Timeline
04/24/03:
- 23:56 Changeset [5707a4e4] by
- better safe then sorry... svn-id: r7098
- 23:52 Changeset [72f84f3f] by
- Fixed a bug with Mrs. Piermont's theme svn-id: r7097
- 18:53 Changeset [a90dcc8] by
- simplified / unified code; fixed various masking bugs svn-id: r7096
- 15:59 Changeset [2ba6881a] by
- correction svn-id: r7095
- 14:33 Changeset [0e4c195b] by
- disable masks in OLD_BUNDLE games for now svn-id: r7094
- 11:35 Changeset [d092f1c8] by
- VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work svn-id: r7093
- 06:36 Ticket #8199 (SKY: Possible fix for crash when changing scaler) created by
- […] […]
- 02:05 Changeset [67334753] by
- Update Simon the Sorcerer issues svn-id: r7092
- 01:15 Changeset [db8cb043] by
- disable ingame save/load screen for OLD_BUNDLE games svn-id: r7091
- 00:44 Changeset [8e06d3a] by
- bypass copy prot for indy3ega svn-id: r7090
04/23/03:
- 23:46 Changeset [80c73e2c] by
- fixed verb scripts for old bundle games svn-id: r7089
- 09:20 Changeset [f7c4ef0] by
- fix loading GF_OLD_BUNDLE games svn-id: r7088
- 08:43 Changeset [e3da420f] by
- update costume hack for indy3ega svn-id: r7087
- 08:26 Changeset [676dba82] by
- fixed actor positions in Indy3EGA svn-id: r7086
- 08:26 Changeset [37ff9ae0] by
- renamed unk19 to startScaleIndexX svn-id: r7085
- 05:13 Changeset [f996cd59] by
- Some more V2 fixes for Zak svn-id: r7084
- 05:10 Changeset [8fdcf48f] by
- hmm svn-id: r7083
- 05:05 Changeset [8d39d6dd] by
- add script command to debugger and convert old printscripts function …
- 01:33 Changeset [91fcad01] by
- revert back a line to fix a nasty regression svn-id: r7081
04/22/03:
- 20:54 Changeset [a5cfbd87] by
- huh? anyway, now it works much better already in indy3ega svn-id: r7080
- 20:50 Changeset [cf730045] by
- added FIXME comment (aquadran, comments?) svn-id: r7079
- 20:48 Changeset [cdd97dd5] by
- some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still …
- 20:03 Changeset [81e5b247] by
- updated for vc6 svn-id: r7077
- 19:59 Changeset [80951af4] by
- corrections for setting actor palette svn-id: r7076
- 18:57 Changeset [0b7c86ff] by
- cleanup; small fix for GF_OLD256 games; also the head hack for indy3 …
- 16:46 Changeset [da5467d4] by
- script debug messages not just for comi svn-id: r7074
- 14:49 Changeset [90610fef] by
- opcode E0 DE is sound volume change svn-id: r7073
- 11:34 Changeset [d60bc445] by
- add preliminary bits for making xmi music in humongous games work, …
- 04:40 Changeset [a8dfcb4e] by
- Add somewhat hacky 'restart' command to debugger. Still needs work :) …
- 00:09 Changeset [b3ac1bf2] by
- fix setState for humongous games svn-id: r7070
04/21/03:
- 23:00 Ticket #8198 (Music Support for Beneath a steel sky) closed by
- 20:58 Changeset [83684226] by
- Applied patch #725152 - Sky Music driver by LavosSpawn svn-id: r7069
- 18:30 Ticket #8198 (Music Support for Beneath a steel sky) created by
- […] […]
- 15:42 Changeset [93e28c81] by
- added two next v2 opcodes svn-id: r7068
- 15:28 Changeset [1a6d58f2] by
- ops svn-id: r7067
- 15:26 Changeset [72b36381] by
- fixed compiler warning svn-id: r7066
- 15:25 Changeset [d836216a] by
- added o2_ifClassOfIs opcode svn-id: r7065
- 14:59 Changeset [be607289] by
- added partialy o2_doSentence opcode svn-id: r7064
- 14:50 Changeset [3fe8f939] by
- Another half-assed stub, this time for o2_printEgo svn-id: r7063
- 14:20 Changeset [a6bd9274] by
- added o2_resourceRoutines opcode svn-id: r7062
- 14:12 Changeset [6a28523c] by
- added detection for v0.0303 svn-id: r7061
- 14:09 Changeset [835982c] by
- More V2 opcode work svn-id: r7060
- 14:06 Changeset [04686c9] by
- added text decoder for v0.0303 svn-id: r7059
- 13:19 Changeset [4a831b12] by
- arrgh (revert) svn-id: r7058
- 13:10 Changeset [48ad5199] by
- fixes for v3 broken by v2 svn-id: r7057
- 12:59 Changeset [d7c0a9b6] by
- some next changes svn-id: r7056
- 12:31 Changeset [cd723f9a] by
- added o2_drawObject opcode svn-id: r7055
- 11:54 Changeset [65b72413] by
- added some v2 vars svn-id: r7054
- 11:19 Changeset [d9adc5d7] by
- changes for v2 resources svn-id: r7053
- 10:20 Changeset [d7deee50] by
- some changes in v2 variables svn-id: r7052
- 10:09 Changeset [39aa43dc] by
- Fix option dialogs for WinCE svn-id: r7051
- 09:03 Changeset [256d4c0e] by
- added opcode for setting actor color palette in o2_actorSet() svn-id: …
- 08:50 Changeset [a8092789] by
- fixed object flags, it's right shifted half byte svn-id: r7049
- 00:44 Changeset [5cc5af05] by
- add readFile stub svn-id: r7048
- 00:22 Changeset [7037ed31] by
- opcode bd is stopObjectCode in the humongous games svn-id: r7047
04/20/03:
- 22:01 Changeset [5a74c80d] by
- added detection for v0.0331 svn-id: r7046
- 21:56 Changeset [be491507] by
- added v0.0331 text decoder svn-id: r7045
- 21:50 Changeset [54c95e80] by
- changed casts to make more sense svn-id: r7044
- 21:42 Changeset [751561d2] by
- Bumpidity svn-id: r7043
- 21:09 Changeset [7dd0bda6] by
- fixed building object tables (now I understand) svn-id: r7042
- 20:58 Changeset [91a2595] by
- added loading global objects states for v2 svn-id: r7041
- 18:21 Ticket #739 (FOA: Indy can be seen when hidden) created by
- […] […]
- 17:18 Changeset [6e3bafd6] by
- Oops, missed a variable read in o2_actorSet svn-id: r7040
- 17:11 Changeset [fe0fc72e] by
- Pedantic stats-boosting typo fix :) svn-id: r7039
- 17:07 Changeset [b5b62527] by
- Better o2_actorSet stuff svn-id: r7038
- 16:59 Changeset [4182b359] by
- o2_actorSet stubs svn-id: r7037
- 16:46 Changeset [47114e1d] by
- V2 only reads one byte for variable number svn-id: r7036
- 16:37 Changeset [5f1e964b] by
- V1/V2 charsets are internal, so we have no load function (yet) …
- 16:32 Changeset [7acad3a0] by
- next two missed opcodes, ah :) svn-id: r7034
- 16:25 Changeset [79189f2e] by
- Dump Scumm error() to debugger svn-id: r7033
- 16:22 Changeset [ce6859d6] by
- fixed warnings under VC6 svn-id: r7032
- 16:17 Changeset [3b324947] by
- forgot it svn-id: r7031
- 16:04 Changeset [4d54595] by
- added initial v2 opcode table svn-id: r7030
- 15:51 Changeset [c8f51b35] by
- added text rendering svn-id: r7029
- 15:02 Changeset [4c6676d3] by
- add opcode e4 stub that I meant to add some time ago svn-id: r7028
- 14:28 Changeset [90dd401e] by
- work around strange problem that breaks fbpack when _showStack is a …
- 11:17 Changeset [303a48db] by
- case 131 of verbOps pops in the humongous games svn-id: r7026
- 08:04 Changeset [f1353701] by
- add stack tracing option to debugger svn-id: r7025
- 06:55 Changeset [c597d0d4] by
- add script hex dumping option to debugger svn-id: r7024
- 02:08 Ticket #738 (ZAK256: Walkbox locking bug) created by
- […] […]
- 00:56 Changeset [1d01a68c] by
- close bundle files when changing discs in comi svn-id: r7023
04/19/03:
- 14:43 Changeset [d805b0bb] by
- fix for pass (revert changes) svn-id: r7022
- 14:23 Changeset [2a1e87fa] by
- Revised fix to bug [666187] DOTT: Coffee music never stops svn-id: r7021
- 06:37 Changeset [4ca9454f] by
- ignorePakCols, should be used for ega games, why not for amiga? i …
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