Timeline



12/17/13:

22:07 Changeset [ceaa86c] by Strangerke
AVALANCHE: Fix some coding convention issues, fix some warnings
21:53 Changeset [66160b98] by uruk <koppirnyo@…>
AVALANCHE: Some index fixes in Nim.
21:48 Changeset [6094a098] by uruk <koppirnyo@…>
AVALANCHE: Implement Dogfood's "AI" in Nim.
21:44 Changeset [bccc548e] by Strangerke
AVALANCHE: Silent false-positive warning reported in Buildbot
21:32 Changeset [b4ce81ba] by sev-
FULLPIPE: Implement sceneHandler06_sub04()
20:47 Changeset [17cb840b] by sev-
FULLPIPE: More code to scene06
19:49 Changeset [35758d05] by sev-
FULLPIPE: Implement sceneHandler06_throwBall()
13:28 Changeset [47bdabdb] by uruk <koppirnyo@…>
AVALANCHE: Implement startMove() in Nim.
13:11 Changeset [30e27e11] by uruk <koppirnyo@…>
AVALANCHE: Get rid of plotStone().
12:39 Changeset [c6acf6c0] by uruk <koppirnyo@…>
AVALANCHE: Implement drawing of stones in Nim.
11:59 Changeset [e57745ee] by sev-
FULLPIPE: Implement sceneHandler06_takeBall()
11:59 Changeset [8bb1666] by sev-
FULLPIPE: Implement sceneHandler06_spinHandle()
11:59 Changeset [ba0faf81] by sev-
FULLPIPE: Implement sceneHandler06_showNextBall()
11:44 Changeset [ae16ced5] by uruk <koppirnyo@…>
AVALANCHE: Implement text drawing and setup in Nim.
10:07 Changeset [ad9c247a] by uruk <koppirnyo@…>
AVALANCHE: Implement picture loading/drawing in Nim.
08:23 Changeset [3fb03efb] by sev-
FULLPIPE: Implement sceneHandler06_buttonPush()
08:14 Changeset [ce586cf8] by sev-
FULLPIPE: More code to scene06
08:08 Changeset [bdd99313] by sev-
FULLPIPE: Implement sceneHandler06_enableDrops()
07:35 Changeset [16194e22] by uruk <koppirnyo@…>
AVALANCHE: Add some graphic functions for Nim.
07:06 Changeset [5a1fe839] by Strangerke
CGE: Fix check on file handlers
06:52 Changeset [ee34fce] by Strangerke
AVALANCHE: Fix variable initialization in Nim
06:43 Changeset [408f1b3a] by Strangerke
TONY: Add a reset function in RMWindow in order to group variable …
06:09 Changeset [b5316f4c] by Strangerke
TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a …
03:21 Changeset [2346671] by dreammaster
VOYEUR: Resource fix in doAptAnim
03:21 Changeset [5dde350] by dreammaster
VOYEUR: Implemented getVOCStatus
00:01 Changeset [f8162ce] by Strangerke
TSAGE: R2R - Fix an original bug in the card game logic, remove …

12/16/13:

23:26 Changeset [3a8c243d] by Johannes Schickel <lordhoto@…>
COMMON: Revert "Fix mismatched new/delete in the MemoryPool class". …
23:16 Changeset [b585addc] by Filippos Karapetis <bluegr@…>
COMMON: Fix mismatched new/delete in the MemoryPool class Memory is …
20:48 Changeset [9466f579] by Strangerke
TSAGE: R2R - Some more renaming and refactoring in scene 1337
20:28 Changeset [2c84763] by sev-
FULLPIPE: Implement scene06_updateCursor()
20:28 Changeset [9ecdb4c1] by sev-
FULLPIPE: Enable scene06
20:28 Changeset [65512ff] by sev-
FULLPIPE: Implement scene06_initMumsy()
20:28 Changeset [5fc18c02] by sev-
FULLPIPE: Implement sceneHandler06()
19:32 Changeset [1d8b6a68] by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Fix off-by-one error when checking valid 'idx' Verified by …
09:18 Changeset [fe8d2df7] by sev-
FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()
09:10 Changeset [0911865a] by sev-
FULLPIPE: Rearrange arcade-related functions
09:08 Changeset [021e00ab] by sev-
FULLPIPE: Implement scene06_initScene()
04:10 Changeset [bda64c2b] by Matthew Hoops <clone2727@…>
PEGASUS: Fix the prehistoric volcano animations
01:11 Changeset [7d8aa0a5] by dreammaster
VOYEUR: Implemented getVOCFileName
00:01 Changeset [e132e8b7] by dreammaster
VOYEUR: Implemented doApt

12/15/13:

22:51 Changeset [663d08b1] by dreammaster
VOYEUR: Fix for when multiple bolt files are open
22:36 Changeset [997887a] by Martin Kiewitz <m_kiewitz@…>
SCI: patch SQ4 bug with throwing at sequel police SQ4 floppy only, …
20:48 Changeset [c37d70b9] by sev-
FULLPIPE: Fix warning
20:41 Changeset [4c445c64] by sev-
FULLPIPE: Fix indentation
20:08 Changeset [28ecf5b] by dreammaster
VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroup
19:51 Changeset [73d7a7c1] by sev-
FULLPIPE: Implement sceneHandler05_genFlies(). This completes the scene
19:51 Changeset [ab688e15] by sev-
FULLPIPE: Renames in scene05
18:28 Changeset [2f3bb44] by dreammaster
VOYEUR: Fix for loading bolt groups
16:55 Ticket #5016 (PQ1VGA: No map when loading a save while patrolling) closed by m-kiewitz
fixed
16:51 Changeset [cb7f258] by Martin Kiewitz <m_kiewitz@…>
SCI: pq1vga script patch to fix map restore bug fixes bug #5016
16:15 Changeset [8eae0296] by dreammaster
VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve it
15:49 Changeset [0fad924e] by dreammaster
TSAGE: Fix for accidental class prefix in R2R card game dialog definition
15:22 Changeset [aaa88e7f] by dreammaster
TSAGE: Implemented R2R card game options dialog
14:36 Changeset [7cd0da64] by sev-
FULLPIPE: Implement sceneHandler05_testHatch()
14:36 Changeset [c61db56a] by sev-
FULLPIPE: Implement void sceneHandler05_handleUp() and void …
14:02 Changeset [acc93389] by dreammaster
TSAGE: Fix for R2R card game mouse button handling being reversed
12:59 Changeset [8b278d1c] by sev-
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
12:59 Changeset [29a8bb5d] by sev-
FULLPIPE: Implement sceneHandler05_makeManFlight()
12:59 Changeset [5751f4c1] by sev-
FULLPIPE: Implement MGM::getPoint()
12:59 Changeset [7cb658f1] by sev-
FULLPIPE: Implement MctlLadder::method34()
10:18 Changeset [e18aa62a] by Strangerke
TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()
10:01 Changeset [32ab2a3] by Strangerke
TSAGE: R2R - Remove some noisy (useless?) warnings
09:57 Changeset [f7d17695] by Strangerke
TSAGE: R2R - Fix bug in handlePlayer3()
09:55 Changeset [cb218434] by Strangerke
TSAGE: R2R - Some renaming in Scene 1337
03:27 Changeset [e44fa657] by dreammaster
VOYEUR: Implemented support methods needed for doApt
02:08 Changeset [798a93d8] by dreammaster
VOYEUR: Slight fix to doInterface method
01:42 Changeset [fc757c3] by dreammaster
VOYEUR: Fix shadowed variable in doInterface
01:40 Changeset [95316a59] by dreammaster
VOYEUR: Implemented doInterface method
00:46 Changeset [9aaa7d7] by sev-
FULLPIPE: Implemented several destructors

12/14/13:

23:06 Changeset [ef5a7eee] by Strangerke
TSAGE: R2R - Fix issue introduced in handlePlayer3
22:38 Changeset [af90a11f] by dreammaster
VOYEUR: Fix various warnings
22:36 Changeset [dd7b3a09] by Strangerke
TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug …
21:51 Changeset [4b53cb3d] by Strangerke
TSAGE: R2R - More renaming in scene 1337
20:27 Changeset [c06d301e] by Strangerke
TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500
16:39 Changeset [49d50afb] by dreammaster
VOYEUR: In progress implementation of doInterface
16:18 Changeset [6477525] by Matthew Hoops <clone2727@…>
PEGASUS: Fix regression with Prehistoric AI rules ordering
16:07 Changeset [debe14fc] by dreammaster
VOYEUR: Fixes for casting warnings
15:42 Changeset [42c04c8] by sev-
FULLPIPE: Implement sceneHandler05_showHandle() and …
15:39 Changeset [84bf5238] by sev-
FULLPIPE: Started scene05 code
15:03 Ticket #6469 (TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version) closed by lordhoto
fixed
15:01 Changeset [ec16611f] by Johannes Schickel <lordhoto@…>
TINSEL: Fix for bug #6469 "TINSEL: DW1 - No Sfx/Voice in German 4 Lang …
14:12 Changeset [620174ee] by sev-
FULLPIPE: Final renames in scene04
14:12 Changeset [8ab71a2a] by sev-
FULLPIPE: Renames in scene04
13:19 Changeset [78e7f5b] by wjp
SCI: Make second pass when loading objects This is because objects …
13:15 Changeset [a917e9d6] by sev-
FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This …
13:15 Changeset [625ce27] by sev-
FULLPIPE: Some renames in MctlLadder
13:15 Changeset [2c5b5cbb] by sev-
FULLPIPE: Implement sceneHandler04_sub8()
13:15 Changeset [87f69f07] by sev-
FULLPIPE: Implement sceneHandler04_kozFly6()
13:15 Changeset [7bc700e] by sev-
FULLPIPE: Implement sceneHandler04_kozFly7()
13:15 Changeset [f57ce93] by sev-
FULLPIPE: Implement sceneHandler04_kozFly5()
13:15 Changeset [2ab8287f] by sev-
FULLPIPE: Implement sceneHandler04_kozFly3()
13:02 Changeset [c7a11c20] by Strangerke
TSAGE: R2R - Refactoring in handlePlayer1()
12:17 Changeset [608e3e3c] by Strangerke
TSAGE: R2R - Fix default value of winnerId, rename stationCount for …
12:07 Changeset [876dee6f] by Strangerke
TSAGE: R2R - Renaming, refactoring in handlePlayer0()
04:26 Changeset [4ffa0608] by dreammaster
VOYEUR: Make parsePlayCommands debug parse Index be 1-based
04:18 Changeset [033929d7] by dreammaster
VOYEUR: Fixes for parsePlayCommands command 8
04:13 Changeset [b9bd380a] by dreammaster
VOYEUR: Fixes for parsePlayCommands command 7
04:03 Changeset [208c5aa6] by dreammaster
VOYEUR: Fix for parsePlayCommands command 9
03:11 Changeset [b80d0e9a] by dreammaster
VOYEUR: Fix field intiialisation in getStateInfo
03:10 Changeset [f2b8c518] by dreammaster
VOYEUR: Added extra initialisation for ControlResource objects
01:51 Changeset [09b22952] by dreammaster
VOYEUR: Minor fix to getNextRecord and added a few debug lines

12/13/13:

23:41 Changeset [094c3782] by digitall
GRAPHICS: Minor readability fixes to drawBevelSquareAlg method. No …
23:19 Changeset [c111eff5] by sev-
FULLPIPE: Implement sceneHandler04_shootKozyawka()
19:46 Ticket #6470 (TINSEL: DW1 Mac - Subtitles all black) created by lordhoto
[…] […]
19:35 Ticket #6469 (TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version) created by lordhoto
[…] […]
18:09 Changeset [56cf0cca] by Torbjörn Andersson <eriktorbjorn@…>
TSAGE: Silence GCC warning.
13:59 Changeset [e136183a] by sev-
FULLPIPE: Implement sceneHandler04_leaveScene()
07:07 Changeset [fc04a3c3] by Kamil Zbróg <kamil@…>
Merge remote-tracking branch 'sync/master' into prince-malik
07:05 Changeset [eecc6f3e] by Kamil Zbróg <kamil@…>
PRINCE: Room resource loading started
06:44 Changeset [e79022bf] by Strangerke
TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic
04:56 Changeset [c479aed] by dreammaster
VOYEUR: Implemented cardPerform and cardPerform2
01:33 Changeset [1187a4fc] by dreammaster
VOYEUR: Implemented goToState method
00:53 Changeset [fbc0133a] by Filippos Karapetis <bluegr@…>
FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()
00:52 Changeset [6ea39711] by Filippos Karapetis <bluegr@…>
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup

12/12/13:

17:02 Changeset [47907ae8] by Strangerke
TSAGE: R2R - Add a fix suggested by dreammaster to avoid several …
16:12 Changeset [cbf943c2] by sev-
FULLPIPE: Renames in scene04
16:12 Changeset [52922fe] by sev-
FULLPIPE: Implement sceneHandler04_gotoLadder()
16:12 Changeset [a40a50e] by sev-
FULLPIPE: Implement sceneHandler04_walkClimbLadder() and …
16:12 Changeset [9c7731d2] by sev-
FULLPIPE: Implement sceneHandler04_clickLadder()
14:09 Changeset [a1dd885f] by dreammaster
TSAGE: Disable right-click menu for the R2R card game scene
13:51 Changeset [dfd4e765] by dreammaster
VOYEUR: Implementing code for chooseSTAMPButton and sub-methods
07:55 Ticket #6468 (Possible buffer overflow bug in VectorRendererSpec.cpp) created by SF/garethbp
[…] […]
07:09 Changeset [bf42ad70] by Strangerke
TSAGE: R2R - Fix an original bug in card game logic
04:34 Changeset [131b998] by Matthew Hoops <clone2727@…>
PEGASUS: Fix the robot timer outside of the shield generator
03:57 Changeset [888f35fe] by dreammaster
VOYEUR: Implemented the saveLastInplay method
03:36 Changeset [ae7bb13f] by dreammaster
VOYEUR: Fix loading of ControlResource
03:20 Changeset [7f018daf] by dreammaster
VOYEUR: Bugfixes for getField1CE method
02:51 Changeset [d5762b53] by dreammaster
VOYEUR: Removed use of GET_WORD macro in parsePlayCommands
02:46 Changeset [7f5a5606] by dreammaster
VOYEUR: Implemented remainder of parsePlayCommands
01:53 Changeset [5f62f5ba] by dreammaster
TSAGE: Make R2R card game scene be full-screen
01:28 Changeset [70d3610f] by Matthew Hoops <clone2727@…>
SCI: Add detection for Torin Mac
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