Timeline



06/29/16:

08:52 Ticket #7154 (SCI: LB1: Exiting arm-oiling cut scene skips death, breaks typing) closed by m-kiewitz
04:35 Ticket #7155 (SCI: Differences in the pathfinding algorithm) created by SF/boneosaurusrex
[…] […]

06/28/16:

21:53 Ticket #7145 (SCI: SQ1VGA: spider behaviour seems wrong) closed by m-kiewitz

06/27/16:

20:19 Changeset [d2f598ce] by wjp
CONFIGURE: Only open config.log after showing help This prevents …
19:42 Changeset [9f78903] by Martin Kiewitz <m_kiewitz@…>
SCI: Add script patch for another Colonel's Bequest game bug Command …
07:19 Ticket #7119 (SCI: LB1: Game hangs when oiling or opening armor if standing in wrong spot) closed by m-kiewitz
05:16 Changeset [36c7e7d2] by OmerMor
SCI: Fixed KGetTime with SYSDATE subop in SCI0-LATE. SSCI …
00:42 Ticket #7154 (SCI: LB1: Exiting arm-oiling cut scene skips death, breaks typing) created by SF/boneosaurusrex
[…] […]

06/26/16:

17:44 Changeset [1632bd50] by Colin Snover <github.com@…>
SCI32: Fix benchmarking for QFG4
17:44 Changeset [60849a16] by Colin Snover <github.com@…>
SCI32: Change Color::operator!= to all operator== directly
17:44 Changeset [5e6f08d] by Colin Snover <github.com@…>
SCI32: Enable aspect ratio correction on QFG4CD
17:44 Changeset [3ffde88b] by Colin Snover <github.com@…>
SCI32: Fix typo
17:44 Changeset [26e7d3d] by Colin Snover <github.com@…>
SCI32: Remove no-longer-relevant comment
17:44 Changeset [6feec9ed] by Colin Snover <github.com@…>
SCI32: Add more workarounds for SCI2.1early games These games all …
17:42 Changeset [cfda8b9] by Colin Snover <github.com@…>
SCI32: Fix broken Remap implementation Remap would crash SCI2.1early …
15:56 Changeset [c5914eb8] by Colin Snover <github.com@…>
SCI32: Fix hang when playing auto-play audio channels
15:53 Changeset [6ec206c] by Colin Snover <github.com@…>
SCI32: Fix race condition when freeing audio resources It's not …
06:41 Ticket #7153 (MOHAWK: Myst (Spanish) graphic glitch) closed by bgK
fixed
06:37 Changeset [3391c726] by bgK
MOHAWK: Remap bitmaps not to use undefined colors The Spanish version …
00:58 Ticket #7895 (Myst ME (Spanish fan made translation)) created by SF/weirdzod
[…] […]

06/25/16:

22:04 Ticket #7007 (SCI: Fan - Cascade Quest - Debugger opens on scene change) closed by m-kiewitz
fixed
21:59 Changeset [cedcdbc4] by Martin Kiewitz <m_kiewitz@…>
SCI: Add getGameObjectName to fix compilation Is needed for 80462b3 …
21:59 Changeset [80462b3] by Martin Kiewitz <m_kiewitz@…>
SCI: Fix auto-saving in the fan-made Cascade Quest Script patch to …
14:42 Changeset [2e58e6d0] by Filippos Karapetis <bluegr@…>
SCI32: Properly initialize pausedAtTick inside Audio32::play() Fixes …
14:37 Changeset [5ffafbb9] by Filippos Karapetis <bluegr@…>
Revert "SCI32: Properly initialize AudioChannel inside …
14:21 Changeset [d94f40e3] by sev-
TOLTECS: Fix typo
14:18 Changeset [95b8e239] by sev-
TOLTECS: Clear dead end rects count.
12:37 Changeset [5385b4ed] by Martin Kiewitz <m_kiewitz@…>
SCI: Script patch for critical Colonel's Bequest game bug This patch …
00:24 Changeset [09d314d3] by Martin Kiewitz <m_kiewitz@…>
SCI: Fix SQ1VGA script patch, fixes bug #7145 Script patch used "lsg" …

06/24/16:

17:44 Ticket #7153 (MOHAWK: Myst (Spanish) graphic glitch) created by SF/weirdzod
[…] […]
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