Timeline



02/19/06:

23:25 Changeset [1fb1971] by aquadran
added experimental hook handle on 8,9 sub opcode music svn-id: r20779
22:55 Ticket #8518 (Allow (again) the generation of deb pack.from current svn) created by SF/ltosky
[…] […]
19:21 Changeset [c1753682] by Max Horn <max@…>
Added more variant IDs for HE games svn-id: r20778
19:05 Changeset [bb0f2ee] by Max Horn <max@…>
Specify variant IDs for some HE games in scumm-md5.txt/.h svn-id: r20777
19:04 Changeset [81ec4980] by Max Horn <max@…>
Updated the (still unused) extra_versions table a bit svn-id: r20776
18:32 Changeset [0c757abb] by Max Horn <max@…>
- Added new extra_versions table -> work in progress and disabled for …
17:44 Changeset [85b9205f] by Max Horn <max@…>
Fixed compiler warning svn-id: r20773
04:29 Changeset [1cc03798] by dreammaster
Cleaned up the main game loop, improved handling for changing rooms, …
04:25 Changeset [9496df6f] by dreammaster
Added basic support for conversations, as well as reworking the …
04:22 Changeset [9a653960] by dreammaster
Converted mouse and events classes to use new getReference style …
04:20 Changeset [cf99c209] by dreammaster
Updated memory set method call to new name svn-id: r20766
04:19 Changeset [8de9189f] by dreammaster
Changed hotspot references to use updated hotspot methods svn-id: r20765
04:17 Changeset [d0fe9fd] by dreammaster
Added handling for conversation data, as well as moved storing cursor …
04:15 Changeset [5d8d871] by dreammaster
Added new resources for conversations, cleaned up existing class …
04:13 Changeset [d525af46] by dreammaster
Added display of talk dialogs during conversations svn-id: r20762
04:11 Changeset [3d0ada94] by dreammaster
Implemented several more script engine methods svn-id: r20761
04:08 Changeset [b55cf4b] by dreammaster
Added new class for displaying conversation talk dialogs svn-id: r20760
04:07 Changeset [7ce5441a] by dreammaster
Added new definitions used by the conversation subsystem svn-id: r20759
04:05 Changeset [91d6bd57] by dreammaster
Changed subsystem object create methods whose constructors I've …
04:04 Changeset [f868a59] by dreammaster
Changed the menu subsystem to use getReference rather than being …
04:02 Changeset [441d0a89] by dreammaster
Changed the changed memset method to setBytes, which I like better …

02/18/06:

18:07 Changeset [f2791f34] by Jamieson Christian <jamieson630@…>
Updated Dev-C++ project files to reflect HE restructuring in scumm, …
12:50 Changeset [01fc7034] by Max Horn <max@…>
- Merged GameDetector::detectGame() into GameDetector::detectMain() - …
11:15 Changeset [8ac17430] by Max Horn <max@…>
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for …
11:13 Changeset [d0e637f7] by Max Horn <max@…>
Grammar fix svn-id: r20751
11:12 Changeset [db5bd6e1] by Max Horn <max@…>
EditGameDialog only needs the game description, not the full …
01:04 Changeset [e1331592] by sev-
Enable gob2 detection svn-id: r20749
00:36 Changeset [a757cab4] by sev-
Simplified use of namespaces svn-id: r20748
00:12 Changeset [81798556] by Max Horn <max@…>
- Removed the 'features' field from GameSettings - Removed …

02/17/06:

15:51 Changeset [d13950da] by Max Horn <max@…>
Fixed extra desc for a few MD5 table entries svn-id: r20744
15:37 Changeset [4ad0b86] by Max Horn <max@…>
Reduced header dependencies svn-id: r20743
15:15 Changeset [147c179] by Torbjörn Andersson <eriktorbjorn@…>
This file was obsoleted by the previous commit, but I didn't want to …
15:07 Changeset [002c5879] by Torbjörn Andersson <eriktorbjorn@…>
Removed includes from sword2.h so that (hopefully) there will …
08:44 Changeset [bf79947a] by Max Horn <max@…>
Removed lots of unneeded #includes from gob.h, and moved …
03:20 Ticket #2483 (SIMON: ScummVM could not find game Simon2talkie) closed by SF/sf-robot
00:22 Changeset [7967e30c] by Max Horn <max@…>
Added global toGameSettings() template function for convenience; …
00:01 Changeset [a96760a] by Max Horn <max@…>
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to …

02/16/06:

23:43 Changeset [fde1da92] by Torbjörn Andersson <eriktorbjorn@…>
Whitespace fix. svn-id: r20737
23:24 Changeset [405733e0] by Max Horn <max@…>
- Fixed a bug that prevented you from overriding the scaler from the …
22:49 Changeset [c26af987] by Travis Howell <kirben@…>
Fix overlay images not always been marked as compressed in the Feeble …
22:35 Changeset [5c98378e] by Travis Howell <kirben@…>
Cleanup drawing code for Feeble Files svn-id: r20734
21:50 Changeset [8b76033d] by aquadran
added more asserts into imuse digi code svn-id: r20733
20:25 Changeset [fbefbfc1] by Sven Hesse <drmccoy@…>
Updating more opcodes for Gob2 svn-id: r20731
18:00 Changeset [200320c2] by Max Horn <max@…>
- Further extended the file format of tools/scumm-md5.txt: One can now …
16:39 Changeset [6e3686e] by Torbjörn Andersson <eriktorbjorn@…>
For now, do not attempt to draw "overlay" sprites, like the Oracle …
13:45 Changeset [d4e2b25e] by Travis Howell <kirben@…>
Stop music in HE games, before nuking the resource svn-id: r20727
12:18 Changeset [a2bc3ef6] by aquadran
updated msvc8 files svn-id: r20726
12:04 Changeset [6b557fa] by aquadran
force arg variable to float type, msvc8 can't select from float or …
08:55 Changeset [4694e98] by Travis Howell <kirben@…>
Remove auto free flag for sounds in some HE games svn-id: r20724
08:47 Changeset [37cc74db] by Travis Howell <kirben@…>
Use simplier method of checking sound status in HE60/61 games svn-id: …
08:33 Ticket #2386 (PAJAMA1: Song issues) closed by Kirben
fixed
08:25 Changeset [903daa72] by Travis Howell <kirben@…>
Send sound resource data directly to sound mixer in HE Games.\n Fixes …
06:00 Changeset [448ea4f1] by Travis Howell <kirben@…>
Only DOS & Macintosh versions of HE60/61 games require XMIDI support …
05:55 Changeset [5f72260] by Travis Howell <kirben@…>
Stop current music in HE60/61 games, before starting new music …
05:52 Changeset [e77fc9b9] by Travis Howell <kirben@…>
Clear sound queue when stopping sound channel in HE games svn-id: r20718
05:33 Changeset [54babe81] by Travis Howell <kirben@…>
Fix mistake in last commit svn-id: r20716
05:01 Changeset [fbcecb98] by Travis Howell <kirben@…>
Add 3DO platform for HE games svn-id: r20714
04:52 Changeset [fa4f74ab] by Travis Howell <kirben@…>
Add 3DO platform for HE games svn-id: r20713
02:20 Ticket #8493 (New Lure of the Temptress module) closed by Kirben
02:18 Ticket #8515 (Screenshots for spyozone) closed by Kirben
wontfix

02/15/06:

23:27 Changeset [dd23256b] by Travis Howell <kirben@…>
Only print debug message when flag 0x800000 is triggered by HE games …
23:23 Changeset [e259f52] by Travis Howell <kirben@…>
Update documentation to list SVN now, instead of CVS. svn-id: r20710
23:04 Changeset [e9855524] by Travis Howell <kirben@…>
Read correct index by block size in HE games again, to help track down …
23:02 Changeset [bcef7a16] by Travis Howell <kirben@…>
Read correct index by block size in HE games again, to help track down …
21:14 Changeset [389e59d3] by Chris Apers <chrilith@…>
Fixed normal (1x) mode config (normal=default) svn-id: r20707
18:57 Ticket #8517 (BASS: Memory leak, patch included) created by SF/phi1
[…] […]
18:56 Ticket #8516 (Very basic GP2X Backend) created by djwillis
[…] […]
18:48 Changeset [eba16539] by sev-
o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and …
18:26 Changeset [3f1a4fd6] by Max Horn <max@…>
Removed obsolete item from the tODO (engines moves has been DONE :-) …
18:19 Changeset [f8c14b19] by Max Horn <max@…>
fixed version string in scummvm.rc, too (somehow forgot to check it in …
17:31 Changeset [b20384d3] by Max Horn <max@…>
Fix for bug #795214 (MI1: Crash on church entry) svn-id: r20697
10:03 Ticket #2500 (Trapped Teeth are more trapped than you'd think.) closed by Kirben
outdated
09:56 Ticket #2500 (Trapped Teeth are more trapped than you'd think.) created by SF/phr34ky
[…] […]
00:57 Changeset [10c7835c] by sev-
Moved all he-specific source files to engines/scumm/he/ subdirectory …

02/14/06:

23:31 Changeset [0bea9cf4] by Johannes Schickel <lordhoto@…>
Made the kyra debug extensions more generic, i.e. scumm engine could …
21:20 Changeset [fc3cdbe] by Torbjörn Andersson <eriktorbjorn@…>
It looks like Feeble Files adjustis sprite coordinates by _scrollY as …
21:10 Changeset [2bdbfa0] by Torbjörn Andersson <eriktorbjorn@…>
As far as I can tell, The Feeble Files should subtract _scrollX from …
10:11 Changeset [b796860e] by Travis Howell <kirben@…>
Add extra costume tables (Used by HE games) to saved game. Fixes weird …
06:57 Changeset [d96713a8] by Travis Howell <kirben@…>
Correct case of SPY Fox game titles svn-id: r20687
05:50 Changeset [515a4ea] by Travis Howell <kirben@…>
Allow version string to be writen to config file in HE72+ games, in …
05:47 Changeset [9e8b493] by Travis Howell <kirben@…>
Add HE100 specific version of setSystemMessage opcode, since cases are …
05:27 Changeset [de6aac4] by Travis Howell <kirben@…>
Add setSystemMessage opcode for HE70+ games. Sets the window caption …
04:33 Changeset [072013c0] by Jamieson Christian <jamieson630@…>
Added Bloodshed Dev-C++ project files to the dists collection. …
02:20 Changeset [f750b32] by Oystein Eftevaag <vinterstum@…>
Forgot to add x11.h svn-id: r20682
02:19 Changeset [bef27ff] by Oystein Eftevaag <vinterstum@…>
Fixed and cleaned up the X11 backend (and added 24/32 bpp support so …
01:59 Changeset [e0b7feea] by sev-
Move addDefaultDirectory() calls out of init() method to constructor. …
01:19 Changeset [93e96399] by Johannes Schickel <lordhoto@…>
Reworked kyra debug output system. Now he have special kyra intern …
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