Timeline



02/01/19:

23:50 Changeset [19d92484] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of scripts at start of chapter 4
23:50 Changeset [a5854b5] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed resource leak in game listing This was causing …
23:50 Changeset [31510086] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed issue with untargeting objects
23:50 Changeset [cd43b7a] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of walking code Fixed missing "must reach" in a …
05:54 Changeset [688db93] by dreammaster
GLK: FROTZ: Fix writing transparently to header in Zork Zero
05:54 Changeset [69f91faf] by dreammaster
GLK: Cleanups & fixes from color refactoring
05:54 Changeset [af2b1252] by dreammaster
GLK: Change use of RGB tuplets to uint This has several advantages, …
05:54 Changeset [307dd44f] by dreammaster
GLK: FROTZ: Cleanup of current fg/bg variables
04:40 Changeset [543027de] by David Turner <dgturner@…>
ANDROID: Update the README file

01/31/19:

20:27 Changeset [69be5353] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of underground scripts
20:27 Changeset [49d01c3c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Dektora chase related scripts
20:27 Changeset [3fc1fbb8] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Clean up of Dektora script
20:27 Changeset [b16b26a] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Clean up NR04 and related scripts
03:38 Ticket #10881 (SCI: ECO1: Problems when giving oily shell to Superfluous (CD)) created by sluicebox
Giving the oily shell to Superfluous when he's out of the mask runs …

01/30/19:

07:51 Ticket #10880 (MOHAWK: RIVEN: Book closing animation repeat) closed by Bastien Bouclet <bastien.bouclet@…>
fixed: In 8f350905: […]
07:46 Changeset [8f350905] by bgK
MOHAWK: RIVEN: Patch Jungle island book closing animation script …
05:48 Changeset [662791a9] by bgK
COMMON: Include hidden files in directory listings by default Hidden …
05:17 Changeset [4b15cdb3] by dreammaster
GLK: FROTZ: Fix rendering text to upper window in Zork Zero
05:17 Changeset [b92f8f0] by dreammaster
GLK: FROTZ: Make window transparent for V6 games to not obscure upper area
05:17 Changeset [53a1426] by dreammaster
GLK: FROTZ: Add 6x8 font for Infocom v6 games
05:17 Changeset [52f9451b] by dreammaster
GLK: Fix Rect fromXYWH when W or H is negative
03:31 Ticket #10880 (MOHAWK: RIVEN: Book closing animation repeat) created by dafioram
DVD-Riven bce294cd79 1. Enter Jungle dome 2. Open book 3. Let book …
02:02 Ticket #10879 (SCI: LB1: Laura can get stuck on left staircase and lockup game) created by sluicebox
Laura can get stuck at the top of the left stairs in room 47 and …

01/29/19:

22:39 Changeset [bce294cd] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation issues
22:37 Changeset [2e9c4bfd] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
22:36 Changeset [2c3af4b] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
22:36 Changeset [4ba4902c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Don't mute everything when playing a outtake this was …
17:43 Changeset [d776eb18] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed Gordo death animation after running
05:32 Ticket #10878 (WIN32: Disabled engine files are included as resources) created by sluicebox
Windows builds are including data files for disabled engines as …

01/28/19:

19:45 Changeset [de527a24] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Steele animation code
19:45 Changeset [7f421be8] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed small issue in combat calculation Better variable …
19:45 Changeset [578d98ee] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of scripts for Gordo chase
06:58 Ticket #10877 (KYRA: Sound issues in the Legend of Kyrandia 2) created by ctoroman
Save1: Click on the green firefly. The volume of the music drops …
05:04 Ticket #10876 (GUI: Incorrect font when adding a game in the Russian and other interfaces) created by ctoroman
Incorrect font when adding a game in the Russian interface. The same …

01/27/19:

21:21 Changeset [77adb676] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts
20:31 Changeset [1ee6cf92] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Marking few cut features
19:27 Changeset [1ef310db] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Small cleanup for chapter 2 scripts
19:27 Changeset [e3e55c2] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed game-breaking bug with dialogue menus
19:27 Changeset [5c1b8a6] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of HF05 & HF06
19:27 Changeset [2fd99c5c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Police station script fixes
19:27 Changeset [c3a2a26] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of PS06 script
19:27 Changeset [702d8a4d] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Holloway script cleanup
13:46 Changeset [ccb2dab9] by athrxx <athrxx@…>
AUDIO: (Paula) - fix typo
10:49 Changeset [24bc52c2] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Steele scripts for Lucy chase
10:49 Changeset [d3f456a3] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Implement CD switching in outtake player
10:49 Changeset [de1dabd0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup & fix of Lucy chase scripts First wait-point in …
10:49 Changeset [2bea2307] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of HF02 & HF03
10:48 Changeset [2cf1d2e3] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of HF01 & related actors
10:48 Changeset [bc7713e0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Police station scripts for chapter 1 & 2
10:48 Changeset [1ca97137] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed wrongly clickable news in DR02 They are not …
10:48 Changeset [ace4904d] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Guzza script for chapter 2
10:48 Changeset [783f0554] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Steele scripts for chapter 1
10:48 Changeset [f4c5a557] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Hawker's circle script cleanup
10:48 Changeset [8b849d2] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2
05:14 Changeset [22a71f0b] by dreammaster
GLK: FROTZ: Split BItmapFont into it's own file
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