Timeline



05/08/14:

23:34 Changeset [b42bf634] by Filippos Karapetis <bluegr@…>
MADS: Remove superfluous empty scene methods
22:32 Changeset [214e051] by Strangerke
MADS: Implement scene 508
22:19 Changeset [2cf67c9] by Strangerke
MADS: Implement scene 507
20:00 Changeset [caf920e2] by sev-
FULLPIPE: Started implementing MovGraph::calcChunk()
17:23 Changeset [b674ab2a] by uruk <koppirnyo@…>
CGE2: Further implement loadSprite(), fix compilation error.
17:04 Changeset [9ffdff53] by uruk <koppirnyo@…>
CGE2: Implement EncryptedStream::ident().
17:01 Changeset [5454965] by Strangerke
MADS: Implement scene 506
16:32 Changeset [d12e25c] by uruk <koppirnyo@…>
CGE2: Remove unnecessary whitespaces.
16:32 Changeset [12a9d0a7] by uruk <koppirnyo@…>
CGE2: Add kIdTab and _lineCount to EncryptedStream.
14:51 Changeset [72cccb80] by uruk <koppirnyo@…>
CGE2: Add Hero.
12:32 Changeset [fbb1a8da] by uruk <koppirnyo@…>
CGE2: Rework loadScript(), start implementation of loadSprite().
12:31 Changeset [42f3dd6d] by uruk <koppirnyo@…>
CGE2: Some renaming in V3D and V2D.
12:06 Ticket #6582 (WEB: RSS feed errors) created by SF/h2jazz5
[…] […]
11:43 Changeset [5c8d9241] by uruk <koppirnyo@…>
CGE2: Use nullptrs instead of NULLs.
11:41 Changeset [98518ef5] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for shooting down the monkey
08:46 Changeset [a3b274b] by uruk <koppirnyo@…>
CGE2: Add new types: V2D and V3D.
08:45 Changeset [e3c4caa] by uruk <koppirnyo@…>
CGE2: Make number() static, add token() to File I/O.
08:44 Changeset [0ab1e9d0] by Filippos Karapetis <bluegr@…>
MADS: Replace some magic bomb status values with their friendly name
08:43 Changeset [b7dd01fd] by Filippos Karapetis <bluegr@…>
MADS: Remove trailing whitespace
07:47 Changeset [2502bd89] by Filippos Karapetis <bluegr@…>
MADS: Use friendly names in globals
00:51 Changeset [4d98daf] by Filippos Karapetis <bluegr@…>
MADS: Use friendly name for global 36 (monkey status)
00:47 Changeset [7cd467df] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for combining the poison darts with the plant stalk
00:38 Changeset [99ea49fe] by Filippos Karapetis <bluegr@…>
MADS: Add a FIXME in UserInterface::updateInventoryScroller()
00:06 Changeset [056e9b08] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for using objects on dynamic hotspots This fixes usage …
00:05 Changeset [ff3b6e4] by Filippos Karapetis <bluegr@…>
MADS: Use friendly name for the deep pit in scene 208

05/07/14:

23:52 Changeset [3600205] by Filippos Karapetis <bluegr@…>
MADS: Use the font friendly name in Scene::clearMessageList()
23:44 Changeset [e89b16a5] by Filippos Karapetis <bluegr@…>
MADS: Reset the font in KernelMessages::reset() Fixes the dialog font …
22:51 Changeset [189b629b] by Filippos Karapetis <bluegr@…>
MADS: Synchronize the remaining local scene variables for Rex scene group 4
22:36 Changeset [35a54a05] by Filippos Karapetis <bluegr@…>
MADS: Synchronize local scene variables for Rex scene group 3
21:52 Changeset [3fc8cd0a] by Filippos Karapetis <bluegr@…>
MADS: Fix typo in NebularGlobals::synchronize()
21:21 Changeset [00dd6a5e] by Strangerke
MADS: Add recently added fields in Scene205::synchronize()
21:06 Changeset [52a8ca23] by Strangerke
MADS: Implement Scene205::Actions, some polishing
20:35 Changeset [07a02288] by Strangerke
MADS: Implement scene 505
19:18 Changeset [4d75bebd] by sev-
FULLPIPE: Implement MovGraph::getBboxes()
18:24 Changeset [025c13c2] by Filippos Karapetis <bluegr@…>
MADS: Synchronize local scene variables for Rex scene group 2
18:04 Changeset [fdc3424e] by Filippos Karapetis <bluegr@…>
MADS: Synchronize local scene variables for Rex scene group 1
10:25 Changeset [8dfddac8] by Filippos Karapetis <bluegr@…>
MADS: Implement Rex Nebular scene 702 and add some nouns
05:03 Changeset [b3cc8db3] by Strangerke
MADS: Rename difficulty constants to match IDB, implement scene 504
02:49 Changeset [0c079f4] by dreammaster
MADS: Fixes for correctly setting up grey fading palette intensities
01:50 Changeset [bd136a1] by Filippos Karapetis <bluegr@…>
MADS: Implement Rex Nebular scene 752

05/06/14:

22:09 Changeset [b36b6185] by Filippos Karapetis <bluegr@…>
MADS: Implement Rex Nebular scene 710
20:12 Changeset [da3d8f74] by Strangerke
MADS: Implement scene 503
19:02 Changeset [0cbed1f5] by uruk <koppirnyo@…>
CGE2: Start implementation of movie() and connected functions.
07:11 Changeset [4571f3e3] by anotherguest <larspson@…>
SYMBIAN: Updated Symbian support, help text
05:22 Changeset [daf4170] by Strangerke
MADS: Implement scene 501
04:10 Changeset [7a27be3] by sev-
FULLPIPE: Implement MovGraph::shuffleTree()
03:16 Changeset [add4135d] by Filippos Karapetis <bluegr@…>
MADS: Index and document all Dragonsphere scenes
02:32 Changeset [66593ef] by Filippos Karapetis <bluegr@…>
MADS: Index and document all Phantom scenes
01:39 Changeset [d88e165e] by Filippos Karapetis <bluegr@…>
MADS: Fix loading of V2 hotspots
01:38 Changeset [c5878e4] by Filippos Karapetis <bluegr@…>
MADS: Fix scene loading for V2 games
00:38 Changeset [2ff16fbc] by Filippos Karapetis <bluegr@…>
MADS: Restore accidentally reverted code
00:34 Changeset [417536d0] by Filippos Karapetis <bluegr@…>
MADS: Document all game scenes, and allow entering unimplemented …
00:30 Changeset [3adf1aba] by Filippos Karapetis <bluegr@…>
MADS: Add a sanity check to scene 413
00:26 Changeset [13bd409] by Filippos Karapetis <bluegr@…>
MADS: Add a sanity check for color 255 This is used in scene 752
00:02 Changeset [f8380e96] by dreammaster
MADS: Fix teleporter booths to show booth code as 4 digits

05/05/14:

19:48 Changeset [75357917] by Strangerke
MADS: Fix code display in Teleporter room
19:39 Changeset [595f5dcb] by Strangerke
MADS: Implement scene6XX::setPlayerSpritesPrefix and …
18:56 Changeset [555f6a3d] by Strangerke
MADS: Some renaming in scene8xx and scene804, implement scene 807
18:31 Changeset [a0c5805c] by uruk <koppirnyo@…>
CGE2: Read identifiers properly in Text::load().
18:15 Changeset [183dd320] by Strangerke
MADS: Implement scene 711
17:07 Changeset [2d379e1] by Filippos Karapetis <bluegr@…>
MADS: Add initial files for Rex scene group 6
16:59 Changeset [b595d9ee] by uruk <koppirnyo@…>
CGE2: Add Text and a reduced skeleton of cge2_main.
16:51 Changeset [6fc91b43] by Strangerke
MADS: Implement scene 707
14:02 Ticket #6581 (WME: The Kite - Unknown version (1.1)) created by raziel-
[…] […]
10:29 Changeset [f0a05370] by digitall
NEVERHOOD: Fix memory leak from static data loading. This is …
08:01 Changeset [0c9bbbcf] by sev-
FULLPIPE: Complete MovGraph::findClosestLink() implementation
05:20 Changeset [b565d0bf] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fix memory leak in BaseSurface I hope this will help the …
05:17 Changeset [3519208] by Strangerke
MADS: Add scene 7xx
05:02 Changeset [c6d3604] by sev-
FULLPIPE: Started MovGraph::findClosestLink() implementation
04:21 Changeset [37c46fe] by digitall
ANDROID: Fix correct keycode in keymapper for virtual keyboard …
04:18 Changeset [7042de2a] by digitall
WII: Fix correct keycode for virtual keyboard trigger. As the virtual …
00:30 Changeset [e9d76d2] by dreammaster
MADS: Fix immediate crashes in new fadeToGrey logic

05/04/14:

22:46 Changeset [8ebb16e9] by dreammaster
MADS: Further gcc compilation fixes
22:42 Changeset [24b79dc] by dreammaster
MADS: Fix gcc warnings
22:42 Changeset [c892d8c7] by dreammaster
MADS: Implemented remainder of fadeToGrey
21:43 Changeset [622f6eb7] by Strangerke
MADS: Implement scene 502
21:19 Changeset [5d1c0ef9] by Strangerke
MADS: Implement scene 5xx ancestor
20:41 Changeset [18ffdf9f] by Strangerke
MADS: Implement scene 322
20:40 Changeset [e46e25b1] by Strangerke
MADS: Remove optional parameters in scene213
20:27 Changeset [9f4c221] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fixed off-by-one error in getTextIndex3() This is the same …
20:27 Changeset [cfa0c83] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fixed one of the issues in #6513 The getKloggsTextIndex() …
19:46 Changeset [bc774144] by Strangerke
MADS: Implement scene 213
19:05 Changeset [36a1b66] by dreammaster
MADS: Fix for scene loading in teleporter scenes
18:32 Changeset [ff5b97e7] by dreammaster
MADS: In progress greyscale fading for picking up inventory items
17:22 Changeset [f894b3f] by Strangerke
MADS: Implement scene 409, first try of Teleporter implementation
17:13 Changeset [b2be5788] by Matthew Hoops <clone2727@…>
MOHAWK: Add missing comma
16:26 Changeset [29da6e5] by Johannes Schickel <lordhoto@…>
ZVISION: Small cleanup.
16:25 Changeset [ea359fe9] by Johannes Schickel <lordhoto@…>
ZVISION: Fix out of bounds access.
12:59 Changeset [9966afbb] by Filippos Karapetis <bluegr@…>
MADS: More naming for scene 208
12:35 Changeset [2e5fcc14] by Filippos Karapetis <bluegr@…>
MADS: Replace some magic values in scene 208 with their enums
12:34 Changeset [5f2ca957] by Filippos Karapetis <bluegr@…>
MADS: Replace some more article magic numbers with their enum
11:38 Changeset [d730abf1] by Filippos Karapetis <bluegr@…>
MADS: Replace some more magic values for inventory items and actions
11:37 Changeset [356e0655] by Filippos Karapetis <bluegr@…>
MADS: Clean up the Rex object IDs a bit
11:03 Changeset [8a4bb1d] by Filippos Karapetis <bluegr@…>
MADS: Add enums for some magic numbers in Nebular scene group 2
11:03 Changeset [dfb53b18] by Filippos Karapetis <bluegr@…>
MADS: Sprites aren't always cleared properly - add a FIXME
11:03 Changeset [68671d77] by Filippos Karapetis <bluegr@…>
MADS: Fix a bug in SequenceList::scan() This resolves the FIXME in …
09:20 Changeset [5c063a1f] by sev-
FULLPIPE: Implement MovGraph2::freeItems()
07:42 Changeset [17b253a2] by Strangerke
MADS: Add synchronize in scene 401 and 402
07:41 Changeset [71002e26] by sev-
FULLPIPE: Implement MovGraph::freeItems()
06:33 Changeset [bd5736c] by sev-
FULLPIPE: Implement MovGraph::genMovArr()
06:18 Ticket #6580 (WME: Helga Deep in Trouble - Coffee Crash) created by raziel-
[…] […]
02:55 Changeset [0a899876] by Matthew Hoops <clone2727@…>
MOHAWK: Use original stack ID mapping for Riven
00:56 Changeset [e5e5bdd7] by Filippos Karapetis <bluegr@…>
MADS: Add a FIXME for scene 109
00:54 Changeset [0023e996] by Filippos Karapetis <bluegr@…>
MADS: Fix bugs in SpriteSets::remove() This fixes several crashes …
00:52 Changeset [27982c85] by Filippos Karapetis <bluegr@…>
MADS: Fix several logic bugs in scenes 102, 109 and 212
00:48 Changeset [f9b5239] by Filippos Karapetis <bluegr@…>
MADS: Add a sanity check in DynamicHotspots::remove() Fixes a crash …

05/03/14:

19:10 Changeset [363b23f] by Matthew Hoops <clone2727@…>
MOHAWK: Use properly cased names for Riven variables
18:47 Changeset [159f2128] by Matthew Hoops <clone2727@…>
DRACI: Silence warning
18:18 Changeset [d38e1aa5] by dreammaster
MADS: Reorganise Nebular dialog methods
17:47 Changeset [9cd7e8b8] by dreammaster
MADS: Maintain inventory ordering in savegames
17:20 Changeset [800ff80c] by dreammaster
MADS: Default to first inventory item after loading a savegame
15:09 Changeset [84159c5] by dreammaster
MADS: Savegames are now working
11:02 Changeset [5e455e48] by Strangerke
MADS: Implement scene 413
08:37 Changeset [9630e28b] by sev-
FULLPIPE: Implement FullpipeEngine::restartGame()
08:22 Changeset [a708e4f] by sev-
FULLPIPE: Implement FullpipeEngine::setMusicVolume()
08:18 Changeset [2975ef3e] by sev-
FULLPIPE: Implement FullpipeEngine::stopAllSounds()
01:29 Changeset [a54aeacc] by dreammaster
MADS: Misc savegame fixes and added meta query info
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