Timeline



08/11/20:

22:51 Changeset [301f0b47] by sev-
DIRECTOR: Added hacky way of startion Digital Video
21:58 Changeset [4823eeab] by sev-
DIRECTOR: Added STUB for non-8bpp videos instead of crashing
21:45 Changeset [e008baab] by sev-
DIRECTOR: Add sanity checks to DigitalVideo rendering
20:47 Changeset [d8029c0e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Store actual material indices in a list
20:47 Changeset [62d84ba2] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Return success during mesh operations to prevent abort
16:36 Changeset [bec0ad6e] by djsrv
DIRECTOR: Properly dispose of methods
12:50 Changeset [f49bd854] by Pawel Kolodziejski <aquadran@…>
WINTERMUTE: Fixed compiler warning, struct vs class
11:11 Changeset [5695151] by antoniou79
ANDROID: Restore Immersive Fullscreen after keyboard hide This in …
11:10 Changeset [72ccb769] by sev-
DIRECTOR: Decode digital video frames (produces garbage)
11:10 Changeset [40a368de] by sev-
DIRECTOR: Remove redundant method
11:10 Changeset [819a6130] by sev-
DIRECTOR: Create surface for DigitalVideo
11:10 Changeset [1c420e3] by sev-
JANITORIAL: Indentation fixes
08:43 Ticket #11544 (SCI: Incorrect palette color in Oracle scene Winged Guard portrait) closed by sluicebox
fixed: Fixed in 43ae2cc2ce89db99cfc00d48a1550fa68c2a6420
08:39 Changeset [43ae2cc2] by sluicebox <22204938+sluicebox@…>
SCI: Set palette entry 0 on more SCI 1.1 operations In SCI 1.1 most …
08:21 Changeset [6352a0c2] by antoniou79
ANDROID: Improve on Immersive full screen Sample is taken from …
07:36 Changeset [b92a474e] by antoniou79
ANDROID: Enable Immersive Sticky mode This hides the status and …
03:54 Changeset [efc3f483] by djsrv
DIRECTOR: Make window active when opened

08/10/20:

23:15 Changeset [2e38da49] by OMGPizzaGuy
ULTIMA8: Alter Ultima8::Rect constructors and some methods to match …
22:59 Changeset [aea3bae2] by Pawel Kolodziejski <aquadran@…>
ALL: Synced with ScummVM - rev 0b777c23a9807d149a11d4df5ea3f4e748fb53f2
22:46 Changeset [b557bb7f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Use/store actual viewport for 3d rendering/picking
22:46 Changeset [bfa52b67] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Use window dimensions for 2d viewport
22:46 Changeset [74b2184a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Correctly convert Direct3D viewport parameters
22:46 Changeset [7dbb176] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Scale projection matrix entries by window/viewport ratio
22:02 Changeset [38504b74] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Factor out common code for .X file loading
22:02 Changeset [10a11f12] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Implement merging of .X file data
22:02 Changeset [6f94877f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Implement update of static mesh
22:02 Changeset [b836535a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Default init pointer to null
22:02 Changeset [e704069b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Implement loading of matrix animation keys
22:02 Changeset [98646d1c] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Allow '-' inside identifiers in .X files
22:02 Changeset [ef503199] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Accept .3DS has file suffix for geometry data, too
20:39 Changeset [f734be92] by rvanlaar
DIRECTOR: Document free resources list The id of the first free …
19:42 Changeset [fa0c03ff] by djsrv
DIRECTOR: LINGO: Separate Roman tests
19:00 Changeset [48be72b9] by djsrv
DIRECTOR: Load version from config
19:00 Changeset [2f0090e1] by djsrv
DIRECTOR: LINGO: Reload builtins on version change
19:00 Changeset [0ff72749] by djsrv
DIRECTOR: Multiply version numbers by 100 To accomodate minor version.
18:46 Changeset [3bd3dee1] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Make missing surface warning more helpful
18:46 Changeset [a49feca4] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Properly set image tail length
17:40 Changeset [d9cca151] by Pawel Kolodziejski <aquadran@…>
ALL: Set theora lib detection to auto in configure
17:37 Changeset [1bfd1fac] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fix buffer size for .X file format
17:37 Changeset [11d9d2e0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add comment about .X file header
17:37 Changeset [76341455] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add support for binary .X files
17:37 Changeset [25014d7f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add support for global material definitions
17:37 Changeset [c9e6123c] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fix .X file format check
16:58 Changeset [0b777c23] by rvanlaar
DIRECTOR: LINGO: normalize xlib in openXLib call In Director, the …
15:59 Changeset [43650c1] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Don't try to make shapes from bitmaps This is so a proper …
15:58 Changeset [e46e81f5] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Add castNum to null cast warning
15:17 Changeset [2a90acd0] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Offload transition handling to WM
15:15 Changeset [6a69c3a8] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Draw windowed transitions in right area
10:49 Changeset [daa2fd56] by sev-
DIRECTOR: Identify more DV flags
10:46 Changeset [c88a027c] by sev-
DIRECTOR: Streamline DV cast member loading
10:46 Changeset [29999771] by sev-
IMAGE: CODECS: Plug QT RAW decoder
09:24 Changeset [079b450] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Render light directions again when debugging geometry
09:24 Changeset [cfc652a8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove irrelevant comments, fix comment style
09:24 Changeset [126f3b11] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move common .3ds mesh code to base, remove normals
09:24 Changeset [532573ec] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Introduce struct to pass fog parameters
09:24 Changeset [9749a6a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove non GL ES 2 calls from shader renderer
09:24 Changeset [03c942f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move scene geometry render code into renderer
09:24 Changeset [730d282d] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Factor out common .X mesh code
09:24 Changeset [7a1567e0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Factor out common renderer code into base
09:24 Changeset [7ac6aa53] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove matrix stack, let renderer care about matrix layout
09:24 Changeset [3864ad1d] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Render shadow volume using VBOs and shaders
09:24 Changeset [781608e2] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Render scene geometry using VBOs and shaders
09:24 Changeset [6e4c6f16] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Comment out light directions rendering
09:24 Changeset [39e2b801] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Implement fading using shaders and VBOs
09:24 Changeset [b5943fd1] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Refactor lighting, implement shader based lighting
09:24 Changeset [b6f92179] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Render .X models using VBOs and shaders
09:24 Changeset [f39d64bf] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Implement shader based sprite rendering
09:24 Changeset [23998402] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add 2d sprite shaders
09:24 Changeset [36af129e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add wintermute shader directory to search manager
09:24 Changeset [2b2263d6] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add/rename projection matrices for shader renderer
09:24 Changeset [66b77b44] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add shader renderer classes
09:24 Changeset [12235951] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Add abstract interfaces for renderer and meshes
08:54 Changeset [3c5f17dc] by sev-
AUDIO: Plug memory leak
08:52 Changeset [37776d78] by sev-
DIRECTOR: LINGO: Added sanity check
01:54 Changeset [2f9b446c] by OMGPizzaGuy
ULTIMA8: Alter Ultima8::Rect to track left, top, right, bottom similar …

08/09/20:

23:47 Ticket #11556 (PARALLACTION: Big Red Adventure - Multi-lingual DOS & Demo DOS startup ...) created by necros2k7
2.2.0git8058-gac1fb79d78 win64 win10x64 2004 MinGW Runtime Assertion …
23:02 Ticket #11551 (Dragonsphere demo not supported) closed by dreammaster
fixed: Thanks, I've added it in. Although, the MADS engine doesn't yet …
22:59 Changeset [a4ef4964] by dreammaster
MADS: Add Dragonsphere demo detection entry Dragonsphere isn't …
22:48 Changeset [8d5f2a74] by Eric Fry <yuv422@…>
DRAGONS: Added support for using up and down keys during mini games
22:48 Changeset [e4a2aaf6] by Eric Fry <yuv422@…>
DRAGONS: Fixed foreground transparency issue in library
21:45 Changeset [b0a56a03] by OMGPizzaGuy
ULTIMA8: Change offset for first entry in save gump to match other entries
21:43 Changeset [af35c258] by OMGPizzaGuy
ULTIMA8: Update font to use rect width and height accessor methods
21:40 Changeset [db189b17] by OMGPizzaGuy
ULTIMA8: Update gump / screen space transformations to use rect struct
20:22 Ticket #11555 (BACKENDS: NDS - Failure to load most plugins) created by ccawley2011
When building for Nintendo DS with dynamic plugins enabled, the …
17:08 Changeset [f42092f8] by OMGPizzaGuy
Merge remote-tracking branch 'upstream/master'
17:07 Changeset [8377cfb1] by OMGPizzaGuy
ULTIMA8: Add width and height accessor methods to Ulitima8::Rect and …
16:06 Ticket #11554 (BACKENDS: MacOSX - Adding EcoQuest 1 (CD-ROM) to daily build - ...) created by Purduecoz
Using the August 5th daily build for MacOS, adding the English CD-ROM …
15:19 Changeset [b7e3a807] by GitHub <noreply@…>
AUDIO: Fix compilation on DS and OpenPandora
14:52 Changeset [c5cbe71e] by ccawley2011
DS: Fix the logo The logo needs to be 4bpp, with the first palette …
12:18 Changeset [8e0733ac] by sev-
DISTS: Fix typo
10:06 Changeset [e1d0228e] by sev-
DISTS: Filled out rest of the TODOs in engine data README file.
10:06 Changeset [cf62f70d] by sev-
DISTS: Filled out TODOs in engine-data readme
09:58 Changeset [b6edd17c] by Lothar Serra Mari <mail@…>
DISTS: Fix including macgui.dat to the Win32 resources
08:36 Changeset [20a2045a] by sev-
DISTS: Updated README
08:36 Changeset [b767b04b] by sev-
DISTS: Added macgui.dat to distribution
08:29 Changeset [23953f0b] by sev-
DISTS: Added macgui.dat file

08/08/20:

22:20 Changeset [8432933c] by sev-
GRAPHICS: MACGUI: Fixed moving cursor back to previous line in MacText
22:20 Changeset [5b30501f] by sev-
GRAPHICS: MACGUI: Make cursor up/down movement more logical in MacText
22:20 Changeset [16d73594] by sev-
GRAPHICS: MACGUI: Make cursor height variable in MacText
14:10 Changeset [ac1fb79d] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 NRS "Stuff Removed" easter egg room
13:37 Ticket #11553 (Make option to try force run unknown game variants) created by necros2k7
subj
13:21 Ticket #11552 (SCI: Fan (Soulshade Asylum) - not detected) created by necros2k7
The game in seems to be an unknown game variant. Please report the …
09:24 Changeset [e8aa1057] by sev-
GRAPHICS: MACGUI: Make sure we always undraw cursor
09:04 Changeset [ffed05f4] by sev-
GRAPHICS: MACGUI: Clear surface before full refresh
08:38 Changeset [d9bcf039] by sev-
AUDIO: Fix warnings
06:16 Ticket #11551 (Dragonsphere demo not supported) created by necros2k7
The game in 'dragon-dos-demo-en\' seems to be an unknown game variant. …
05:16 Changeset [ea7faf3d] by Eric Fry <yuv422@…>
DRAGONS: soundfont2 fix windows compile.

08/07/20:

23:01 Changeset [315f43f] by djsrv
DIRECTOR: Initialize window type to -1
23:00 Changeset [1678c762] by djsrv
GRAPHICS: MACGUI: Fix inactive title color
22:55 Changeset [04e7bcee] by djsrv
GRAPHICS: MACGUI: Lighten inactive window borders
22:55 Changeset [a9346eea] by djsrv
GRAPHICS: MACGUI: Improve grays naming
22:17 Changeset [5f55ae16] by djsrv
GRAPHICS: MACGUI: Fix several border bitmaps
20:47 Changeset [494a92ee] by djsrv
GRAPHICS: MACGUI: Add transparency to border bmps
20:47 Changeset [61cfbdc4] by djsrv
GRAPHICS: MACGUI: Add more colors as properties Finding the closets …
20:43 Changeset [b504183] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
19:21 Changeset [92abe49c] by djsrv
GRAPHICS: MACGUI: Resize border surface
18:32 Changeset [195f9ede] by djsrv
DIRECTOR: LINGO: Fix spelling of "November"
18:26 Changeset [5b2f7c8] by djsrv
DIRECTOR: LINGO: Fix missing else in setObjectProp
17:45 Changeset [1352ab6f] by djsrv
GRAPHICS: MACGUI: Don't draw title on thin border
17:40 Changeset [8bc5e73d] by djsrv
DIRECTOR: LINGO: Properly implement titleVisible
13:31 Changeset [0354a69] by Eric Fry <yuv422@…>
DRAGONS: Only load SF2 if using fluidsynth driver.
12:34 Changeset [c2831cc] by Eric Fry <yuv422@…>
DRAGONS: Wire up soundfont code to dragons engine
08:10 Changeset [cc1de3f] by sev-
AUDIO: Removed standard headers from soundfont2 code. Updated license …
08:10 Changeset [487e4ec2] by sev-
AUDIO: soundfont2 Fix endian issues when creating sf2 file data
08:10 Changeset [428cadbe] by sev-
AUDIO: Soundfont: Added scummvm license headers. Renamed class variables.
08:10 Changeset [2b500c11] by sev-
AUDIO: Soundfont. replaced _t types. Replaces sprintf usage.
08:10 Changeset [f2e4cc35] by sev-
AUDIO: SoundFont2 creation support
08:07 Changeset [09c12a82] by sev-
GRAPHICS: MACGUI: Make sure MacText is updated on cursor change
07:45 Changeset [2c4de514] by sev-
GRAPHICS: MACGUI: Remove unused variable
02:50 Changeset [3e218edd] by dreammaster
GLK: MAGNETIC: Fix image display

08/06/20:

22:55 Changeset [686bc490] by djsrv
GRAPHICS: MACGUI: Full refresh on dims changes The desktop needs to …
22:32 Changeset [570e33cc] by djsrv
GRAPHICS: MACGUI: Draw bitmap desktop background
18:50 Changeset [4ec37c07] by djsrv
DIRECTOR: LINGO: Implement kTheWindowType
18:45 Changeset [752833ff] by djsrv
GRAPHICS: MACGUI: Set _borderIsDirty on change
18:29 Changeset [f5d1858d] by djsrv
GRAPHICS: MACGUI: Allow border to be changed
17:50 Changeset [efaf69a6] by djsrv
DIRECTOR: Add _isStage to Window
17:21 Changeset [85b2770d] by djsrv
GRAPHICS: MACGUI: Fix inactive window coloring
17:05 Changeset [03ed4fe8] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Fix typo
16:50 Changeset [7a15ae69] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Implement kTheCenterStage
16:50 Changeset [33fff7e] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Properly set window dimensions
16:50 Changeset [fba19934] by Nathanael Gentry <nathanael.gentrydb8@…>
GRAPHICS: MACGUI: MacWindow: Add centering function
16:50 Changeset [ed1b8bac] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Only re-init surface on changed dims
16:50 Changeset [05a18f74] by Nathanael Gentry <nathanael.gentrydb8@…>
DIRECTOR: Reset current window on movie change
15:50 Changeset [19e1d7e5] by djsrv
DIRECTOR: LINGO: Compile put to b_put
13:06 Changeset [999689ab] by athrxx
KYRA: (LOL) - add keyboard key binding for map button Allow map …
12:20 Changeset [2627455a] by Eric Fry <yuv422@…>
DRAGONS: Fixed bug when blending pixels against a transparent background
10:31 Changeset [ae87ecd8] by sev-
DIRECTOR: LINGO: Implement 'closeResFile' without arguments
10:24 Changeset [eb92e613] by sev-
GRAPHICS: MACGUI: Fix warning
04:11 Changeset [f39fedd0] by OMGPizzaGuy
ULTIMA8: Update pathfinder to account for 16 directions for node cost …
03:34 Changeset [6a3818d7] by OMGPizzaGuy
ULTIMA8: Fix combat retreat from old direction comparison changes
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