Timeline
07/22/18:
- 20:35 Changeset [ac0e0a56] by
- I18N: Update translation (French) Currently translated at 100.0% (989 …
- 20:30 Changeset [69e8667] by
- I18N: Update translations templates
- 20:28 Changeset [0b6ef93] by
- GUI: Use consistent capitalization for options As discussed on the …
- 19:23 Ticket #10640 (Starship Titanic: Russian version causes crash at start) closed by
- wontfix: I'm sorry, but adding support for another language is no easy matter. …
- 18:48 Ticket #10640 (Starship Titanic: Russian version causes crash at start) created by
- ScummVM version: 2.0.0 and Daily build from Jul 22 2018. Game …
- 18:33 Changeset [1832dd0b] by
- PINK: fixed starting new game from menu in pda state
- 18:26 Changeset [c06e2abf] by
- PINK: added menu commands
- 18:19 Changeset [f4eda44] by
- GRAPHICS: MACGUI: fixes for menu parser from win exe
- 17:37 Changeset [62c66bc6] by
- GRAPHICS: MACGUI: added unicode submenu rendering
- 17:12 Changeset [71e933e7] by
- GRAPHICS: MACGUI: fixed engine unpausing after releasing mouse
- 12:56 Ticket #10639 (MOHAWK: RIVEN25: Ghen not captured enter trap book in Riven ending ...) created by
- 1. There is a graphics glitch in French, German, Polish, and Spanish …
- 11:23 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) closed by
- fixed: Thank you for the report. I forgot the OptionsDialog could be accessed …
- 11:22 Changeset [cd90a9c1] by
- I18N: Update translations templates
- 11:22 Changeset [cad1672e] by
- GUI: Fix crash when accessing options from GMM
- 11:17 Ticket #10638 (Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD)) created by
- ScummVM version: 2.1.0git2793-gf524745774 (Jul 9 2018 04:39:25) Game …
- 10:43 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) created by
- Git revision: cfe176a4f5600e2c772af40451ee6db4187291dc […]
- 09:48 Changeset [997694b3] by
- GRAPHICS: MACMENU: added missing field initialization
- 07:30 Ticket #10636 ([SCI] Space Quest III unknown version) created by
- The game in 'H:\Games\' seems to be an unknown game variant. Please …
07/21/18:
- 23:08 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) closed by
- fixed: Thank you for reporting the issue. I had tested various window size …
- 23:05 Changeset [cfe176a4] by
- I18N: Update translations templates
- 23:01 Changeset [182a87f8] by
- GUI: Use ScrollContainer in graphics tab This fixes bug #10634 - GUI: …
- 20:39 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) closed by
- fixed: Thanks for your report. This is fixed in commit 3299402a.
- 19:31 Changeset [8f9daa90] by
- Merge pull request #1257 from dafioram/mohawkRivenAutosaveCredits …
- 16:40 Changeset [cd87d76] by
- PINK: added more debug output, removed unneeded
- 14:45 Changeset [3299402a] by
- HOHAWK: RIVEN: Don't allow autosaving after credits have finished …
- 13:23 Changeset [cb3945cf] by
- PINK: hid debug output under channels and levels
- 13:18 Changeset [8a3936b] by
- PINK: removed unused method
- 12:12 Changeset [7cc0e833] by
- PINK: implemented creating menu from executable
- 11:24 Changeset [a8369132] by
- MACVENTURE: Fix warning
- 11:15 Changeset [45137f3] by
- PINK: Set engine playtime to playtime in saved game Before the …
- 11:15 Changeset [9d88afe6] by
- GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor This …
- 10:52 Changeset [f515393a] by
- GRAPHICS: MACGUI: Fix color searching
- 10:48 Changeset [1b2892e9] by
- PINK: fixed warning
- 10:20 Changeset [35960935] by
- GRAPHICS: MACGUI: Fix compilation
- 10:15 Changeset [e6b61c38] by
- ILLUSIONS: Fix warnings
- 09:16 Changeset [99f458da] by
- GRAPHICS: MACMENU: added menu parser from Win32 PE executable
- 09:16 Changeset [df63dea4] by
- GRAPHICS: MACMENU: added partial unicode support It misses …
- 07:56 Changeset [1f914ea7] by
- MOHAWK: MYST: Don't call the mouse up handler if executeMouseUp was …
- 07:55 Ticket #10573 (MOHAWK: MYST: Channelwood 2nd level lever animation plays twice) closed by
- fixed: Thanks for your report, this was fixed in commit 1f914ea759.
- 07:23 Changeset [04585b60] by
- AGOS: Silence GCC 8 warning Since 'filename' is 'baseName', plus a …
- 06:11 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) created by
- An autosave is performed when the game ends if the autosave-period …
- 06:03 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) closed by
- fixed: This video file has a quirk the was not accepted by our QuickTime …
- 06:02 Changeset [b8abe400] by
- VIDEO: QT: Make sure all the edits are in the media bounds In the …
- 02:05 Changeset [af6034ef] by
- ACCESS: MM: Implement proper game data and fonts in access.dat
07/20/18:
- 23:23 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) created by
- 1. Start scummvm-gui windowed. 2. Set Graphics mode to a x2 or less …
- 19:05 Changeset [b6dc8323] by
- PINK: sync with MACGUI changes
- 19:05 Changeset [da34d0dc] by
- GRAPHICS: MACGUI: moved engine ptr, pause callback to private section
- 19:05 Changeset [8a27ac8] by
- GRAPHICS: MACGUI: added initialization of engine ptr
- 06:43 Changeset [848b5a5f] by
- ILLUSIONS: Formatting fixes
- 06:43 Changeset [baf8011b] by
- ILLUSIONS: Fix merge error.
- 06:43 Changeset [565de602] by
- ILLUSIONS: Clean up/fix some TODOs (cherry picked from commit 66094e4)
- 06:43 Changeset [617e943] by
- ILLUSIONS: DUCKMAN: Implement MIDI music fading (cherry picked from …
- 06:43 Changeset [aee54f4] by
- ILLUSIONS: Minor cleanup (cherry picked from commit 9abaa9e)
- 06:43 Changeset [33ece27] by
- ILLUSIONS: Implement cursor movement via arrow keys (cherry picked …
- 06:43 Changeset [65049228] by
- ILLUSIONS: Remove old TODOs (cherry picked from commit bb95440)
- 06:43 Changeset [1f6aee01] by
- ILLUSIONS: BBDOU: Rename variables (bubble and special code) (cherry …
- 06:43 Changeset [8ca26ea] by
- ILLUSIONS: Use actor flag instead of magic number
- 06:43 Changeset [96a86253] by
- ILLUSIONS: Implement sequence opcode 32 (cherry picked from commit …
- 06:43 Changeset [38577221] by
- ILLUSIONS: BBDOU: Implement savegame saving/loading from GUI and the …
- 06:43 Changeset [3fca484a] by
- ILLUSIONS: Pan talk thread audio when using a named position
- 06:43 Changeset [71edfa3f] by
- ILLUSIONS: BBDOU: Add quit opcode (cherry picked from commit 32c2a9b)
- 06:43 Changeset [94fdd597] by
- ILLUSIONS: BBDOU: Add menu system class, adjust existing code (actual …
- 06:43 Changeset [54dd3814] by
- ILLUSIONS: BBDOU: Play sound in BbdouSpecialCode::playSoundEffect …
- 06:43 Changeset [a76612ec] by
- ILLUSIONS: Implement voice pausing/unpausing (cherry picked from …
- 06:43 Changeset [4637104e] by
- ILLUSIONS: BBDOU: Implement missing talkthread events (cherry picked …
- 06:43 Changeset [b787b06] by
- ILLUSIONS: BBDOU: Formatting
- 06:43 Changeset [25a303a5] by
- ILLUSIONS: BBDOU: Implement video player (cherry picked from commit …
- 06:43 Changeset [d5690d60] by
- ILLUSIONS: BBDOU: Fix text drawing colors (cherry picked from commit …
- 06:43 Changeset [f15335db] by
- ILLUSIONS: Remove old video logic
- 06:43 Changeset [960d79ed] by
- ILLUSIONS: DUCKMAN: Implement video player (cherry picked from commit …
- 06:43 Changeset [c01a1269] by
- ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds …
- 06:43 Changeset [24a4c636] by
- ILLUSIONS: update _vm->_unpauseControlActorFlag when unpausing actors
- 06:43 Changeset [c9a33774] by
- ILLUSIONS: Standardized fall through comments
- 06:43 Changeset [02eaa4c8] by
- ILLUSIONS: Refactor savegame thumbnail logic to be inline with rest of tree
- 06:43 Changeset [8e43261d] by
- ILLUSIONS: Formatting fixes Simplified some point arithmetic Lock …
- 06:43 Changeset [fee1f3d8] by
- ILLUSIONS: always use braces for loops
- 06:43 Changeset [608f2f1f] by
- ILLUSIONS: Refactor duckman inventory code to remove verbose init …
- 06:43 Changeset [9ad048f8] by
- ILLUSIONS: Fix formatting Remove debug code from bbdou menu item …
- 06:43 Changeset [d36eae4c] by
- ILLUSIONS: Fix typo in palette cycle logic. Fix uninitialised local …
- 06:43 Changeset [989d8d9b] by
- ILLUSIONS: Formatting, remove trailing whitespace.
- 06:43 Changeset [7cadb7a] by
- ILLUSIONS: Formatting
- 06:43 Changeset [aa241b8e] by
- ILLUSIONS: Mark bbdou as unstable Drop platform from game id
- 06:43 Changeset [3d9f5ed] by
- ILLUSIONS: Replace spaces with tabs Replace while(1) with do..while …
- 06:43 Changeset [d77dd6c1] by
- ILLUSIONS: Pause voice when entering in-game menu Wire up load fail …
- 06:43 Changeset [92e74327] by
- ILLUSIONS: Initialise save slot variable
- 06:43 Changeset [28463114] by
- ILLUSIONS: Add support for German version.
- 06:43 Changeset [a5319cbc] by
- ILLUSIONS: Wire up restart savegame menu item.
- 06:43 Changeset [dc79026a] by
- ILLUSIONS: Enable illusions engine by default Add credits info for …
- 06:43 Changeset [dc9dc032] by
- ILLUSIONS: Wire up subtitle text duration config slider
- 06:43 Changeset [7e4a1c2b] by
- ILLUSIONS: Add ability to restore options sliders to defaults
- 06:43 Changeset [102dd462] by
- ILLUSIONS: Wire up audio sliders on option menu. Set volumes based on …
- 06:43 Changeset [09281b85] by
- ILLUSIONS: loop music tracks
- 06:43 Changeset [0303b83e] by
- ILLUSIONS: Pause actors when entering menu
- 06:43 Changeset [ced1ff23] by
- ILLUSIONS: Move sliders in option menu
- 06:43 Changeset [0793272d] by
- ILLUSIONS: Wire up sfx to menus
- 06:43 Changeset [4a42aba1] by
- ILLUSIONS: Start on debug menu
- 06:43 Changeset [83994972] by
- ILLUSIONS: Add debug cheat code support Work on inventory add/remove …
- 06:43 Changeset [88ef1905] by
- ILLUSIONS: Add logic to enable palette cycling sequence
- 06:43 Changeset [7b88bd8e] by
- ILLUSIONS: Add more logging Add todo to check named point on …
- 06:43 Changeset [423a8ec4] by
- ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant Fix pan bug …
- 06:43 Changeset [bdc477be] by
- ILLUSIONS: Implement convertPanXCoord() to support audio panning. Wire …
- 06:43 Changeset [7c46d89] by
- ILLUSIONS: Print walk rectangle point on background to aid in …
- 06:43 Changeset [6e09cd7e] by
- ILLUSIONS: Rename some actor flags
- 06:43 Changeset [c66b220] by
- ILLUSIONS: silence clang warning about not operation in expression
- 06:43 Changeset [2be02752] by
- ILLUSIONS: Connect up midi fade to MidiPlayer object
- 06:43 Changeset [d3fbb0e8] by
- ILLUSIONS: Replace actor flag magic values with enum definitions
- 06:43 Changeset [2f551ca] by
- ILLUSIONS: Change video skip key from escape to space Add debug …
- 06:43 Changeset [5dd96b6f] by
- ILLUSIONS: Add midi music player
- 06:43 Changeset [a7d78df9] by
- ILLUSIONS: Fix clang warnings. Work on menu keyboard control Fix some …
- 06:43 Changeset [39798c63] by
- ILLUSIONS: Fix static buffer overrun in debug log function. This was …
- 06:43 Changeset [9be0a7b0] by
- ILLUSIONS: Play video files
- 06:43 Changeset [2d836d4e] by
- VIDEO: Warn instead of error when unhandled TXTS stream found in AVI
- 06:43 Changeset [6ae95550] by
- ILLUSIONS: Fix valgrind warnings about usage of uninitialised variables
- 06:43 Changeset [28b0acc6] by
- ILLUSIONS: Fix bug when setting property timers. Illusions engine …
- 06:43 Changeset [43ba5f63] by
- ILLUSIONS: Fill in background for text in menus
- 06:43 Changeset [a36cd2e3] by
- ILLUSIONS: Name menu border color variables to add readability Fix …
- 06:43 Changeset [8e462f31] by
- ILLUSIONS: Work on menu border decoration
- 06:43 Changeset [a6cd908] by
- ILLUSIONS: Replace text flag magic numbers with defines
- 06:43 Changeset [b3e9c97] by
- ILLUSIONS: Improve naming of variables and methods in menu system. …
- 06:43 Changeset [23ae4685] by
- Work on options menu
- 06:43 Changeset [13d5c2f] by
- Save description with savegame
- 06:43 Changeset [92c979e9] by
- Fixed save continue dialog menu
- 06:43 Changeset [783fd028] by
- Work on save support
- 06:43 Changeset [95d6171] by
- Disable debug scene override
- 06:43 Changeset [02063f60] by
- Getting it to compile after merging master
- 06:43 Changeset [5e919fd3] by
- ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. …
- 06:43 Changeset [2bd13865] by
- ILLUSIONS: Move palette code from Screen to new ScreenPalette class
- 06:43 Changeset [9447d42f] by
- ILLUSIONS: BBDOU: Remove experimental sprite smoothing code
- 06:43 Changeset [ad558f8c] by
- ILLUSIONS: BBDOU: Rename more
- 06:43 Changeset [41c7a992] by
- ILLUSIONS: BBDOU: Extract code to new class ObjectInteractModeMap
- 06:43 Changeset [e31c454c] by
- ILLUSIONS: BBDOU: Rename stuff
- 06:43 Changeset [47b94b13] by
- ILLUSIONS: Minor cleanup: Remove empty methods in thread classes
- 06:43 Changeset [1e2e5d63] by
- ILLUSIONS: BBDOU: Implement opcode 54
- 06:43 Changeset [3abe3d7] by
- ILLUSIONS: BBDOU: Implement opcodes 22, 23
- 06:43 Changeset [2f80bd0e] by
- ILLUSIONS: BBDOU: Implement opcodes 18, 19
- 06:43 Changeset [6b80f5b8] by
- ILLUSIONS: DUCKMAN: Move game credits into own file and class
- 06:43 Changeset [c9b0a845] by
- ILLUSIONS: BBDOU: Implement remaining special opcodes 160018, 160028, …
- 06:43 Changeset [48011948] by
- ILLUSIONS: BBDOU: Implement food/cafeteria minigame
- 06:43 Changeset [4aed3663] by
- ILLUSIONS: BBDOU: Implement BbdouBubble::calcBubbles
- 06:43 Changeset [0589588] by
- ILLUSIONS: BBDOU: Implement credits code and adjust existing code
- 06:43 Changeset [6ca6fb60] by
- ILLUSIONS: BBDOU: Implement more special opcodes and finish …
- 06:43 Changeset [869d342e] by
- ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related …
- 06:43 Changeset [27a5e932] by
- ILLUSIONS: BBDOU: Start implementing crosshair cursor (used in …
- 06:43 Changeset [c0c25691] by
- ILLUSIONS: BBDOU: Implement missing script opcodes and special …
- 06:43 Changeset [c6f2c6b] by
- ILLUSIONS: BBDOU: Implement special code 16000F
- 06:43 Changeset [88e2b3fd] by
- ILLUSIONS: BBDOU: Implement special code 160030
- 06:43 Changeset [823ba2f] by
- ILLUSIONS: DUCKMAN: Implement load game from the game's menu system - …
- 06:43 Changeset [2de38e34] by
- ILLUSIONS: DUCKMAN: Extract trigger cause sound playing to method
- 06:43 Changeset [aed38527] by
- ILLUSIONS: Implement save/load functionality - Only works in Duckman …
- 06:43 Changeset [6b36b750] by
- ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 …
- 06:43 Changeset [d8e86249] by
- ILLUSIONS: DUCKMAN: Implement special opcode 16001A
- 06:43 Changeset [11ec6d22] by
- ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input …
- 06:43 Changeset [d16ebff3] by
- ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related code
- 06:43 Changeset [f692e0ac] by
- ILLUSIONS: DUCKMAN: Implement special opcodes 16001D, 16001E, 16001F …
- 06:43 Changeset [9c0ef1b] by
- ILLUSIONS: DUCKMAN: Remove if'd out opcode code (used by me as scratch …
- 06:43 Changeset [449d243c] by
- ILLUSIONS: DUCKMAN: Implement opcode 100 and 101
- 06:43 Changeset [9a84c0a6] by
- ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not …
- 06:43 Changeset [bbbb0053] by
- ILLUSIONS: DUCKMAN: Implement opcode 83
- 06:43 Changeset [5a69f735] by
- ILLUSIONS: DUCKMAN: Implement opcode 73
- 06:43 Changeset [15498a2] by
- ILLUSIONS: DUCKMAN: Implement opcode 21
- 06:43 Changeset [2b9af91d] by
- ILLUSIONS: DUCKMAN: Implement opcode 8
- 06:43 Changeset [fa17f684] by
- ILLUSIONS: DUCKMAN: Start implementing the menu system Still …
- 06:43 Changeset [09bbb482] by
- ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing …
- 06:43 Changeset [601c6f4] by
- ILLUSIONS: Terminate update functions on scene exit; fix bugs and use …
- 06:43 Changeset [8b48f2f6] by
- ILLUSIONS: Rename ProgInfo -> SceneInfo
- 06:43 Changeset [61a0b5ba] by
- ILLUSIONS: Rename tag -> sceneId
- 06:43 Changeset [41978f46] by
- ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource …
- 06:43 Changeset [a5ad1bc1] by
- ILLUSIONS: Remove unneeded includes
- 06:43 Changeset [a30a318] by
- ILLUSIONS: Move screen shaker effects into separate file
- 06:43 Changeset [88ea891] by
- ILLUSIONS: Use ARRAYSIZE instead of hardcoded values in screen effect …
- 06:43 Changeset [e63eaabb] by
- ILLUSIONS: Move trigger functions code to seperate file
- 06:43 Changeset [9d98f922] by
- ILLUSIONS: Add text drawing to BBDOU
- 06:43 Changeset [36ec0faf] by
- ILLUSIONS: Refactor the input system
- 06:43 Changeset [a078073e] by
- ILLUSIONS: Move script opcode files to game specific directories
- 06:43 Changeset [d6e2f611] by
- ILLUSIONS: Move Duckman dialog code to own file
- 06:43 Changeset [dec9ef3] by
- ILLUSIONS: Move Duckman inventory code to own class and file
- 06:43 Changeset [18553cb1] by
- ILLUSIONS: Move Duckman property timer code to own class and file
- 06:43 Changeset [70f83137] by
- ILLUSIONS: Move Duckman special code to own class and file
- 06:43 Changeset [e4a85c7d] by
- ILLUSIONS: Move game-specific files into own subdirectories
- 06:43 Changeset [a173329a] by
- ILLUSIONS: Move resource-related files into resources subdirectory
- 06:43 Changeset [faf7b31f] by
- ILLUSIONS: Move thread-related files into threads subdirectory
- 06:43 Changeset [ace0d042] by
- ILLUSIONS: Refactoring the resource system (not done yet)
- 06:43 Changeset [e4ce8ad4] by
- ILLUSIONS: Start refactoring the resource system (not done yet)
- 06:43 Changeset [d7dd74cb] by
- ILLUSIONS: Very minor comment fixes
- 06:43 Changeset [50d340de] by
- ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove …
- 06:43 Changeset [297996a] by
- ILLUSIONS: Add sound effects (still buggy)
- 06:43 Changeset [ad2c0aa] by
- ILLUSIONS: Add sound effects - Fix priority bugs in Duckman - Add …
- 06:43 Changeset [9885a050] by
- ILLUSIONS: Implement VoicePlayer
- 06:43 Changeset [d57ae261] by
- ILLUSIONS: Add SoundMan and MusicPlayer - Add remaining screen shake …
- 06:43 Changeset [d431d352] by
- ILLUSIONS: BBDOU: Add microphone radar
- 06:43 Changeset [b94b4c28] by
- ILLUSIONS: Implement pathfinding
- 06:43 Changeset [44c566b5] by
- ILLUSIONS: Add screen shaking effect
- 06:43 Changeset [60600191] by
- ILLUSIONS: Use the UpdateFunctions class for update routines
- 06:43 Changeset [1f74de6a] by
- ILLUSIONS: More work on Duckman - Implement palette fader - Add more …
- 06:43 Changeset [b1927ca3] by
- ILLUSIONS: Add more script and sequence for Duckman
- 06:43 Changeset [e9a443fc] by
- ILLUSIONS: Implement palette shifting and color shadow table
- 06:43 Changeset [097d130e] by
- ILLUSIONS: Implement RegionLayer and related code
- 06:43 Changeset [e1313625] by
- ILLUSIONS: More work on Duckman - Implement inventory - Ad more …
- 06:43 Changeset [99874460] by
- ILLUSIONS: More work on Duckman - Implement dialogs - Change Camera …
- 06:43 Changeset [36c7ec4d] by
- ILLUSIONS: Delete obsolete files
- 06:43 Changeset [2e149cf6] by
- ILLUSIONS: More work on Duckman - Implement Duckman cursor and …
- 06:43 Changeset [67366aa] by
- ILLUSIONS: More work on Duckman
- 06:43 Changeset [3f15233f] by
- ILLUSIONS: Refactor code in preparation for the Duckman engine
- 06:43 Changeset [6ba5570] by
- ILLUSIONS: Move SpriteDrawQueue to screen
- 06:43 Changeset [54bce3d3] by
- ILLUSIONS: Move SpriteDecompressQueue to screen
- 06:43 Changeset [6d17b40] by
- ILLUSIONS: Use screen pixel format when creating surfaces
- 06:43 Changeset [08899f5e] by
- ILLUSIONS: Implement calcPointDirection - Implement sequence opcode 1
- 06:43 Changeset [8d7d6599] by
- ILLUSIONS: Fix special code functions thread notifying (used wrong …
- 06:43 Changeset [7dc8533f] by
- ILLUSIONS: Fix thread camera panning - Minor fixes and corrections
- 06:43 Changeset [d67021b3] by
- ILLUSIONS: Implement talkitem pausing/unpausing - Fix isActiveThread …
- 06:43 Changeset [d77d4ed4] by
- ILLUSIONS: Fix bug which occured when trying to walk while talking - …
- 06:43 Changeset [f2c48e3a] by
- ILLUSIONS: Implement pathwalking (actual pathfinding todo)
- 06:43 Changeset [e0e4d2f] by
- ILLUSIONS: Implement sprite scaling
- 06:43 Changeset [babe9972] by
- ILLUSIONS: Add more script opcodes - Add support for duplicate keys …
- 06:43 Changeset [3b3f84c] by
- ILLUSIONS: Implement inventory - Implement cursor camera tracking - …
- 06:43 Changeset [33d28de] by
- ILLUSIONS: Additions in various places - Add NamedPoint and related …
- 06:43 Changeset [22e898f7] by
- ILLUSIONS: Work on interaction; work on Cause related code
- 06:43 Changeset [e05a789] by
- ILLUSIONS: More work on BBDOU specific code (cursor, bubble) - Add …
- 06:43 Changeset [28cb39eb] by
- ILLUSIONS: Start with BBDOU special code
- 06:43 Changeset [a6a4a3dc] by
- ILLUSIONS: Implement more script opcodes
- 06:43 Changeset [fc4266bc] by
- ILLUSIONS: Add TalkThread
- 06:43 Changeset [812c7fc3] by
- ILLUSIONS: Add TalkResource and related
- 06:43 Changeset [762be35a] by
- ILLUSIONS: Add more script opcodes and fix/add stuff along the way - …
- 06:43 Changeset [43cd806f] by
- ILLUSIONS: Add more script opcodes
- 06:43 Changeset [f47575ca] by
- ILLUSIONS: Add more script opcodes and related
- 06:43 Changeset [c99f40c1] by
- ILLUSIONS: Implement TimerThread and script opcode
- 06:43 Changeset [48ef46c0] by
- ILLUSIONS: Implement more script opcodes and related functions
- 06:43 Changeset [e881db07] by
- ILLUSIONS: Implement more sequence opcodes and work on the graphics system
- 06:43 Changeset [18540a5] by
- ILLUSIONS: Add SequenceOpcodes skeleton class
- 06:43 Changeset [3fc592df] by
- ILLUSIONS: Add Control::calcPosition and Control::readPointsConfig
- 06:43 Changeset [b3b0bd88] by
- ILLUSIONS: Work on Actor and Control classes; fix bug in sprite …
- 06:43 Changeset [70f0b48a] by
- ILLUSIONS: Add Dictionary class and use it
- 06:43 Changeset [f880c60] by
- ILLUSIONS: Work on Actor and Control classes
- 06:43 Changeset [f98c0def] by
- ILLUSIONS: Add Screen class and ajust code to use it
- 06:43 Changeset [9385238a] by
- ILLUSIONS: More work on actor related code - Add isTimerExpired function
- 06:43 Changeset [9a63f0bd] by
- ILLUSIONS: Add background scale and priority classes
- 06:43 Changeset [ad440a17] by
- ILLUSIONS: More work on actor and control related code
- 06:43 Changeset [9d35f80] by
- ILLUSIONS: More work on the script system
- 06:43 Changeset [9696eb9a] by
- ILLUSIONS: More work on the script system
- 06:43 Changeset [fc47ac41] by
- ILLUSIONS: More work on the script system
- 06:43 Changeset [bb67c2c2] by
- ILLUSIONS: Start with ScriptResource and related code
- 06:43 Changeset [d2b036fa] by
- ILLUSIONS: Start with thread classes
- 06:43 Changeset [4211f8ff] by
- ILLUSIONS: Start with ActorResource and related classes
- 06:43 Changeset [08e8f399] by
- ILLUSIONS: More work on the Camera class - Add fixed point code …
- 06:43 Changeset [21e1b08b] by
- ILLUSIONS: More work on the camera and background classes
- 06:43 Changeset [12645cbb] by
- ILLUSIONS: Some work on the Camera class; start with time functions
- 06:43 Changeset [e0a3db43] by
- ILLUSIONS: Keep backgrounds in new BackgroundItems class instead of …
- 06:43 Changeset [d92e713d] by
- ILLUSIONS: Start with Actor
- 06:43 Changeset [971c8a0a] by
- ILLUSIONS: Start with SpriteDecompressQueue
- 06:43 Changeset [ee59e73] by
- ILLUSIONS: Start with SpriteDrawQueue
- 06:43 Changeset [bf09487d] by
- ILLUSIONS: Add UpdateFunctions class
- 06:43 Changeset [a06895a] by
- ILLUSIONS: Start with Camera and Input classes
- 06:43 Changeset [5833ceda] by
- ILLUSIONS: More work on BackgroundResource
- 06:43 Changeset [26487555] by
- ILLUSIONS: Start with BackgroundResource
- 06:43 Changeset [7300dd0] by
- ILLUSIONS: Resource loader skeleton
- 06:43 Changeset [9a583850] by
- ILLUSIONS: Skeleton engine with detection for BBDOU
07/19/18:
- 18:52 Ticket #10616 (DOTT German Mac version unknown MD5) closed by
- fixed: Thanks! Added in commit f99977255cf979568f0d57f977c10ac26f2ff4ac.
- 18:50 Changeset [f9997725] by
- SCUMM: Add another German Mac version of DOTT Fixes Trac#10616.
- 17:50 Changeset [5437ed9a] by
- JANITORIAL: Fix typo
07/18/18:
- 19:11 Changeset [32a0e69] by
- PINK: fixed redrawing screen when menu disappears
- 18:54 Changeset [25d508cf] by
- PINK: removed game screen drawing when menu is active
- 18:48 Changeset [a053a19c] by
- PINK: fixed pausing of engine when menu appears
- 18:47 Changeset [e1460103] by
- GRAPHICS: MACGUI: added WMModalMenuMode
- 00:13 Changeset [1cdbec7] by
- XEEN: fix broken screen after character creation
07/17/18:
- 17:04 Changeset [b90816e8] by
- PINK: fixed position of some sprites in PDA
- 11:06 Changeset [0d6c832] by
- DC: Allow plugins to be grouped into subdirectories By letting the …
- 04:36 Ticket #10632 (MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows ...) closed by
- fixed: Right, I forgot this ending while fixing #10589. This is now fixed in …
- 04:31 Changeset [d7f4cc93] by
- MOHAWK: RIVEN: Fix white screen before a bad ending's credits This …
- 00:02 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) created by
- Where: riven-25th-en-update2/2.1.0git 7/16/18, in Spanish Where: Game …
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