Timeline



Sep 27, 2024: Yesterday

9:16 PM Changeset [e2d7ce90] by athrxx
SCUMM: some Coverity fixes
9:16 PM Changeset [4d05381e] by athrxx
SCI: (PCJr audio) - minor Coverity fixes
4:23 PM Changeset [ec0c864] by dwatteau
TIMIDITY: Fix -Wmaybe-uninitialized warning with GCC 4.9
4:00 PM Changeset [896d4afa] by SkiffPL <skiff@…>
I18N: Update translation (Polish) Currently translated at 90.2% (2146 …
1:59 PM Changeset [2f8d0219] by sev-
BACKENDS: SDL: Fix warnings
6:29 AM Changeset [ababc83f] by phcoder
TETRAEDGE: Don't crash on missing quit button
6:29 AM Changeset [932ad55f] by phcoder
TETRAEDGE: Implement tolua_pushstring
4:56 AM Changeset [1777de7e] by dreammaster
M4: RIDDLE: In progress room 608 parser
12:48 AM Changeset [b987fe35] by ccawley2011
GRAPHICS: Reduce complexity of the crossBlit() code
12:45 AM Changeset [21336770] by Filippos Karapetis <bluegr@…>
SDL: Simplify pointer speed factor calculation
12:26 AM Changeset [9fea1784] by phcoder
VITA: Remove useless override This does basically the same as the …
12:26 AM Changeset [4609ad13] by phcoder
SWITCH: Remove useless override This does basically the same as the …
12:26 AM Changeset [b2c4468a] by phcoder
SDL: Enable touchpad mode option on generic SDL Touchscreen is …
12:26 AM Changeset [d4369c56] by phcoder
SDL: Move finger handling to common SDL code It's also useful on …

Sep 26, 2024:

9:06 PM Changeset [eb6d6bb0] by athrxx
SCUMM: (INDY3/MAC) - fix size argument in sound player (doesn't make …
10:40 AM Ticket #15382 (ADL: HIRES5: Crash printing an apparently corrupt string) created by eriktorbjorn
This is about the version of the game included in the Roberta Williams …
7:39 AM Changeset [23ed9740] by antoniou79
GLK: ADVSYS: Fix verb parsing Previously Game::findWord() assumed …
6:57 AM Changeset [69c13277] by neuromancer
FREESCAPE: basic implementation of ghost effect for castle zx
6:57 AM Changeset [7c2864c0] by neuromancer
FREESCAPE: basic implementation of key display for castle dos
6:57 AM Changeset [a5ae580b] by neuromancer
FREESCAPE: fix offset computation in groups
5:19 AM Changeset [c3619054] by dreammaster
M4: RIDDLE: Room 608 init
5:19 AM Changeset [40a96b04] by dreammaster
M4: RIDDLE: Finished room 607
5:06 AM Changeset [a9a3f086] by Sebastien Ronsse <sronsse@…>
BACKENDS: Add ImGui support to SurfaceSdlGraphicsManager

Sep 25, 2024:

5:43 PM Changeset [a34566f3] by Torbjörn Andersson <eriktorbjorn@…>
AGS: Add GOG version of The Crimson Diamond I have no idea how to …
3:43 PM Changeset [820cbe39] by phcoder
SDL: Merge finger handling on vita and switch This code is very …
3:41 PM Changeset [45053f48] by sev-
NGI: Added detection for Lithuanain fullpipe
1:23 PM Changeset [852006a9] by Filippos Karapetis <bluegr@…>
AGS: Allow setting the game language from the command line It is now …
12:49 PM Changeset [cb46e06b] by sev-
QDENGINE: Fix grDispatcher::putSprMask_a() rendering
7:17 AM Changeset [591a2003] by tunnelsociety <150493071+tunnelsociety@…>
JANITORIAL: BUILD: Remove exec bit where unnecessary
7:17 AM Changeset [df950e63] by tunnelsociety <150493071+tunnelsociety@…>
JANITORIAL: DEVTOOLS: Remove exec bit from plain text files
7:17 AM Changeset [17eb3dd2] by tunnelsociety <150493071+tunnelsociety@…>
JANITORIAL: HPL1: Remove exec bit from source file Seemingly …
7:17 AM Changeset [cdd6cad9] by tunnelsociety <150493071+tunnelsociety@…>
JANITORIAL: TWP: Remove exec bit from source files Seemingly …
5:02 AM Changeset [7e4a78c5] by dreammaster
M4: RIDDLE: Added room 605 parser

Sep 24, 2024:

5:39 PM Changeset [5a3dbd62] by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
4:41 PM Ticket #15362 (Unknown game variant for director) closed by tag2015
fixed: In e066fad8: […]
4:39 PM Ticket #14981 (Unknown game variant for tinsel) closed by tag2015
Seems we forgot about this one. Closing
4:21 PM Changeset [e066fad8] by tag2015
DIRECTOR: Add Animaniacs Game Pack Fix #15362
8:50 AM Changeset [5043f912] by sev-
DISTS: ANDROID: Drop more accidental +x on files
8:47 AM Changeset [c84a7159] by sev-
ANDROID: Drop accidental +x flag on source files
6:18 AM Changeset [d64bd43e] by sluicebox <22204938+sluicebox@…>
QDENGINE: Fix memory leaks. PVS-Studio V773
6:00 AM Changeset [90c5822] by sluicebox <22204938+sluicebox@…>
QDENGINE: Fix malloc/delete mismatch. PVS-Studio V611
5:10 AM Changeset [7abb4f6b] by dreammaster
M4: RIDDLE: Room 605 init and daemon

Sep 23, 2024:

9:56 PM Changeset [b49263c] by sev-
QDENGINE: Remove yet another multiplication leftover
9:56 PM Changeset [ef10e868] by sev-
QDENGINE: Added more graphics debug output
9:54 PM Ticket #15381 (Unknown game variant for sci) created by MRDeu
The game in 'Space Quest III - The Pirates of Pestulon (DOS Spanish)' …
8:29 PM Changeset [29713de5] by Giovanni Cascione <ing.cascione@…>
SCI: fix RELEASE_BUILD tests
8:00 PM Changeset [4f1ae736] by sluicebox <22204938+sluicebox@…>
GUI: Fix clicking on PopUpDialog separator Clicking on a separator …
6:19 PM Changeset [66061a31] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: BUILD: define OPENGL_DEBUG if DEBUG is defined
4:42 PM Ticket #15380 (ADL: HIRES5: "GET ALL" can pick up objects it shouldn't) created by eriktorbjorn
I assume this is a bug in the original game, but I'm reporting it here …
4:26 PM Changeset [5a328ad1] by Hubert Maier <raziel-@…>
JANITORIAL: MM: Fix typos
2:19 PM Changeset [6c8c73a2] by sev-
M4: RIDDLE: Fix type
2:18 PM Changeset [dd628447] by sev-
DGDS: Fix warning
12:35 PM Changeset [909719c8] by shkupfer <shkupf@…>
SCUMM HE: Update comment on BB01 stat buffs fix (#6151)
10:03 AM Changeset [4b8b2df4] by sev-
QDENGINE: Fixes for ShveikPortret minigame. It is completable now
10:03 AM Changeset [6bada4e3] by sev-
QDENGINE: Implement rest of ShveikShaktulka methods and replaced strings
8:51 AM Changeset [630d4533] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: BUILD: fix noengine target
7:51 AM Changeset [6e68d88e] by AndywinXp
SCUMM: BASKETBALL: Fix memory leak
7:51 AM Changeset [26f85cca] by AndywinXp
SCUMM: BASKETBALL: Fix copy-instead-of-move Coverity issues
7:51 AM Changeset [1b3f506] by AndywinXp
SCUMM: BASKETBALL: Fix non-explicit integer division assigned to float …
7:37 AM Changeset [f476dfce] by mduggan
DGDS: Avoid temp strings to make coverity happier
7:20 AM Changeset [fd9e6d28] by mduggan
DGDS: Fix variable mixup identified by coverity
7:20 AM Changeset [a8589d81] by mduggan
DGDS: Init array to make coverity happy
3:17 AM Changeset [4259a3ed] by mduggan
DGDS: Remove pointless comparison to fix warning
2:13 AM Changeset [9e54b692] by sluicebox <22204938+sluicebox@…>
COMMON: Fix memory leak in releaseCJKTables
12:11 AM Changeset [1e424fb5] by dreammaster
M4: RIDDLE: Finished room 604

Sep 22, 2024:

11:04 PM Ticket #15377 (MD5: SCI: Unknown game variant (KQ5 EGA German)) closed by sluicebox
fixed: WOW, great job! "Still got it!" Added to the detection table. …
10:59 PM Changeset [f4561ee6] by sluicebox <22204938+sluicebox@…>
SCI: Add KQ5 German EGA detection entry Thanks to @indy4fan for …
10:49 PM Changeset [4260bfa] by sev-
QDENGINE: Initial implementation for quant() in ShveikPortret minigame
8:19 PM Changeset [69c5bb21] by sev-
QDENGINE: Replaced string constants in ShveikPortret minigame
8:19 PM Changeset [ac7cc6f0] by sev-
QDENGINE: Initial code for ShveikPortret.dll minigame
8:18 PM Changeset [751d180b] by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 94.8% …
8:18 PM Changeset [9a0aabc] by SkiffPL <skiff@…>
I18N: Update translation (Polish) Currently translated at 89.7% (2134 …
6:55 PM Changeset [39e8cf97] by athrxx
SCI: remove unused var
7:01 AM Changeset [d7a6701a] by mduggan
DGDS: Reduce unneeded hex numbers in dragon arcade code
7:01 AM Changeset [c80a5b4a] by mduggan
DGDS: Dragon sequence almost complete
7:01 AM Changeset [41b6df5a] by mduggan
DGDS: Fix fight in dragon arcade 1
7:01 AM Changeset [2ec7643b] by mduggan
DGDS: Improve dragon arcade var names
7:01 AM Changeset [836010fa] by mduggan
DGDS: Clean up dragon arcade code slightly
7:01 AM Changeset [7b353c0d] by mduggan
DGDS: Fix small dragon arcade bugs
7:01 AM Changeset [e5aaf8d0] by mduggan
DGDS: Add keyboard and fix some bugs in Dragon arcade
7:01 AM Changeset [ce4c983b] by mduggan
DGDS: Dragon arcade starting to work
7:01 AM Changeset [8f41c8d5] by mduggan
DGDS: Dragon arcade nearly complete Code translation done, now just …
7:01 AM Changeset [e131bbbe] by mduggan
DGDS: Even more dragon arcade code
7:01 AM Changeset [bf0f312] by mduggan
DGDS: More WIP dragon arcade code
7:01 AM Changeset [3da57771] by mduggan
DGDS: Implement Arcade TTM interpreter
7:01 AM Changeset [3e931be7] by mduggan
DGDS: Begin implementing Arcade TTM interpreter
7:01 AM Changeset [74ebf329] by mduggan
DGDS: WIP Rise of the Dragon arcade support
6:01 AM Changeset [72704372] by dreammaster
M4: RIDDLE: Room 604 init, in progress parser
2:11 AM Changeset [05356dbc] by digitall
FREESCAPE: Fix Redundant Redeclaration GCC Compiler Warning
2:07 AM Changeset [f6753a28] by digitall
TOON: Fix Unused Variable GCC Compiler Warning
2:02 AM Changeset [2a7c29df] by digitall
ULTIMA: NUVIE: Fix Unmatched Apostrophe GCC Compiler Warning
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