Timeline



01/10/15:

20:03 Changeset [21e9007d] by Filippos Karapetis <bluegr@…>
Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr …
19:32 Changeset [899cf48] by Filippos Karapetis <bluegr@…>
ZVISION: Change screen resolution for the hires DVD videos to 800x600 …
15:30 Changeset [616b34e] by Filippos Karapetis <bluegr@…>
ZVISION: Change wording
11:55 Ticket #7875 (Amiga versions support) closed by Kirben
wontfix
10:27 Ticket #7875 (Amiga versions support) created by SF/toney-moon
[…] […]
03:27 Changeset [8f0c5543] by dreammaster
XEEN: Beginning to implement setIndoorObjects

01/09/15:

23:37 Changeset [2d00758] by Filippos Karapetis <bluegr@…>
ZVISION: Remove unused variable
23:36 Changeset [c8248046] by Filippos Karapetis <bluegr@…>
ZVISION: Make sure only existing files are dumped
13:29 Changeset [08e64d0a] by dreammaster
XEEN: Added indoor/outdoor draw structure lists
07:20 Changeset [8249de3d] by Strangerke
ACCESS: MM - Make Bubble Box variable, add MM bubble boxes
04:02 Changeset [00ef21e] by dreammaster
XEEN: Fixed monster/object data merging and sprite loading
01:23 Changeset [03952cd9] by dreammaster
XEEN: Fix to load correct default savegame

01/08/15:

23:09 Changeset [79b92fe0] by Filippos Karapetis <bluegr@…>
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME This …
22:38 Changeset [345b33d] by Filippos Karapetis <bluegr@…>
ZVISION: Remove dead code
22:37 Changeset [9e1510e7] by Filippos Karapetis <bluegr@…>
ZVISION: Provide a better description for the double FPS game option
05:45 Changeset [7054bcd9] by Matthew Hoops <clone2727@…>
VIDEO: Add MPEG-PS demuxer For use with ZVision and later MADE
03:51 Changeset [f9414fe5] by dreammaster
XEEN: Further fix for savegame initialization
03:11 Changeset [96d086ab] by dreammaster
XEEN: Add prefix support to CC files, initial save state fixes
00:53 Changeset [69952c5f] by Strangerke
ACCESS: MM - Add Death arrays
00:40 Changeset [cd7c00ca] by dreammaster
XEEN: Minor standardisation on monster/object Ids

01/07/15:

23:44 Changeset [913075d] by Filippos Karapetis <bluegr@…>
ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis
22:01 Changeset [dfffeef0] by Strangerke
ACCESS: MM - Add Two arrays of strings
21:49 Changeset [a9b79544] by Filippos Karapetis <bluegr@…>
ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis …
21:49 Changeset [474ef741] by Filippos Karapetis <bluegr@…>
ZVISION: Check the validity of ZIX files
21:49 Changeset [07ad10ba] by Filippos Karapetis <bluegr@…>
ZVISION: Handle sound patches (.src files) dynamically
21:49 Changeset [5e1702d6] by Filippos Karapetis <bluegr@…>
Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis
21:49 Changeset [339abc7] by Filippos Karapetis <bluegr@…>
ZVISION: Add detection for the French version of Zork: Nemesis
19:38 Changeset [1124d1db] by Johannes Schickel <lordhoto@…>
OPENGL: Fix truncation issue resulting in wrong mouse coordinates.
19:38 Changeset [f879f8af] by Johannes Schickel <lordhoto@…>
OPENGL: Limit mouse cursor drawing to inside game screen when no …
13:47 Changeset [be53adbe] by dreammaster
XEEN: Implemented map loading of wall item sprites
13:00 Changeset [4c64f7e1] by RichieSams
SWORD25: Remove unused code The original idea was to keep the code …
09:42 Changeset [4ffaf4df] by Filippos Karapetis <bluegr@…>
ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD VOB file …
09:42 Changeset [e4969a98] by Filippos Karapetis <bluegr@…>
ZVISION: Fix typo in include
09:42 Changeset [cdbc06d0] by Filippos Karapetis <bluegr@…>
ZVISION: Use a common function for loading game animations
09:42 Changeset [2d0e9fc] by Filippos Karapetis <bluegr@…>
ZVISION: Move the screen initialization code into a separate function
09:42 Changeset [fb135b3] by Filippos Karapetis <bluegr@…>
ZVISION: Cleanup
09:42 Changeset [d70503cc] by Filippos Karapetis <bluegr@…>
ZVISION: Cleanup the ZIX file code Also, add handling for 3 CDs, for …
09:42 Changeset [364b72c2] by Filippos Karapetis <bluegr@…>
ZVISION: Fix incorrect reference to cursor file
09:42 Changeset [5949ab5a] by Filippos Karapetis <bluegr@…>
ZVISION: Error out when a cursor file can't be found
09:42 Changeset [9f642074] by Filippos Karapetis <bluegr@…>
ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot) …
09:42 Changeset [9420cc2f] by Filippos Karapetis <bluegr@…>
ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI
09:42 Changeset [5352493] by Filippos Karapetis <bluegr@…>
ZVISION: Add a new command, "dumpimage", to dump any game image to BMP
06:03 Ticket #6756 (SAGA: IHNM - Incorrect song playing on startup) created by SF/saleck86
[…] […]
05:29 Changeset [6dbdf037] by Matthew Hoops <clone2727@…>
SCI: Fix Mac games with a height of 190 A regression from …
03:48 Changeset [fa0d7722] by dreammaster
XEEN: Work on loading sprites for monsters and objects in Map::load
00:09 Changeset [31f4f5b8] by dreammaster
XEEN: More interface setup and UI button definitions

01/06/15:

23:22 Changeset [e4f7a899] by Strangerke
ACCESS: MM - Implement mainAreaClick
23:06 Ticket #6755 (ScummVM Crashes in OS X after multiple full screen changes) created by SF/vonmagnum
[…] […]
10:39 Changeset [5d852b5c] by MestreLion <linux@…>
SCUMM: Improve FOA keyboard help
09:45 Changeset [dd5f5588] by Fedor Strizhnev <fedor_qd@…>
SYMBIAN: Updated settings
09:45 Changeset [762910d8] by Fedor Strizhnev <fedor_qd@…>
SYMBIAN: Updated settings and moved to config.mmh
06:29 Changeset [10e3a4c0] by Strangerke
ACCESS: MM - Split Display Inventory in 2 versions
06:28 Changeset [48ff7ca2] by Strangerke
ACCESS: MM - Fix some variable initialization
04:18 Changeset [59934881] by Joel Teichroeb <joel@…>
ANDROID: Remove unpacker and fix support for non arm
03:19 Changeset [61e911ba] by Joel Teichroeb <joel@…>
ANDROID: Update the asset archive code to use AAssets The AAssets API …
02:17 Changeset [eb0c292a] by dreammaster
XEEN: Start of in-game display implementation

01/05/15:

23:41 Changeset [73231408] by Strangerke
ACCESS: MM - Fix cmdSaveRect, implement cmdCheckTravel
23:40 Changeset [cc75fb5f] by Strangerke
ACCESS: MM - Fix TRAVEL array size
23:39 Changeset [64d8d49] by Strangerke
ACCESS: MM - Format CURSOR data
21:43 Changeset [e1ded539] by Strangerke
ACCESS: MM - Implement some game specific opcodes
20:10 Changeset [42165d21] by dreammaster
XEEN: Implement more map loading
18:36 Changeset [0f9174f] by Strangerke
ACCESS: MM - Split some more opcodes
17:15 Changeset [76f681ef] by Strangerke
ACCESS: Make opcodes dependant to game versions
16:02 Changeset [86cdb68f] by dreammaster
XEEN: Properly implemented map loading first loading loop
13:53 Changeset [7225101] by Fedor Strizhnev <fedor_qd@…>
Add Theora support to systems which use libtremor
13:11 Changeset [ce96094] by dreammaster
XEEN: In progress implementing map loading
11:33 Changeset [02e3e82e] by Kirben
SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.
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