Timeline



07/22/18:

22:35 Changeset [ac0e0a56]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (French) Currently translated at 100.0% (989 …
22:30 Changeset [69e8667]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
22:28 Changeset [0b6ef93]branch-2-1branch-2-1-0 by criezy
GUI: Use consistent capitalization for options As discussed on the …
21:23 Ticket #10640 (Starship Titanic: Russian version causes crash at start) closed by dreammaster
wontfix: I'm sorry, but adding support for another language is no easy matter. …
20:48 Ticket #10640 (Starship Titanic: Russian version causes crash at start) created by StalinEXE
ScummVM version: 2.0.0 and Daily build from Jul 22 2018. Game …
20:33 Changeset [1832dd0b]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed starting new game from menu in pda state
20:26 Changeset [c06e2abf]branch-2-1branch-2-1-0 by whiterandrek
PINK: added menu commands
20:19 Changeset [f4eda44]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACGUI: fixes for menu parser from win exe
19:37 Changeset [62c66bc6]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACGUI: added unicode submenu rendering
19:12 Changeset [71e933e7]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACGUI: fixed engine unpausing after releasing mouse
14:56 Ticket #10639 (MOHAWK: RIVEN25: Ghen not captured enter trap book in Riven ending ...) created by dafioram
1. There is a graphics glitch in French, German, Polish, and Spanish …
13:23 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) closed by criezy
fixed: Thank you for the report. I forgot the OptionsDialog could be accessed …
13:22 Changeset [cd90a9c1]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
13:22 Changeset [cad1672e]branch-2-1branch-2-1-0 by criezy
GUI: Fix crash when accessing options from GMM
13:17 Ticket #10638 (Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD)) created by StalinEXE
ScummVM version: 2.1.0git2793-gf524745774 (Jul 9 2018 04:39:25) Game …
12:43 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) created by bgK
Git revision: cfe176a4f5600e2c772af40451ee6db4187291dc […]
11:48 Changeset [997694b3]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACMENU: added missing field initialization
09:30 Ticket #10636 ([SCI] Space Quest III unknown version) created by goodoldgeorge
The game in 'H:\Games\' seems to be an unknown game variant. Please …
01:08 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) closed by criezy
fixed: Thank you for reporting the issue. I had tested various window size …
01:05 Changeset [cfe176a4]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
01:01 Changeset [182a87f8]branch-2-1branch-2-1-0 by criezy
GUI: Use ScrollContainer in graphics tab This fixes bug #10634 - GUI: …

07/21/18:

22:39 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) closed by dafioram
fixed: Thanks for your report. This is fixed in commit 3299402a.
21:31 Changeset [8f9daa90]branch-2-1branch-2-1-0 by GitHub <noreply@…>
Merge pull request #1257 from dafioram/mohawkRivenAutosaveCredits …
18:40 Changeset [cd87d76]branch-2-1branch-2-1-0 by whiterandrek
PINK: added more debug output, removed unneeded
16:45 Changeset [3299402a]branch-2-1branch-2-1-0 by dafioram
HOHAWK: RIVEN: Don't allow autosaving after credits have finished …
15:23 Changeset [cb3945cf]branch-2-1branch-2-1-0 by whiterandrek
PINK: hid debug output under channels and levels
15:18 Changeset [8a3936b]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unused method
14:12 Changeset [7cc0e833]branch-2-1branch-2-1-0 by whiterandrek
PINK: implemented creating menu from executable
13:24 Changeset [a8369132]branch-2-1branch-2-1-0 by sev-
MACVENTURE: Fix warning
13:15 Changeset [45137f3]branch-2-1branch-2-1-0 by sev-
PINK: Set engine playtime to playtime in saved game Before the …
13:15 Changeset [9d88afe6]branch-2-1branch-2-1-0 by sev-
GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor This …
12:52 Changeset [f515393a]branch-2-1branch-2-1-0 by sev-
GRAPHICS: MACGUI: Fix color searching
12:48 Changeset [1b2892e9]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed warning
12:20 Changeset [35960935]branch-2-1branch-2-1-0 by sev-
GRAPHICS: MACGUI: Fix compilation
12:15 Changeset [e6b61c38]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix warnings
11:16 Changeset [99f458da]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACMENU: added menu parser from Win32 PE executable
11:16 Changeset [df63dea4]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACMENU: added partial unicode support It misses …
09:56 Changeset [1f914ea7]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Don't call the mouse up handler if executeMouseUp was …
09:55 Ticket #10573 (MOHAWK: MYST: Channelwood 2nd level lever animation plays twice) closed by bgK
fixed: Thanks for your report, this was fixed in commit 1f914ea759.
09:23 Changeset [04585b60]branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
AGOS: Silence GCC 8 warning Since 'filename' is 'baseName', plus a …
08:11 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) created by macca8
An autosave is performed when the game ends if the autosave-period …
08:03 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) closed by bgK
fixed: This video file has a quirk the was not accepted by our QuickTime …
08:02 Changeset [b8abe400]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
VIDEO: QT: Make sure all the edits are in the media bounds In the …
04:05 Changeset [af6034ef]branch-2-1branch-2-1-0 by dreammaster
ACCESS: MM: Implement proper game data and fonts in access.dat
01:23 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) created by dafioram
1. Start scummvm-gui windowed. 2. Set Graphics mode to a x2 or less …

07/20/18:

21:05 Changeset [b6dc8323]branch-2-1branch-2-1-0 by whiterandrek
PINK: sync with MACGUI changes
21:05 Changeset [da34d0dc]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACGUI: moved engine ptr, pause callback to private section
21:05 Changeset [8a27ac87]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACGUI: added initialization of engine ptr
08:43 Changeset [848b5a5f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Formatting fixes
08:43 Changeset [baf8011b]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix merge error.
08:43 Changeset [565de602]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Clean up/fix some TODOs (cherry picked from commit 66094e4)
08:43 Changeset [617e9439]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement MIDI music fading (cherry picked from …
08:43 Changeset [aee54f4]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Minor cleanup (cherry picked from commit 9abaa9e)
08:43 Changeset [33ece27]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement cursor movement via arrow keys (cherry picked …
08:43 Changeset [65049228]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Remove old TODOs (cherry picked from commit bb95440)
08:43 Changeset [1f6aee01]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Rename variables (bubble and special code) (cherry …
08:43 Changeset [8ca26ea]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Use actor flag instead of magic number
08:43 Changeset [96a86253]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement sequence opcode 32 (cherry picked from commit …
08:43 Changeset [38577221]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement savegame saving/loading from GUI and the …
08:43 Changeset [3fca484a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Pan talk thread audio when using a named position
08:43 Changeset [71edfa3f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Add quit opcode (cherry picked from commit 32c2a9b)
08:43 Changeset [94fdd597]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Add menu system class, adjust existing code (actual …
08:43 Changeset [54dd3814]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Play sound in BbdouSpecialCode::playSoundEffect …
08:43 Changeset [a76612ec]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement voice pausing/unpausing (cherry picked from …
08:43 Changeset [4637104e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement missing talkthread events (cherry picked …
08:43 Changeset [b787b06]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Formatting
08:43 Changeset [25a303a5]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement video player (cherry picked from commit …
08:43 Changeset [d5690d60]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Fix text drawing colors (cherry picked from commit …
08:43 Changeset [f15335db]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Remove old video logic
08:43 Changeset [960d79ed]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement video player (cherry picked from commit …
08:43 Changeset [c01a1269]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds …
08:43 Changeset [24a4c636]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: update _vm->_unpauseControlActorFlag when unpausing actors
08:43 Changeset [c9a33774]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Standardized fall through comments
08:43 Changeset [02eaa4c8]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Refactor savegame thumbnail logic to be inline with rest of tree
08:43 Changeset [8e43261d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Formatting fixes Simplified some point arithmetic Lock …
08:43 Changeset [fee1f3d8]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: always use braces for loops
08:43 Changeset [608f2f1f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Refactor duckman inventory code to remove verbose init …
08:43 Changeset [9ad048f8]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix formatting Remove debug code from bbdou menu item …
08:43 Changeset [d36eae4c]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix typo in palette cycle logic. Fix uninitialised local …
08:43 Changeset [989d8d9b]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Formatting, remove trailing whitespace.
08:43 Changeset [7cadb7ad]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Formatting
08:43 Changeset [aa241b8e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Mark bbdou as unstable Drop platform from game id
08:43 Changeset [3d9f5ed]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Replace spaces with tabs Replace while(1) with do..while …
08:43 Changeset [d77dd6c1]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Pause voice when entering in-game menu Wire up load fail …
08:43 Changeset [92e74327]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Initialise save slot variable
08:43 Changeset [28463114]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add support for German version.
08:43 Changeset [a5319cbc]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Wire up restart savegame menu item.
08:43 Changeset [dc79026a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Enable illusions engine by default Add credits info for …
08:43 Changeset [dc9dc032]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Wire up subtitle text duration config slider
08:43 Changeset [7e4a1c2b]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add ability to restore options sliders to defaults
08:43 Changeset [102dd462]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Wire up audio sliders on option menu. Set volumes based on …
08:43 Changeset [09281b85]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: loop music tracks
08:43 Changeset [0303b83e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Pause actors when entering menu
08:43 Changeset [ced1ff23]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move sliders in option menu
08:43 Changeset [0793272d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Wire up sfx to menus
08:43 Changeset [4a42aba1]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start on debug menu
08:43 Changeset [83994972]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add debug cheat code support Work on inventory add/remove …
08:43 Changeset [88ef1905]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add logic to enable palette cycling sequence
08:43 Changeset [7b88bd8e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add more logging Add todo to check named point on …
08:43 Changeset [423a8ec4]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant Fix pan bug …
08:43 Changeset [bdc477be]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement convertPanXCoord() to support audio panning. Wire …
08:43 Changeset [7c46d89]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Print walk rectangle point on background to aid in …
08:43 Changeset [6e09cd7e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Rename some actor flags
08:43 Changeset [c66b220]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: silence clang warning about not operation in expression
08:43 Changeset [2be02752]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Connect up midi fade to MidiPlayer object
08:43 Changeset [d3fbb0e8]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Replace actor flag magic values with enum definitions
08:43 Changeset [2f551ca]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Change video skip key from escape to space Add debug …
08:43 Changeset [5dd96b6f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add midi music player
08:43 Changeset [a7d78df9]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix clang warnings. Work on menu keyboard control Fix some …
08:43 Changeset [39798c63]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix static buffer overrun in debug log function. This was …
08:43 Changeset [9be0a7b0]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Play video files
08:43 Changeset [2d836d4e]branch-2-1branch-2-1-0 by sev-
VIDEO: Warn instead of error when unhandled TXTS stream found in AVI
08:43 Changeset [6ae95550]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix valgrind warnings about usage of uninitialised variables
08:43 Changeset [28b0acc6]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix bug when setting property timers. Illusions engine …
08:43 Changeset [43ba5f63]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fill in background for text in menus
08:43 Changeset [a36cd2e3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Name menu border color variables to add readability Fix …
08:43 Changeset [8e462f31]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Work on menu border decoration
08:43 Changeset [a6cd908]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Replace text flag magic numbers with defines
08:43 Changeset [b3e9c97]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Improve naming of variables and methods in menu system. …
08:43 Changeset [23ae4685]branch-2-1branch-2-1-0 by sev-
Work on options menu
08:43 Changeset [13d5c2f]branch-2-1branch-2-1-0 by sev-
Save description with savegame
08:43 Changeset [92c979e9]branch-2-1branch-2-1-0 by sev-
Fixed save continue dialog menu
08:43 Changeset [783fd028]branch-2-1branch-2-1-0 by sev-
Work on save support
08:43 Changeset [95d6171]branch-2-1branch-2-1-0 by sev-
Disable debug scene override
08:43 Changeset [02063f60]branch-2-1branch-2-1-0 by sev-
Getting it to compile after merging master
08:43 Changeset [5e919fd3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. …
08:43 Changeset [2bd13865]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move palette code from Screen to new ScreenPalette class
08:43 Changeset [9447d42f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Remove experimental sprite smoothing code
08:43 Changeset [ad558f8c]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Rename more
08:43 Changeset [41c7a992]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Extract code to new class ObjectInteractModeMap
08:43 Changeset [e31c454c]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Rename stuff
08:43 Changeset [47b94b13]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Minor cleanup: Remove empty methods in thread classes
08:43 Changeset [1e2e5d63]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement opcode 54
08:43 Changeset [3abe3d7]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement opcodes 22, 23
08:43 Changeset [2f80bd0e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement opcodes 18, 19
08:43 Changeset [6b80f5b8]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Move game credits into own file and class
08:43 Changeset [c9b0a845]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement remaining special opcodes 160018, 160028, …
08:43 Changeset [48011948]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement food/cafeteria minigame
08:43 Changeset [4aed3663]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement BbdouBubble::calcBubbles
08:43 Changeset [0589588]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement credits code and adjust existing code
08:43 Changeset [6ca6fb60]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement more special opcodes and finish …
08:43 Changeset [869d342e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related …
08:43 Changeset [27a5e932]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Start implementing crosshair cursor (used in …
08:43 Changeset [c0c25691]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement missing script opcodes and special …
08:43 Changeset [c6f2c6b]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement special code 16000F
08:43 Changeset [88e2b3fd]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Implement special code 160030
08:43 Changeset [823ba2f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement load game from the game's menu system - …
08:43 Changeset [2de38e34]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Extract trigger cause sound playing to method
08:43 Changeset [aed38527]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement save/load functionality - Only works in Duckman …
08:43 Changeset [6b36b750]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 …
08:43 Changeset [d8e86249]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement special opcode 16001A
08:43 Changeset [11ec6d22]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input …
08:43 Changeset [d16ebff3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related code
08:43 Changeset [f692e0ac]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement special opcodes 16001D, 16001E, 16001F …
08:43 Changeset [9c0ef1b]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Remove if'd out opcode code (used by me as scratch …
08:43 Changeset [449d243c]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcode 100 and 101
08:43 Changeset [9a84c0a6]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not …
08:43 Changeset [bbbb0053]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcode 83
08:43 Changeset [5a69f735]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcode 73
08:43 Changeset [15498a2]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcode 21
08:43 Changeset [2b9af91d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcode 8
08:43 Changeset [fa17f684]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Start implementing the menu system Still …
08:43 Changeset [09bbb482]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing …
08:43 Changeset [601c6f4]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Terminate update functions on scene exit; fix bugs and use …
08:43 Changeset [8b48f2f6]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Rename ProgInfo -> SceneInfo
08:43 Changeset [61a0b5ba]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Rename tag -> sceneId
08:43 Changeset [41978f46]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource …
08:43 Changeset [a5ad1bc1]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Remove unneeded includes
08:43 Changeset [a30a318]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move screen shaker effects into separate file
08:43 Changeset [88ea891]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Use ARRAYSIZE instead of hardcoded values in screen effect …
08:43 Changeset [e63eaabb]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move trigger functions code to seperate file
08:43 Changeset [9d98f922]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add text drawing to BBDOU
08:43 Changeset [36ec0faf]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Refactor the input system
08:43 Changeset [a078073e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move script opcode files to game specific directories
08:43 Changeset [d6e2f611]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move Duckman dialog code to own file
08:43 Changeset [dec9ef3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move Duckman inventory code to own class and file
08:43 Changeset [18553cb1]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move Duckman property timer code to own class and file
08:43 Changeset [70f83137]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move Duckman special code to own class and file
08:43 Changeset [e4a85c7d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move game-specific files into own subdirectories
08:43 Changeset [a173329a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move resource-related files into resources subdirectory
08:43 Changeset [faf7b31f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move thread-related files into threads subdirectory
08:43 Changeset [ace0d042]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Refactoring the resource system (not done yet)
08:43 Changeset [e4ce8ad4]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start refactoring the resource system (not done yet)
08:43 Changeset [d7dd74cb]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Very minor comment fixes
08:43 Changeset [50d340de]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove …
08:43 Changeset [297996a0]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add sound effects (still buggy)
08:43 Changeset [ad2c0aa]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add sound effects - Fix priority bugs in Duckman - Add …
08:43 Changeset [9885a050]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement VoicePlayer
08:43 Changeset [d57ae261]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add SoundMan and MusicPlayer - Add remaining screen shake …
08:43 Changeset [d431d352]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: BBDOU: Add microphone radar
08:43 Changeset [b94b4c28]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement pathfinding
08:43 Changeset [44c566b5]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add screen shaking effect
08:43 Changeset [60600191]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Use the UpdateFunctions class for update routines
08:43 Changeset [1f74de6a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on Duckman - Implement palette fader - Add more …
08:43 Changeset [b1927ca3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add more script and sequence for Duckman
08:43 Changeset [e9a443fc]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement palette shifting and color shadow table
08:43 Changeset [097d130e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement RegionLayer and related code
08:43 Changeset [e1313625]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on Duckman - Implement inventory - Ad more …
08:43 Changeset [99874460]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on Duckman - Implement dialogs - Change Camera …
08:43 Changeset [36c7ec4d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Delete obsolete files
08:43 Changeset [2e149cf6]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on Duckman - Implement Duckman cursor and …
08:43 Changeset [67366aa]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on Duckman
08:43 Changeset [3f15233f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Refactor code in preparation for the Duckman engine
08:43 Changeset [6ba5570]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move SpriteDrawQueue to screen
08:43 Changeset [54bce3d3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Move SpriteDecompressQueue to screen
08:43 Changeset [6d17b40]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Use screen pixel format when creating surfaces
08:43 Changeset [08899f5e]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement calcPointDirection - Implement sequence opcode 1
08:43 Changeset [8d7d6599]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix special code functions thread notifying (used wrong …
08:43 Changeset [7dc8533f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix thread camera panning - Minor fixes and corrections
08:43 Changeset [d67021b3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement talkitem pausing/unpausing - Fix isActiveThread …
08:43 Changeset [d77d4ed4]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Fix bug which occured when trying to walk while talking - …
08:43 Changeset [f2c48e3a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement pathwalking (actual pathfinding todo)
08:43 Changeset [e0e4d2f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement sprite scaling
08:43 Changeset [babe9972]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add more script opcodes - Add support for duplicate keys …
08:43 Changeset [3b3f84c]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement inventory - Implement cursor camera tracking - …
08:43 Changeset [33d28de]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Additions in various places - Add NamedPoint and related …
08:43 Changeset [22e898f7]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Work on interaction; work on Cause related code
08:43 Changeset [e05a789]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on BBDOU specific code (cursor, bubble) - Add …
08:43 Changeset [28cb39eb]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with BBDOU special code
08:43 Changeset [a6a4a3dc]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement more script opcodes
08:43 Changeset [fc4266bc]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add TalkThread
08:43 Changeset [812c7fc3]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add TalkResource and related
08:43 Changeset [762be35a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add more script opcodes and fix/add stuff along the way - …
08:43 Changeset [43cd806f]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add more script opcodes
08:43 Changeset [f47575ca]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add more script opcodes and related
08:43 Changeset [c99f40c1]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement TimerThread and script opcode
08:43 Changeset [48ef46c0]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement more script opcodes and related functions
08:43 Changeset [e881db07]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Implement more sequence opcodes and work on the graphics system
08:43 Changeset [18540a5]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add SequenceOpcodes skeleton class
08:43 Changeset [3fc592df]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add Control::calcPosition and Control::readPointsConfig
08:43 Changeset [b3b0bd88]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Work on Actor and Control classes; fix bug in sprite …
08:43 Changeset [70f0b48a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add Dictionary class and use it
08:43 Changeset [f880c60]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Work on Actor and Control classes
08:43 Changeset [f98c0def]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add Screen class and ajust code to use it
08:43 Changeset [9385238a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on actor related code - Add isTimerExpired function
08:43 Changeset [9a63f0bd]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add background scale and priority classes
08:43 Changeset [ad440a17]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on actor and control related code
08:43 Changeset [9d35f807]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on the script system
08:43 Changeset [9696eb9a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on the script system
08:43 Changeset [fc47ac41]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on the script system
08:43 Changeset [bb67c2c2]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with ScriptResource and related code
08:43 Changeset [d2b036fa]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with thread classes
08:43 Changeset [4211f8ff]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with ActorResource and related classes
08:43 Changeset [08e8f399]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on the Camera class - Add fixed point code …
08:43 Changeset [21e1b08b]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on the camera and background classes
08:43 Changeset [12645cbb]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Some work on the Camera class; start with time functions
08:43 Changeset [e0a3db43]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Keep backgrounds in new BackgroundItems class instead of …
08:43 Changeset [d92e713d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with Actor
08:43 Changeset [971c8a0a]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with SpriteDecompressQueue
08:43 Changeset [ee59e73]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with SpriteDrawQueue
08:43 Changeset [bf09487d]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Add UpdateFunctions class
08:43 Changeset [a06895ad]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with Camera and Input classes
08:43 Changeset [5833ceda]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: More work on BackgroundResource
08:43 Changeset [26487555]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Start with BackgroundResource
08:43 Changeset [7300dd0]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Resource loader skeleton
08:43 Changeset [9a583850]branch-2-1branch-2-1-0 by sev-
ILLUSIONS: Skeleton engine with detection for BBDOU
05:07 Changeset [6f60bc3c] by GitHub <noreply@…>
Merge 050b0c990e5e358d7f89113c8a4485de49189e11 into …
04:46 Changeset [050b0c99] by dafioram
AGOS: Add in game loading/Saving via GMM Once the engine has been …

07/19/18:

20:52 Ticket #10616 (DOTT German Mac version unknown MD5) closed by bonki
fixed: Thanks! Added in commit f99977255cf979568f0d57f977c10ac26f2ff4ac.
20:50 Changeset [f9997725]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
SCUMM: Add another German Mac version of DOTT Fixes Trac#10616.
19:50 Changeset [5437ed9a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typo

07/18/18:

21:11 Changeset [32a0e69]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed redrawing screen when menu disappears
20:54 Changeset [25d508cf]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed game screen drawing when menu is active
20:48 Changeset [a053a19c]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed pausing of engine when menu appears
20:47 Changeset [e1460103]branch-2-1branch-2-1-0 by whiterandrek
GRAPHICS: MACGUI: added WMModalMenuMode
02:13 Changeset [1cdbec7]branch-2-1branch-2-1-0 by dreammaster
XEEN: fix broken screen after character creation

07/17/18:

19:04 Changeset [b90816e8]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed position of some sprites in PDA
13:06 Changeset [0d6c8321]branch-2-1branch-2-1-0 by Marcus Comstedt <marcus@…>
DC: Allow plugins to be grouped into subdirectories By letting the …
12:47 Changeset [8282cde3] by Martin T. H. Sandsmark <martin.sandsmark@…>
fix crash on exit
12:46 Changeset [2a272d22] by Martin T. H. Sandsmark <martin.sandsmark@…>
fix cursor
12:39 Changeset [662f3ab7] by Martin T. H. Sandsmark <martin.sandsmark@…>
fix build
12:27 Changeset [0734d22] by Martin T. H. Sandsmark <martin.sandsmark@…>
scalerplugin: port to new plugin api
11:37 Changeset [6fa77239] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL,GRAPHICS: Add option for AR correction without scalers
11:34 Changeset [fa26524a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Return value in dummy functions
11:34 Changeset [bdf1f93a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Check bytesPerPixel when USE_SCALERS is undefined
11:34 Changeset [21e80b89] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Update comments for scaling mouse cursor
11:33 Changeset [e6cc3eba] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Initialize plugins when formats change.
11:33 Changeset [3554d6dd] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix formatting for pointers.
11:33 Changeset [f4179ed] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Cache default graphics mode upon initialization.
11:33 Changeset [e8d7d6cf] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix error when USE_SCALERS is undefined
11:33 Changeset [022515f] by Martin T. H. Sandsmark <martin.sandsmark@…>
CONFIGURE: Added configure option for Edge2x-3x scaler plugin
11:33 Changeset [6be2738] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix formatting
11:33 Changeset [479e4896] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Formatting fix
11:33 Changeset [524e2060] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix leaks related to graphics modes supportedGraphicsModes() now …
11:28 Changeset [33b353b] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Use enableSource() when scaling to the overlay This fixes an …
11:28 Changeset [a76e8c7c] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Make sure normal scaler plugin is initialized If a game and …
11:28 Changeset [35ee448] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Use a simple blit function instead of normal scaler plugin For …
11:27 Changeset [2db3c049] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Clean up Edge plugin source Add static keyword to some …
11:27 Changeset [eb6da1c2] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Various formatting fixes
11:27 Changeset [019e403c] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS,SDL: Revision to scaler API oldSrcScale() is now unified …
11:25 Changeset [ec3baec8] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Constify the src in setSource
11:25 Changeset [e4fbec1b] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS,SDL: Change oldSrcScale api More bookkeeping is kept in …
11:24 Changeset [42b303c5] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Changed scaler hotkeys from brackets to 9 and 0
11:24 Changeset [8d482768] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Respect alpha and rgba formats in interpolation and conversion
11:24 Changeset [d52adaf9] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Fix Edge3x scaler
11:24 Changeset [4eb98a0d] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix assignment of variable GCC seemed to allow the previous …
11:24 Changeset [3237f1d] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add some 32bpp abilty to Edge scalers It is still broken, …
11:24 Changeset [d081512b] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix overlay while using oldSrcScale The _destbuffer was …
11:24 Changeset [1e78d304] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Only update if a change was made when using oldSrcScale
11:23 Changeset [0c03a96b] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Use new oldSrcScale API for EdgePlugin
11:23 Changeset [d39eb056] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Use an extra buffer for oldSrcScale so it is not confused by AR …
11:18 Changeset [33c769e9] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Swap and lock the old screen
11:17 Changeset [edfe180] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Use oldSrcScale for scaler plugins that support it
11:14 Changeset [4683e108] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add useOldSrc and oldSrcScale to scaler plugin API This …
11:14 Changeset [62a6e36b] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Move and format comments from edge.cpp to edge.h
11:14 Changeset [49a700dc] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove unused parameter to findPricipleAxis in Edge plugin
11:14 Changeset [4d7c8b6a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: 32bpp-ize chooseGreyscale for Edge plugin
11:14 Changeset [43f8d480] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add function to convert pixels to 16bpp format
11:14 Changeset [8e64948] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove unused define in edge.cpp.
11:14 Changeset [056a72bb] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Fix braces in two interpolate functions
11:14 Changeset [9798e01] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove more unused code from the Edge plugin.
11:14 Changeset [9da574e9] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add more templating to Edge plugin
11:14 Changeset [10ff8a00] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove code from Edge plugin that will never be used.
11:14 Changeset [cc044233] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Change variable name to remove shadowing
11:14 Changeset [1e5fb268] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove unused variable in Edge Plugin
11:14 Changeset [c91190e7] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Template Edge plugin over pixel format calcPixelDiffNosqrt …
11:14 Changeset [2e8075b5] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Run edge.cpp through astyle to conform to style guidelines
11:14 Changeset [af70e943] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Move static variables to class members in Edge Plugin
11:14 Changeset [941fb4a6] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Migrate global funcs and vars to Edge Plugin class
11:14 Changeset [28a23f67] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Rename functions in Edge filter according to guidelines
11:14 Changeset [a8381c40] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Change another interpolation function in Edge filter. A 2 …
11:14 Changeset [c95d0447] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Use correct copyright notice in edge.cpp
11:14 Changeset [0f3bfc2] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Change Edge filter to use shared interpolation functions
11:14 Changeset [e8bccff6] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add Edge2x/3x scaler This currently does not conform to …
11:14 Changeset [cfcf377a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Capitalized pixel in template parameters
11:14 Changeset [e802303f] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 2xPM scaler with 16 and 32 bit support
11:14 Changeset [84604879] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Fix error in dotmatrix scaler initialization
11:14 Changeset [7ff6e37] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 32bpp support for TV scaler
11:14 Changeset [b647edf] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 32bpp support to dotmatrix scaler
11:14 Changeset [a74b49db] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Fix Errors in ifdefs and switches for asm hq scalers
11:14 Changeset [7a6ae9e3] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 32bpp color support for HQ scalers This implementation …
11:14 Changeset [a4715274] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add dummy specializations for some interpolate* functions …
11:14 Changeset [bbec2f51] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 32bpp support for the sai family of scalers
11:14 Changeset [3917aff4] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Fix typo of qlowBits
11:14 Changeset [3994856] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 32bit versions of interpolate* functions
11:12 Changeset [7fc3e3f] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Use pretty name and scale factor in OSD for scaler change
11:11 Changeset [427da0bf] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Make convertSDLPixelFormat a class method
11:10 Changeset [83c9228] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add 4 byte per pixel support for Normal scalers
11:10 Changeset [60f675f5] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Change so that the Normal plugin is initialized The plugin is …
11:10 Changeset [97652ec6] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Fix formatting in template
11:10 Changeset [ad2d509b] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove unused scaler definitions
11:08 Changeset [b67c1583] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Remove 1.5x scaler
11:08 Changeset [3797ceaf] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add TV scaler plugin
11:08 Changeset [fbb5df1f] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Move Normal scaler functions into same file as plugin
11:06 Changeset [961db9c] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix formatting
11:04 Changeset [2bbb2999] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Add comments to explain scaler state changes
11:04 Changeset [d21c073a] by Martin T. H. Sandsmark <martin.sandsmark@…>
BASE: Only reload engine plugins after return to launcher The other …
11:03 Changeset [f4a883bf] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Remove old scaler init and destroy code
11:03 Changeset [9db5ee4b] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Fix signedness of some types
11:01 Changeset [eeaf1916] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Updated scaler hotkey detection for new hotkeys
11:01 Changeset [f7569b30] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Remove references to old scaler data
10:58 Changeset [38a742a7] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: add 4x scaling to AdvMame plugin
10:58 Changeset [b35e3515] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add AdvMame scaler plugin
10:58 Changeset [5f2e639a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Add SuperEagle and SuperSAI scaler plugins
10:58 Changeset [0048e9ee] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS/SDL: add ifdefs for disabling scalers
10:58 Changeset [ae3e1744] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Unify hq scalers with plugin The scalers read pixelformat …
10:57 Changeset [a36e014a] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL/GRAPHICS: remove disableScaling() hack from scaler plugins
10:57 Changeset [ff2453e6] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Move HQ init code from InitScalers to the plugin
10:55 Changeset [2ca545df] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: remove 1x scaling for non-normal scalers Scalers that fell …
10:55 Changeset [7fb1b2ac] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: remove some debugging output
10:55 Changeset [b256d126] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: cache the list of scaler plugins
10:54 Changeset [b7ba621] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: change gfx_mode legacy names in game domains
10:54 Changeset [02902ac9] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: added 4x scaling to normal scaler plugin
10:54 Changeset [806f72ca] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: legacy names for scalers corrected Old names are recognized and …
10:52 Changeset [7fc23c9] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: remove statically initialized object
10:50 Changeset [b485829e] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: remove unused variable
10:50 Changeset [ce2e1ced] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: add const to legacy names table
10:50 Changeset [56c712c8] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: fix formatting
10:50 Changeset [8a0cefb3] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: fix formatting
10:50 Changeset [e45d2bf9] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: add table for old gfxmode strings
10:50 Changeset [e2939586] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: remove unused table for cursor scaling
10:49 Changeset [3b1430ca] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: scaler plugins use graphics modes
10:41 Changeset [eb6f9ced] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: Generate graphics modes from plugins This currently does not work …
10:31 Changeset [03a9e0c3] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: add PrettyName to scaler api for gui
10:31 Changeset [b0a980a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: add getFactors() for scaler plugins
10:31 Changeset [acda99d] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: add convertSDLPixelFormat
10:29 Changeset [92246496] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: cache value of extraPixels() from scaler
10:29 Changeset [a0e95a40] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: mouse uses scaler plugins
10:21 Changeset [b26648e] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: add setFactor to scalerplugins
10:21 Changeset [de1780e9] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: add static methods for 1x and 1.5x scale
10:21 Changeset [f566da4] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: use maxExtraPixels from ScalerMan
10:21 Changeset [3bcb0d54] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: fix dotmatrix inconsistencies Now it uses the x and y …
10:21 Changeset [f491682b] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: use correct x and y for scale function
10:21 Changeset [02132d89] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: pass correct PixelFormat to scaler initialize
10:21 Changeset [2544e1a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS/BASE: adds Dotmatrix scaler plugin
10:21 Changeset [7e83cd43] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: small formatting change in HQPlugin
10:21 Changeset [7b73300f] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS/SDL/BASE: fix scaler declarations mainly adding const and …
10:21 Changeset [62025f04] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: clarifies code
10:21 Changeset [5d4489a] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS/BASE: add maxExtraPixels() to ScalerMan
10:21 Changeset [9de24ff7] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: fix formatting to conform to guidelines
10:21 Changeset [a918e5c] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: fixes the value of extraPixels for 2xsai
10:21 Changeset [497e8dc] by Martin T. H. Sandsmark <martin.sandsmark@…>
BACKEND: fixes a bug related to AR correction
10:21 Changeset [cd6f6a67] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: adds 2xsai as scaler plugin
10:21 Changeset [8291f33f] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: add support for hq scaler plugin
10:21 Changeset [f52782e6] by Martin T. H. Sandsmark <martin.sandsmark@…>
SDL: add support for additional scaler plugins This enables scalers to …
10:18 Changeset [229d2c6] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: adds comments for scalers and clean up
10:18 Changeset [939f3f92] by Martin T. H. Sandsmark <martin.sandsmark@…>
BACKEND: fixes some errors from changing modes
10:12 Changeset [d1916464] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: adds additinoal methods to scaler api
10:12 Changeset [7d5d0adb] by Martin T. H. Sandsmark <martin.sandsmark@…>
BACKENDS/GRAPHICS: Stops overlay from being scaled
10:12 Changeset [ccdde80] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Changes name of normal plugin to be consistant
10:12 Changeset [e4aa9ea] by Martin T. H. Sandsmark <martin.sandsmark@…>
BACKENDS: Changes scaler code to use plugin. Much of the existing …
10:10 Changeset [01ff7af6] by Henrik Kretzschmar <henne@…>
XEEN: fix broken screen after character creation
10:10 Changeset [37684a5] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS: Adds a nearest neighbor plugin It's not used yet, but it …
10:06 Changeset [97a2fee8] by Martin T. H. Sandsmark <martin.sandsmark@…>
GRAPHICS/BASE: Adds definitions for scaler plugins This includes a …
06:36 Ticket #10632 (MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows ...) closed by bgK
fixed: Right, I forgot this ending while fixing #10589. This is now fixed in …
06:31 Changeset [d7f4cc93]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix white screen before a bad ending's credits This …
02:02 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) created by MDogherra
Where: riven-25th-en-update2/2.1.0git 7/16/18, in Spanish Where: Game …
01:56 Ticket #10632 (MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows ...) created by MDogherra
Where: riven-25th-en-update2/2.1.0git 7/16/18, in Polish, at first bad …
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