---|
678 | conditionList=
|
---|
679 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
680 | >
|
---|
681 | SceneOp<op: showdlg args: [24]
|
---|
682 | conditionList=
|
---|
683 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
684 | >
|
---|
685 | >
|
---|
686 | altCursor 0 icon 25 sceneNum 1 flags 0 quality 1
|
---|
687 | >
|
---|
688 | GameItem<
|
---|
689 | HotArea<Rect<161,80 32,32> num 21 cursor 0 unk1 0 unk2 0
|
---|
690 | onRClickOps=
|
---|
691 | SceneOp<op: global args: [1 254 10 12]
|
---|
692 | conditionList=
|
---|
693 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
694 | >
|
---|
695 | SceneOp<op: openInventoryZoom args: []
|
---|
696 | conditionList=
|
---|
697 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
698 | >
|
---|
699 | SceneOp<op: sceneOpSegmentStateOps args: [2 18 0 0]
|
---|
700 | conditionList=
|
---|
701 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
702 | >
|
---|
703 | SceneOp<op: showdlg args: [14]
|
---|
704 | conditionList=
|
---|
705 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
706 | >
|
---|
707 | >
|
---|
708 | altCursor 0 icon 26 sceneNum 1 flags 0 quality 1
|
---|
709 | >
|
---|
710 | GameItem<
|
---|
711 | HotArea<Rect<20,187 32,32> num 20 cursor 0 unk1 0 unk2 0
|
---|
712 | onRClickOps=
|
---|
713 | SceneOp<op: global args: [1 254 10 13]
|
---|
714 | conditionList=
|
---|
715 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
716 | >
|
---|
717 | SceneOp<op: openInventoryZoom args: []
|
---|
718 | conditionList=
|
---|
719 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
720 | >
|
---|
721 | SceneOp<op: sceneOpSegmentStateOps args: [2 19 0 0]
|
---|
722 | conditionList=
|
---|
723 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
724 | >
|
---|
725 | SceneOp<op: showdlg args: [15]
|
---|
726 | conditionList=
|
---|
727 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
728 | >
|
---|
729 | >
|
---|
730 | altCursor 0 icon 24 sceneNum 0 flags 0 quality 1
|
---|
731 | >
|
---|
732 | GameItem<
|
---|
733 | HotArea<Rect<123,75 32,32> num 18 cursor 0 unk1 0 unk2 0
|
---|
734 | onRClickOps=
|
---|
735 | SceneOp<op: global args: [1 254 10 23]
|
---|
736 | conditionList=
|
---|
737 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
738 | >
|
---|
739 | SceneOp<op: openInventoryZoom args: []
|
---|
740 | conditionList=
|
---|
741 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
742 | >
|
---|
743 | SceneOp<op: sceneOpSegmentStateOps args: [2 29 0 0]
|
---|
744 | conditionList=
|
---|
745 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
746 | >
|
---|
747 | SceneOp<op: showdlg args: [25]
|
---|
748 | conditionList=
|
---|
749 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
750 | >
|
---|
751 | >
|
---|
752 | altCursor 0 icon 22 sceneNum 1 flags 0 quality 1
|
---|
753 | >
|
---|
754 | GameItem<
|
---|
755 | HotArea<Rect<58,190 32,32> num 17 cursor 0 unk1 0 unk2 0
|
---|
756 | onRClickOps=
|
---|
757 | SceneOp<op: global args: [1 254 10 21]
|
---|
758 | conditionList=
|
---|
759 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
760 | >
|
---|
761 | SceneOp<op: openInventoryZoom args: []
|
---|
762 | conditionList=
|
---|
763 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
764 | >
|
---|
765 | SceneOp<op: sceneOpSegmentStateOps args: [2 27 0 0]
|
---|
766 | conditionList=
|
---|
767 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
768 | >
|
---|
769 | SceneOp<op: showdlg args: [23]
|
---|
770 | conditionList=
|
---|
771 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
772 | >
|
---|
773 | >
|
---|
774 | altCursor 0 icon 23 sceneNum 1 flags 0 quality 1
|
---|
775 | >
|
---|
776 | GameItem<
|
---|
777 | HotArea<Rect<40,111 32,32> num 16 cursor 0 unk1 0 unk2 0
|
---|
778 | onRClickOps=
|
---|
779 | SceneOp<op: global args: [1 254 10 17]
|
---|
780 | conditionList=
|
---|
781 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
782 | >
|
---|
783 | SceneOp<op: openInventoryZoom args: []
|
---|
784 | conditionList=
|
---|
785 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
786 | >
|
---|
787 | SceneOp<op: sceneOpSegmentStateOps args: [2 23 0 0]
|
---|
788 | conditionList=
|
---|
789 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
790 | >
|
---|
791 | SceneOp<op: showdlg args: [19]
|
---|
792 | conditionList=
|
---|
793 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
794 | >
|
---|
795 | >
|
---|
796 | altCursor 0 icon 21 sceneNum 1 flags 0 quality 1
|
---|
797 | >
|
---|
798 | GameItem<
|
---|
799 | HotArea<Rect<119,112 32,32> num 6 cursor 0 unk1 0 unk2 0
|
---|
800 | onRClickOps=
|
---|
801 | SceneOp<op: global args: [1 254 10 3]
|
---|
802 | conditionList=
|
---|
803 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
804 | >
|
---|
805 | SceneOp<op: openInventoryZoom args: []
|
---|
806 | conditionList=
|
---|
807 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
808 | >
|
---|
809 | SceneOp<op: sceneOpSegmentStateOps args: [2 9 0 0]
|
---|
810 | conditionList=
|
---|
811 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
812 | >
|
---|
813 | SceneOp<op: showdlg args: [5]
|
---|
814 | conditionList=
|
---|
815 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
816 | >
|
---|
817 | >
|
---|
818 | altCursor 0 icon 32 sceneNum 1 flags 0 quality 9
|
---|
819 | >
|
---|
820 | GameItem<
|
---|
821 | HotArea<Rect<136,179 32,32> num 4 cursor 0 unk1 0 unk2 0
|
---|
822 | onRClickOps=
|
---|
823 | SceneOp<op: global args: [1 254 10 7]
|
---|
824 | conditionList=
|
---|
825 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
826 | >
|
---|
827 | SceneOp<op: openInventoryZoom args: []
|
---|
828 | conditionList=
|
---|
829 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
830 | >
|
---|
831 | SceneOp<op: sceneOpSegmentStateOps args: [2 13 0 0]
|
---|
832 | conditionList=
|
---|
833 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
834 | >
|
---|
835 | SceneOp<op: showdlg args: [9]
|
---|
836 | conditionList=
|
---|
837 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
838 | >
|
---|
839 | >
|
---|
840 | altCursor 0 icon 20 sceneNum 1 flags 0 quality 1
|
---|
841 | >
|
---|
842 | GameItem<
|
---|
843 | HotArea<Rect<81,44 32,32> num 3 cursor 0 unk1 0 unk2 0
|
---|
844 | onRClickOps=
|
---|
845 | SceneOp<op: global args: [1 254 10 8]
|
---|
846 | conditionList=
|
---|
847 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
848 | >
|
---|
849 | SceneOp<op: openInventoryZoom args: []
|
---|
850 | conditionList=
|
---|
851 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
852 | >
|
---|
853 | SceneOp<op: sceneOpSegmentStateOps args: [2 14 0 0]
|
---|
854 | conditionList=
|
---|
855 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
856 | >
|
---|
857 | SceneOp<op: showdlg args: [10]
|
---|
858 | conditionList=
|
---|
859 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
860 | >
|
---|
861 | >
|
---|
862 | altCursor 0 icon 17 sceneNum 1 flags 0 quality 1
|
---|
863 | >
|
---|
864 | GameItem<
|
---|
865 | HotArea<Rect<124,76 32,32> num 2 cursor 0 unk1 0 unk2 0
|
---|
866 | onRClickOps=
|
---|
867 | SceneOp<op: global args: [1 254 10 1]
|
---|
868 | conditionList=
|
---|
869 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
870 | >
|
---|
871 | SceneOp<op: openInventoryZoom args: []
|
---|
872 | conditionList=
|
---|
873 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
874 | >
|
---|
875 | SceneOp<op: sceneOpSegmentStateOps args: [2 7 0 0]
|
---|
876 | conditionList=
|
---|
877 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
878 | >
|
---|
879 | SceneOp<op: showdlg args: [3]
|
---|
880 | conditionList=
|
---|
881 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
882 | >
|
---|
883 | >
|
---|
884 | altCursor 0 icon 19 sceneNum 1 flags 0 quality 1
|
---|
885 | >
|
---|
886 | GameItem<
|
---|
887 | HotArea<Rect<182,151 32,32> num 1 cursor 0 unk1 0 unk2 0
|
---|
888 | onRClickOps=
|
---|
889 | SceneOp<op: global args: [1 254 10 2]
|
---|
890 | conditionList=
|
---|
891 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
892 | >
|
---|
893 | SceneOp<op: openInventoryZoom args: []
|
---|
894 | conditionList=
|
---|
895 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
896 | >
|
---|
897 | SceneOp<op: sceneOpSegmentStateOps args: [2 8 0 0]
|
---|
898 | conditionList=
|
---|
899 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
900 | >
|
---|
901 | SceneOp<op: showdlg args: [4]
|
---|
902 | conditionList=
|
---|
903 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 2>
|
---|
904 | >
|
---|
905 | >
|
---|
906 | altCursor 51 icon 16 sceneNum 1 flags 0 quality 1
|
---|
907 | >
|
---|
908 | startGameOps=
|
---|
909 | SceneOp<op: global args: [7 92 10 1 91 10 1 90 10 2 89 10 5 88 10 5 87 10 1 86 10 211]>
|
---|
910 | SceneOp<op: changeScene args: [3]>
|
---|
911 | postTickOps=
|
---|
912 | SceneOp<op: global args: [1 143 10 1]
|
---|
913 | conditionList=
|
---|
914 | SceneCondition<flg 0x07(global|lessequal-not) num 95 val 142>
|
---|
915 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
916 | SceneCondition<flg 0x05(global|less-not) num 95 val 142>
|
---|
917 | SceneCondition<flg 0x07(global|lessequal-not) num 94 val 141>
|
---|
918 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
919 | SceneCondition<flg 0x05(global|less-not) num 95 val 142>
|
---|
920 | SceneCondition<flg 0x05(global|less-not) num 94 val 141>
|
---|
921 | SceneCondition<flg 0x05(global|less-not) num 93 val 140>
|
---|
922 | >
|
---|
923 | SceneOp<op: global args: [1 324 10 1]>
|
---|
924 | SceneOp<op: changeScene args: [78]
|
---|
925 | conditionList=
|
---|
926 | SceneCondition<flg 0x02(global|equal) num 239 val 95>
|
---|
927 | SceneCondition<flg 0x03(global|lessequal) num 240 val 94>
|
---|
928 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
929 | >
|
---|
930 | SceneOp<op: changeScene args: [50]
|
---|
931 | conditionList=
|
---|
932 | SceneCondition<flg 0x0a(global|equal(abs)) num 95 val 0>
|
---|
933 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 16>
|
---|
934 | SceneCondition<flg 0x0a(global|equal(abs)) num 150 val 0>
|
---|
935 | SceneCondition<flg 0x0a(global|equal(abs)) num 170 val 0>
|
---|
936 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
937 | >
|
---|
938 | SceneOp<op: changeScene args: [50]
|
---|
939 | conditionList=
|
---|
940 | SceneCondition<flg 0x0a(global|equal(abs)) num 95 val 1>
|
---|
941 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 16>
|
---|
942 | SceneCondition<flg 0x0a(global|equal(abs)) num 150 val 1>
|
---|
943 | SceneCondition<flg 0x0a(global|equal(abs)) num 170 val 0>
|
---|
944 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
945 | >
|
---|
946 | SceneOp<op: changeScene args: [50]
|
---|
947 | conditionList=
|
---|
948 | SceneCondition<flg 0x0a(global|equal(abs)) num 95 val 2>
|
---|
949 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 16>
|
---|
950 | SceneCondition<flg 0x0a(global|equal(abs)) num 150 val 2>
|
---|
951 | SceneCondition<flg 0x0a(global|equal(abs)) num 170 val 0>
|
---|
952 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
953 | >
|
---|
954 | SceneOp<op: changeScene args: [79]
|
---|
955 | conditionList=
|
---|
956 | SceneCondition<flg 0x02(global|equal) num 229 val 95>
|
---|
957 | SceneCondition<flg 0x0a(global|equal(abs)) num 230 val 16>
|
---|
958 | SceneCondition<flg 0x03(global|lessequal) num 230 val 94>
|
---|
959 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
960 | >
|
---|
961 | SceneOp<op: global args: [1 324 10 0]>
|
---|
962 | SceneOp<op: changeScene args: [86]
|
---|
963 | conditionList=
|
---|
964 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 17>
|
---|
965 | SceneCondition<flg 0x0a(global|equal(abs)) num 303 val 1>
|
---|
966 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
967 | >
|
---|
968 | SceneOp<op: global args: [1 324 10 1]>
|
---|
969 | SceneOp<op: changeScene args: [80]
|
---|
970 | conditionList=
|
---|
971 | SceneCondition<flg 0x02(global|equal) num 236 val 95>
|
---|
972 | SceneCondition<flg 0x03(global|lessequal) num 237 val 94>
|
---|
973 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
974 | >
|
---|
975 | SceneOp<op: global args: [1 324 10 0]>
|
---|
976 | SceneOp<op: changeScene args: [74]
|
---|
977 | conditionList=
|
---|
978 | SceneCondition<flg 0x02(global|equal) num 217 val 95>
|
---|
979 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 19>
|
---|
980 | SceneCondition<flg 0x0a(global|equal(abs)) num 222 val 0>
|
---|
981 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
982 | >
|
---|
983 | SceneOp<op: changeScene args: [74]
|
---|
984 | conditionList=
|
---|
985 | SceneCondition<flg 0x02(global|equal) num 217 val 95>
|
---|
986 | SceneCondition<flg 0x0f(global|lessequal-not(abs)) num 94 val 19>
|
---|
987 | SceneCondition<flg 0x0a(global|equal(abs)) num 222 val 1>
|
---|
988 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
989 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
990 | SceneCondition<flg 0x02(global|equal) num 217 val 95>
|
---|
991 | SceneCondition<flg 0x0a(global|equal(abs)) num 94 val 19>
|
---|
992 | SceneCondition<flg 0x0d(global|less-not(abs)) num 93 val 30>
|
---|
993 | SceneCondition<flg 0x0a(global|equal(abs)) num 222 val 1>
|
---|
994 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
995 | >
|
---|
996 | SceneOp<op: global args: [1 324 10 1]>
|
---|
997 | SceneOp<op: changeScene args: [95]
|
---|
998 | conditionList=
|
---|
999 | SceneCondition<flg 0x02(global|equal) num 217 val 95>
|
---|
1000 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 20>
|
---|
1001 | SceneCondition<flg 0x0a(global|equal(abs)) num 222 val 2>
|
---|
1002 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1003 | >
|
---|
1004 | SceneOp<op: changeScene args: [88]
|
---|
1005 | conditionList=
|
---|
1006 | SceneCondition<flg 0x02(global|equal) num 234 val 95>
|
---|
1007 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 20>
|
---|
1008 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1009 | SceneCondition<flg 0x0a(global|equal(abs)) num 311 val 0>
|
---|
1010 | >
|
---|
1011 | SceneOp<op: global args: [3 94 10 20 93 10 15 324 10 0]
|
---|
1012 | conditionList=
|
---|
1013 | SceneCondition<flg 0x02(global|equal) num 95 val 234>
|
---|
1014 | SceneCondition<flg 0x0a(global|equal(abs)) num 94 val 20>
|
---|
1015 | SceneCondition<flg 0x0d(global|less-not(abs)) num 93 val 15>
|
---|
1016 | SceneCondition<flg 0x0a(global|equal(abs)) num 325 val 0>
|
---|
1017 | SceneCondition<flg 0x0a(global|equal(abs)) num 384 val 1>
|
---|
1018 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1019 | SceneCondition<flg 0x02(global|equal) num 95 val 234>
|
---|
1020 | SceneCondition<flg 0x0f(global|lessequal-not(abs)) num 94 val 20>
|
---|
1021 | SceneCondition<flg 0x0a(global|equal(abs)) num 325 val 0>
|
---|
1022 | SceneCondition<flg 0x0a(global|equal(abs)) num 384 val 1>
|
---|
1023 | >
|
---|
1024 | SceneOp<op: changeScene args: [93]
|
---|
1025 | conditionList=
|
---|
1026 | SceneCondition<flg 0x02(global|equal) num 95 val 234>
|
---|
1027 | SceneCondition<flg 0x0a(global|equal(abs)) num 94 val 20>
|
---|
1028 | SceneCondition<flg 0x0d(global|less-not(abs)) num 93 val 15>
|
---|
1029 | SceneCondition<flg 0x0a(global|equal(abs)) num 325 val 0>
|
---|
1030 | SceneCondition<flg 0x0a(global|equal(abs)) num 384 val 1>
|
---|
1031 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1032 | >
|
---|
1033 | SceneOp<op: changeScene args: [79]
|
---|
1034 | conditionList=
|
---|
1035 | SceneCondition<flg 0x02(global|equal) num 229 val 95>
|
---|
1036 | SceneCondition<flg 0x0a(global|equal(abs)) num 230 val 22>
|
---|
1037 | SceneCondition<flg 0x03(global|lessequal) num 230 val 94>
|
---|
1038 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1039 | >
|
---|
1040 | SceneOp<op: global args: [1 324 10 0]
|
---|
1041 | conditionList=
|
---|
1042 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 35>
|
---|
1043 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1044 | SceneCondition<flg 0x0a(global|equal(abs)) num 98 val 84>
|
---|
1045 | >
|
---|
1046 | SceneOp<op: changeScene args: [87]
|
---|
1047 | conditionList=
|
---|
1048 | SceneCondition<flg 0x0a(global|equal(abs)) num 269 val 1>
|
---|
1049 | SceneCondition<flg 0x02(global|equal) num 234 val 95>
|
---|
1050 | SceneCondition<flg 0x07(global|lessequal-not) num 94 val 321>
|
---|
1051 | SceneCondition<flg 0x0a(global|equal(abs)) num 310 val 1>
|
---|
1052 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1053 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1054 | SceneCondition<flg 0x0a(global|equal(abs)) num 269 val 1>
|
---|
1055 | SceneCondition<flg 0x02(global|equal) num 234 val 95>
|
---|
1056 | SceneCondition<flg 0x02(global|equal) num 94 val 321>
|
---|
1057 | SceneCondition<flg 0x05(global|less-not) num 93 val 322>
|
---|
1058 | SceneCondition<flg 0x0a(global|equal(abs)) num 310 val 1>
|
---|
1059 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1060 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1061 | SceneCondition<flg 0x0a(global|equal(abs)) num 269 val 1>
|
---|
1062 | SceneCondition<flg 0x02(global|equal) num 234 val 95>
|
---|
1063 | SceneCondition<flg 0x07(global|lessequal-not) num 94 val 319>
|
---|
1064 | SceneCondition<flg 0x0a(global|equal(abs)) num 310 val 0>
|
---|
1065 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1066 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1067 | SceneCondition<flg 0x0a(global|equal(abs)) num 269 val 1>
|
---|
1068 | SceneCondition<flg 0x02(global|equal) num 234 val 95>
|
---|
1069 | SceneCondition<flg 0x02(global|equal) num 94 val 319>
|
---|
1070 | SceneCondition<flg 0x05(global|less-not) num 93 val 320>
|
---|
1071 | SceneCondition<flg 0x0a(global|equal(abs)) num 310 val 0>
|
---|
1072 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1073 | >
|
---|
1074 | SceneOp<op: global args: [1 324 10 1]>
|
---|
1075 | SceneOp<op: changeScene args: [88]
|
---|
1076 | conditionList=
|
---|
1077 | SceneCondition<flg 0x02(global|equal) num 234 val 95>
|
---|
1078 | SceneCondition<flg 0x03(global|lessequal) num 233 val 94>
|
---|
1079 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1080 | SceneCondition<flg 0x0a(global|equal(abs)) num 349 val 0>
|
---|
1081 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 40>
|
---|
1082 | >
|
---|
1083 | SceneOp<op: global args: [2 324 10 0 344 10 0]>
|
---|
1084 | SceneOp<op: global args: [5 95 13 1 94 10 23 93 10 59 218 10 1 344 10 1]
|
---|
1085 | conditionList=
|
---|
1086 | SceneCondition<flg 0x0a(global|equal(abs)) num 218 val 0>
|
---|
1087 | SceneCondition<flg 0x0a(global|equal(abs)) num 94 val 0>
|
---|
1088 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1089 | >
|
---|
1090 | SceneOp<op: openTiredDialog args: []
|
---|
1091 | conditionList=
|
---|
1092 | SceneCondition<flg 0x0a(global|equal(abs)) num 344 val 1>
|
---|
1093 | >
|
---|
1094 | SceneOp<op: changeScene args: [75]
|
---|
1095 | conditionList=
|
---|
1096 | SceneCondition<flg 0x0a(global|equal(abs)) num 219 val 0>
|
---|
1097 | SceneCondition<flg 0x0d(global|less-not(abs)) num 94 val 1>
|
---|
1098 | SceneCondition<flg 0x09(global|less(abs)) num 94 val 9>
|
---|
1099 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1100 | >
|
---|
1101 | SceneOp<op: global args: [1 324 10 1]>
|
---|
1102 | SceneOp<op: changeScene args: [60]
|
---|
1103 | conditionList=
|
---|
1104 | SceneCondition<flg 0x0a(global|equal(abs)) num 262 val 1>
|
---|
1105 | SceneCondition<flg 0x0a(global|equal(abs)) num 143 val 1>
|
---|
1106 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 133 val 1>
|
---|
1107 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1108 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1109 | SceneCondition<flg 0x0a(global|equal(abs)) num 262 val 1>
|
---|
1110 | SceneCondition<flg 0x0a(global|equal(abs)) num 143 val 1>
|
---|
1111 | SceneCondition<flg 0x0a(global|equal(abs)) num 135 val 1>
|
---|
1112 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 136 val 1>
|
---|
1113 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1114 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1115 | SceneCondition<flg 0x0a(global|equal(abs)) num 262 val 1>
|
---|
1116 | SceneCondition<flg 0x0a(global|equal(abs)) num 143 val 1>
|
---|
1117 | SceneCondition<flg 0x0a(global|equal(abs)) num 146 val 1>
|
---|
1118 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 144 val 1>
|
---|
1119 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1120 | >
|
---|
1121 | SceneOp<op: global args: [1 324 10 0]>
|
---|
1122 | SceneOp<op: changeScene args: [59]
|
---|
1123 | conditionList=
|
---|
1124 | SceneCondition<flg 0x0a(global|equal(abs)) num 262 val 1>
|
---|
1125 | SceneCondition<flg 0x0a(global|equal(abs)) num 143 val 1>
|
---|
1126 | SceneCondition<flg 0x0a(global|equal(abs)) num 133 val 1>
|
---|
1127 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 135 val 1>
|
---|
1128 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 146 val 1>
|
---|
1129 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1130 | SceneCondition<flg 0x0f(global|lessequal-not(abs)) num 380 val 4>
|
---|
1131 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1132 | SceneCondition<flg 0x0a(global|equal(abs)) num 262 val 1>
|
---|
1133 | SceneCondition<flg 0x0a(global|equal(abs)) num 143 val 1>
|
---|
1134 | SceneCondition<flg 0x0a(global|equal(abs)) num 136 val 1>
|
---|
1135 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1136 | SceneCondition<flg 0x0f(global|lessequal-not(abs)) num 380 val 4>
|
---|
1137 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1138 | SceneCondition<flg 0x0a(global|equal(abs)) num 262 val 1>
|
---|
1139 | SceneCondition<flg 0x0a(global|equal(abs)) num 143 val 1>
|
---|
1140 | SceneCondition<flg 0x0a(global|equal(abs)) num 144 val 1>
|
---|
1141 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1142 | SceneCondition<flg 0x0f(global|lessequal-not(abs)) num 380 val 4>
|
---|
1143 | >
|
---|
1144 | SceneOp<op: global args: [1 324 10 1]
|
---|
1145 | conditionList=
|
---|
1146 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 32>
|
---|
1147 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 260 val 14>
|
---|
1148 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1149 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1150 | SceneCondition<flg 0x0a(global|equal(abs)) num 260 val 3>
|
---|
1151 | SceneCondition<flg 0x0d(global|less-not(abs)) num 260 val 5>
|
---|
1152 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 260 val 14>
|
---|
1153 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1154 | >
|
---|
1155 | SceneOp<op: changeScene args: [77]
|
---|
1156 | conditionList=
|
---|
1157 | SceneCondition<flg 0x07(global|lessequal-not) num 95 val 307>
|
---|
1158 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 35>
|
---|
1159 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 84>
|
---|
1160 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
1161 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1162 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1163 | SceneCondition<flg 0x05(global|less-not) num 95 val 307>
|
---|
1164 | SceneCondition<flg 0x07(global|lessequal-not) num 94 val 306>
|
---|
1165 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 35>
|
---|
1166 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 84>
|
---|
1167 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
1168 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1169 | SceneCondition<flg 0x10(or) num 0 val 0>
|
---|
1170 | SceneCondition<flg 0x05(global|less-not) num 95 val 307>
|
---|
1171 | SceneCondition<flg 0x05(global|less-not) num 94 val 306>
|
---|
1172 | SceneCondition<flg 0x05(global|less-not) num 93 val 305>
|
---|
1173 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 35>
|
---|
1174 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 84>
|
---|
1175 | SceneCondition<flg 0x0e(global|equal-not(abs)) num 98 val 2>
|
---|
1176 | SceneCondition<flg 0x0a(global|equal(abs)) num 87 val 1>
|
---|
1177 | >
|
---|
1178 | SceneOp<op: global args: [1 324 10 0]>
|
---|
1179 | onChangeSceneOps=
|
---|
1180 | SceneOp<op: meanwhile args: []
|
---|
1181 | conditionList=
|
---|
1182 | SceneCondition<flg 0x0a(global|equal(abs)) num 39 val 0>
|
---|
1183 | SceneCondition<flg 0x0a(global|equal(abs)) num 324 val 1>
|
---|
1184 | SceneCondition<flg 0x06(global|equal-not) num 39 val 39>
|
---|
1185 | >
|
---|
1186 | SceneOp<op: global args: [1 324 10 0]
|
---|
1187 | conditionList=
|
---|
1188 | SceneCondition<flg 0x0a(global|equal(abs)) num 39 val 0>
|
---|
1189 | SceneCondition<flg 0x06(global|equal-not) num 39 val 39>
|
---|
1190 | >
|
---|
1191 | perSceneGlobals=
|
---|
1192 | PerSceneGlobal<num 388 scene 48 val 0>
|
---|
1193 | PerSceneGlobal<num 387 scene 48 val 0>
|
---|
1194 | PerSceneGlobal<num 386 scene 0 val 0>
|
---|
1195 | PerSceneGlobal<num 385 scene 0 val 0>
|
---|
1196 | PerSceneGlobal<num 384 scene 0 val 0>
|
---|
1197 | PerSceneGlobal<num 383 scene 33 val 0>
|
---|
1198 | PerSceneGlobal<num 382 scene 0 val 0>
|
---|
1199 | PerSceneGlobal<num 381 scene 89 val 0>
|
---|
1200 | PerSceneGlobal<num 380 scene 0 val 0>
|
---|
1201 | PerSceneGlobal<num 379 scene 98 val 0>
|
---|
1202 | PerSceneGlobal<num 378 scene 98 val 0>
|
---|
1203 | PerSceneGlobal<num 377 scene 102 val 0>
|
---|
1204 | PerSceneGlobal<num 376 scene 102 val 0>
|
---|
1205 | PerSceneGlobal<num 375 scene 102 val 0>
|
---|
1206 | PerSceneGlobal<num 374 scene 102 val 0>
|
---|
1207 | PerSceneGlobal<num 373 scene 102 val 0>
|
---|
1208 | PerSceneGlobal<num 372 scene 87 val 0>
|
---|
1209 | PerSceneGlobal<num 370 scene 93 val 0>
|
---|
1210 | PerSceneGlobal<num 371 scene 12 val 0>
|
---|
1211 | PerSceneGlobal<num 369 scene 0 val 0>
|
---|
1212 | PerSceneGlobal<num 368 scene 28 val 0>
|
---|
1213 | PerSceneGlobal<num 358 scene 78 val 0>
|
---|
1214 | PerSceneGlobal<num 367 scene 16 val 0>
|
---|
1215 | PerSceneGlobal<num 366 scene 77 val 0>
|
---|
1216 | PerSceneGlobal<num 365 scene 60 val 0>
|
---|
1217 | PerSceneGlobal<num 364 scene 87 val 0>
|
---|
1218 | PerSceneGlobal<num 363 scene 88 val 0>
|
---|
1219 | PerSceneGlobal<num 362 scene 95 val 0>
|
---|
1220 | PerSceneGlobal<num 361 scene 80 val 0>
|
---|
1221 | PerSceneGlobal<num 360 scene 79 val 0>
|
---|
1222 | PerSceneGlobal<num 359 scene 50 val 0>
|
---|
1223 | PerSceneGlobal<num 357 scene 68 val 0>
|
---|
1224 | PerSceneGlobal<num 356 scene 12 val 0>
|
---|
1225 | PerSceneGlobal<num 355 scene 0 val 0>
|
---|
1226 | PerSceneGlobal<num 354 scene 40 val -1>
|
---|
1227 | PerSceneGlobal<num 353 scene 5 val 0>
|
---|
1228 | PerSceneGlobal<num 346 scene 9 val 0>
|
---|
1229 | PerSceneGlobal<num 352 scene 48 val 0>
|
---|
1230 | PerSceneGlobal<num 351 scene 48 val 0>
|
---|
1231 | PerSceneGlobal<num 350 scene 40 val 0>
|
---|
1232 | PerSceneGlobal<num 349 scene 0 val 0>
|
---|
1233 | PerSceneGlobal<num 348 scene 47 val 0>
|
---|
1234 | PerSceneGlobal<num 347 scene 40 val 0>
|
---|
1235 | PerSceneGlobal<num 345 scene 47 val 0>
|
---|
1236 | PerSceneGlobal<num 344 scene 0 val 0>
|
---|
1237 | PerSceneGlobal<num 343 scene 0 val 0>
|
---|
1238 | PerSceneGlobal<num 342 scene 48 val 0>
|
---|
1239 | PerSceneGlobal<num 341 scene 51 val 0>
|
---|
1240 | PerSceneGlobal<num 340 scene 52 val 0>
|
---|
1241 | PerSceneGlobal<num 339 scene 0 val 0>
|
---|
1242 | PerSceneGlobal<num 338 scene 16 val 0>
|
---|
1243 | PerSceneGlobal<num 336 scene 9 val 0>
|
---|
1244 | PerSceneGlobal<num 335 scene 0 val 0>
|
---|
1245 | PerSceneGlobal<num 329 scene 48 val 0>
|
---|
1246 | PerSceneGlobal<num 334 scene 58 val 0>
|
---|
1247 | PerSceneGlobal<num 333 scene 0 val 0>
|
---|
1248 | PerSceneGlobal<num 332 scene 0 val 0>
|
---|
1249 | PerSceneGlobal<num 331 scene 0 val 1>
|
---|
1250 | PerSceneGlobal<num 330 scene 0 val 0>
|
---|
1251 | PerSceneGlobal<num 328 scene 0 val 0>
|
---|
1252 | PerSceneGlobal<num 326 scene 93 val 0>
|
---|
1253 | PerSceneGlobal<num 327 scene 52 val 0>
|
---|
1254 | PerSceneGlobal<num 325 scene 0 val 0>
|
---|
1255 | PerSceneGlobal<num 324 scene 0 val 0>
|
---|
1256 | PerSceneGlobal<num 323 scene 0 val 1>
|
---|
1257 | PerSceneGlobal<num 322 scene 0 val 30>
|
---|
1258 | PerSceneGlobal<num 321 scene 0 val 22>
|
---|
1259 | PerSceneGlobal<num 320 scene 0 val 0>
|
---|
1260 | PerSceneGlobal<num 319 scene 0 val 21>
|
---|
1261 | PerSceneGlobal<num 318 scene 0 val -1>
|
---|
1262 | PerSceneGlobal<num 317 scene 35 val 0>
|
---|
1263 | PerSceneGlobal<num 316 scene 40 val 0>
|
---|
1264 | PerSceneGlobal<num 315 scene 83 val 0>
|
---|
1265 | PerSceneGlobal<num 314 scene 0 val 0>
|
---|
1266 | PerSceneGlobal<num 313 scene 83 val 0>
|
---|
1267 | PerSceneGlobal<num 312 scene 40 val 0>
|
---|
1268 | PerSceneGlobal<num 311 scene 0 val 0>
|
---|
1269 | PerSceneGlobal<num 310 scene 0 val 0>
|
---|
1270 | PerSceneGlobal<num 309 scene 0 val 0>
|
---|
1271 | PerSceneGlobal<num 308 scene 16 val 0>
|
---|
1272 | PerSceneGlobal<num 307 scene 0 val 999>
|
---|
1273 | PerSceneGlobal<num 306 scene 0 val 0>
|
---|
1274 | PerSceneGlobal<num 305 scene 0 val 0>
|
---|
1275 | PerSceneGlobal<num 304 scene 0 val 0>
|
---|
1276 | PerSceneGlobal<num 303 scene 0 val 0>
|
---|
1277 | PerSceneGlobal<num 301 scene 0 val 0>
|
---|
1278 | PerSceneGlobal<num 300 scene 83 val 0>
|
---|
1279 | PerSceneGlobal<num 299 scene 83 val 0>
|
---|
1280 | PerSceneGlobal<num 298 scene 83 val 0>
|
---|
1281 | PerSceneGlobal<num 297 scene 83 val 0>
|
---|
1282 | PerSceneGlobal<num 296 scene 40 val 0>
|
---|
1283 | PerSceneGlobal<num 295 scene 48 val 0>
|
---|
1284 | PerSceneGlobal<num 294 scene 48 val 0>
|
---|
1285 | PerSceneGlobal<num 293 scene 51 val 0>
|
---|
1286 | PerSceneGlobal<num 292 scene 40 val 0>
|
---|
1287 | PerSceneGlobal<num 291 scene 40 val 0>
|
---|
1288 | PerSceneGlobal<num 290 scene 40 val 0>
|
---|
1289 | PerSceneGlobal<num 289 scene 40 val 0>
|
---|
1290 | PerSceneGlobal<num 287 scene 40 val 0>
|
---|
1291 | PerSceneGlobal<num 286 scene 40 val 0>
|
---|
1292 | PerSceneGlobal<num 285 scene 40 val 0>
|
---|
1293 | PerSceneGlobal<num 284 scene 40 val 0>
|
---|
1294 | PerSceneGlobal<num 283 scene 40 val 0>
|
---|
1295 | PerSceneGlobal<num 282 scene 0 val 0>
|
---|
1296 | PerSceneGlobal<num 281 scene 40 val 0>
|
---|
1297 | PerSceneGlobal<num 280 scene 0 val 1>
|
---|
1298 | PerSceneGlobal<num 278 scene 83 val 1>
|
---|
1299 | PerSceneGlobal<num 277 scene 83 val 0>
|
---|
1300 | PerSceneGlobal<num 276 scene 83 val 0>
|
---|
1301 | PerSceneGlobal<num 275 scene 0 val 1>
|
---|
1302 | PerSceneGlobal<num 274 scene 0 val 1>
|
---|
1303 | PerSceneGlobal<num 273 scene 0 val 0>
|
---|
1304 | PerSceneGlobal<num 272 scene 0 val 1>
|
---|
1305 | PerSceneGlobal<num 271 scene 0 val 0>
|
---|
1306 | PerSceneGlobal<num 270 scene 0 val 0>
|
---|
1307 | PerSceneGlobal<num 269 scene 0 val 0>
|
---|
1308 | PerSceneGlobal<num 268 scene 0 val 0>
|
---|
1309 | PerSceneGlobal<num 267 scene 0 val 0>
|
---|
1310 | PerSceneGlobal<num 266 scene 0 val 0>
|
---|
1311 | PerSceneGlobal<num 265 scene 84 val 1>
|
---|
1312 | PerSceneGlobal<num 264 scene 84 val 1>
|
---|
1313 | PerSceneGlobal<num 263 scene 84 val 1>
|
---|
1314 | PerSceneGlobal<num 262 scene 0 val 0>
|
---|
1315 | PerSceneGlobal<num 261 scene 21 val 1>
|
---|
1316 | PerSceneGlobal<num 260 scene 0 val -1>
|
---|
1317 | PerSceneGlobal<num 259 scene 0 val 1>
|
---|
1318 | PerSceneGlobal<num 258 scene 0 val 1>
|
---|
1319 | PerSceneGlobal<num 257 scene 0 val 0>
|
---|
1320 | PerSceneGlobal<num 256 scene 0 val 1>
|
---|
1321 | PerSceneGlobal<num 255 scene 0 val 0>
|
---|
1322 | PerSceneGlobal<num 254 scene 0 val 0>
|
---|
1323 | PerSceneGlobal<num 253 scene 48 val 0>
|
---|
1324 | PerSceneGlobal<num 252 scene 48 val 0>
|
---|
1325 | PerSceneGlobal<num 251 scene 48 val 0>
|
---|
1326 | PerSceneGlobal<num 250 scene 0 val 2>
|
---|
1327 | PerSceneGlobal<num 249 scene 2 val 0>
|
---|
1328 | PerSceneGlobal<num 248 scene 39 val 0>
|
---|
1329 | PerSceneGlobal<num 247 scene 0 val 0>
|
---|
1330 | PerSceneGlobal<num 246 scene 0 val 0>
|
---|
1331 | PerSceneGlobal<num 245 scene 31 val 0>
|
---|
1332 | PerSceneGlobal<num 244 scene 31 val 0>
|
---|
1333 | PerSceneGlobal<num 243 scene 31 val 0>
|
---|
1334 | PerSceneGlobal<num 242 scene 17 val 0>
|
---|
1335 | PerSceneGlobal<num 241 scene 0 val 0>
|
---|
1336 | PerSceneGlobal<num 240 scene 0 val 13>
|
---|
1337 | PerSceneGlobal<num 239 scene 0 val 3>
|
---|
1338 | PerSceneGlobal<num 238 scene 0 val 0>
|
---|
1339 | PerSceneGlobal<num 237 scene 0 val 18>
|
---|
1340 | PerSceneGlobal<num 236 scene 0 val 999>
|
---|
1341 | PerSceneGlobal<num 235 scene 0 val 0>
|
---|
1342 | PerSceneGlobal<num 234 scene 0 val 3>
|
---|
1343 | PerSceneGlobal<num 233 scene 0 val 23>
|
---|
1344 | PerSceneGlobal<num 232 scene 0 val 3>
|
---|
1345 | PerSceneGlobal<num 231 scene 0 val 21>
|
---|
1346 | PerSceneGlobal<num 230 scene 0 val 0>
|
---|
1347 | PerSceneGlobal<num 229 scene 0 val -1>
|
---|
1348 | PerSceneGlobal<num 228 scene 48 val 0>
|
---|
1349 | PerSceneGlobal<num 227 scene 18 val 1>
|
---|
1350 | PerSceneGlobal<num 226 scene 18 val 1>
|
---|
1351 | PerSceneGlobal<num 225 scene 18 val 0>
|
---|
1352 | PerSceneGlobal<num 224 scene 32 val 0>
|
---|
1353 | PerSceneGlobal<num 223 scene 0 val 0>
|
---|
1354 | PerSceneGlobal<num 222 scene 0 val 0>
|
---|
1355 | PerSceneGlobal<num 221 scene 0 val 1>
|
---|
1356 | PerSceneGlobal<num 220 scene 0 val 0>
|
---|
1357 | PerSceneGlobal<num 219 scene 0 val 0>
|
---|
1358 | PerSceneGlobal<num 218 scene 0 val 0>
|
---|
1359 | PerSceneGlobal<num 217 scene 0 val -1>
|
---|
1360 | PerSceneGlobal<num 216 scene 0 val 0>
|
---|
1361 | PerSceneGlobal<num 215 scene 0 val 0>
|
---|
1362 | PerSceneGlobal<num 214 scene 51 val 0>
|
---|
1363 | PerSceneGlobal<num 210 scene 51 val 0>
|
---|
1364 | PerSceneGlobal<num 209 scene 51 val 0>
|
---|
1365 | PerSceneGlobal<num 208 scene 51 val 0>
|
---|
1366 | PerSceneGlobal<num 213 scene 0 val 0>
|
---|
1367 | PerSceneGlobal<num 212 scene 0 val 0>
|
---|
1368 | PerSceneGlobal<num 211 scene 0 val 0>
|
---|
1369 | PerSceneGlobal<num 207 scene 51 val 0>
|
---|
1370 | PerSceneGlobal<num 206 scene 0 val 0>
|
---|
1371 | PerSceneGlobal<num 205 scene 0 val 0>
|
---|
1372 | PerSceneGlobal<num 204 scene 51 val 0>
|
---|
1373 | PerSceneGlobal<num 203 scene 70 val 0>
|
---|
1374 | PerSceneGlobal<num 202 scene 0 val 0>
|
---|
1375 | PerSceneGlobal<num 201 scene 47 val 0>
|
---|
1376 | PerSceneGlobal<num 200 scene 47 val 0>
|
---|
1377 | PerSceneGlobal<num 198 scene 0 val 0>
|
---|
1378 | PerSceneGlobal<num 197 scene 41 val 0>
|
---|
1379 | PerSceneGlobal<num 196 scene 41 val 0>
|
---|
1380 | PerSceneGlobal<num 195 scene 41 val 0>
|
---|
1381 | PerSceneGlobal<num 194 scene 48 val 0>
|
---|
1382 | PerSceneGlobal<num 193 scene 41 val 0>
|
---|
1383 | PerSceneGlobal<num 192 scene 41 val 0>
|
---|
1384 | PerSceneGlobal<num 191 scene 0 val 69>
|
---|
1385 | PerSceneGlobal<num 188 scene 48 val 0>
|
---|
1386 | PerSceneGlobal<num 187 scene 19 val 0>
|
---|
1387 | PerSceneGlobal<num 186 scene 19 val 0>
|
---|
1388 | PerSceneGlobal<num 185 scene 19 val 0>
|
---|
1389 | PerSceneGlobal<num 184 scene 19 val 0>
|
---|
1390 | PerSceneGlobal<num 183 scene 46 val 0>
|
---|
1391 | PerSceneGlobal<num 182 scene 45 val 0>
|
---|
1392 | PerSceneGlobal<num 181 scene 45 val 0>
|
---|
1393 | PerSceneGlobal<num 180 scene 45 val 0>
|
---|
1394 | PerSceneGlobal<num 179 scene 48 val 0>
|
---|
1395 | PerSceneGlobal<num 178 scene 28 val 0>
|
---|
1396 | PerSceneGlobal<num 177 scene 28 val 0>
|
---|
1397 | PerSceneGlobal<num 176 scene 28 val 0>
|
---|
1398 | PerSceneGlobal<num 175 scene 48 val 0>
|
---|
1399 | PerSceneGlobal<num 174 scene 0 val 4>
|
---|
1400 | PerSceneGlobal<num 173 scene 0 val 0>
|
---|
1401 | PerSceneGlobal<num 172 scene 65 val 0>
|
---|
1402 | PerSceneGlobal<num 170 scene 0 val 0>
|
---|
1403 | PerSceneGlobal<num 169 scene 0 val 0>
|
---|
1404 | PerSceneGlobal<num 168 scene 0 val 0>
|
---|
1405 | PerSceneGlobal<num 167 scene 0 val 0>
|
---|
1406 | PerSceneGlobal<num 161 scene 44 val 0>
|
---|
1407 | PerSceneGlobal<num 166 scene 44 val 0>
|
---|
1408 | PerSceneGlobal<num 164 scene 44 val 0>
|
---|
1409 | PerSceneGlobal<num 163 scene 44 val 0>
|
---|
1410 | PerSceneGlobal<num 162 scene 44 val 0>
|
---|
1411 | PerSceneGlobal<num 160 scene 0 val 0>
|
---|
1412 | PerSceneGlobal<num 159 scene 0 val 0>
|
---|
1413 | PerSceneGlobal<num 158 scene 0 val 0>
|
---|
1414 | PerSceneGlobal<num 157 scene 0 val 0>
|
---|
1415 | PerSceneGlobal<num 156 scene 0 val 0>
|
---|
1416 | PerSceneGlobal<num 155 scene 0 val 0>
|
---|
1417 | PerSceneGlobal<num 154 scene 0 val 0>
|
---|
1418 | PerSceneGlobal<num 153 scene 0 val 0>
|
---|
1419 | PerSceneGlobal<num 152 scene 0 val 0>
|
---|
1420 | PerSceneGlobal<num 151 scene 25 val 0>
|
---|
1421 | PerSceneGlobal<num 150 scene 0 val 0>
|
---|
1422 | PerSceneGlobal<num 147 scene 0 val 0>
|
---|
1423 | PerSceneGlobal<num 146 scene 0 val 0>
|
---|
1424 | PerSceneGlobal<num 144 scene 0 val 0>
|
---|
1425 | PerSceneGlobal<num 143 scene 0 val 999>
|
---|
1426 | PerSceneGlobal<num 142 scene 0 val 999>
|
---|
1427 | PerSceneGlobal<num 141 scene 0 val 0>
|
---|
1428 | PerSceneGlobal<num 140 scene 0 val 0>
|
---|
1429 | PerSceneGlobal<num 139 scene 0 val 0>
|
---|
1430 | PerSceneGlobal<num 136 scene 0 val 0>
|
---|
1431 | PerSceneGlobal<num 135 scene 0 val 0>
|
---|
1432 | PerSceneGlobal<num 134 scene 21 val 0>
|
---|
1433 | PerSceneGlobal<num 133 scene 0 val 0>
|
---|
1434 | PerSceneGlobal<num 130 scene 0 val 1>
|
---|
1435 | PerSceneGlobal<num 129 scene 6 val 0>
|
---|
1436 | PerSceneGlobal<num 127 scene 0 val 0>
|
---|
1437 | PerSceneGlobal<num 125 scene 7 val 0>
|
---|
1438 | PerSceneGlobal<num 124 scene 7 val 4>
|
---|
1439 | PerSceneGlobal<num 123 scene 57 val -1>
|
---|
1440 | PerSceneGlobal<num 122 scene 57 val -1>
|
---|
1441 | PerSceneGlobal<num 121 scene 57 val -1>
|
---|
1442 | PerSceneGlobal<num 120 scene 57 val -1>
|
---|
1443 | PerSceneGlobal<num 119 scene 0 val 0>
|
---|
1444 | PerSceneGlobal<num 118 scene 0 val 1>
|
---|
1445 | PerSceneGlobal<num 116 scene 17 val 0>
|
---|
1446 | PerSceneGlobal<num 115 scene 10 val 2>
|
---|
1447 | PerSceneGlobal<num 114 scene 6 val 0>
|
---|
1448 | PerSceneGlobal<num 113 scene 0 val 0>
|
---|
1449 | PerSceneGlobal<num 111 scene 19 val 0>
|
---|
1450 | PerSceneGlobal<num 110 scene 0 val 0>
|
---|
1451 | PerSceneGlobal<num 109 scene 19 val 0>
|
---|
1452 | PerSceneGlobal<num 108 scene 0 val 1>
|
---|
1453 | PerSceneGlobal<num 107 scene 16 val 0>
|
---|
1454 | PerSceneGlobal<num 105 scene 5 val 0>
|
---|
1455 | PerSceneGlobal<num 104 scene 16 val 0>
|
---|
1456 | PerSceneGlobal<num 103 scene 0 val 0>
|
---|
1457 | PerSceneGlobal<num 102 scene 16 val 0>
|
---|
1458 | PerSceneGlobal<num 101 scene 16 val 0>
|
---|
1459 | PerSceneGlobal<num 29 scene 15 val 0>
|
---|
1460 | PerSceneGlobal<num 28 scene 0 val 0>
|
---|
1461 | PerSceneGlobal<num 25 scene 5 val 0>
|
---|
1462 | PerSceneGlobal<num 24 scene 9 val 0>
|
---|
1463 | PerSceneGlobal<num 23 scene 0 val 0>
|
---|
1464 | PerSceneGlobal<num 22 scene 7 val 0>
|
---|
1465 | PerSceneGlobal<num 15 scene 7 val 1>
|
---|
1466 | PerSceneGlobal<num 21 scene 0 val 0>
|
---|
1467 | PerSceneGlobal<num 20 scene 9 val 0>
|
---|
1468 | PerSceneGlobal<num 10 scene 8 val 0>
|
---|
1469 | PerSceneGlobal<num 9 scene 8 val 1>
|
---|
1470 | PerSceneGlobal<num 8 scene 0 val 0>
|
---|
1471 | PerSceneGlobal<num 7 scene 0 val 1>
|
---|
1472 | PerSceneGlobal<num 6 scene 0 val 0>
|
---|
1473 | PerSceneGlobal<num 5 scene 0 val 0>
|
---|
1474 | PerSceneGlobal<num 4 scene 0 val 0>
|
---|
1475 | PerSceneGlobal<num 3 scene 0 val 0>
|
---|
1476 | PerSceneGlobal<num 2 scene 5 val 1>
|
---|
1477 | PerSceneGlobal<num 1 scene 0 val 0>
|
---|
1478 | objInteractions1=
|
---|
1479 | ObjectInteraction<dropped 3 target 1
|
---|
1480 | opList=
|
---|
1481 | SceneOp<op: setItemAttr args: [3 1 4]>
|
---|
1482 | >
|
---|
1483 | >
|
---|
1484 | CHANGE SCENE -1 -> 3 (clock days 0 hours 0 mins 0)
|
---|
1485 | ADSInterpreter: load TITLE1.ADS
|
---|
1486 | 2 tags:
|
---|
1487 | 0: 1, "DRAGON INTRODUCTION"
|
---|
1488 | 1: 2, "RISE TITLE START"
|
---|
1489 | load TTM TITLE1.TTM to env 1
|
---|
1490 | 29 tags:
|
---|
1491 | 0: 0, ""
|
---|
1492 | 1: 1, "Dynamix intro"
|
---|
1493 | 2: 1, "NAME IT"
|
---|
1494 | 3: 2, "smoking"
|
---|
1495 | 4: 3, "snear"
|
---|
1496 | 5: 4, "ttlload"
|
---|
1497 | 6: 5, "no snear"
|
---|
1498 | 7: 1, "init symbol"
|
---|
1499 | 8: 1, "init title seq"
|
---|
1500 | 9: 2, "init shadow"
|
---|
1501 | 10: 3, "init scroll"
|
---|
1502 | 11: 1, "init director"
|
---|
1503 | 12: 2, "init art dir"
|
---|
1504 | 13: 3, "init game dev"
|
---|
1505 | 14: 4, "init artists"
|
---|
1506 | 15: 5, "init program"
|
---|
1507 | 16: 6, "init sounds"
|
---|
1508 | 17: 7, "init txt"
|
---|
1509 | 18: 8, "init credits"
|
---|
1510 | 19: 9, "dragon symbol"
|
---|
1511 | 20: 10, "start credits"
|
---|
1512 | 21: 11, "randy's credits"
|
---|
1513 | 22: 12, "rich's credits"
|
---|
1514 | 23: 13, "brian's credits"
|
---|
1515 | 24: 14, "louie's credits"
|
---|
1516 | 25: 15, "alan's credits"
|
---|
1517 | 26: 16, "jerry's credits"
|
---|
1518 | 27: 17, "blade's credits"
|
---|
1519 | 28: 18, "rise of dragon"
|
---|
1520 | load TTM TITLE2.TTM to env 2
|
---|
1521 | 36 tags:
|
---|
1522 | 0: 0, ""
|
---|
1523 | 1: 1, "WPOWRBOX.TTM"
|
---|
1524 | 2: 1, "RESHOVER.TTM"
|
---|
1525 | 3: 1, "Dynamix intro"
|
---|
1526 | 4: 1, "NAME IT"
|
---|
1527 | 5: 2, "smoking"
|
---|
1528 | 6: 3, "snear"
|
---|
1529 | 7: 4, "ttlload"
|
---|
1530 | 8: 5, "no snear"
|
---|
1531 | 9: 1, "init symbol"
|
---|
1532 | 10: 1, "init title seq"
|
---|
1533 | 11: 2, "init shadow"
|
---|
1534 | 12: 3, "init scroll"
|
---|
1535 | 13: 1, "init director"
|
---|
1536 | 14: 2, "init art dir"
|
---|
1537 | 15: 3, "init game dev"
|
---|
1538 | 16: 4, "init artists"
|
---|
1539 | 17: 5, "init program"
|
---|
1540 | 18: 6, "init sounds"
|
---|
1541 | 19: 7, "init txt"
|
---|
1542 | 20: 8, "init credits"
|
---|
1543 | 21: 9, "dragon symbol"
|
---|
1544 | 22: 10, "start credits"
|
---|
1545 | 23: 11, "randy's credits"
|
---|
1546 | 24: 12, "rich's credits"
|
---|
1547 | 25: 13, "brian's credits"
|
---|
1548 | 26: 14, "louie's credits"
|
---|
1549 | 27: 15, "alan's credits"
|
---|
1550 | 28: 16, "jerry's credits"
|
---|
1551 | 29: 17, "blade's credits"
|
---|
1552 | 30: 18, "randy"
|
---|
1553 | 31: 19, "black"
|
---|
1554 | 32: 20, "kevin"
|
---|
1555 | 33: 21, "alan"
|
---|
1556 | 34: 22, "jerry"
|
---|
1557 | 35: 23, "blade hunter"
|
---|
1558 | SDSScene<num 3 2 ads TITLE1.ADS
|
---|
1559 | enterSceneOps=
|
---|
1560 | SceneOp<op: sceneOpSegmentStateOps args: [2 1 0 0]>
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---|
1561 | SceneOp<op: hideInvButton args: []>
|
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1562 | SceneOp<op: sceneOpHideClock args: []>
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1563 | SceneOp<op: global args: [2 94 10 12 95 10 0]>
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1564 | SceneOp<op: enabletrigger args: [1]>
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1565 | hotAreaList=
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1566 | HotArea<Rect<229,54 26,25> num 7 cursor 0 unk1 0 unk2 0
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1567 | onLClickOps=
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1568 | SceneOp<op: global args: [1 385 10 1]>
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1569 | SceneOp<op: sceneOpShowMouse args: []>
|
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1570 | >
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1571 | HotArea<Rect<0,180 320,20> num 4 cursor 15 unk1 0 unk2 0
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1572 | enableConditions=
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1573 | SceneCondition<flg 0x0a(global|equal(abs)) num 385 val 1>
|
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1574 | onLClickOps=
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1575 | SceneOp<op: showdlg args: [1]>
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1576 | >
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1577 | HotArea<Rect<0,0 320,200> num 3 cursor 54 unk1 0 unk2 0
|
---|
1578 | onLClickOps=
|
---|
1579 | SceneOp<op: openPlaySkipIntroMovie args: []>
|
---|
1580 | >
|
---|
1581 | dialogues=
|
---|
1582 | Dialog<num 1 Rect<5,70 213,130> bgcol 1 fcol 15 selbgcol 195 selfontcol 14 fntsz 4 flags 0x0b frame 2 delay 0 next 0:0 state=null
|
---|
1583 |
|
---|
1584 | actions=
|
---|
1585 | DialogueAction<span: 16-25
|
---|
1586 | opList=
|
---|
1587 | SceneOp<op: noop args: []>
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---|
1588 | >
|
---|
1589 | DialogueAction<span: 27-57
|
---|
1590 | opList=
|
---|
1591 | SceneOp<op: changeScene args: [19]>
|
---|
1592 | >
|
---|
1593 | DialogueAction<span: 58-86
|
---|
1594 | opList=
|
---|
1595 | SceneOp<op: changeScene args: [48]>
|
---|
1596 | >
|
---|
1597 | DialogueAction<span: 89-111
|
---|
1598 | opList=
|
---|
1599 | SceneOp<op: global args: [4 246 10 1 153 10 1 154 10 1 152 10 1]>
|
---|
1600 | SceneOp<op: changeScene args: [39]>
|
---|
1601 | >
|
---|
1602 | DialogueAction<span: 112-132
|
---|
1603 | opList=
|
---|
1604 | SceneOp<op: changeScene args: [51]>
|
---|
1605 | >
|
---|
1606 | DialogueAction<span: 133-159
|
---|
1607 | opList=
|
---|
1608 | SceneOp<op: setItemAttr args: [44 2 2]>
|
---|
1609 | SceneOp<op: global args: [1 21 10 2]>
|
---|
1610 | >
|
---|
1611 | DialogueAction<span: 160-181
|
---|
1612 | opList=
|
---|
1613 | SceneOp<op: global args: [1 96 10 1]>
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---|
1614 | SceneOp<op: setItemAttr args: [39 1 8]>
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1615 | SceneOp<op: changeScene args: [40]>
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---|
1616 | >
|
---|
1617 | DialogueAction<span: 182-218
|
---|
1618 | opList=
|
---|
1619 | SceneOp<op: global args: [1 96 10 1]>
|
---|
1620 | SceneOp<op: changeScene args: [40]>
|
---|
1621 | >
|
---|
1622 | DialogueAction<span: 219-251
|
---|
1623 | opList=
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---|
1624 | SceneOp<op: setItemAttr args: [1 2 2]>
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---|
1625 | SceneOp<op: setItemAttr args: [34 2 2]>
|
---|
1626 | SceneOp<op: setItemAttr args: [17 2 2]>
|
---|
1627 | SceneOp<op: global args: [1 103 10 10]>
|
---|
1628 | SceneOp<op: changeScene args: [16]>
|
---|
1629 | >
|
---|
1630 | DialogueAction<span: 252-276
|
---|
1631 | opList=
|
---|
1632 | SceneOp<op: changeScene args: [32]>
|
---|
1633 | >
|
---|
1634 | DialogueAction<span: 277-304
|
---|
1635 | opList=
|
---|
1636 | SceneOp<op: setItemAttr args: [1 2 2]>
|
---|
1637 | SceneOp<op: setItemAttr args: [21 2 2]>
|
---|
1638 | SceneOp<op: setItemAttr args: [17 2 2]>
|
---|
1639 | SceneOp<op: setItemAttr args: [2 2 4]>
|
---|
1640 | SceneOp<op: setItemAttr args: [4 2 2]>
|
---|
1641 | SceneOp<op: setItemAttr args: [34 2 2]>
|
---|
1642 | SceneOp<op: setItemAttr args: [37 2 2]>
|
---|
1643 | SceneOp<op: setItemAttr args: [3 2 2]>
|
---|
1644 | SceneOp<op: setItemAttr args: [38 2 2]>
|
---|
1645 | SceneOp<op: setItemAttr args: [39 2 2]>
|
---|
1646 | SceneOp<op: setItemAttr args: [44 2 2]>
|
---|
1647 | SceneOp<op: changeScene args: [4]>
|
---|
1648 | >
|
---|
1649 | DialogueAction<span: 305-323
|
---|
1650 | opList=
|
---|
1651 | SceneOp<op: changeScene args: [102]>
|
---|
1652 | >
|
---|
1653 | 12. Test the Arcade'>eaponsaurdsst).
|
---|
1654 | Dialog<num 2 Rect<5,70 213,130> bgcol 1 fcol 15 selbgcol 195 selfontcol 14 fntsz 4 flags 0x0b frame 2 delay 0 next 0:0 state=null
|
---|
1655 |
|
---|
1656 | actions=
|
---|
1657 | DialogueAction<span: 0-0
|
---|
1658 | opList=
|
---|
1659 | SceneOp<op: noop args: []>
|
---|
1660 | >
|
---|
1661 | DialogueAction<span: 27-58
|
---|
1662 | opList=
|
---|
1663 | SceneOp<op: setItemAttr args: [34 2 2]>
|
---|
1664 | SceneOp<op: setItemAttr args: [17 2 2]>
|
---|
1665 | SceneOp<op: global args: [1 21 10 2]>
|
---|
1666 | SceneOp<op: changeScene args: [16]>
|
---|
1667 | >
|
---|
1668 | 2. Get big gun & go to pguards'>
|
---|
1669 | triggers=
|
---|
1670 | SceneTrigger<num 3 disabled 0
|
---|
1671 | conditionList=
|
---|
1672 | SceneCondition<flg 0x80(state|nocond) num 2 val 0>
|
---|
1673 | opList=
|
---|
1674 | SceneOp<op: changeScene args: [55]>
|
---|
1675 | >
|
---|
1676 | SceneTrigger<num 2 disabled 0
|
---|
1677 | opList=
|
---|
1678 | SceneOp<op: sceneOpSegmentStateOps args: [2 2 0 0]>
|
---|
1679 | SceneOp<op: enabletrigger args: [3]>
|
---|
1680 | >
|
---|
1681 | SceneTrigger<num 1 disabled 0
|
---|
1682 | conditionList=
|
---|
1683 | SceneCondition<flg 0x80(state|nocond) num 1 val 0>
|
---|
1684 | opList=
|
---|
1685 | SceneOp<op: openPlaySkipIntroMovie args: []>
|
---|
1686 | SceneOp<op: enabletrigger args: [2]>
|
---|
1687 | >
|
---|
1688 | >
|
---|
1689 | Parsed Inv Request:
|
---|
1690 | REQFileData<
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---|
1691 | RequestData<file 4 Rect<32,18 269,176> c1 7 c2 0 flg 4
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---|
1692 | TextItem<'' pos (2,2) 0 5>
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|
---|
1694 | ButtonGadget<num 16 pos (44,156) sz (50,15), typ 4, flgs 0080 0004 svals 0, 0, 'LOSLASSEN', parent (32,18)>
|
---|
1695 | ButtonGadget<num 15 pos (25,156) sz (18,15), typ 4, flgs 0080 0004 svals 0, 0, '>', parent (32,18)>
|
---|
1696 | ButtonGadget<num 14 pos (6,156) sz (18,15), typ 4, flgs 0080 0004 svals 0, 0, '<', parent (32,18)>
|
---|
1697 | ButtonGadget<num 24 pos (90,4) sz (13,15), typ 4, flgs 00a4 0004 svals 0, 0, '>', parent (32,18)>
|
---|
1698 | ButtonGadget<num 25 pos (72,4) sz (16,15), typ 4, flgs 00a4 0004 svals 0, 0, '>>', parent (32,18)>
|
---|
1699 | TextArea<Gadget<num 23 pos (7,8) sz (58,6), typ 1, flgs 0000 0024 svals 0, 0, '', parent (32,18)>, 5 buflen 11>
|
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1700 | Image<Gadget<num 8 pos (8,23) sz (152,128), typ 8, flgs 0000 0024 svals 0, 0, '', parent (32,18)>, xStep 38 yStep 32>
|
---|
1701 | Image<Gadget<num 9 pos (176,23) sz (85,128), typ 8, flgs 0000 0024 svals 0, 0, '', parent (32,18)>, xStep 85 yStep 128>
|
---|
1702 | >
|
---|
1703 | >
|
---|
1704 | Parsed VCR Request:
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---|
1705 | REQFileData<
|
---|
1706 | RequestData<file 5 Rect<102,22 97,128> c1 9 c2 0 flg 4
|
---|
1707 | TextItem<' HAUPT-MENU' pos (6,16) 0 0>
|
---|
1708 | ButtonGadget<num 122 pos (12,104) sz (73,15), typ 4, flgs 0084 0004 svals 0, 0, 'AUFH�REN', parent (102,22)>
|
---|
1709 | ButtonGadget<num 119 pos (12,88) sz (74,15), typ 4, flgs 0084 0004 svals 0, 0, 'DATEIEN', parent (102,22)>
|
---|
1710 | ButtonGadget<num 118 pos (12,72) sz (74,15), typ 4, flgs 0084 0004 svals 0, 0, 'EINSTELLUNGEN', parent (102,22)>
|
---|
1711 | ButtonGadget<num 121 pos (12,56) sz (74,15), typ 4, flgs 0084 0004 svals 0, 0, 'AUSWAHL', parent (102,22)>
|
---|
1712 | ButtonGadget<num 20 pos (12,40) sz (74,15), typ 4, flgs 0084 0004 svals 0, 0, 'KONTROLLEN', parent (102,22)>
|
---|
1713 | ButtonGadget<num 120 pos (12,24) sz (73,15), typ 4, flgs 0084 0004 svals 0, 0, 'SPIELEN', parent (102,22)>
|
---|
1714 | >
|
---|
1715 | RequestData<file 7 Rect<105,20 143,139> c1 3 c2 0 flg 4
|
---|
1716 | TextItem<' KONTROLLEN' pos (2,2) 0 5>
|
---|
1717 | ButtonGadget<num 128 pos (40,113) sz (70,15), typ 4, flgs 0084 0004 svals 0, 0, 'SPIELEN', parent (105,20)>
|
---|
1718 | ButtonGadget<num 127 pos (40,96) sz (70,15), typ 4, flgs 0084 0004 svals 0, 0, 'HAUPT-MENU', parent (105,20)>
|
---|
1719 | Slider<Gadget<num 131 pos (23,75) sz (105,6), typ 2, flgs 0005 0004 svals 0, 0, '', parent (105,20)>, 10 1 26 5>
|
---|
1720 | Slider<Gadget<num 125 pos (23,53) sz (105,6), typ 2, flgs 0005 0004 svals 0, 0, '', parent (105,20)>, 10 1 26 5>
|
---|
1721 | Slider<Gadget<num 123 pos (23,31) sz (105,5), typ 2, flgs 0005 0004 svals 0, 0, '', parent (105,20)>, 10 1 26 5>
|
---|
1722 | >
|
---|
1723 | RequestData<file 29 Rect<105,34 96,125> c1 3 c2 0 flg 4
|
---|
1724 | TextItem<' AUSWAHL' pos (2,2) 0 5>
|
---|
1725 | ButtonGadget<num 136 pos (12,101) sz (73,15), typ 4, flgs 0084 0004 svals 0, 0, 'SPIELEN', parent (105,34)>
|
---|
1726 | ButtonGadget<num 135 pos (12,85) sz (73,15), typ 4, flgs 0084 0004 svals 0, 0, 'HAUPT-MENU', parent (105,34)>
|
---|
1727 | ButtonGadget<num 171 pos (12,69) sz (73,15), typ 4, flgs 0094 0004 svals 0, 0, 'MUSIK AUS', parent (105,34)>
|
---|
1728 | ButtonGadget<num 172 pos (12,53) sz (73,15), typ 4, flgs 0094 0004 svals 0, 0, 'TON AUS', parent (105,34)>
|
---|
1729 | ButtonGadget<num 173 pos (12,37) sz (73,15), typ 4, flgs 0094 0004 svals 0, 0, 'MAUS AUS', parent (105,34)>
|
---|
1730 | ButtonGadget<num 174 pos (12,21) sz (73,15), typ 4, flgs 0094 0004 svals 0, 0, 'JOYSTICK AUS', parent (105,34)>
|
---|
1731 | >
|
---|
1732 | RequestData<file 30 Rect<91,34 117,127> c1 0 c2 0 flg 4
|
---|
1733 | TextItem<' EINSTELLUNGEN' pos (2,2) 0 5>
|
---|
1734 | ButtonGadget<num 149 pos (24,101) sz (71,15), typ 4, flgs 0084 0004 svals 0, 0, 'SPIELEN', parent (91,34)>
|
---|
1735 | ButtonGadget<num 150 pos (24,85) sz (71,15), typ 4, flgs 0084 0004 svals 0, 0, 'HAUPT-MENU', parent (91,34)>
|
---|
1736 | ButtonGadget<num 146 pos (24,69) sz (71,15), typ 4, flgs 0084 0004 svals 0, 0, 'MAUS ', parent (91,34)>
|
---|
1737 | ButtonGadget<num 145 pos (24,53) sz (71,15), typ 4, flgs 0084 0004 svals 0, 0, 'JOYSTICK', parent (91,34)>
|
---|
1738 | Slider<Gadget<num 156 pos (19,31) sz (81,6), typ 2, flgs 0005 0004 svals 0, 0, '', parent (91,34)>, 10 1 26 5>
|
---|
1739 | >
|
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1740 | RequestData<file 21 Rect<120,39 108,104> c1 7 c2 0 flg 4
|
---|
1741 | TextItem<' DATEIEN' pos (2,2) 0 5>
|
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1742 | ButtonGadget<num 130 pos (8,83) sz (93,15), typ 4, flgs 0084 0004 svals 0, 0, 'SPIELEN', parent (120,39)>
|
---|
1743 | ButtonGadget<num 103 pos (8,67) sz (93,16), typ 4, flgs 0084 0004 svals 0, 0, 'HAUPT-MENU', parent (120,39)>
|
---|
1744 | ButtonGadget<num 105 pos (8,51) sz (93,16), typ 4, flgs 0084 0004 svals 0, 0, 'WIEDERANFANGEN', parent (120,39)>
|
---|
1745 | ButtonGadget<num 106 pos (8,35) sz (93,16), typ 4, flgs 0084 0004 svals 0, 0, 'WIEDERHERSTELLEN', parent (120,39)>
|
---|
1746 | ButtonGadget<num 107 pos (8,19) sz (93,16), typ 4, flgs 0084 0004 svals 0, 0, 'ABSPEICHERN', parent (120,39)>
|
---|
1747 | >
|
---|
1748 | RequestData<file 39 Rect<54,80 173,79> c1 14 c2 0 flg 4
|
---|
1749 | TextItem<' WIEDERANFANGEN' pos (47,7) 0 5>
|
---|
1750 | TextItem<'NOCH EINMAL VON VORNE ANFANGEN?' pos (9,44) 0 5>
|
---|
1751 | TextItem<'M�CHTEN SIE DAS SPIEL WIRKLICH' pos (13,33) 0 5>
|
---|
1752 | ButtonGadget<num 164 pos (144,60) sz (26,15), typ 4, flgs 0084 0004 svals 0, 0, 'NEIN', parent (54,80)>
|
---|
1753 | ButtonGadget<num 163 pos (119,60) sz (25,15), typ 4, flgs 0084 0004 svals 0, 0, 'JA', parent (54,80)>
|
---|
1754 | >
|
---|
1755 | RequestData<file 36 Rect<53,65 140,74> c1 7 c2 0 flg 4
|
---|
1756 | TextItem<' ABSPEICHERN' pos (39,7) 0 5>
|
---|
1757 | TextItem<'SIE K�NNEN DAS SPIEL JETZT' pos (7,27) 0 5>
|
---|
1758 | TextItem<'NICHT ABSPEICHERN!' pos (28,37) 0 5>
|
---|
1759 | ButtonGadget<num 160 pos (81,53) sz (23,15), typ 4, flgs 0084 0004 svals 0, 0, 'OK', parent (53,65)>
|
---|
1760 | >
|
---|
1761 | RequestData<file 41 Rect<122,41 108,71> c1 7 c2 0 flg 4
|
---|
1762 | TextItem<' SPIEL VORBEI' pos (2,2) 0 5>
|
---|
1763 | ButtonGadget<num 169 pos (6,49) sz (94,15), typ 4, flgs 0084 0004 svals 0, 0, 'AUFH�REN', parent (122,41)>
|
---|
1764 | ButtonGadget<num 168 pos (6,33) sz (94,15), typ 4, flgs 0084 0004 svals 0, 0, 'WIEDERANFANGEN', parent (122,41)>
|
---|
1765 | ButtonGadget<num 170 pos (6,17) sz (94,15), typ 4, flgs 0084 0004 svals 0, 0, 'WIEDERHERSTELLEN', parent (122,41)>
|
---|
1766 | >
|
---|
1767 | RequestData<file 23 Rect<30,40 228,143> c1 2 c2 0 flg 4
|
---|
1768 | TextItem<' ABSPEICHERN' pos (2,2) 0 5>
|
---|
1769 | ButtonGadget<num 59 pos (31,119) sz (18,19), typ 4, flgs 00a4 0004 svals 0, 0, '>', parent (30,40)>
|
---|
1770 | ButtonGadget<num 58 pos (13,119) sz (18,19), typ 4, flgs 00a4 0004 svals 0, 0, '<', parent (30,40)>
|
---|
1771 | ButtonGadget<num 53 pos (49,119) sz (63,21), typ 4, flgs 0084 0004 svals 0, 0, 'ABSPEICHERN', parent (30,40)>
|
---|
1772 | ButtonGadget<num 55 pos (160,119) sz (65,21), typ 4, flgs 0084 0004 svals 0, 0, 'VERZEICHNIS & WECHSELN', parent (30,40)>
|
---|
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|
---|
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|
---|
1775 | Image<Gadget<num 52 pos (8,33) sz (188,80), typ 8, flgs 0010 000c svals 0, 15, '', parent (30,40)>, xStep 188 yStep 8>
|
---|
1776 | >
|
---|
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|
---|
1778 | TextItem<' -- WARNUNG --' pos (43,7) 0 5>
|
---|
1779 | TextItem<'IHR SPIEL IST NICHT GESPEICHERT' pos (3,22) 0 5>
|
---|
1780 | TextItem<'WORDEN, WEIL IHRE FESTPLATTE' pos (9,30) 0 5>
|
---|
1781 | TextItem<'VOLL IST!' pos (59,38) 0 5>
|
---|
1782 | ButtonGadget<num 63 pos (77,57) sz (20,15), typ 4, flgs 0084 0004 svals 0, 0, 'OK', parent (98,43)>
|
---|
1783 | >
|
---|
1784 | RequestData<file 38 Rect<96,42 156,80> c1 7 c2 0 flg 4
|
---|
1785 | TextItem<' -- WARNUNG --' pos (41,7) 0 5>
|
---|
1786 | TextItem<'SIE M�SSEN EIN GESPEICHERTES' pos (7,36) 0 5>
|
---|
1787 | TextItem<'ALLE SPIELPOSITIONEN SIND VOLL.' pos (4,26) 0 5>
|
---|
1788 | TextItem<'SPIEL L�SCHEN.' pos (43,46) 0 5>
|
---|
1789 | ButtonGadget<num 61 pos (113,60) sz (20,15), typ 4, flgs 0084 0004 svals 0, 0, 'OK', parent (96,42)>
|
---|
1790 | >
|
---|
1791 | RequestData<file 26 Rect<90,94 219,56> c1 5 c2 0 flg 4
|
---|
1792 | TextItem<' VERZEICHNIS WECHSELN' pos (4,42) 0 5>
|
---|
1793 | TextItem<'NICHT. M�CHTEN SIE ES ERSTELLEN?' pos (23,28) 0 5>
|
---|
1794 | TextItem<'DIESES VERZEICHNIS EXISTIERT' pos (33,17) 0 5>
|
---|
1795 | ButtonGadget<num 101 pos (188,38) sz (28,15), typ 4, flgs 0084 0004 svals 0, 0, 'NEIN', parent (90,94)>
|
---|
1796 | ButtonGadget<num 99 pos (160,38) sz (28,15), typ 4, flgs 0084 0004 svals 0, 0, 'JA', parent (90,94)>
|
---|
1797 | >
|
---|
1798 | RequestData<file 37 Rect<102,93 204,48> c1 5 c2 0 flg 4
|
---|
1799 | TextItem<' VERZEICHNIS WECHSELN' pos (48,7) 0 5>
|
---|
1800 | TextItem<'VERZEICHNIS EINGEGEBEN!' pos (47,30) 0 5>
|
---|
1801 | TextItem<'SIE HABEN EIN UNG�LTIGES' pos (43,20) 0 5>
|
---|
1802 | ButtonGadget<num 95 pos (175,30) sz (20,15), typ 4, flgs 0084 0004 svals 0, 0, 'OK', parent (102,93)>
|
---|
1803 | >
|
---|
1804 | RequestData<file 25 Rect<102,93 204,48> c1 5 c2 0 flg 4
|
---|
1805 | TextItem<' VERZEICHNIS WECHSELN' pos (2,2) 0 5>
|
---|
1806 | TextArea<Gadget<num 94 pos (5,18) sz (188,9), typ 1, flgs 0000 0004 svals 0, 0, '', parent (102,93)>, 5 buflen 80>
|
---|
1807 | ButtonGadget<num 95 pos (124,30) sz (20,15), typ 4, flgs 0084 0004 svals 0, 0, 'OK', parent (102,93)>
|
---|
1808 | ButtonGadget<num 96 pos (145,30) sz (50,15), typ 4, flgs 0084 0004 svals 0, 0, 'AUFH�REN', parent (102,93)>
|
---|
1809 | >
|
---|
1810 | RequestData<file 28 Rect<86,47 144,77> c1 14 c2 0 flg 4
|
---|
1811 | TextItem<' JOYSTICK' pos (47,7) 0 5>
|
---|
1812 | TextItem<'UND AUF EINE TASTE DR�CKEN' pos (6,37) 0 5>
|
---|
1813 | TextItem<'JOYSTICK' pos (51,23) 0 5>
|
---|
1814 | TextItem<'NACH LINKS OBEN BEWEGEN' pos (14,30) 0 5>
|
---|
1815 | TextItem<'NACH RECHTS UNTEN BEWEGEN' pos (6,30) 0 5>
|
---|
1816 | TextItem<'ZENTRIEREN' pos (47,30) 0 5>
|
---|
1817 | ButtonGadget<num 132 pos (120,59) sz (20,15), typ 4, flgs 0084 0004 svals 0, 0, 'OK', parent (86,47)>
|
---|
1818 | >
|
---|
1819 | RequestData<file 32 Rect<108,41 113,93> c1 3 c2 0 flg 4
|
---|
1820 | TextItem<' MAUS' pos (2,2) 0 5>
|
---|
1821 | ButtonGadget<num 155 pos (19,68) sz (76,15), typ 4, flgs 0084 0004 svals 0, 0, 'SPIELEN', parent (108,41)>
|
---|
1822 | ButtonGadget<num 157 pos (19,52) sz (76,15), typ 4, flgs 0084 0004 svals 0, 0, 'EINSTELLUNGEN', parent (108,41)>
|
---|
1823 | Slider<Gadget<num 152 pos (14,30) sz (81,6), typ 2, flgs 0005 0004 svals 0, 0, '', parent (108,41)>, 10 1 26 5>
|
---|
1824 | >
|
---|
1825 | RequestData<file 35 Rect<65,62 153,76> c1 14 c2 0 flg 4
|
---|
1826 | TextItem<' AUFH�REN' pos (5,12) 0 5>
|
---|
1827 | TextItem<'WIRKLICH BEENDEN?' pos (35,43) 0 5>
|
---|
1828 | TextItem<'M�CHTEN SIE DAS SPIEL' pos (25,30) 0 5>
|
---|
1829 | ButtonGadget<num 133 pos (120,54) sz (28,15), typ 4, flgs 0084 0004 svals 0, 0, 'NEIN', parent (65,62)>
|
---|
1830 | ButtonGadget<num 134 pos (93,54) sz (25,15), typ 4, flgs 0084 0004 svals 0, 0, 'JA', parent (65,62)>
|
---|
1831 | >
|
---|
1832 | RequestData<file 50 Rect<88,73 139,46> c1 7 c2 0 flg 4
|
---|
1833 | ButtonGadget<num 144 pos (10,25) sz (122,15), typ 4, flgs 0080 0004 svals 0, 0, 'EINF�HRUNG SPIELEN', parent (88,73)>
|
---|
1834 | ButtonGadget<num 143 pos (10,8) sz (122,16), typ 4, flgs 0080 0004 svals 0, 0, 'EINF�HRUNG �BERSPRINGEN', parent (88,73)>
|
---|
1835 | >
|
---|
1836 | RequestData<file 45 Rect<103,64 146,65> c1 14 c2 0 flg 4
|
---|
1837 | TextItem<' SPIELENH�LLEN-SEQUENZ' pos (17,7) 0 5>
|
---|
1838 | TextItem<'WIEDERHOLEN?' pos (41,25) 0 5>
|
---|
1839 | ButtonGadget<num 140 pos (109,47) sz (34,15), typ 4, flgs 0084 0004 svals 0, 0, 'NEIN', parent (103,64)>
|
---|
1840 | ButtonGadget<num 139 pos (75,47) sz (34,15), typ 4, flgs 0084 0004 svals 0, 0, 'JA', parent (103,64)>
|
---|
1841 | >
|
---|
1842 | RequestData<file 47 Rect<76,65 175,63> c1 7 c2 0 flg 4
|
---|
1843 | TextItem<' ICH BIN FRUSTRIERT!' pos (3,3) 0 5>
|
---|
1844 | ButtonGadget<num 148 pos (12,38) sz (152,17), typ 4, flgs 0080 0004 svals 0, 0, 'ICH WILL ES WEITER VERSUCHEN', parent (76,65)>
|
---|
1845 | ButtonGadget<num 147 pos (12,21) sz (153,17), typ 4, flgs 0080 0004 svals 0, 0, 'ICH WILL GEWINNEN', parent (76,65)>
|
---|
1846 | >
|
---|
1847 | RequestData<file 46 Rect<99,63 176,73> c1 14 c2 0 flg 4
|
---|
1848 | TextItem<' VOR DER SPIELH�LLEN-SEQUENZ' pos (17,7) 0 5>
|
---|
1849 | TextItem<'BESSER ABSPEICHERN' pos (42,39) 0 5>
|
---|
1850 | TextItem<'SIE SOLLTEN IHR SPIEL' pos (36,26) 0 5>
|
---|
1851 | ButtonGadget<num 138 pos (139,55) sz (34,15), typ 4, flgs 0084 0004 svals 0, 0, 'NEIN', parent (99,63)>
|
---|
1852 | ButtonGadget<num 137 pos (105,55) sz (34,15), typ 4, flgs 0084 0004 svals 0, 0, 'JA', parent (99,63)>
|
---|
1853 | >
|
---|
1854 | >
|
---|
1855 | Sound: Stop music.
|
---|
1856 | SNG INF [1 entries]
|
---|
1857 | 0: 0x0100
|
---|
1858 | Sound: Loaded music DYNAMIX.SNG with 1 entries
|
---|
1859 | Sound: Play music 0 (DYNAMIX.SNG), have 1 entries
|
---|
1860 | processInitSound: 00002000 number 8192, loop 0, prio 255, vol 127
|
---|
1861 | processPlaySound: 00002000 number 8192, sz 935, loop 0, prio 255, vol 127, bed 0
|
---|
1862 | Sound: Play SFX 72 (-> 48), have 85 entries
|
---|
1863 | processInitSound: 00001030 number 4144, loop 0, prio 255, vol 127
|
---|
1864 | processPlaySound: 00001030 number 4144, sz 82, loop 0, prio 255, vol 127, bed 0
|
---|
1865 | Sound: Stop music.
|
---|
1866 | SNG INF [1 entries]
|
---|
1867 | 0: 0x0101
|
---|
1868 | Sound: Loaded music RISE.SNG with 1 entries
|
---|
1869 | Sound: Play music 0 (RISE.SNG), have 1 entries
|
---|
1870 | processInitSound: 00002000 number 8192, loop 0, prio 255, vol 127
|
---|
1871 | processPlaySound: 00002000 number 8192, sz 28258, loop 1, prio 255, vol 127, bed 0
|
---|
1872 | CHANGE SCENE 3 -> 55 (clock days 0 hours 17 mins 12)
|
---|
1873 | ADSInterpreter: load INTRO.ADS
|
---|
1874 | 17 tags:
|
---|
1875 | 0: 1, "INTRODUCTION"
|
---|
1876 | 1: 2, "CHANDI GETS MTZ"
|
---|
1877 | 2: 3, "HAVE A NICE TRIP"
|
---|
1878 | 3: 4, "CHANDI WALKS AWAY"
|
---|
1879 | 4: 5, "HEY LITTLE FRIEND"
|
---|
1880 | 5: 6, "GOOD TIME FOR ME"
|
---|
1881 | 6: 7, "CLOSE UP OF NECK"
|
---|
1882 | 7: 8, "MMMM..."
|
---|
1883 | 8: 9, "URK!!!"
|
---|
1884 | 9: 10, "AARRGGHH"
|
---|
1885 | 10: 11, "WHAT WAS THAT?"
|
---|
1886 | 11: 12, "OH MY GOD!"
|
---|
1887 | 12: 13, "ARM ON GROUND"
|
---|
1888 | 13: 14, "DENG & JONNY START"
|
---|
1889 | 14: 15, "DENG & JONNY TALK 1"
|
---|
1890 | 15: 16, "DENG & JONNY TALK 2"
|
---|
1891 | 16: 17, "DENG & JONNY END"
|
---|
1892 | load TTM intro.ttm to env 1
|
---|
1893 | 28 tags:
|
---|
1894 | 0: 0, ""
|
---|
1895 | 1: 1, "INTRODUCTION"
|
---|
1896 | 2: 2, "scene 1"
|
---|
1897 | 3: 3, "scene 2"
|
---|
1898 | 4: 4, "scene 3"
|
---|
1899 | 5: 5, "scene 4"
|
---|
1900 | 6: 6, "scene 5"
|
---|
1901 | 7: 7, "scene 6"
|
---|
1902 | 8: 8, "scene 7"
|
---|
1903 | 9: 9, "scene 8"
|
---|
1904 | 10: 10, "scene 9"
|
---|
1905 | 11: 11, "scene 9 aargghh"
|
---|
1906 | 12: 12, "scene 10"
|
---|
1907 | 13: 13, "scene 11"
|
---|
1908 | 14: 14, "scene 12"
|
---|
1909 | 15: 15, "scene end"
|
---|
1910 | 16: 16, "chandi gets mtz"
|
---|
1911 | 17: 17, "says thanks Lu"
|
---|
1912 | 18: 18, "walks away"
|
---|
1913 | 19: 19, "Hey little frnd"
|
---|
1914 | 20: 20, "good x 4 me"
|
---|
1915 | 21: 21, "neck close up"
|
---|
1916 | 22: 22, "mmmm..."
|
---|
1917 | 23: 23, "urk!"
|
---|
1918 | 24: 24, "aarrgghh"
|
---|
1919 | 25: 25, "what was that"
|
---|
1920 | 26: 26, "oh my god"
|
---|
1921 | 27: 27, "arm on ground"
|
---|
1922 | load TTM bigtv.ttm to env 2
|
---|
1923 | 6 tags:
|
---|
1924 | 0: 0, ""
|
---|
1925 | 1: 1, "init big tv"
|
---|
1926 | 2: 2, "d & j lookng up"
|
---|
1927 | 3: 3, "d & j last fram"
|
---|
1928 | 4: 4, "d & j fade out"
|
---|
1929 | 5: 5, "scroll start"
|
---|
1930 | SDSScene<num 55 2 ads INTRO.ADS
|
---|
1931 | enterSceneOps=
|
---|
1932 | SceneOp<op: sceneOpSegmentStateOps args: [2 1 2 2 0 0]>
|
---|
1933 | SceneOp<op: showdlg args: [30]>
|
---|
1934 | SceneOp<op: global args: [1 87 10 0]>
|
---|
1935 | SceneOp<op: hideInvButton args: []>
|
---|
1936 | SceneOp<op: sceneOpHideClock args: []>
|
---|
1937 | SceneOp<op: sceneOpHideMouse args: []>
|
---|
1938 | leaveSceneOps=
|
---|
1939 | SceneOp<op: global args: [1 87 10 1]>
|
---|
1940 | hotAreaList=
|
---|
1941 | HotArea<Rect<288,158 32,42> num 0 cursor 0 unk1 0 unk2 0
|
---|
1942 | >
|
---|
1943 | HotArea<Rect<0,0 320,200> num 4 cursor 54 unk1 0 unk2 0
|
---|
1944 | onLClickOps=
|
---|
1945 | SceneOp<op: openPlaySkipIntroMovie args: []>
|
---|
1946 | >
|
---|
1947 | dialogues=
|
---|
1948 | Dialog<num 1 Rect<0,151 155,46> bgcol 0 fcol 15 selbgcol 15 selfontcol 4 fntsz 4 flags 0x03 frame 2 delay 455 next 0:2 state=null
|
---|
1949 |
|
---|
1950 | actions=
|
---|
1951 | DialogueAction<span: 0-0
|
---|
1952 | opList=
|
---|
1953 | SceneOp<op: sceneOpSegmentStateOps args: [2 15 0 0]>
|
---|
1954 | >
|
---|
1955 | str='In drei Tagen wird sich meine Bestimmung erf�llen, ganz wie die Prophezeihung es vorhersagt.'>
|
---|
1956 | Dialog<num 2 Rect<0,141 275,39> bgcol 0 fcol 15 selbgcol 15 selfontcol 4 fntsz 4 flags 0x03 frame 2 delay 980 next 0:3 state=null
|
---|
1957 |
|
---|
1958 | actions=
|
---|
1959 | DialogueAction<span: 150-150
|
---|
1960 | opList=
|
---|
1961 | SceneOp<op: sceneOpSegmentStateOps args: [2 16 0 0]>
|
---|
1962 | >
|
---|
1963 | str='Wir werden alle, die gegen uns sind, zerst�ren und diese Stadt in die Knie zwingen. Wieder einmal wird der Name Bahumats Angst und Schrecken hervorrufen!'>
|
---|
1964 | Dialog<num 3 Rect<0,156 250,31> bgcol 0 fcol 15 selbgcol 15 selfontcol 4 fntsz 4 flags 0x03 frame 2 delay 630 next 0:0 state=null
|
---|
1965 |
|
---|
1966 | actions=
|
---|
1967 | DialogueAction<span: 0-0
|
---|
1968 | opList=
|
---|
1969 | SceneOp<op: sceneOpSegmentStateOps args: [2 17 0 0]>
|
---|
1970 | SceneOp<op: enabletrigger args: [6]>
|
---|
1971 | >
|
---|
1972 | str='Ich warne dich, Bruder... versage nicht. Es w�re h�chst unklug, mich zu entt�uschen.'>
|
---|
1973 | Dialog<num 30 Rect<39,40 117,27> bgcol 15 fcol 0 selbgcol 0 selfontcol 15 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
1974 |
|
---|
1975 | actions=
|
---|
1976 | DialogueAction<span: 0-0
|
---|
1977 | opList=
|
---|
1978 | SceneOp<op: enabletrigger args: [11]>
|
---|
1979 | >
|
---|
1980 | str='Hier hast du was, S��e!'>
|
---|
1981 | Dialog<num 31 Rect<39,40 117,25> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 230 next 0:32 state=null
|
---|
1982 |
|
---|
1983 | str='Hab einen sch�nen Trip!'>
|
---|
1984 | Dialog<num 32 Rect<204,43 114,22> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
1985 |
|
---|
1986 | actions=
|
---|
1987 | DialogueAction<span: 0-0
|
---|
1988 | opList=
|
---|
1989 | SceneOp<op: enabletrigger args: [12]>
|
---|
1990 | >
|
---|
1991 | str='Danke, Lu.'>
|
---|
1992 | Dialog<num 33 Rect<39,40 114,22> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
1993 |
|
---|
1994 | actions=
|
---|
1995 | DialogueAction<span: 0-0
|
---|
1996 | opList=
|
---|
1997 | SceneOp<op: enabletrigger args: [13]>
|
---|
1998 | >
|
---|
1999 | str='Oh, toll!...'>
|
---|
2000 | Dialog<num 34 Rect<39,40 115,25> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 245 next 0:0 state=null
|
---|
2001 |
|
---|
2002 | actions=
|
---|
2003 | DialogueAction<span: 0-0
|
---|
2004 | opList=
|
---|
2005 | SceneOp<op: enabletrigger args: [14]>
|
---|
2006 | >
|
---|
2007 | str='ich kann kaum noch warten!'>
|
---|
2008 | Dialog<num 35 Rect<39,40 115,25> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
2009 |
|
---|
2010 | actions=
|
---|
2011 | DialogueAction<span: 1-1
|
---|
2012 | opList=
|
---|
2013 | SceneOp<op: enabletrigger args: [15]>
|
---|
2014 | >
|
---|
2015 | str='Mmmm...'>
|
---|
2016 | Dialog<num 36 Rect<39,40 54,20> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
2017 |
|
---|
2018 | actions=
|
---|
2019 | DialogueAction<span: 0-0
|
---|
2020 | opList=
|
---|
2021 | SceneOp<op: enabletrigger args: [16]>
|
---|
2022 | >
|
---|
2023 | str='URRK!'>
|
---|
2024 | Dialog<num 37 Rect<39,40 117,23> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
2025 |
|
---|
2026 | actions=
|
---|
2027 | DialogueAction<span: 0-0
|
---|
2028 | opList=
|
---|
2029 | SceneOp<op: enabletrigger args: [17]>
|
---|
2030 | >
|
---|
2031 | str='Was war das denn!?'>
|
---|
2032 | Dialog<num 38 Rect<39,40 99,22> bgcol 15 fcol 0 selbgcol 0 selfontcol 14 fntsz 4 flags 0x03 frame 4 delay 180 next 0:0 state=null
|
---|
2033 |
|
---|
2034 | actions=
|
---|
2035 | DialogueAction<span: 0-0
|
---|
2036 | opList=
|
---|
2037 | SceneOp<op: enabletrigger args: [18]>
|
---|
2038 | >
|
---|
2039 | str='Oh mein Gott!!...'>
|
---|
2040 | triggers=
|
---|
2041 | SceneTrigger<num 22 disabled 0
|
---|
2042 | conditionList=
|
---|
2043 | SceneCondition<flg 0x80(state|nocond) num 13 val 0>
|
---|
2044 | opList=
|
---|
2045 | SceneOp<op: sceneOpSegmentStateOps args: [2 14 0 0]>
|
---|
2046 | SceneOp<op: showdlg args: [1]>
|
---|
2047 | >
|
---|
2048 | SceneTrigger<num 21 disabled 0
|
---|
2049 | conditionList=
|
---|
2050 | SceneCondition<flg 0x80(state|nocond) num 10 val 0>
|
---|
2051 | opList=
|
---|
2052 | SceneOp<op: sceneOpSegmentStateOps args: [2 11 0 0]>
|
---|
2053 | SceneOp<op: showdlg args: [37]>
|
---|
2054 | >
|
---|
2055 | SceneTrigger<num 20 disabled 0
|
---|
2056 | conditionList=
|
---|
2057 | SceneCondition<flg 0x80(state|nocond) num 7 val 0>
|
---|
2058 | opList=
|
---|
2059 | SceneOp<op: sceneOpSegmentStateOps args: [2 8 0 0]>
|
---|
2060 | SceneOp<op: showdlg args: [35]>
|
---|
2061 | >
|
---|
2062 | SceneTrigger<num 19 disabled 0
|
---|
2063 | conditionList=
|
---|
2064 | SceneCondition<flg 0x80(state|nocond) num 4 val 0>
|
---|
2065 | opList=
|
---|
2066 | SceneOp<op: sceneOpSegmentStateOps args: [2 5 0 0]>
|
---|
2067 | SceneOp<op: showdlg args: [33]>
|
---|
2068 | >
|
---|
2069 | SceneTrigger<num 18 disabled 0
|
---|
2070 | conditionList=
|
---|
2071 | SceneCondition<flg 0x80(state|nocond) num 12 val 0>
|
---|
2072 | opList=
|
---|
2073 | SceneOp<op: sceneOpSegmentStateOps args: [2 13 0 0]>
|
---|
2074 | SceneOp<op: enabletrigger args: [22]>
|
---|
2075 | >
|
---|
2076 | SceneTrigger<num 17 disabled 0
|
---|
2077 | conditionList=
|
---|
2078 | SceneCondition<flg 0x80(state|nocond) num 11 val 0>
|
---|
2079 | opList=
|
---|
2080 | SceneOp<op: sceneOpSegmentStateOps args: [2 12 0 0]>
|
---|
2081 | SceneOp<op: showdlg args: [38]>
|
---|
2082 | >
|
---|
2083 | SceneTrigger<num 16 disabled 0
|
---|
2084 | conditionList=
|
---|
2085 | SceneCondition<flg 0x80(state|nocond) num 9 val 0>
|
---|
2086 | opList=
|
---|
2087 | SceneOp<op: sceneOpSegmentStateOps args: [2 10 0 0]>
|
---|
2088 | SceneOp<op: enabletrigger args: [21]>
|
---|
2089 | >
|
---|
2090 | SceneTrigger<num 15 disabled 0
|
---|
2091 | conditionList=
|
---|
2092 | SceneCondition<flg 0x80(state|nocond) num 8 val 0>
|
---|
2093 | opList=
|
---|
2094 | SceneOp<op: sceneOpSegmentStateOps args: [2 9 0 0]>
|
---|
2095 | SceneOp<op: showdlg args: [36]>
|
---|
2096 | >
|
---|
2097 | SceneTrigger<num 14 disabled 0
|
---|
2098 | conditionList=
|
---|
2099 | SceneCondition<flg 0x80(state|nocond) num 6 val 0>
|
---|
2100 | opList=
|
---|
2101 | SceneOp<op: sceneOpSegmentStateOps args: [2 7 0 0]>
|
---|
2102 | SceneOp<op: enabletrigger args: [20]>
|
---|
2103 | >
|
---|
2104 | SceneTrigger<num 13 disabled 0
|
---|
2105 | conditionList=
|
---|
2106 | SceneCondition<flg 0x80(state|nocond) num 5 val 0>
|
---|
2107 | opList=
|
---|
2108 | SceneOp<op: sceneOpSegmentStateOps args: [2 6 0 0]>
|
---|
2109 | SceneOp<op: showdlg args: [34]>
|
---|
2110 | >
|
---|
2111 | SceneTrigger<num 12 disabled 0
|
---|
2112 | conditionList=
|
---|
2113 | SceneCondition<flg 0x80(state|nocond) num 3 val 0>
|
---|
2114 | opList=
|
---|
2115 | SceneOp<op: sceneOpSegmentStateOps args: [2 4 0 0]>
|
---|
2116 | SceneOp<op: enabletrigger args: [19]>
|
---|
2117 | >
|
---|
2118 | SceneTrigger<num 11 disabled 0
|
---|
2119 | conditionList=
|
---|
2120 | SceneCondition<flg 0x80(state|nocond) num 2 val 0>
|
---|
2121 | opList=
|
---|
2122 | SceneOp<op: sceneOpSegmentStateOps args: [2 3 0 0]>
|
---|
2123 | SceneOp<op: showdlg args: [31]>
|
---|
2124 | >
|
---|
2125 | SceneTrigger<num 6 disabled 0
|
---|
2126 | conditionList=
|
---|
2127 | SceneCondition<flg 0x80(state|nocond) num 16 val 0>
|
---|
2128 | opList=
|
---|
2129 | SceneOp<op: changeScene args: [5]>
|
---|
2130 | >
|
---|
2131 | SceneTrigger<num 5 disabled 0
|
---|
2132 | opList=
|
---|
2133 | SceneOp<op: changeScene args: [5]>
|
---|
2134 | >
|
---|
2135 | SceneTrigger<num 4 disabled 0
|
---|
2136 | conditionList=
|
---|
2137 | SceneCondition<flg 0x80(state|nocond) num 4 val 0>
|
---|
2138 | opList=
|
---|
2139 | SceneOp<op: sceneOpSegmentStateOps args: [2 5 0 0]>
|
---|
2140 | SceneOp<op: enabletrigger args: [5]>
|
---|
2141 | >
|
---|
2142 | >
|
---|
2143 | Sound: Stop music.
|
---|
2144 | SNG INF [1 entries]
|
---|
2145 | 0: 0x0101
|
---|
2146 | Sound: Loaded music CHENBAR.SNG with 1 entries
|
---|
2147 | Sound: Play music 0 (CHENBAR.SNG), have 1 entries
|
---|
2148 | processInitSound: 00002000 number 8192, loop 0, prio 255, vol 127
|
---|
2149 | processPlaySound: 00002000 number 8192, sz 1015, loop 1, prio 255, vol 127, bed 0
|
---|
2150 | Sound: Play SFX 107 (-> 83), have 85 entries
|
---|
2151 | processInitSound: 00001053 number 4179, loop 0, prio 255, vol 127
|
---|
2152 | processPlaySound: 00001053 number 4179, sz 962, loop 1, prio 255, vol 127, bed 0
|
---|
2153 | Sound: Stop music.
|
---|
2154 | SNG INF [1 entries]
|
---|
2155 | 0: 0x0100
|
---|
2156 | WARNING: loadPCSound: skip unused chunk DIG: in INTRO1.SNG!
|
---|
2157 | Sound: Loaded music INTRO1.SNG with 1 entries
|
---|
2158 | Sound: Play music 0 (INTRO1.SNG), have 1 entries
|
---|
2159 | - (0) Play parts = 1
|
---|
2160 | - Digital PCM: 11200 Hz, [36438]=0:36438
|
---|
2161 | Dialog 30: update mouse to 156, 65 (mouseloc 19, selnum 0)
|
---|
2162 | Dialog 30 closing: run action (1 ops)
|
---|
2163 | Sound: Stop music.
|
---|
2164 | SNG INF [1 entries]
|
---|
2165 | 0: 0x0100
|
---|
2166 | WARNING: loadPCSound: skip unused chunk DIG: in INTRO2.SNG!
|
---|
2167 | Sound: Loaded music INTRO2.SNG with 1 entries
|
---|
2168 | Sound: Play music 0 (INTRO2.SNG), have 1 entries
|
---|
2169 | - (0) Play parts = 1
|
---|
2170 | - Digital PCM: 11200 Hz, [58296]=0:58296
|
---|
2171 | Dialog 31: update mouse to 156, 63 (mouseloc 19, selnum 0)
|
---|
2172 | warning: Could not find DWO CU engines/dgds/font.dwo(0xf2e31cb836a91a24) referenced by CU at offset 0x168a0 [in module /usr/games/scummvm]
|
---|
2173 |
|
---|
2174 | Thread 1 "scummvm" received signal SIGSEGV, Segmentation fault.
|
---|
2175 | 0x0000555556c25790 in Dgds::PFont::getCharWidth(unsigned int) const ()
|
---|
2176 | at /data/src/engines/dgds/font.cpp:169
|
---|
2177 | warning: 169 /data/src/engines/dgds/font.cpp: No such file or directory
|
---|
2178 | (gdb) exit
|
---|
2179 | A debugging session is active.
|
---|
2180 |
|
---|
2181 | Inferior 1 [process 1414485] will be killed.
|
---|
2182 |
|
---|
2183 | Quit anyway? (y or n) y
|
---|