Timeline
03/22/15:
- 22:24 Changeset [989d2689] by
- SHERLOCK: Fix placement of Sherlock
- 21:54 Changeset [b3130796] by
- SHERLOCK: Fix positioning of scene sprites
- 21:30 Changeset [47fb0be] by
- SHERLOCK: Fix loading of player sprites
- 19:49 Changeset [61980291] by
- SHERLOCK: Disable intro for now
- 19:44 Changeset [0f424da2] by
- SHERLOCK: First game scene is partially showing
- 14:48 Changeset [840bd86] by
- SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
- 13:51 Changeset [e444d989] by
- SHERLOCK: Implemented scene freeing code
- 13:02 Changeset [3c77a521] by
- SHERLOCK: Implement main scene loop and more inventory code
- 11:22 Changeset [d582c849] by
- SCUMM: Fix argc check in Cmd_Script()
- 07:14 Changeset [ec16861e] by
- ZVISION: Silence Cppcheck warning
- 04:52 Changeset [ff02c29] by
- SHERLOCK: Implemented doBgAnim
- 00:25 Changeset [7f04ea4] by
- SHERLOCK: Implemented checkSprite
03/21/15:
- 22:18 Changeset [26c51680] by
- SHERLOCK: Implemented checkObject and some support methods
- 17:50 Ticket #6820 (Crash to console collecting last stones under church) created by
- […] […]
- 17:01 Changeset [8f4b4a7b] by
- SHERLOCK: Implemented updateBackground
- 16:45 Ticket #6813 (GUI: Tooltips eat keypresses) closed by
- fixed
- 16:45 Changeset [c37d4af5] by
- GUI: Fix bug #6813, "GUI: Tooltips eat keypresses" The tooltip isn't …
- 16:45 Changeset [16ba2125] by
- GUI: Adjust x and y to handleMouseWheel() for consistency This means …
- 15:24 Changeset [b6076dd5] by
- SHERLOCK: Implemented setWalking
- 13:31 Ticket #6819 (AGOS: StS - Music Issue) created by
- […] […]
- 13:20 Changeset [06fbefc7] by
- SHERLOCK: Beginnings of transitionToScene
- 02:01 Changeset [f0ad2f62] by
- SHERLOCK: More scene loading, implemented Inventory class
03/20/15:
- 23:44 Changeset [cf92e540] by
- SHERLOCK: More scene loading code and support methods
- 23:05 Changeset [4550e8c5] by
- SCI: fix script patch description
- 23:01 Ticket #6706 (SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory) closed by
- fixed
- 22:58 Changeset [1f65284a] by
- SCI: QFG1VGA: added script patch fixes bug #6706 fixes healer's hut …
- 15:07 Ticket #6816 (SCI: SQ1VGA: game crash when looking at force field generator) closed by
- fixed
- 15:06 Changeset [7f9f305] by
- SCI: improve debug output for signature mismatch dump parameter list …
- 14:30 Changeset [84631468] by
- SCI: SQ1VGA: added script patch for bug #6816 fixes SQ1VGA Ulence …
- 11:54 Changeset [43381e98] by
- SHERLOCK: Further scene loading code
- 10:26 Changeset [7c967e2] by
- LOG: fix month in log file
- 03:31 Changeset [77a4227a] by
- SHERLOCK: Added loading of scene objects
03/19/15:
- 23:49 Changeset [a02461fc] by
- SHERLOCK: Refactorings, new Sprite and People classes
- 21:40 Changeset [15a4371b] by
- TOON: Fix bad enum syntax
- 20:42 Changeset [e73faeee] by
- TOON: Add options menu - Add options menu when pressing F1 - Add …
- 19:11 Ticket #6818 (SCI: LSL2: After customs) closed by
- fixed
- 19:07 Changeset [55a94d8f] by
- SCI: added workaround for LSL2/Amiga bug #6818 was bug in script …
- 03:01 Changeset [5a7ea931] by
- SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts
- 02:32 Changeset [2dc355ff] by
- SHERLOCK: Implement Scalpel-specific scene starting
- 00:29 Changeset [40093050] by
- MADS: Hook up ScummVM volume control
03/18/15:
- 23:02 Changeset [b8ad1ce1] by
- SHERLOCK: Make random pixel transitions more like the original
- 22:30 Changeset [9a9f569f] by
- SCI: debugger / fix diskdump + list commands diskdump: support for …
- 07:44 Ticket #6818 (SCI: LSL2: After customs) created by
- […] […]
- 03:09 Changeset [62f3f5d1] by
- SHERLOCK: Remainder of showCityCutscene implemented
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