Timeline
Oct 23, 2024:
- 10:55 PM Changeset [672cb656]branch-2-9 by
- SCUMM: MOONBASE: Fix copy/paste error. CID 1545102
- 10:48 PM Changeset [5bed2298]branch-2-9 by
- DIRECTOR: Fix copy/paste error. CID 1549852
- 9:56 PM Changeset [62ba5ac3]branch-2-9 by
- DARKSEED: Fix comparison for clarity. CID 1563442
- 8:24 PM Changeset [f75439f]branch-2-9 by
- TWINE: the W key was supposed to only do Action on Normal see #15408: …
- 7:58 PM Changeset [7eb1ba34]branch-2-9 by
- I18N: Update translations templates
- 7:58 PM Changeset [e31c7ff1]branch-2-9 by
- KYRA: (EOB) - Fix projectile weapon damage Note: All changes are …
- 7:47 PM Changeset [6c040227]branch-2-9 by
- I18N: Update translations templates
- 7:47 PM Changeset [66c4c864]branch-2-9 by
- KYRA: (EOB) - fix true seeing spell The spell effect was restored …
- 4:43 PM Changeset [37ff2f2a]branch-2-9 by
- ICB: Fix infinite loop. CID 1433458
- 4:03 PM Changeset [c7f3554b]branch-2-9 by
- HPL1: Avoid side effect in assert(). CID 1501715
- 3:54 PM Changeset [00cbde7e]branch-2-9 by
- ICB: Add missing va_end(). CID 1433521
- 3:35 PM Changeset [7da0f705]branch-2-9 by
- WINTERMUTE: Synced with original code regarding sorting
- 2:55 PM Changeset [a2c7b76d]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 96.0% …
- 2:22 PM Ticket #15417 (Blinky Bill and the Magician PC) closed by
- invalid: Same as #15416
- 2:20 PM Ticket #15416 (Print and Play with Blinky Bill) closed by
- invalid
- 1:59 PM Changeset [cd80d7b5]branch-2-9 by
- DIRECTOR: Add detection for a couple games
- 10:42 AM Changeset [787a8e2b]branch-2-9 by
- DGDS: Clear isLoading flag after restart
- 8:08 AM Changeset [d0ae2bfd]branch-2-9 by
- M4: RIDDLE: Partial implementation of room 806 (daemon)
- 6:22 AM Changeset [562310f0]branch-2-9 by
- WINTERMUTE: Updating view matrix is also needed for lights
- 6:03 AM Changeset [d04aa822]branch-2-9 by
- WINTERMUTE: Small cleanup in renderer
- 5:52 AM Changeset [ed7a9d0b]branch-2-9 by
- M4: RIDDLE: Some field cleanups for room 301
- 5:48 AM Changeset [87ef8d13]branch-2-9 by
- WINTERMUTE: Revert back to previous face indices order
- 3:51 AM Ticket #15418 (SCUMM: Loom (EGA) - Game not starting/unrecognized after the use of ...) created by
- i think, i found a bugin scummvm. i am using scummtr and scummrp for …
- 3:05 AM Changeset [d12024fa]branch-2-9 by
- DGDS: Change engine name for consistency The engine name was …
- 2:50 AM Changeset [fdeef793]branch-2-9 by
- M4: RIDDLE: Fix text color in conversation dialogs
Oct 22, 2024:
- 11:28 PM Changeset [ec1b544]branch-2-9 by
- M4: RIDDLE: Partial implementation of room 806 (preload, init, pre-parser)
- 11:28 PM Changeset [c9025a7f]branch-2-9 by
- M4: RIDDLE: Finish the implementation of room 805
- 6:40 PM Changeset [a1f043ec]branch-2-9 by
- WINTERMUTE: Synced shadow volume code with original
- 5:59 PM Changeset [39721ea0]branch-2-9 by
- WINTERMUTE: Disable stencil shadows in shader renderer. It's broken …
- 5:40 PM Changeset [133eea82]branch-2-9 by
- LIBRETRO: fix pointer input coordinates
- 5:39 PM Changeset [8dffadf]branch-2-9 by
- LIBRETRO: BUILD: Allow fallback to curl if wget is missing (#68)
- 5:39 PM Changeset [35f9f7eb]branch-2-9 by
- LIBRETRO: handle resizing to native res in hw rendering
- 5:39 PM Changeset [79e0d08e]branch-2-9 by
- LIBRETRO: JANITORIAL: cleanup
- 5:38 PM Changeset [a874244a]branch-2-9 by
- LIBRETRO: rewrite surface graphics manager and split sources
- 4:47 PM Changeset [33744c1d]branch-2-9 by
- WINTERMUTE: Init _flatShadowMaskShader in constructor
- 4:27 PM Changeset [12630382]branch-2-9 by
- WINTERMUTE: Synced simple shadow code with original
- 4:22 PM Changeset [88c796e3]branch-2-9 by
- QDENGINE: Fix potential null dereference. CID 1563896
- 4:22 PM Changeset [33512fc4]branch-2-9 by
- QDENGINE: Unstub MinigameManager::loadState()
- 4:22 PM Changeset [df0c514f]branch-2-9 by
- QDENGINE: Unstub MinigameManager::saveState()
- 3:58 PM Changeset [c8098509]branch-2-9 by
- WINTERMUTE: Fixed coverity issue 1563895
- 2:05 PM Changeset [38932153]branch-2-9 by
- WINTERMUTE: WME3D: fix missing condition
- 6:18 AM Changeset [55522a39]branch-2-9 by
- SCI: Remove unused check from SoundCommandParser CID 1563851
- 5:55 AM Changeset [fb189b79]branch-2-9 by
- WINTERMUTE: Keep face indices order to original for now
- 5:50 AM Changeset [130f9b7]branch-2-9 by
- WINTERMUTE: Synced shadow volume with original code
- 4:37 AM Changeset [ebf0434]branch-2-9 by
- M4: RIDDLE: Fix crash talking to Mei in room 303
- 4:00 AM Changeset [d52f16f0]branch-2-9 by
- M4: RIDDLE: Fix params storing in sendWSMessage_10000
- 2:52 AM Ticket #15417 (Blinky Bill and the Magician PC) created by
- 2:15 AM Changeset [6d472f9e]branch-2-9 by
- M4: RIDDLE: Fix message param in triggerMachineByHashCallback
- 2:14 AM Changeset [a0328b33]branch-2-9 by
- M4: RIDDLE: Name room 303 feng Should/mode vars, some trigger machine …
Oct 21, 2024:
- 11:22 PM Changeset [8725d3a8]branch-2-9 by
- WINTERMUTE: Small sync with original code
- 11:01 PM Ticket #15416 (Print and Play with Blinky Bill) created by
- Pc games
- 10:31 PM Changeset [e36f79f7]branch-2-9 by
- QDENGINE: Unstub MinigameManager::createGame()
- 10:28 PM Ticket #15380 (ADL: HIRES5: "GET ALL" can pick up objects it shouldn't) closed by
- wontfix: OK, I'll just close this then.
- 10:28 PM Changeset [157fb9d]branch-2-9 by
- QDENGINE: Unstub MinigameManager::processGameData()
- 10:14 PM Changeset [f352b903]branch-2-9 by
- QDENGINE: Unstub MinigameTriangle::MinigameTriangle()
- 10:10 PM Ticket #11560 (ADL: Unknown game variant for Ulyssey) closed by
- wontfix
- 10:02 PM Ticket #13939 (MD5: ADL: Unknown game variant for hires2) closed by
- invalid: This is a DOS version that isn't supported yet. Closing this for now.
- 8:42 PM Changeset [1c9d9ab1]branch-2-9 by
- WINTERMUTE: Small sync with original code
- 8:34 PM Changeset [c69ffda8]branch-2-9 by
- QDENGINE: Clamped together identical code branches. PVS-Studio V1037
- 8:34 PM Changeset [5280d10d]branch-2-9 by
- QDENGINE: Clamped together identical code branches. PVS-Studio V1037
- 8:34 PM Changeset [c517c549]branch-2-9 by
- QDENGINE: Fix potential null derederence. PVS-Studio V522
- 8:34 PM Changeset [5bc8ab4c]branch-2-9 by
- QDENGINE: Make sure class is initialized. PVS-Studio V1077
- 8:34 PM Changeset [9ea81314]branch-2-9 by
- QDENGINE: Clapped same condition bodies. PVS-Studio V581
- 8:34 PM Changeset [fa1b1d2b]branch-2-9 by
- QDENGINE: Merged equal condition bodies. PVS-Studio V581
- 8:34 PM Changeset [9be306a4]branch-2-9 by
- QDENGINE: Fix potential null dereference. PVS-Studio V595
- 8:34 PM Changeset [137fc716]branch-2-9 by
- QDENGINE: Try to continue execution on errors in minigame parameters. …
- 8:34 PM Changeset [47432fa6]branch-2-9 by
- QDENGINE: Simplify check by removing always-true part. PVS-Studio V560
- 8:34 PM Changeset [f85d6f43]branch-2-9 by
- QDENGINE: Fix potential array underrun. PVS-Studio V557
- 7:52 PM Changeset [616c8ea1]branch-2-9 by
- WINTERMUTE: Synced with original code related to core and renderer
- 7:05 PM Changeset [c3db2a4c]branch-2-9 by
- WINTERMUTE: Rename variable to original
- 4:49 PM Changeset [4f52107b]branch-2-9 by
- QDENGINE: Check return value. CID 1559601
- 4:49 PM Changeset [bb463cf8]branch-2-9 by
- QDENGINE: Use safer array copy operations. CID 1559603, CID 1559612, …
- 4:49 PM Changeset [d9de39b8]branch-2-9 by
- QDENGINE: Fix potential division by zero. CID 1559605, CID 1559617, …
- 4:49 PM Changeset [3b377fa2]branch-2-9 by
- QDENGINE: Comment out unusued code branch. CID 1559646
- 4:49 PM Changeset [a0deab5]branch-2-9 by
- QDENGINE: Remove useless assignment. CID 1559707
- 4:49 PM Changeset [ad616bbc]branch-2-9 by
- QDENGINE: Check file open success before attempt to write. CID 1560116
- 4:49 PM Changeset [37bc194e]branch-2-9 by
- QDENGINE: Fix potential null dereference. CID 1559613
- 4:49 PM Changeset [72c4bbae]branch-2-9 by
- QDENGINE: Check success of loading operation. CID 1559658
- 4:49 PM Changeset [128aaff5]branch-2-9 by
- QDENGINE: Check return value of save_script_body(). CID 1559645
- 4:49 PM Changeset [02900a75]branch-2-9 by
- QDENGINE: Check return value of load_data(). CID 1559604
- 4:49 PM Changeset [807b9300]branch-2-9 by
- QDENGINE: Initialized class vairable. CID 1559611
- 4:49 PM Changeset [436609f5]branch-2-9 by
- QDENGINE: Remove redundant code. CID 1559630
- 4:49 PM Changeset [d2b7f7cd]branch-2-9 by
- QDENGINE: Avoid integer overflow. CID 1559706 In general, computing …
- 4:49 PM Changeset [4450c9d2]branch-2-9 by
- QDENGINE: Initialize class variables. CID 1562474
- 4:49 PM Changeset [085ffdef]branch-2-9 by
- QDENGINE: Cleanup in MaskyOrder.dll minigame
- 4:49 PM Changeset [b2c45c60]branch-2-9 by
- QDENGINE: Initialize class vairables. CID 1559910
- 4:49 PM Changeset [f5bc9241]branch-2-9 by
- QDENGINE: Initialize class variables. CID 1559915
- 4:49 PM Changeset [d71e861a]branch-2-9 by
- QDENGINE: Initialize class variables. CID 1563874
- 4:49 PM Changeset [012b1a56]branch-2-9 by
- QDENGINE: Fix potentially uninitalized variable. CID 1563850
- 4:49 PM Changeset [627969bf]branch-2-9 by
- QDENGINE: Init struct variable. CID 1563860
- 4:49 PM Changeset [2f2fd042]branch-2-9 by
- QDENGINE: Mark switch option as fall through. CID 1563858
- 4:49 PM Changeset [6f0b6531]branch-2-9 by
- QDENGINE: Initialize class variable. CID 1563853
- 4:49 PM Changeset [ed4ad8af]branch-2-9 by
- QDENGINE: Initialize class variable. CID 1563859
- 4:49 PM Changeset [3fbf77bb]branch-2-9 by
- QDENGINE: Fix potential out-of-bounds read. CID 1563752
- 4:49 PM Changeset [1bbb6b96]branch-2-9 by
- QDENGINE: Init class variables. CID 1563751
- 4:49 PM Changeset [ff7e2cc2]branch-2-9 by
- QDENGINE: Init class variables. CID 1563745
- 4:49 PM Changeset [afaf26e6]branch-2-9 by
- QDENGINE: Init class variables. CID 1563749
- 4:49 PM Changeset [57cc40e6]branch-2-9 by
- QDENGINE: Fix uninit class variable. CID 1563857
- 3:41 PM Changeset [24350210]branch-2-9 by
- DARKSEED: Keep the current palette for rooms without a custom palette …
- 2:57 PM Changeset [2e5ff9b5]branch-2-9 by
- CRAB: Fix potential integer overflow. CID 1552034
- 12:13 PM Changeset [21c26124]branch-2-9 by
- DGDS: Fix scene ops on scene change In d26ee6, I changed the scene …
- 11:58 AM Changeset [38573ecb]branch-2-9 by
- TINSEL: Initial work on the early DW2 Windows demo (dw2-win-demo-2-en) …
- 5:46 AM Changeset [94be426c]branch-2-9 by
- DGDS: Support EGA palette data
- 4:27 AM Changeset [5973a310]branch-2-9 by
- DGDS: Small sound cleanups
- 4:27 AM Changeset [8291d75d]branch-2-9 by
- DGDS: Small midi fixes for looping Thanks again to @NMIError for …
- 4:27 AM Changeset [eff63830]branch-2-9 by
- DGDS: Limit MT32 volume to 80 to match original This is a small way …
- 4:27 AM Changeset [9a35861c]branch-2-9 by
- DGDS: Don't stop music if new one is the same
- 4:27 AM Changeset [aaa48d45]branch-2-9 by
- DGDS: Read and use sfx/music loop flag
- 4:27 AM Changeset [40f7744f]branch-2-9 by
- DGDS: Fix SFX mapping in RoTD and HoC Rise of the Dragon uses a fixed …
- 4:27 AM Changeset [3f7f33f1]branch-2-9 by
- DGDS: Make midi code a bit closer to SCI version
- 4:27 AM Changeset [d51aa872]branch-2-9 by
- DGDS: Integrate SCI midi player code DGDS basically uses the same …
- 4:27 AM Changeset [24c1309c]branch-2-9 by
- DGDS: Add Johnny Castaway detection entry Immediately crashes as it …
- 4:27 AM Changeset [4bb14100]branch-2-9 by
- DGDS: Fix ADS move ops again These move operations appear to actually …
- 12:15 AM Changeset [f5ef0d81]branch-2-9 by
- I18N: Update translations templates
- 12:15 AM Changeset [bf6bd39f]branch-2-9 by
- ENGINES: moved scumm enhancements system into shared engine code
Oct 20, 2024:
- 11:28 PM Changeset [28c681a2]branch-2-9 by
- QDENGINE: Attempt to get rid of templates in getParameter() Some of …
- 11:20 PM Changeset [fdc1ceee]branch-2-9 by
- JANITORIAL: Fix typo
- 10:48 PM Changeset [299ddd6f]branch-2-9 by
- QDENGINE: Plug triangle.dll minigame in
- 9:49 PM Changeset [995dc268]branch-2-9 by
- NEWS: Fix typo
- 9:45 PM Changeset [76af6963]branch-2-9 by
- QDENGINE: Fixed file paths
- 9:24 PM Changeset [77a365ef]branch-2-9 by
- NEWS: Mention Backyard Basketball support
- 9:20 PM Changeset [cb1b3d75]branch-2-9 by
- SAILFISH: Enable standard engine set While on it remove stale variable
- 7:19 PM Changeset [e1f8f13b]branch-2-9 by
- M4: RIDDLE: Fix looking at hourglass in room 305
- 6:35 PM Changeset [d8b33bfa]branch-2-9 by
- M4: RIDDLE: Fix looking at copper tank in room 303
- 5:50 PM Changeset [2e5eaba8]branch-2-9 by
- M4: RIDDLE: Merge duplicated click_x/y and player.click_x/y This …
- 4:36 PM Changeset [96325ec3]branch-2-9 by
- WINTERMUTE: Small sync between renderers
- 2:33 PM Changeset [1d70f282]branch-2-9 by
- WINTERMUTE: Match matrix transformations with original code
- 2:05 PM Changeset [eec73cd5]branch-2-9 by
- WINTERMUTE: Eliminate double transpose world matrix
- 1:16 PM Changeset [184b72e3]branch-2-9 by
- WINTERMUTE: Fixed regression shadow drawing in renderer
- 11:26 AM Changeset [2163746b]branch-2-9 by
- TINSEL: Add detection for unsupported DW2 demos This adds detection …
- 11:25 AM Changeset [27453770]branch-2-9 by
- WINTERMUTE: Convert to use DX math in renderer
- 3:50 AM Changeset [caf06a0b]branch-2-9 by
- M4: RIDDLE: Resource hashes aren't based on lowercasing first This …
- 3:50 AM Changeset [2202ca33]branch-2-9 by
- M4: RIDDLE: Properly toss digi resources in Digi::unload_sounds
- 3:50 AM Changeset [c83c29c]branch-2-9 by
- M4: RIDDLE: Add debug code for dumping resourcing table between rooms
- 3:50 AM Changeset [d6f1d6de]branch-2-9 by
- M4: RIDDLE: Fix rtoss error when resource name isn't in table
Oct 19, 2024:
- 11:53 PM Changeset [7a033455]branch-2-9 by
- WINTERMUTE: Use DX for BaseRenderOpenGL3DShader::setWorldTransform()
- 11:03 PM Changeset [6b3fb0bf]branch-2-9 by
- M4: RIDDLE: WIP implementation of room 805. partial implementation of …
- 10:18 PM Changeset [9048f3a3]branch-2-9 by
- WINTERMUTE: Use DX for BaseRenderOpenGL3D::setWorldTransform()
- 9:49 PM Changeset [bd0c0ba5]branch-2-9 by
- WINTERMUTE: Small sync with original code
- 9:11 PM Changeset [8f6a0040]branch-2-9 by
- WINTERMUTE: Small sync with original code
- 8:18 PM Changeset [967aba23]branch-2-9 by
- QDENGINE: Removed for now tirangles.dll minigame Some linkers do link …
- 8:12 PM Changeset [f085fe68]branch-2-9 by
- WINTERMUTE: Small sync with original code
- 8:05 PM Changeset [bb4a17ab]branch-2-9 by
- QDENGINE: Fix compilation
- 7:45 PM Changeset [2ee01967]branch-2-9 by
- QDENGINE: Fix linking on ld that lry linking everything
- 7:41 PM Changeset [f380ce92]branch-2-9 by
- WINTERMUTE: Sync ad_scene_geometry with original sources
- 6:42 PM Changeset [57353460]branch-2-9 by
- WINTERMUTE: Sync ad_scene with original code
- 6:27 PM Changeset [5d5d643]branch-2-9 by
- M4: RIDDLE: Renaming in room 801, implement missing case in switch
- 5:45 PM Changeset [665cd7a5]branch-2-9 by
- TINSEL: Fixed crash on failed engine run attempt
- 5:45 PM Changeset [41bc4816]branch-2-9 by
- QDENGINE: runtime -> g_runtime in minigames/adv
- 5:45 PM Changeset [eeda0dbf]branch-2-9 by
- QDENGINE: JANITORIAL: Fix formatting
- 5:45 PM Changeset [543fb472]branch-2-9 by
- QDENGINE: Unstubbed MinigameManager::load/save_game()
- 5:45 PM Changeset [38ee26ac]branch-2-9 by
- QDENGINE: JANITORIAL: Indentation fixes
- 5:45 PM Changeset [2c7478ad]branch-2-9 by
- QDENGINE: Added triangles.dll minigame code for dogncat
- 5:41 PM Changeset [7efbeb7d]branch-2-9 by
- WINTERMUTE: Synced ad_actor_3dx with original code
- 5:09 PM Changeset [fca990b4]branch-2-9 by
- WINTERMUTE: Synced AdActor3DX::displayShadowVolume() with original code
- 5:07 PM Changeset [fbf85bfc]branch-2-9 by
- WINTERMUTE: Synced AdActor3DX::displayShadowVolume() with original code
- 3:50 PM Changeset [dcab7c8e]branch-2-9 by
-
AGI: Fix memory leak in
loadExtendedDictionary
CID 1475952 - 1:21 PM Changeset [50a018cb]branch-2-9 by
- WINTERMUTE: Cleanup/sync DX usage code
- 12:53 PM Changeset [46772ee5]branch-2-9 by
- WINTERMUTE: Sync getBonePosition3D() with original code
- 11:07 AM Changeset [7d92de14]branch-2-9 by
- DARKSEED: Fix picking up package from front steps
- 11:07 AM Changeset [3b73b77b]branch-2-9 by
- DARKSEED: Fix opening library door
- 11:07 AM Changeset [7144f7be]branch-2-9 by
- DARKSEED: Fix walking down front steps.
- 10:26 AM Changeset [b7a2a133]branch-2-9 by
- WINTERMUTE: Synced FrameNode::updateMatrices() with original code
- 10:22 AM Changeset [0cf30d9f]branch-2-9 by
- WINTERMUTE: Synced Animation::update() with original code
- 10:17 AM Changeset [a97dc34f]branch-2-9 by
- WINTERMUTE: Synced code with original
- 9:44 AM Changeset [b2232e30]branch-2-9 by
- WINTERMUTE: Convert to DX math where applicable
- 9:32 AM Changeset [b4bc3a47]branch-2-9 by
- WINTERMUTE: Fixed regression. Restored previous transformations but …
- 7:25 AM Changeset [7d36a2eb]branch-2-9 by
- WINTERMUTE: Fixed regression. Restore missing transformation for …
- 7:05 AM Changeset [7448ab2]branch-2-9 by
- FREESCAPE: correctly load sound fxs in eclipse for CGA
- 6:50 AM Ticket #15415 (SCUMM: Sam and Max Hit the Road Crashes on loading save) created by
- Hey folks. No idea if anyone will read this, but whenever i try to …
- 3:30 AM Changeset [1898f81d]branch-2-9 by
- M4: RIDDLE: Properly unload loaded sounds between rooms
Oct 18, 2024:
- 10:48 PM Changeset [2891038a]branch-2-9 by
- QDENGINE: Fix compilation
- 10:40 PM Changeset [b5a98309]branch-2-9 by
- QDENGINE: Stubbed some methods in minigames/adv
- 10:19 PM Changeset [d5c239e]branch-2-9 by
- QDENGINE: Moved debug output to ScummVM API
- 10:04 PM Changeset [bac83e11]branch-2-9 by
- QDENGINE: Added minigames/adv/RunTime.cpp to the project`
- 9:43 PM Changeset [fb7bdcad]branch-2-9 by
- QDENGINE: More compilation fixes in minigames/adv
- 9:09 PM Changeset [ef1dff3f]branch-2-9 by
- QDENGINE: Fix build when _DEBUG is defined
- 8:52 PM Changeset [377b6ef0]branch-2-9 by
- M4: Fix build
- 7:21 PM Changeset [eb57279]branch-2-9 by
- WINTERMUTE: Added missing storing world matrix in shader renderer
- 7:12 PM Changeset [a0102eae]branch-2-9 by
- M4: RIDDLE: WIP implementation of room 805. implement daemon sub functions
- 6:22 PM Changeset [6fd22e78]branch-2-9 by
- TWINE: activated some lba2 code snippets
- 6:22 PM Changeset [5a3fdf4]branch-2-9 by
- TWINE: further renaming and comments about original names
- 3:37 PM Ticket #15414 (DIRECTOR: Fisher-Price: Learning in Toyland [D5] Is Mostly But Not ...) created by
- Most of the activities in Learning in Toyland work but there are still …
- 3:18 PM Ticket #15135 (DIRECTOR: Fisher-Price: Learning in Toyland [D5] not playable) closed by
- outdated: A new report will be made after a new this is closed
- 2:59 PM Changeset [662919dd]branch-2-9 by
-
DIRECTOR: LINGO: TESTS: add tests for
offset
Testedoffset
to be … - 2:59 PM Changeset [b1a1be52]branch-2-9 by
- DIRECTOR: show amount bytes unread in loadCastData Show the amount of …
- 2:45 PM Changeset [a5f5775a]branch-2-9 by
- QDENGINE: swap() -> SWAP()
- 12:33 PM Changeset [899d4835]branch-2-9 by
- QDENGINE: Replace xassert -> assert
- 10:53 AM Changeset [fac2cda4]branch-2-9 by
- QDENGINE: More class variable renames in minigames/adv/
- 10:09 AM Changeset [04d959c8]branch-2-9 by
- QDENGINE: Renames in class variables in minigames/adv
- 9:44 AM Changeset [cf2755a9]branch-2-9 by
- QDENGINE: More work on compilation fixes for minigames/adv
- 8:21 AM Ticket #15413 (AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version) created by
- I noticed that when using the F10 key to display hotspots in the CD32 …
- 6:41 AM Changeset [35ca847]branch-2-9 by
- I18N: Update translations templates
- 6:41 AM Changeset [81bde44]branch-2-9 by
- GUI: Display message when deleting a save fails
- 6:41 AM Changeset [4200d657]branch-2-9 by
-
ALL: Return result from
MetaEngine::removeSaveState
- 5:44 AM Changeset [47dba1b5]branch-2-9 by
- M4: RIDDLE: Set sendWSMessage methods to use action constants
- 4:41 AM Changeset [20b54363]branch-2-9 by
- M4: RIDDLE: Room 304 cutscene fixes
- 4:41 AM Changeset [b7252ca3]branch-2-9 by
- M4: RIDDLE: Fix double triggering in room 303
Note:
See TracTimeline
for information about the timeline view.