#9146 closed patch
MM: V0 Descumm
| Reported by: | SF/segra | Owned by: | Kirben |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Maniac Mansion |
Description
opcode 'o_setActorBitVar '
was outputting
setActorBitVar(95,Var[64],1)
instead of setActorBitVar(Var[95],64,1);
this was because the wrong byte/var selector was being used (0x80 is arg1, 0x40 is arg2, 0x20 is arg3), argument 2 was being used with 0x80, causing descumm to identify the value as a variable (as arg1 is a variable)
Ticket imported from: #2970485. Ticket imported from: patches/1251.
Attachments (1)
Change History (4)
by , 16 years ago
| Attachment: | descumm_v0_SetBitVar.patch added |
|---|
comment:1 by , 16 years ago
| Owner: | set to |
|---|---|
| Status: | new → closed |
comment:2 by , 16 years ago
comment:3 by , 8 years ago
| Component: | → Engine: SCUMM |
|---|---|
| Game: | → Maniac Mansion |
| Summary: | MM: V0 Descumm → MM: V0 Descumm |
Note:
See TracTickets
for help on using tickets.

Thanks, I added the patch to ScummVM Tools SVN.