Timeline



07/19/14:

23:46 Changeset [0415d35c] by lukaslw <lukaslw@…>
PRINCE: O_WALKHERO, walkTo() update
19:19 Ticket #6684 (SAGA: ITE - Intro speech lacks pauses between phrases.) created by SF/gaula92
[…] […]
19:11 Changeset [930a5895] by Joni Vähämäki <jonivah@…>
EMI: Free materials as soon as they are no longer in use by any costumes.
18:40 Changeset [23892e76] by dreammaster
MADS: Remove redundant saved surface from FullScreenDialog base class
17:42 Changeset [c14d0ad8] by Pawel Kolodziejski <aquadran@…>
ALL: unify setupScreen() arguments type
17:35 Changeset [230fb47d] by Pawel Kolodziejski <aquadran@…>
BASE: correct to official description
16:10 Changeset [f66a2855] by lukaslw <lukaslw@…>
PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, …
10:45 Changeset [90e7fa2f] by Pawel Kolodziejski <aquadran@…>
OPENGL: remove GLU leftovers
01:11 Changeset [5a5211fb] by lukaslw <lukaslw@…>
PRINCE: tracePath() - fix
00:33 Changeset [a224e28c] by dreammaster
MADS: Fixes for compilation warnings
00:20 Changeset [97d29deb] by dreammaster
MADS: Beginnings of work on Rex Nebular main menu

07/18/14:

23:55 Changeset [6016f492] by lukaslw <lukaslw@…>
PRINCE: findPoint() fix and clean-up
20:40 Changeset [d62a85c7] by lukaslw <lukaslw@…>
PRINCE: plotTracePoint() fix
19:16 Changeset [40e1ddf8] by lukaslw <lukaslw@…>
PRINCE: showHero() update - hero movement and turning
18:06 Changeset [c33cd39b] by Stefano Musumeci <subr3v@…>
TINYGL: Removed an hardcoded value.
17:56 Changeset [39944051] by Stefano Musumeci <subr3v@…>
TINYGL: Optimized blitting routines
16:50 Changeset [67165413] by Stefano Musumeci <subr3v@…>
TINYGL: Optimized a branching instruction towards static evaluation.
16:50 Changeset [142a4390] by Stefano Musumeci <subr3v@…>
TINYGL: Tweaked a few functions to make them inline.
16:50 Changeset [98a2e7f3] by Stefano Musumeci <subr3v@…>
TINYGL: Optimized a few cases in blitting routines.
16:50 Changeset [ff32b642] by Stefano Musumeci <subr3v@…>
TINYGL: Added utility function in FrameBuffer.
16:50 Changeset [7a1bba25] by Stefano Musumeci <subr3v@…>
TINYGL, GRIM: Fixed a bug in monkey island rendering.
16:50 Changeset [3c2655f2] by Stefano Musumeci <subr3v@…>
TINYGL, MYST3: Fixed compiler warnings.
16:50 Changeset [e4e0b090] by Stefano Musumeci <subr3v@…>
TINYGL: Formatting fixup
16:50 Changeset [85940f35] by Stefano Musumeci <subr3v@…>
TINYGL: Formatting fixup.
16:50 Changeset [6afaca3d] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a bug about scaled and rotated sprites not being …
16:50 Changeset [dc84cca1] by Stefano Musumeci <subr3v@…>
GRIM: Replaced a tglBlit calls with new version.
16:50 Changeset [f4521867] by Stefano Musumeci <subr3v@…>
TINYGL: Added shortcut for tglBlit API.
16:50 Changeset [baf872c9] by Stefano Musumeci <subr3v@…>
TINYGL: Moved tglBlit functions inside the struct BlitImage.
16:50 Changeset [f1a848e9] by Stefano Musumeci <subr3v@…>
GRIM : Fixed two memory leaks in the blitting image creation functions.
16:50 Changeset [3633a87] by Stefano Musumeci <subr3v@…>
GRIM: Replaced tinygl sprite blitting with new API.
16:50 Changeset [c7e70710] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a bug in tglBlitRLE that disregarded destination position.
16:50 Changeset [d5b137b5] by Stefano Musumeci <subr3v@…>
TINYGL: Optimized color keying and fixed a bug with conversion from …
16:50 Changeset [2c697350] by Stefano Musumeci <subr3v@…>
TINYGL: Fixed sprite coloring and blending. TINYGL: Fixed bug with …
16:50 Changeset [697d8108] by Stefano Musumeci <subr3v@…>
TINYGL: Removed duplicated code.
16:50 Changeset [ba202b49] by Stefano Musumeci <subr3v@…>
TINYGL: Removed unnecessary function arguments to tglBlitScale
16:50 Changeset [d99aae5b] by Stefano Musumeci <subr3v@…>
TINYGL: Split blitting function in multiple routines to make code more …
16:49 Changeset [6bd8021] by Stefano Musumeci <subr3v@…>
TINYGL: Implemented RLE blit optimization.
16:49 Changeset [0a434446] by Stefano Musumeci <subr3v@…>
TINYGL: Added license header.
16:49 Changeset [cc6cc4ab] by Stefano Musumeci <subr3v@…>
TINYGL: Removed static variable.
16:49 Changeset [a75f4626] by Stefano Musumeci <subr3v@…>
TINYGL, MYST3: Added namespace to blitting API.
16:49 Changeset [148011f] by Stefano Musumeci <subr3v@…>
TINYGL: Implemented sprite rotation
16:49 Changeset [674688d7] by Stefano Musumeci <subr3v@…>
TINYGL: Implemented sprite scaling
16:49 Changeset [fb65073d] by Stefano Musumeci <subr3v@…>
TINYGL: Addressed a few issues with blitting interface.
16:49 Changeset [5d65a599] by Stefano Musumeci <subr3v@…>
MYST3: Replaced 2d blitting tinygl code with new blit inteface.
16:49 Changeset [75908d68] by Stefano Musumeci <subr3v@…>
TINYGL: refined blit interface.
16:49 Changeset [62aa0af9] by Stefano Musumeci <subr3v@…>
TINYGL: Brute force blit api implementation.
16:49 Changeset [6ab14ac5] by Stefano Musumeci <subr3v@…>
TINYGL: Added 2d blitting draft interface.
13:35 Changeset [f4a35de7] by lukaslw <lukaslw@…>
PRINCE: showHero() update
00:26 Changeset [db9e503c] by uruk <koppirnyo@…>
CGE2: Rework snSetRef().

07/17/14:

22:12 Changeset [c285d329] by uruk <koppirnyo@…>
CGE2: Silence GCC warnings.
18:50 Changeset [f3345f29] by uruk <koppirnyo@…>
CGE2: Use locate instead() of take() in CGE2Eninge::locate(). It …
17:37 Changeset [cb3512e5] by Pawel Kolodziejski <aquadran@…>
DEVTOOLS: disable flac and ogg/vorbis in msvc projects
15:33 Changeset [5963a540] by uruk <koppirnyo@…>
CGE2: Add destructor to Hero(). Hopefully it will cut short the leak …
15:23 Changeset [49cea2d9] by uruk <koppirnyo@…>
CGE2: Initialize _wideSpace in InfoLine's constructor.
14:44 Changeset [5e780d3d] by uruk <koppirnyo@…>
CGE2: Use locate() instead of take() where possible.
14:41 Changeset [2203b7df] by uruk <koppirnyo@…>
CGE2: Smaller revision regarding Spare.
13:41 Changeset [d9e82f8f] by uruk <koppirnyo@…>
CGE2: Get rid of _sprite.
13:18 Changeset [a82bd2d9] by uruk <koppirnyo@…>
CGE2: Fix memory leak regarding Sprite::ghost(). uint8 *v = new …
12:44 Changeset [022c027a] by Pawel Kolodziejski <aquadran@…>
ALL: synced with ScummVM
12:28 Changeset [dfddfbbd] by lukaslw <lukaslw@…>
PRINCE: scanDirections() fix
11:59 Changeset [79d4f09c] by Pawel Kolodziejski <aquadran@…>
CREATE_PROJECT/MSVC: allow include SDL includes from SDL subdir
11:38 Changeset [9bf27c05] by Pawel Kolodziejski <aquadran@…>
DEVTOOLS: define needs to be commented out if empty
10:32 Changeset [a53102f8] by Pawel Kolodziejski <aquadran@…>
DEVTOOLS: no need link with GLU32 in msvc
09:37 Changeset [a66fa502] by Pawel Kolodziejski <aquadran@…>
DEVTOOLS: disable build MT32 with msvc
09:34 Changeset [52ed01b7] by Pawel Kolodziejski <aquadran@…>
DEVTOOLS: it's not needed add non source code files into mdvc project

07/16/14:

21:24 Changeset [dfe13733] by Christian Krause <chkr@…>
GRAPHICS: Initialize/Destroy _storedDisplay
21:18 Changeset [1e821365] by Christian Krause <chkr@…>
EMI: Implement screenshot thumbnails for savegames
20:12 Changeset [6fe1bb3c] by lukaslw <lukaslw@…>
PRINCE: Pathfinding - scanDirections()

07/15/14:

21:54 Changeset [20eb951b] by uruk <koppirnyo@…>
CGE2: Rework getText() so it works nicely with offUse().
21:12 Changeset [7d6c02ce] by uruk <koppirnyo@…>
CGE2: Add Hero::contract(). Fix the crash introduced by previous …
20:15 Changeset [0b0f998a] by uruk <koppirnyo@…>
CGE2: Try a different approach regarding _dim. Now it doesn't crash …
18:49 Changeset [81745bfe] by Joel Teichroeb <joel@…>
Merge pull request #962 from Akz-/emi-head-fixes EMI: Fix Deadeye …
17:32 Changeset [fbd8f2c3] by Strangerke
CGE2: Some rework in snail
15:17 Changeset [b7054502] by Joni Vähämäki <jonivah@…>
EMI: If the head joint name is empty, don't do head tracing.
15:13 Changeset [83165490] by Joni Vähämäki <jonivah@…>
EMI: Allow nil X, Y and Z values in SetActorHead. This fixes Deadeye …
14:22 Changeset [8fae34df] by uruk <koppirnyo@…>
CGE2: Implement snRoom().
13:17 Changeset [d9471679] by uruk <koppirnyo@…>
CGE2: Fix the intro animation.
12:41 Changeset [8861b0b] by uruk <koppirnyo@…>
CGE2: Get rid of _mode.
12:19 Changeset [470736b9] by uruk <koppirnyo@…>
CGE2: Remove unnecessary comment from sceneUp().
11:53 Changeset [035fb6ad] by uruk <koppirnyo@…>
CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;
11:26 Changeset [35c2c3be] by Pawel Kolodziejski <aquadran@…>
SDL/OPENGL: added info about GLSL version

07/14/14:

16:17 Changeset [753b5f8] by uruk <koppirnyo@…>
CGE2: Unstub CommandHandler::reset().
16:15 Changeset [2f8967d9] by uruk <koppirnyo@…>
CGE2: Unstub showTitle().
16:14 Changeset [807f354c] by uruk <koppirnyo@…>
CGE2: Remove unused classes from vga13h.
16:04 Changeset [b941fe22] by uruk <koppirnyo@…>
CGE2: Unstub movie().
16:01 Changeset [89295b78] by uruk <koppirnyo@…>
CGE2: Remove unnecessary comment from ~Vga().
07:33 Changeset [b80dea5a] by Pawel Kolodziejski <aquadran@…>
JANITORIAL: formating code
07:32 Changeset [6df761e7] by Pawel Kolodziejski <aquadran@…>
GRIM/OPENGL: cleanup type
06:10 Changeset [5ece5696] by Pawel Kolodziejski <aquadran@…>
GRIM/OPENGL: un-hardcode GFX operations a bit
06:04 Changeset [0ba0bf20] by Pawel Kolodziejski <aquadran@…>
GRIM: drop SYMBIAN32 ifdef
06:03 Changeset [39e9dcb8] by Pawel Kolodziejski <aquadran@…>
GRIM: remove _screenSize usage
05:51 Changeset [017a67b8] by Pawel Kolodziejski <aquadran@…>
GRIM/OPENGL: added few comments to glPixelStorei usage
01:26 Changeset [b0c454f] by lukaslw <lukaslw@…>
PRINCE: Pathfinding - bug fixing, first correct path
Note: See TracTimeline for information about the timeline view.