Timeline



08/01/12:

21:56 Changeset [272c1d87] by Littleboy <littleboy@…>
LASTEXPRESS: Fix typo preventing playing NIS animations from the debugger
20:34 Changeset [846f9644] by Torbjörn Andersson <eriktorbjorn@…>
TONY: Clip width to avoid crash when drawing flipped sprite This …
18:26 Changeset [520234c2] by digitall
TEENAGENT: Migrate remaining callback flag variables to symbols.
17:55 Changeset [4ad7d48f] by Littleboy <littleboy@…>
LASTEXPRESS: Remove unused code and move functor definition to only …
15:17 Changeset [ed86d58b] by digitall
TEENAGENT: Even more migration of callback flag variables to symbols.
13:44 Changeset [502a284b] by digitall
TEENAGENT: Some more migration of callback flag variables to symbols.
12:18 Changeset [efc1e161] by digitall
TEENAGENT: Further migration of callback flag variables to symbols.
07:24 Changeset [455be31] by digitall
TEENAGENT: Migrate some callback flag variables to symbols.
06:58 Changeset [7f05e141] by Littleboy <littleboy@…>
LASTEXPRESS: Remove use of skip from savegame functions when loading …
06:39 Changeset [eb6c60ce] by Littleboy <littleboy@…>
LASTEXPRESS: Implement savegame read compression
06:00 Changeset [e11e72d5] by digitall
TEENAGENT: Replace two missed inventory item ids with symbols.
05:40 Changeset [92aa3123] by digitall
TEENAGENT: Add symbols for inventory items.

07/31/12:

23:07 Changeset [11cf6145] by athrxx <athrxx@…>
KYRA: update kyra.dat to match the last commit (added support for …
19:52 Changeset [411e3dec] by athrxx <athrxx@…>
KYRA: fix "bug" #3552534 (LOL Floppy FR version unknown)
19:29 Changeset [fab814b7] by Torbjörn Andersson <eriktorbjorn@…>
TONY: Remove unused variable. It wasn't used in the original engine …
18:36 Changeset [3b40d141] by Torbjörn Andersson <eriktorbjorn@…>
TONY: Whitespace changes.
18:08 Changeset [8b563f0f] by David-John Willis <John.Willis@…>
GPH: Add extra call to SDL_ShowCursor(SDL_DISABLE). * This is needed …
18:07 Changeset [65985fa0] by David-John Willis <John.Willis@…>
GPH: Add extra call to SDL_ShowCursor(SDL_DISABLE). * This is needed …
17:59 Changeset [4b4ce9dc] by David-John Willis <John.Willis@…>
GPH: Add extra call to SDL_ShowCursor(SDL_DISABLE). * This is needed …
14:08 Changeset [4e26e196] by digitall
TEENAGENT: Add three more missing callbacks.
13:54 Changeset [6949b301] by digitall
TEENAGENT: Fix likely cut-and-paste error in Message positioning code.
13:40 Changeset [d62bb986] by digitall
TEENAGENT: Resolve two FIXMEs by adding missing callbacks.
12:17 Changeset [b01fdfee] by digitall
TEENAGENT: Add symbols for remaining missing message strings. By …
11:35 Changeset [42f8465c] by David-John Willis <John.Willis@…>
GPH: Move the legecy GP2X joystick code into the switch case to make …
11:35 Changeset [37226270] by David-John Willis <John.Willis@…>
GPH: Clean up initialisation code and start event manager after log …
11:35 Changeset [b1a06986] by David-John Willis <John.Willis@…>
GPH: Use SDLPluginProvider not POSIXPluginProvider. (cherry picked …
11:33 Changeset [042ecd2b] by David-John Willis <John.Willis@…>
GPH: Move the legecy GP2X joystick code into the switch case to make …
11:33 Changeset [63633dc7] by David-John Willis <John.Willis@…>
GPH: Clean up initialisation code and start event manager after log …
11:32 Changeset [bb4a97a7] by David-John Willis <John.Willis@…>
OPENPANDORA: Start event manager after log files are setup (if …
11:32 Changeset [051fb79] by David-John Willis <John.Willis@…>
GPH: Use SDLPluginProvider not POSIXPluginProvider. (cherry picked …
11:32 Changeset [0d352637] by David-John Willis <John.Willis@…>
OPENPANDORA: Cleanup. (cherry picked from commit …
11:26 Ticket #6111 (KYRA: LOL Floppy FR version unknown) created by misterhands
[…] […]
11:09 Changeset [0cf1c22] by David-John Willis <John.Willis@…>
GPH: Move the legecy GP2X joystick code into the switch case to make …
10:20 Changeset [f9508119] by Alyssa Milburn <fuzzie@…>
ANDROID: Add forgotten line to AndroidManifest.xml.in. See …
10:19 Changeset [453823e0] by Alyssa Milburn <fuzzie@…>
ANDROID: Put the uses-feature line back in the manifest. This got …
05:19 Changeset [acd4cf82] by Littleboy <littleboy@…>
LASTEXPRESS: Implement savegame write compression
00:21 Changeset [8c37d728] by digitall
TEENAGENT: Migrate most of the remaining callbacks from cseg usage.

07/30/12:

23:07 Changeset [9bda50ef] by somaen
WINTERMUTE: Add a readme.txt for the engine.
22:36 Changeset [4728505d] by Littleboy <littleboy@…>
LASTEXPRESS: Switch savegame reading to use new read method - …
22:04 Changeset [b8b31c86] by somaen
WINTERMUTE: Clean out some unused code.
21:55 Changeset [2e636f29] by somaen
WINTERMUTE: Implement GMM-saving.
21:46 Changeset [5a1fae94] by somaen
WINTERMUTE: Implement load from GMM.
18:39 Changeset [6330c1e5] by somaen
WINTERMUTE: Fix a few memory-leaks
17:43 Changeset [18409fe5] by somaen
WINTERMUTE: Fix a memory leak in BaseScriptHolder
17:41 Changeset [43611724] by somaen
WINTERMUTE: Redraw ONLY the indicator when saving/loading.
13:50 Ticket #9456 (Updated Polish translation for 1.5.0) created by SF/mziaber
[…] […]
13:22 Changeset [470bdfd5] by digitall
TEENAGENT: Some more migration of callbacks from cseg usage.
01:09 Changeset [5df2bd89] by Littleboy <littleboy@…>
LASTEXPRESS: Fix regression with Logic::resetState()
01:09 Changeset [65565c89] by Littleboy <littleboy@…>
LASTEXPRESS: Replace REDRAW_CURSOR macro by function
01:09 Changeset [c8df89e6] by Littleboy <littleboy@…>
LASTEXPRESS: Reorganize savegame code to prepare for compressed …

07/29/12:

23:50 Changeset [d80d0812] by Sven Hesse <drmccoy@…>
Merge branch 'pregob' (WIP Once Upon A Time) This is some in-progress …
23:48 Changeset [b0011686] by Sven Hesse <drmccoy@…>
GOB: Implement the parents section in Once Upon A Time The text lines …
23:44 Changeset [dd2768a] by Sven Hesse <drmccoy@…>
GOB: Reorder a few things
23:44 Changeset [25bc746] by Sven Hesse <drmccoy@…>
GOB: Use Sound::sampleLoad in PreGob
23:44 Changeset [3189729c] by Sven Hesse <drmccoy@…>
GOB: Don't leak in sampleLoad() when loading fails
23:44 Changeset [850472f2] by Sven Hesse <drmccoy@…>
GOB: Implement the proper Once Upon A Time title sequence
23:44 Changeset [f4cd726] by Sven Hesse <drmccoy@…>
GOB: Add a class handling simple SEQ files
23:44 Changeset [734329dc] by Sven Hesse <drmccoy@…>
GOB: Name the Once Upon A Time frame a bit more
23:44 Changeset [4bc80cd8] by Sven Hesse <drmccoy@…>
GOB: Allow spaces in the Once Upon A Time character generator
23:44 Changeset [943c6af8] by Sven Hesse <drmccoy@…>
GOB: Add the sounds in the Once Upon A Time character generator
23:44 Changeset [9c32fd23] by Sven Hesse <drmccoy@…>
GOB: Add PreGob::beep()
23:44 Changeset [65330475] by Sven Hesse <drmccoy@…>
GOB: Add the walking child in the character generator
23:44 Changeset [20a9673] by Sven Hesse <drmccoy@…>
GOB: Add CMPFile::recolor() and ANIFile::recolor()
23:44 Changeset [baec4d87] by Sven Hesse <drmccoy@…>
GOB: Move recolor() into class Surface
23:44 Changeset [57b1b7ad] by Sven Hesse <drmccoy@…>
GOB: Implement the Once Upon A Time character generator Still missing …
23:44 Changeset [10b9be28] by Sven Hesse <drmccoy@…>
GOB: Add Util::toCP850Lower() / toCP850Upper()
23:44 Changeset [5b021924] by Sven Hesse <drmccoy@…>
GOB: Add Font::hasChar()
23:44 Changeset [75e7cca] by Sven Hesse <drmccoy@…>
GOB: Add support for entering non-ASCII CP850 characters
23:44 Changeset [90415cf0] by Sven Hesse <drmccoy@…>
GOB: Implement GCT text drawing in the end section The end section is …
23:44 Changeset [d7c81c27] by Sven Hesse <drmccoy@…>
GOB: Implement GCT text drawing in the Stork section The only thing …
23:44 Changeset [e17d4a5c] by Sven Hesse <drmccoy@…>
GOB: Implement GCT drawing
23:44 Changeset [0b030dd] by Sven Hesse <drmccoy@…>
GOB: Implement parts of the Stork section in Once Upon A Time No GCT …
23:44 Changeset [a5476339] by Sven Hesse <drmccoy@…>
GOB: ANIObject can now predict the position/size of future frames
23:44 Changeset [df18bc9] by Sven Hesse <drmccoy@…>
GOB: Implement parts of the Once Upon A Time end sequence We don't …
23:44 Changeset [60f52ab9] by Sven Hesse <drmccoy@…>
GOB: Add the frame for normal Once Upon A Time game play
23:44 Changeset [305ab684] by Sven Hesse <drmccoy@…>
GOB: Reorganize and clean up PreGob / Once Upon A Time
23:44 Changeset [24644c0] by Sven Hesse <drmccoy@…>
GOB: Implement the Once Upon A Time "Bye Bye" screen
23:44 Changeset [9d564ecd] by Sven Hesse <drmccoy@…>
GOB: Implement the animal names bit Once Upon A Time
23:44 Changeset [9e997fea] by Sven Hesse <drmccoy@…>
GOB: Add "long" PreGob language suffixes
23:44 Changeset [4663ab23] by Sven Hesse <drmccoy@…>
GOB: Fix some broken German text in Once Upon A Time
23:44 Changeset [e477b7d2] by Sven Hesse <drmccoy@…>
GOB: Move the Once Upon A Time palettes into their own file
23:44 Changeset [a98ba5f] by Sven Hesse <drmccoy@…>
GOB: Play a click sound in the Once Upon A Time menus
23:44 Changeset [34cf81a] by Sven Hesse <drmccoy@…>
GOB: Add some PreGob sound utility functions
23:44 Changeset [233a3f5] by Sven Hesse <drmccoy@…>
GOB: Stubbily implement the Once Upon A Time menus
23:44 Changeset [bccfdb55] by Sven Hesse <drmccoy@…>
GOB: Move the intro parts into OnceUpon::showIntro()
23:44 Changeset [92bd9c86] by Sven Hesse <drmccoy@…>
GOB: Show the specific game title in Once Upon A Time
23:44 Changeset [2f3aaf0e] by Sven Hesse <drmccoy@…>
GOB: Show the Once Upon A Time fairytale quote
23:44 Changeset [60cebba9] by Sven Hesse <drmccoy@…>
GOB: Show the Once Upon A Time wait/load screen
23:44 Changeset [139b03c4] by Sven Hesse <drmccoy@…>
GOB: Add a PreGob method to get a localized file name
23:44 Changeset [4b3aa88c] by Sven Hesse <drmccoy@…>
GOB: Add a simple class for PreGob TXT files
23:44 Changeset [9af01cd5] by Sven Hesse <drmccoy@…>
GOB: Move the background saving into its own class BackBuffer
23:44 Changeset [67d7c3f1] by Sven Hesse <drmccoy@…>
GOB: Show a mock-up of the Once Upon A Time title The actual intro is …
23:44 Changeset [ef3b4af9] by Sven Hesse <drmccoy@…>
GOB: Implement the copy protection in Once Upon A Time
23:44 Changeset [412ae538] by Sven Hesse <drmccoy@…>
GOB: Add PreGob animation utility functions
23:44 Changeset [aae8c607] by Sven Hesse <drmccoy@…>
GOB: Verify the language in Once Upon A Time
23:44 Changeset [3313302a] by Sven Hesse <drmccoy@…>
GOB: Load the Once Upon A Time fonts
23:44 Changeset [734fc767] by Sven Hesse <drmccoy@…>
GOB: Open the Once Upon A Time archives
23:44 Changeset [4fc3a88] by Sven Hesse <drmccoy@…>
GOB: Add support for different methods of handling Endianness The …
23:44 Changeset [83896de] by Sven Hesse <drmccoy@…>
GOB: Add PreGob input/event utility functions
23:44 Changeset [27782700] by Sven Hesse <drmccoy@…>
GOB: Add some PreGob and Once Upon A Time cursor functions
23:44 Changeset [38fe3c3] by Sven Hesse <drmccoy@…>
GOB: Add palettes for Once Upon A Time
23:44 Changeset [8b19e101] by Sven Hesse <drmccoy@…>
GOB: Add some generic PreGob graphics functions
23:44 Changeset [4819468d] by Sven Hesse <drmccoy@…>
GOB: Add PreGob stubs for the Once Upon A Time games
23:44 Changeset [55c75756] by Sven Hesse <drmccoy@…>
GOB: Add a more complex detection for Once Upon A Time titles The …
23:44 Changeset [4a380ce6] by Sven Hesse <drmccoy@…>
GOB: Add detection tables for Baba Yaga and Abracadabra
23:26 Changeset [bba2028f] by Sven Hesse <drmccoy@…>
GOB: Move the method definitions out of the GobMetaEngine class definition
23:24 Changeset [00fa9970] by Sven Hesse <drmccoy@…>
GOB: Move drawString into Font
23:24 Changeset [b5fa752b] by Sven Hesse <drmccoy@…>
GOB: Keep the mouse responsive while waiting for the frame to end
23:24 Changeset [1cb6cc0] by Sven Hesse <drmccoy@…>
GOB: Don't crash when drawPackedSprite() can't open the sprite
23:24 Changeset [099a76ea] by Sven Hesse <drmccoy@…>
GOB: Don't crash when there's no _inter object
23:24 Changeset [945115f0] by Sven Hesse <drmccoy@…>
GOB: Don't crash when the engine wasn't fully initialized on exit
23:24 Changeset [2d05974b] by Sven Hesse <drmccoy@…>
GOB: const correctness in SoundBlaster::playComposition()
23:24 Changeset [dd35e72a] by Sven Hesse <drmccoy@…>
GOB: Return proper errors in GobEngine::run()
23:19 Changeset [e8fd51e5] by Johannes Schickel <lordhoto@…>
Merge pull request #252 from DrMcCoy/detector_public_reportUnknown …
23:10 Changeset [79f281c7] by digitall
TEENAGENT: Even more migration of callbacks from cseg usage.
20:15 Changeset [9a0ba712] by David-John Willis <John.Willis@…>
OPENPANDORA: Cleanup.
20:15 Changeset [53a066d0] by David-John Willis <John.Willis@…>
GPH: Use SDLPluginProvider not POSIXPluginProvider.
20:15 Changeset [9c2018c5] by David-John Willis <John.Willis@…>
OPENPANDORA: Start event manager after log files are setup (if needed).
20:15 Changeset [3b6398cd] by David-John Willis <John.Willis@…>
GPH: Clean up initialisation code and start event manager after log …
19:37 Changeset [85ce9340] by somaen
WINTERMUTE: Separate out SaveGame-code from BaseGame
18:57 Ticket #6110 (TINSEL: Saved games don't load) created by SF/ingsoc85
[…] […]
18:31 Changeset [e58724a] by Matthew Hoops <clone2727@…>
MOHAWK: Remove Myst ME Macintosh "support" The Mac version of Myst ME …
17:09 Changeset [80a67a7] by somaen
WINTERMUTE: Add header-guards to BaseEngine
16:45 Ticket #6109 (CINE: FW Amiga - Wolf Audio Glitch) created by SF/crowley9
[…] […]
16:38 Changeset [dd10e719] by Matthew Hoops <clone2727@…>
VIDEO: Move Track's start()/stop() functions to AudioTrack
16:24 Changeset [6b07218e] by somaen
WINTERMUTE: Remove statics and silence spam in debug console.
16:00 Changeset [20e2ec4f] by somaen
WINTERMUTE: Remove unused functions from StringUtil::
15:53 Changeset [2e7d21fc] by somaen
WINTERMUTE: Replace BaseRegistry with ConfMan
14:42 Changeset [5fcf8c2] by Johannes Schickel <lordhoto@…>
DOCS: Replace tab character with spaces in our README.
13:30 Changeset [aa3467dd] by somaen
WINTERMUTE: Remove the debugger.
13:03 Changeset [1f5288d] by somaen
WINTERMUTE: Use ConfMan instead of registry.
13:02 Changeset [7337e03] by digitall
TEENAGENT: Further migration of callbacks from cseg usage.
12:56 Changeset [da0ba41] by somaen
WINTERMUTE: Remove more unused utils.
10:02 Changeset [fe7fbe8c] by digitall
TEENAGENT: Migrate even more callbacks from cseg usage.
06:59 Changeset [df3d3e29] by digitall
TEENAGENT: Migrate more callbacks from cseg usage.
05:00 Changeset [e2d6381] by digitall
TEENAGENT: Switch Callback ordering to use switch before cseg data. …
02:30 Ticket #6108 (WII: Zak FM-TOWNS mouse cursor encased in blue box) created
[…] […]
01:41 Changeset [3a21818] by somaen
WINTERMUTE: Make BaseSubFrame load lazily.
01:41 Changeset [482a5fb] by somaen
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as …
01:10 Changeset [3fcdb5d9] by digitall
TEENAGENT: Fix typo in processCallback() address. 0x50c5 is invalid, …
01:10 Changeset [ec03986d] by digitall
TEENAGENT: Fix another invalid string offset. This typo caused an …
01:10 Changeset [8d590dab] by digitall
TEENAGENT: Fix for bug #3540542 ("string truncated after diving"). …
00:34 Changeset [9b5cf8f1] by somaen
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.

07/28/12:

22:58 Changeset [b214041] by somaen
WINTERMUTE: Remove static function variable from SXArray
22:27 Changeset [6dc1e09d] by somaen
WINTERMUTE: Replace const char* with const Common::String & in fonts, …
21:51 Changeset [7bf0bfb1] by Littleboy <littleboy@…>
LASTEXPRESS: Implement menu egg blinking
21:10 Changeset [e841bf1] by somaen
WINTERMUTE: Fix a few warnings pointed out by fuzzie.
09:57 Changeset [d4591dcf] by digitall
TEENAGENT: Further addition of variable locations used in Callbacks.
08:44 Changeset [955f5b51] by digitall
TEENAGENT: Add symbols for functions called by TimerCallback().
08:05 Changeset [7032dd5a] by digitall
TEENAGENT: Symbolise most of remaining addresses in TeenAgent engine. …
07:27 Changeset [b0b99cea] by digitall
TEENAGENT: Align some variable names with coding conventions.
06:31 Changeset [be4be02] by digitall
TEENAGENT: Add constant values for screen width and height. It is …
05:05 Changeset [890b83e3] by digitall
TEENAGENT: Use prexisting defined symbols in Callbacks code.
04:58 Changeset [1bfd5553] by Littleboy <littleboy@…>
LASTEXPRESS: Disable sound filter reset on each decoded block The …
04:45 Changeset [d038a796] by digitall
TEENAGENT: Add symbols for data tables used in Scene class.
03:23 Changeset [42c9b405] by Littleboy <littleboy@…>
LASTEXPRESS: Untemplatize setup functions
00:07 Changeset [7084f6a4] by Littleboy <littleboy@…>
CONFIGURE: Add MSCV11 handling to ideprojects target
00:07 Changeset [839ad130] by Littleboy <littleboy@…>
LASTEXPRESS: Fix some formatting issues

07/27/12:

21:04 Changeset [de59b3c2] by digitall
TEENAGENT: Fix inventory regression due to missing blank entry. This …
20:09 Changeset [d8acba29] by Littleboy <littleboy@…>
LASTEXPRESS: Add IgnoreSubtype option to AnimFrame
17:42 Changeset [e08a0d84] by somaen
WINTERMUTE: Hardcode the Game.SaveDirectory return value in-engine for now.
17:42 Changeset [94e2ea10] by Littleboy <littleboy@…>
LASTEXPRESS: Add menu-related warnings and turn some warnings into errors
17:37 Changeset [8ed71a99] by somaen
WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : …
17:36 Changeset [e91001a] by Littleboy <littleboy@…>
LASTEXPRESS: Remove templated resetCurrentParameters() function
17:35 Changeset [c7fa8e7d] by somaen
WINTERMUTE: Move settings-files to save-dir (gzipped xml now)
17:07 Changeset [99d4c55] by somaen
WINTERMUTE: Remove all unneccessary #if 0 blocks
16:24 Changeset [a4e2fb4] by somaen
WINTERMUTE: Move TinyXML into the WinterMute-namespace.
16:24 Changeset [fbc19f3f] by somaen
WINTERMUTE: Fix a Clang-warning
16:13 Changeset [f6ac34ab] by somaen
WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.
15:47 Changeset [9cca8ac9] by Matthew Hoops <clone2727@…>
VIDEO: Remove now unused Rewindable and Seekable classes
15:43 Changeset [6262a2ac] by somaen
WINTERMUTE: Use an arbitrary size nearest neighbour scaler for save …
15:32 Changeset [991710d0] by Matthew Hoops <clone2727@…>
VIDEO: Adapt QuickTimeDecoder to the AdvancedVideoDecoder API
15:14 Changeset [21d3fa71] by Matthew Hoops <clone2727@…>
VIDEO: Add functions for getting TrackList iterators internally
15:01 Changeset [90b72e31] by Matthew Hoops <clone2727@…>
VIDEO: Cleanup AdvancedVideoDecoder
15:01 Changeset [a364ef8f] by Matthew Hoops <clone2727@…>
VIDEO: Remove Track::getStartTime() That should be handled internally …
14:08 Changeset [a9e9ed7d] by somaen
WINTERMUTE: Formatting "var_name"->"varName"
14:07 Changeset [a190bb8] by somaen
WINTERMUTE: Add a stubbed fallback for the absolute path used in East …
14:04 Changeset [996e79b] by somaen
WINTERMUTE: Fix SaveGame-thumb loading/saving.
14:01 Changeset [3ff2e2cc] by somaen
WINTERMUTE: Support the SPACE-key as a printable character.
13:59 Changeset [df5943ae] by somaen
WINTERMUTE: Start sounds again after loading a save.
13:55 Changeset [b3b86c44] by somaen
WINTERMUTE: Clear out a few warning()s
07:27 Changeset [5859d0fa] by digitall
TEENAGENT: Add symbols for idle animation table usage in Actor class.
05:46 Changeset [b19c164f] by digitall
TEENAGENT: Add symbols for object callback tables in Inventory class. …
05:14 Changeset [7423885f] by Littleboy <littleboy@…>
LASTEXPRESS: Remove entity include in savepoint.h
04:54 Changeset [6aeda263] by Littleboy <littleboy@…>
LASTEXPRESS: More include re-organization
04:48 Changeset [7dce94c] by digitall
TEENAGENT: Add symbols in Inventory class for various sizes.
04:32 Changeset [115a4d36] by Julien <julien@…>
LASTEXPRESS: Move includes to header for setup function templates
04:15 Changeset [3d6807b3] by Julien <julien@…>
LASTEXPRESS: Implement Logic::resetState()
04:15 Changeset [b4b4a7d] by Julien <julien@…>
LASTEXPRESS: Replace setup macros by functions
04:15 Changeset [2d6f7992] by Julien <julien@…>
LASTEXPRESS: Cleanup unused arguments from BEGIN_SETUP macro
04:15 Changeset [813c2bb9] by Julien <julien@…>
LASTEXPRESS: Merge the remaining macros in entity_intern.h into entity.h
04:15 Changeset [938961e2] by Julien <julien@…>
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_1 macro
04:15 Changeset [b6b98483] by Julien <julien@…>
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_3 macro
04:15 Changeset [37770212] by Julien <julien@…>
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_2 macro
04:15 Changeset [7450ae23] by Julien <julien@…>
LASTEXPRESS: Move RESET_ENTITY_STATE macro to entity.h
04:15 Changeset [7974b62b] by Julien <julien@…>
LASTEXPRESS: Reduce nesting in Entities::processEntity()
04:15 Changeset [552e8d45] by Julien <julien@…>
LASTEXPRESS: Switch some warnings to debug console output
04:15 Changeset [85459917] by Julien <julien@…>
LASTEXPRESS: Remove several TIME_CHECK* macros
04:14 Changeset [e985f737] by Julien <julien@…>
LASTEXPRESS: Move Entity function declaration macros to entity.h
04:14 Changeset [82ad017a] by Julien <julien@…>
LASTEXPRESS: Replace UPDATE_PARAM_GOTO macro
04:14 Changeset [8de4cb65] by Julien <julien@…>
LASTEXPRESS: Replace UPDATE_PARAM_PROC and UPDATE_PARAM_PROC_TIME macros
04:14 Changeset [e13290a0] by Julien <julien@…>
LASTEXPRESS: Replace UPDATE_PARAM_CHECK macro
04:14 Changeset [9550325] by Julien <julien@…>
LASTEXPRESS: Replace UPDATE_PARAM macro
04:14 Changeset [2e20e1d1] by Julien <julien@…>
LASTEXPRESS: Replace TIME_CHECK_PLAYSOUND_UPDATEPOSITION macro
04:14 Changeset [c589e69e] by Julien <julien@…>
LASTEXPRESS: Replace TIME_CHECK_CALLBACK_ACTION macro
04:14 Changeset [5d4a8f1] by Julien <julien@…>
LASTEXPRESS: Remove use of function wrappers in shared entity functions
04:14 Changeset [2c4518d6] by Julien <julien@…>
LASTEXPRESS: Move some macros to entity.h
03:45 Changeset [1f67c9db] by Matthew Hoops <clone2727@…>
VIDEO: Reset pause time when seeking/rewinding
03:42 Changeset [df5d6f7] by Matthew Hoops <clone2727@…>
VIDEO: Force an update after a seek
03:36 Changeset [84462fa0] by Matthew Hoops <clone2727@…>
VIDEO: Document more of AdvancedVideoDecoder
03:24 Changeset [2eeee33b] by Matthew Hoops <clone2727@…>
VIDEO: Move findNextVideoTrack() to protected
03:20 Changeset [af6e98ba] by Matthew Hoops <clone2727@…>
VIDEO: Ignore finished video tracks in findNextVideoTrack()
02:49 Changeset [f856a0a] by digitall
TEENAGENT: Add dsAddr symbols for Inventory. Minor fix to logic. The …
01:11 Changeset [efee8c0] by somaen
WINTERMUTE: Fix loading from launcher.
Note: See TracTimeline for information about the timeline view.